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authordotnetCarpenter <jon.ronnenberg@gmail.com>2018-11-13 22:44:44 +0100
committerdotnetCarpenter <jon.ronnenberg@gmail.com>2018-11-13 22:44:44 +0100
commitda6d34923608c646af0a692b235c329443fc1486 (patch)
treec6311a630b6653aa970299b8b9714d1ad93cfd1d
parent2708d5f3bcb663b8cb3d2f0b206fe38a89fd4bea (diff)
parentbf6e2aeb13f9a4bee2be1f8f7a70ca1a73215245 (diff)
downloadsvg.js-da6d34923608c646af0a692b235c329443fc1486.tar.gz
svg.js-da6d34923608c646af0a692b235c329443fc1486.zip
Merge branch '3.0.0' into feature/tests2
-rw-r--r--.config/karma.conf.common.js2
-rw-r--r--CHANGELOG.md5
-rw-r--r--dist/svg.js7129
-rw-r--r--package-lock.json6
-rw-r--r--package.json1
-rw-r--r--spec/spec/element.js20
-rw-r--r--spec/spec/matrix.js7
-rw-r--r--spec/spec/point.js10
-rw-r--r--spec/spec/sugar.js12
-rw-r--r--src/animation/Animator.js9
-rw-r--r--src/animation/Runner.js32
-rw-r--r--src/animation/Timeline.js5
-rw-r--r--src/elements/Bare.js3
-rw-r--r--src/elements/Doc.js3
-rw-r--r--src/elements/Dom.js17
-rw-r--r--src/elements/Element.js33
-rw-r--r--src/elements/Image.js3
-rw-r--r--src/elements/Text.js3
-rw-r--r--src/elemnts-svg.js68
-rw-r--r--src/main.js24
-rw-r--r--src/modules/core/event.js5
-rw-r--r--src/modules/core/parser.js7
-rw-r--r--src/modules/core/selector.js6
-rw-r--r--src/modules/core/textable.js4
-rw-r--r--src/modules/optional/sugar.js17
-rw-r--r--src/types/ArrayPolyfill.js18
-rw-r--r--src/types/Box.js35
-rw-r--r--src/types/Color.js2
-rw-r--r--src/types/List.js38
-rw-r--r--src/types/Matrix.js60
-rw-r--r--src/types/Morphable.js3
-rw-r--r--src/types/Point.js27
-rw-r--r--src/types/SVGArray.js3
-rw-r--r--src/types/SVGNumber.js2
-rw-r--r--src/types/set.js18
-rw-r--r--src/utils/adopter.js13
-rw-r--r--src/utils/methods.js10
-rw-r--r--src/utils/window.js9
38 files changed, 7395 insertions, 274 deletions
diff --git a/.config/karma.conf.common.js b/.config/karma.conf.common.js
index 5879546..f8ab473 100644
--- a/.config/karma.conf.common.js
+++ b/.config/karma.conf.common.js
@@ -32,7 +32,7 @@ module.exports = function (config) {
served: true
},
'dist/svg.js',
- 'spec/spec/**/*.js'
+ 'spec/spec/*.js'
],
proxies: {
diff --git a/CHANGELOG.md b/CHANGELOG.md
index b8c78c7..034cdae 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -29,12 +29,13 @@ The document follows the conventions described in [“Keep a CHANGELOG”](http:
- added `ax(), ay(), amove()` to change texts x and y values directly (#787)
- added possibility to pass attributes into a constructor like: `new SVG.Rect({width:100})`
- added possibility to pass in additional attribues to element creators e.g. `canvas.rect({x:100})` or `canvas.rect(100, 100, {x:100})` (#796)
+- added `SVG.List` (#645)
### Removed
- removed `SVG.Array.split()` function
- removed workaround for browser bug with stroke-width
- removed polyfills
-- removed `SVG.Set`
+- removed `SVG.Set` in favour of `SVG.List`
- removed feature to set style with css string (e.g. "fill:none;display:block;")
- removed `loaded()` and `error()` method on `SVG.Image` (#706)
- removed sub-pixel offset fix
@@ -42,6 +43,7 @@ The document follows the conventions described in [“Keep a CHANGELOG”](http:
- removed `show()` from `SVG.A` to avoid name clash (#802)
- removed `size()` from `SVG.Text` to avoid name clash (#799)
- removed `move(), dmove()` etc for groups to avoid inconsistencies, we will expect users to use transforms to move around groups as they should (especially since they are much simpler now).
+- removed `native()` function
### Changed
- gradients now have there corresponding node as type and not only radial/linear
@@ -84,6 +86,7 @@ The document follows the conventions described in [“Keep a CHANGELOG”](http:
- `attr()` excepts array now to get multiple values at once
- `SVG.Text.rebuild()` now takes every font-size into account (#512)
- `fill()` and `stroke()` return the fill and stroke attribute when called as getter (#789)
+- `parents()` now gives back all parents until the passed one or document
### Fixed
- fixed a bug in clipping and masking where empty nodes persists after removal -> __TODO!__
diff --git a/dist/svg.js b/dist/svg.js
new file mode 100644
index 0000000..ab443a7
--- /dev/null
+++ b/dist/svg.js
@@ -0,0 +1,7129 @@
+/*!
+* svg.js - A lightweight library for manipulating and animating SVG.
+* @version 3.0.0
+* https://svgdotjs.github.io/
+*
+* @copyright Wout Fierens <wout@mick-wout.com>
+* @license MIT
+*
+* BUILT: Mon Nov 12 2018 14:48:34 GMT+0100 (GMT+01:00)
+*/;
+var SVG = (function () {
+ 'use strict';
+
+ function _typeof(obj) {
+ if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") {
+ _typeof = function (obj) {
+ return typeof obj;
+ };
+ } else {
+ _typeof = function (obj) {
+ return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
+ };
+ }
+
+ return _typeof(obj);
+ }
+
+ function _classCallCheck(instance, Constructor) {
+ if (!(instance instanceof Constructor)) {
+ throw new TypeError("Cannot call a class as a function");
+ }
+ }
+
+ function _defineProperties(target, props) {
+ for (var i = 0; i < props.length; i++) {
+ var descriptor = props[i];
+ descriptor.enumerable = descriptor.enumerable || false;
+ descriptor.configurable = true;
+ if ("value" in descriptor) descriptor.writable = true;
+ Object.defineProperty(target, descriptor.key, descriptor);
+ }
+ }
+
+ function _createClass(Constructor, protoProps, staticProps) {
+ if (protoProps) _defineProperties(Constructor.prototype, protoProps);
+ if (staticProps) _defineProperties(Constructor, staticProps);
+ return Constructor;
+ }
+
+ function _defineProperty(obj, key, value) {
+ if (key in obj) {
+ Object.defineProperty(obj, key, {
+ value: value,
+ enumerable: true,
+ configurable: true,
+ writable: true
+ });
+ } else {
+ obj[key] = value;
+ }
+
+ return obj;
+ }
+
+ function _objectSpread(target) {
+ for (var i = 1; i < arguments.length; i++) {
+ var source = arguments[i] != null ? arguments[i] : {};
+ var ownKeys = Object.keys(source);
+
+ if (typeof Object.getOwnPropertySymbols === 'function') {
+ ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) {
+ return Object.getOwnPropertyDescriptor(source, sym).enumerable;
+ }));
+ }
+
+ ownKeys.forEach(function (key) {
+ _defineProperty(target, key, source[key]);
+ });
+ }
+
+ return target;
+ }
+
+ function _inherits(subClass, superClass) {
+ if (typeof superClass !== "function" && superClass !== null) {
+ throw new TypeError("Super expression must either be null or a function");
+ }
+
+ subClass.prototype = Object.create(superClass && superClass.prototype, {
+ constructor: {
+ value: subClass,
+ writable: true,
+ configurable: true
+ }
+ });
+ if (superClass) _setPrototypeOf(subClass, superClass);
+ }
+
+ function _getPrototypeOf(o) {
+ _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {
+ return o.__proto__ || Object.getPrototypeOf(o);
+ };
+ return _getPrototypeOf(o);
+ }
+
+ function _setPrototypeOf(o, p) {
+ _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
+ o.__proto__ = p;
+ return o;
+ };
+
+ return _setPrototypeOf(o, p);
+ }
+
+ function _assertThisInitialized(self) {
+ if (self === void 0) {
+ throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
+ }
+
+ return self;
+ }
+
+ function _possibleConstructorReturn(self, call) {
+ if (call && (typeof call === "object" || typeof call === "function")) {
+ return call;
+ }
+
+ return _assertThisInitialized(self);
+ }
+
+ function _superPropBase(object, property) {
+ while (!Object.prototype.hasOwnProperty.call(object, property)) {
+ object = _getPrototypeOf(object);
+ if (object === null) break;
+ }
+
+ return object;
+ }
+
+ function _get(target, property, receiver) {
+ if (typeof Reflect !== "undefined" && Reflect.get) {
+ _get = Reflect.get;
+ } else {
+ _get = function _get(target, property, receiver) {
+ var base = _superPropBase(target, property);
+
+ if (!base) return;
+ var desc = Object.getOwnPropertyDescriptor(base, property);
+
+ if (desc.get) {
+ return desc.get.call(receiver);
+ }
+
+ return desc.value;
+ };
+ }
+
+ return _get(target, property, receiver || target);
+ }
+
+ function _slicedToArray(arr, i) {
+ return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest();
+ }
+
+ function _toConsumableArray(arr) {
+ return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread();
+ }
+
+ function _arrayWithoutHoles(arr) {
+ if (Array.isArray(arr)) {
+ for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];
+
+ return arr2;
+ }
+ }
+
+ function _arrayWithHoles(arr) {
+ if (Array.isArray(arr)) return arr;
+ }
+
+ function _iterableToArray(iter) {
+ if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === "[object Arguments]") return Array.from(iter);
+ }
+
+ function _iterableToArrayLimit(arr, i) {
+ var _arr = [];
+ var _n = true;
+ var _d = false;
+ var _e = undefined;
+
+ try {
+ for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {
+ _arr.push(_s.value);
+
+ if (i && _arr.length === i) break;
+ }
+ } catch (err) {
+ _d = true;
+ _e = err;
+ } finally {
+ try {
+ if (!_n && _i["return"] != null) _i["return"]();
+ } finally {
+ if (_d) throw _e;
+ }
+ }
+
+ return _arr;
+ }
+
+ function _nonIterableSpread() {
+ throw new TypeError("Invalid attempt to spread non-iterable instance");
+ }
+
+ function _nonIterableRest() {
+ throw new TypeError("Invalid attempt to destructure non-iterable instance");
+ }
+
+ var methods = {};
+ var names = [];
+ function registerMethods(name, m) {
+ if (Array.isArray(name)) {
+ var _iteratorNormalCompletion = true;
+ var _didIteratorError = false;
+ var _iteratorError = undefined;
+
+ try {
+ for (var _iterator = name[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
+ var _name = _step.value;
+ registerMethods(_name, m);
+ }
+ } catch (err) {
+ _didIteratorError = true;
+ _iteratorError = err;
+ } finally {
+ try {
+ if (!_iteratorNormalCompletion && _iterator.return != null) {
+ _iterator.return();
+ }
+ } finally {
+ if (_didIteratorError) {
+ throw _iteratorError;
+ }
+ }
+ }
+
+ return;
+ }
+
+ if (_typeof(name) === 'object') {
+ var _arr = Object.entries(name);
+
+ for (var _i = 0; _i < _arr.length; _i++) {
+ var _arr$_i = _slicedToArray(_arr[_i], 2),
+ _name2 = _arr$_i[0],
+ _m = _arr$_i[1];
+
+ registerMethods(_name2, _m);
+ }
+
+ return;
+ }
+
+ addMethodNames(Object.keys(m));
+ methods[name] = Object.assign(methods[name] || {}, m);
+ }
+ function getMethodsFor(name) {
+ return methods[name] || {};
+ }
+ function getMethodNames() {
+ return _toConsumableArray(new Set(names));
+ }
+ function addMethodNames(_names) {
+ names.push.apply(names, _toConsumableArray(_names));
+ }
+
+ // Map function
+ function map(array, block) {
+ var i;
+ var il = array.length;
+ var result = [];
+
+ for (i = 0; i < il; i++) {
+ result.push(block(array[i]));
+ }
+
+ return result;
+ } // Filter function
+
+ function filter(array, block) {
+ var i;
+ var il = array.length;
+ var result = [];
+
+ for (i = 0; i < il; i++) {
+ if (block(array[i])) {
+ result.push(array[i]);
+ }
+ }
+
+ return result;
+ } // Degrees to radians
+
+ function radians(d) {
+ return d % 360 * Math.PI / 180;
+ } // Radians to degrees
+
+ function degrees(r) {
+ return r * 180 / Math.PI % 360;
+ } // Convert dash-separated-string to camelCase
+
+ function camelCase(s) {
+ return s.toLowerCase().replace(/-(.)/g, function (m, g) {
+ return g.toUpperCase();
+ });
+ } // Convert camel cased string to string seperated
+
+ function unCamelCase(s) {
+ return s.replace(/([A-Z])/g, function (m, g) {
+ return '-' + g.toLowerCase();
+ });
+ } // Capitalize first letter of a string
+
+ function capitalize(s) {
+ return s.charAt(0).toUpperCase() + s.slice(1);
+ } // Calculate proportional width and height values when necessary
+
+ function proportionalSize(element, width, height) {
+ if (width == null || height == null) {
+ var box = element.bbox();
+
+ if (width == null) {
+ width = box.width / box.height * height;
+ } else if (height == null) {
+ height = box.height / box.width * width;
+ }
+ }
+
+ return {
+ width: width,
+ height: height
+ };
+ }
+ function getOrigin(o, element) {
+ // Allow origin or around as the names
+ var origin = o.origin; // o.around == null ? o.origin : o.around
+
+ var ox, oy; // Allow the user to pass a string to rotate around a given point
+
+ if (typeof origin === 'string' || origin == null) {
+ // Get the bounding box of the element with no transformations applied
+ var string = (origin || 'center').toLowerCase().trim();
+
+ var _element$bbox = element.bbox(),
+ height = _element$bbox.height,
+ width = _element$bbox.width,
+ x = _element$bbox.x,
+ y = _element$bbox.y; // Calculate the transformed x and y coordinates
+
+
+ var bx = string.includes('left') ? x : string.includes('right') ? x + width : x + width / 2;
+ var by = string.includes('top') ? y : string.includes('bottom') ? y + height : y + height / 2; // Set the bounds eg : "bottom-left", "Top right", "middle" etc...
+
+ ox = o.ox != null ? o.ox : bx;
+ oy = o.oy != null ? o.oy : by;
+ } else {
+ ox = origin[0];
+ oy = origin[1];
+ } // Return the origin as it is if it wasn't a string
+
+
+ return [ox, oy];
+ }
+
+ // Default namespaces
+ var ns = 'http://www.w3.org/2000/svg';
+ var xmlns = 'http://www.w3.org/2000/xmlns/';
+ var xlink = 'http://www.w3.org/1999/xlink';
+ var svgjs = 'http://svgjs.com/svgjs';
+
+ var globals = {
+ window: typeof window === 'undefined' ? null : window,
+ document: typeof document === 'undefined' ? null : document
+ };
+ function registerWindow() {
+ var win = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;
+ var doc = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;
+ globals.window = win;
+ globals.document = doc;
+ }
+
+ var Base = function Base() {
+ _classCallCheck(this, Base);
+ };
+
+ var elements = {};
+ var root = Symbol('root'); // Method for element creation
+
+ function makeNode(name) {
+ // create element
+ return globals.document.createElementNS(ns, name);
+ }
+ function makeInstance(element) {
+ if (element instanceof Base) return element;
+
+ if (_typeof(element) === 'object') {
+ return adopt(element);
+ }
+
+ if (element == null) {
+ return new elements[root]();
+ }
+
+ if (typeof element === 'string' && element.charAt(0) !== '<') {
+ return adopt(globals.document.querySelector(element));
+ }
+
+ var node = makeNode('svg');
+ node.innerHTML = element; // We can use firstChild here because we know,
+ // that the first char is < and thus an element
+
+ element = adopt(node.firstChild);
+ return element;
+ }
+ function nodeOrNew(name, node) {
+ return node instanceof globals.window.Node ? node : makeNode(name);
+ } // Adopt existing svg elements
+
+ function adopt(node) {
+ // check for presence of node
+ if (!node) return null; // make sure a node isn't already adopted
+
+ if (node.instance instanceof Base) return node.instance;
+
+ if (!(node instanceof globals.window.SVGElement)) {
+ return new elements.HtmlNode(node);
+ } // initialize variables
+
+
+ var element; // adopt with element-specific settings
+
+ if (node.nodeName === 'svg') {
+ element = new elements[root](node);
+ } else if (node.nodeName === 'linearGradient' || node.nodeName === 'radialGradient') {
+ element = new elements.Gradient(node);
+ } else if (elements[capitalize(node.nodeName)]) {
+ element = new elements[capitalize(node.nodeName)](node);
+ } else {
+ element = new elements.Bare(node);
+ }
+
+ return element;
+ }
+ function register(element) {
+ var name = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : element.name;
+ var asRoot = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;
+ elements[name] = element;
+ if (asRoot) elements[root] = element;
+ addMethodNames(Object.keys(element.prototype));
+ return element;
+ }
+ function getClass(name) {
+ return elements[name];
+ } // Element id sequence
+
+ var did = 1000; // Get next named element id
+
+ function eid(name) {
+ return 'Svgjs' + capitalize(name) + did++;
+ } // Deep new id assignment
+
+ function assignNewId(node) {
+ // do the same for SVG child nodes as well
+ for (var i = node.children.length - 1; i >= 0; i--) {
+ assignNewId(node.children[i]);
+ }
+
+ if (node.id) {
+ return adopt(node).id(eid(node.nodeName));
+ }
+
+ return adopt(node);
+ } // Method for extending objects
+
+ function extend(modules, methods, attrCheck) {
+ var key, i;
+ modules = Array.isArray(modules) ? modules : [modules];
+
+ for (i = modules.length - 1; i >= 0; i--) {
+ for (key in methods) {
+ var method = methods[key];
+
+ if (attrCheck) {
+ method = wrapWithAttrCheck(methods[key]);
+ }
+
+ modules[i].prototype[key] = method;
+ }
+ }
+ }
+ function extendWithAttrCheck() {
+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
+ args[_key] = arguments[_key];
+ }
+
+ extend.apply(void 0, args.concat([true]));
+ }
+ function wrapWithAttrCheck(fn) {
+ return function () {
+ for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
+ args[_key2] = arguments[_key2];
+ }
+
+ var o = args[args.length - 1];
+
+ if (o && o.constructor === Object && !(o instanceof Array)) {
+ return fn.apply(this, args.slice(0, -1)).attr(o);
+ } else {
+ return fn.apply(this, args);
+ }
+ };
+ }
+
+ function siblings() {
+ return this.parent().children();
+ } // Get the curent position siblings
+
+ function position() {
+ return this.parent().index(this);
+ } // Get the next element (will return null if there is none)
+
+ function next() {
+ return this.siblings()[this.position() + 1];
+ } // Get the next element (will return null if there is none)
+
+ function prev() {
+ return this.siblings()[this.position() - 1];
+ } // Send given element one step forward
+
+ function forward() {
+ var i = this.position() + 1;
+ var p = this.parent(); // move node one step forward
+
+ p.removeElement(this).add(this, i); // make sure defs node is always at the top
+
+ if (typeof p.isRoot === 'function' && p.isRoot()) {
+ p.node.appendChild(p.defs().node);
+ }
+
+ return this;
+ } // Send given element one step backward
+
+ function backward() {
+ var i = this.position();
+
+ if (i > 0) {
+ this.parent().removeElement(this).add(this, i - 1);
+ }
+
+ return this;
+ } // Send given element all the way to the front
+
+ function front() {
+ var p = this.parent(); // Move node forward
+
+ p.node.appendChild(this.node); // Make sure defs node is always at the top
+
+ if (typeof p.isRoot === 'function' && p.isRoot()) {
+ p.node.appendChild(p.defs().node);
+ }
+
+ return this;
+ } // Send given element all the way to the back
+
+ function back() {
+ if (this.position() > 0) {
+ this.parent().removeElement(this).add(this, 0);
+ }
+
+ return this;
+ } // Inserts a given element before the targeted element
+
+ function before(element) {
+ element = makeInstance(element);
+ element.remove();
+ var i = this.position();
+ this.parent().add(element, i);
+ return this;
+ } // Inserts a given element after the targeted element
+
+ function after(element) {
+ element = makeInstance(element);
+ element.remove();
+ var i = this.position();
+ this.parent().add(element, i + 1);
+ return this;
+ }
+ registerMethods('Dom', {
+ siblings: siblings,
+ position: position,
+ next: next,
+ prev: prev,
+ forward: forward,
+ backward: backward,
+ front: front,
+ back: back,
+ before: before,
+ after: after
+ });
+
+ // Parse unit value
+ var numberAndUnit = /^([+-]?(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?)([a-z%]*)$/i; // Parse hex value
+
+ var hex = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i; // Parse rgb value
+
+ var rgb = /rgb\((\d+),(\d+),(\d+)\)/; // Parse reference id
+
+ var reference = /(#[a-z0-9\-_]+)/i; // splits a transformation chain
+
+ var transforms = /\)\s*,?\s*/; // Whitespace
+
+ var whitespace = /\s/g; // Test hex value
+
+ var isHex = /^#[a-f0-9]{3,6}$/i; // Test rgb value
+
+ var isRgb = /^rgb\(/; // Test css declaration
+
+ var isCss = /[^:]+:[^;]+;?/; // Test for blank string
+
+ var isBlank = /^(\s+)?$/; // Test for numeric string
+
+ var isNumber = /^[+-]?(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?$/i; // Test for percent value
+
+ var isPercent = /^-?[\d.]+%$/; // Test for image url
+
+ var isImage = /\.(jpg|jpeg|png|gif|svg)(\?[^=]+.*)?/i; // split at whitespace and comma
+
+ var delimiter = /[\s,]+/; // The following regex are used to parse the d attribute of a path
+ // Matches all hyphens which are not after an exponent
+
+ var hyphen = /([^e])-/gi; // Replaces and tests for all path letters
+
+ var pathLetters = /[MLHVCSQTAZ]/gi; // yes we need this one, too
+
+ var isPathLetter = /[MLHVCSQTAZ]/i; // matches 0.154.23.45
+
+ var numbersWithDots = /((\d?\.\d+(?:e[+-]?\d+)?)((?:\.\d+(?:e[+-]?\d+)?)+))+/gi; // matches .
+
+ var dots = /\./g;
+
+ var regex = /*#__PURE__*/Object.freeze({
+ numberAndUnit: numberAndUnit,
+ hex: hex,
+ rgb: rgb,
+ reference: reference,
+ transforms: transforms,
+ whitespace: whitespace,
+ isHex: isHex,
+ isRgb: isRgb,
+ isCss: isCss,
+ isBlank: isBlank,
+ isNumber: isNumber,
+ isPercent: isPercent,
+ isImage: isImage,
+ delimiter: delimiter,
+ hyphen: hyphen,
+ pathLetters: pathLetters,
+ isPathLetter: isPathLetter,
+ numbersWithDots: numbersWithDots,
+ dots: dots
+ });
+
+ function classes() {
+ var attr = this.attr('class');
+ return attr == null ? [] : attr.trim().split(delimiter);
+ } // Return true if class exists on the node, false otherwise
+
+ function hasClass(name) {
+ return this.classes().indexOf(name) !== -1;
+ } // Add class to the node
+
+ function addClass(name) {
+ if (!this.hasClass(name)) {
+ var array = this.classes();
+ array.push(name);
+ this.attr('class', array.join(' '));
+ }
+
+ return this;
+ } // Remove class from the node
+
+ function removeClass(name) {
+ if (this.hasClass(name)) {
+ this.attr('class', this.classes().filter(function (c) {
+ return c !== name;
+ }).join(' '));
+ }
+
+ return this;
+ } // Toggle the presence of a class on the node
+
+ function toggleClass(name) {
+ return this.hasClass(name) ? this.removeClass(name) : this.addClass(name);
+ }
+ registerMethods('Dom', {
+ classes: classes,
+ hasClass: hasClass,
+ addClass: addClass,
+ removeClass: removeClass,
+ toggleClass: toggleClass
+ });
+
+ function css(style, val) {
+ var ret = {};
+
+ if (arguments.length === 0) {
+ // get full style as object
+ this.node.style.cssText.split(/\s*;\s*/).filter(function (el) {
+ return !!el.length;
+ }).forEach(function (el) {
+ var t = el.split(/\s*:\s*/);
+ ret[t[0]] = t[1];
+ });
+ return ret;
+ }
+
+ if (arguments.length < 2) {
+ // get style properties in the array
+ if (Array.isArray(style)) {
+ var _iteratorNormalCompletion = true;
+ var _didIteratorError = false;
+ var _iteratorError = undefined;
+
+ try {
+ for (var _iterator = style[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
+ var name = _step.value;
+ var cased = camelCase(name);
+ ret[cased] = this.node.style[cased];
+ }
+ } catch (err) {
+ _didIteratorError = true;
+ _iteratorError = err;
+ } finally {
+ try {
+ if (!_iteratorNormalCompletion && _iterator.return != null) {
+ _iterator.return();
+ }
+ } finally {
+ if (_didIteratorError) {
+ throw _iteratorError;
+ }
+ }
+ }
+
+ return ret;
+ } // get style for property
+
+
+ if (typeof style === 'string') {
+ return this.node.style[camelCase(style)];
+ } // set styles in object
+
+
+ if (_typeof(style) === 'object') {
+ for (var _name in style) {
+ // set empty string if null/undefined/'' was given
+ this.node.style[camelCase(_name)] = style[_name] == null || isBlank.test(style[_name]) ? '' : style[_name];
+ }
+ }
+ } // set style for property
+
+
+ if (arguments.length === 2) {
+ this.node.style[camelCase(style)] = val == null || isBlank.test(val) ? '' : val;
+ }
+
+ return this;
+ } // Show element
+
+ function show() {
+ return this.css('display', '');
+ } // Hide element
+
+ function hide() {
+ return this.css('display', 'none');
+ } // Is element visible?
+
+ function visible() {
+ return this.css('display') !== 'none';
+ }
+ registerMethods('Dom', {
+ css: css,
+ show: show,
+ hide: hide,
+ visible: visible
+ });
+
+ function data(a, v, r) {
+ if (_typeof(a) === 'object') {
+ for (v in a) {
+ this.data(v, a[v]);
+ }
+ } else if (arguments.length < 2) {
+ try {
+ return JSON.parse(this.attr('data-' + a));
+ } catch (e) {
+ return this.attr('data-' + a);
+ }
+ } else {
+ this.attr('data-' + a, v === null ? null : r === true || typeof v === 'string' || typeof v === 'number' ? v : JSON.stringify(v));
+ }
+
+ return this;
+ }
+ registerMethods('Dom', {
+ data: data
+ });
+
+ function remember(k, v) {
+ // remember every item in an object individually
+ if (_typeof(arguments[0]) === 'object') {
+ for (var key in k) {
+ this.remember(key, k[key]);
+ }
+ } else if (arguments.length === 1) {
+ // retrieve memory
+ return this.memory()[k];
+ } else {
+ // store memory
+ this.memory()[k] = v;
+ }
+
+ return this;
+ } // Erase a given memory
+
+ function forget() {
+ if (arguments.length === 0) {
+ this._memory = {};
+ } else {
+ for (var i = arguments.length - 1; i >= 0; i--) {
+ delete this.memory()[arguments[i]];
+ }
+ }
+
+ return this;
+ } // This triggers creation of a new hidden class which is not performant
+ // However, this function is not rarely used so it will not happen frequently
+ // Return local memory object
+
+ function memory() {
+ return this._memory = this._memory || {};
+ }
+ registerMethods('Dom', {
+ remember: remember,
+ forget: forget,
+ memory: memory
+ });
+
+ var listenerId = 0;
+
+ function getEvents(node) {
+ var n = makeInstance(node).getEventHolder();
+ if (!n.events) n.events = {};
+ return n.events;
+ }
+
+ function getEventTarget(node) {
+ return makeInstance(node).getEventTarget();
+ }
+
+ function clearEvents(node) {
+ var n = makeInstance(node).getEventHolder();
+ if (n.events) n.events = {};
+ } // Add event binder in the SVG namespace
+
+
+ function on(node, events, listener, binding, options) {
+ var l = listener.bind(binding || node);
+ var bag = getEvents(node);
+ var n = getEventTarget(node); // events can be an array of events or a string of events
+
+ events = Array.isArray(events) ? events : events.split(delimiter); // add id to listener
+
+ if (!listener._svgjsListenerId) {
+ listener._svgjsListenerId = ++listenerId;
+ }
+
+ events.forEach(function (event) {
+ var ev = event.split('.')[0];
+ var ns = event.split('.')[1] || '*'; // ensure valid object
+
+ bag[ev] = bag[ev] || {};
+ bag[ev][ns] = bag[ev][ns] || {}; // reference listener
+
+ bag[ev][ns][listener._svgjsListenerId] = l; // add listener
+
+ n.addEventListener(ev, l, options || false);
+ });
+ } // Add event unbinder in the SVG namespace
+
+ function off(node, events, listener, options) {
+ var bag = getEvents(node);
+ var n = getEventTarget(node); // listener can be a function or a number
+
+ if (typeof listener === 'function') {
+ listener = listener._svgjsListenerId;
+ if (!listener) return;
+ } // events can be an array of events or a string or undefined
+
+
+ events = Array.isArray(events) ? events : (events || '').split(delimiter);
+ events.forEach(function (event) {
+ var ev = event && event.split('.')[0];
+ var ns = event && event.split('.')[1];
+ var namespace, l;
+
+ if (listener) {
+ // remove listener reference
+ if (bag[ev] && bag[ev][ns || '*']) {
+ // removeListener
+ n.removeEventListener(ev, bag[ev][ns || '*'][listener], options || false);
+ delete bag[ev][ns || '*'][listener];
+ }
+ } else if (ev && ns) {
+ // remove all listeners for a namespaced event
+ if (bag[ev] && bag[ev][ns]) {
+ for (l in bag[ev][ns]) {
+ off(n, [ev, ns].join('.'), l);
+ }
+
+ delete bag[ev][ns];
+ }
+ } else if (ns) {
+ // remove all listeners for a specific namespace
+ for (event in bag) {
+ for (namespace in bag[event]) {
+ if (ns === namespace) {
+ off(n, [event, ns].join('.'));
+ }
+ }
+ }
+ } else if (ev) {
+ // remove all listeners for the event
+ if (bag[ev]) {
+ for (namespace in bag[ev]) {
+ off(n, [ev, namespace].join('.'));
+ }
+
+ delete bag[ev];
+ }
+ } else {
+ // remove all listeners on a given node
+ for (event in bag) {
+ off(n, event);
+ }
+
+ clearEvents(node);
+ }
+ });
+ }
+ function dispatch(node, event, data) {
+ var n = getEventTarget(node); // Dispatch event
+
+ if (event instanceof globals.window.Event) {
+ n.dispatchEvent(event);
+ } else {
+ event = new globals.window.CustomEvent(event, {
+ detail: data,
+ cancelable: true
+ });
+ n.dispatchEvent(event);
+ }
+
+ return event;
+ }
+
+ function fullHex(hex$$1) {
+ return hex$$1.length === 4 ? ['#', hex$$1.substring(1, 2), hex$$1.substring(1, 2), hex$$1.substring(2, 3), hex$$1.substring(2, 3), hex$$1.substring(3, 4), hex$$1.substring(3, 4)].join('') : hex$$1;
+ } // Component to hex value
+
+
+ function compToHex(comp) {
+ var hex$$1 = comp.toString(16);
+ return hex$$1.length === 1 ? '0' + hex$$1 : hex$$1;
+ }
+
+ var Color =
+ /*#__PURE__*/
+ function () {
+ function Color() {
+ _classCallCheck(this, Color);
+
+ this.init.apply(this, arguments);
+ }
+
+ _createClass(Color, [{
+ key: "init",
+ value: function init(color, g, b) {
+ var match; // initialize defaults
+
+ this.r = 0;
+ this.g = 0;
+ this.b = 0;
+ if (!color) return; // parse color
+
+ if (typeof color === 'string') {
+ if (isRgb.test(color)) {
+ // get rgb values
+ match = rgb.exec(color.replace(whitespace, '')); // parse numeric values
+
+ this.r = parseInt(match[1]);
+ this.g = parseInt(match[2]);
+ this.b = parseInt(match[3]);
+ } else if (isHex.test(color)) {
+ // get hex values
+ match = hex.exec(fullHex(color)); // parse numeric values
+
+ this.r = parseInt(match[1], 16);
+ this.g = parseInt(match[2], 16);
+ this.b = parseInt(match[3], 16);
+ }
+ } else if (Array.isArray(color)) {
+ this.r = color[0];
+ this.g = color[1];
+ this.b = color[2];
+ } else if (_typeof(color) === 'object') {
+ this.r = color.r;
+ this.g = color.g;
+ this.b = color.b;
+ } else if (arguments.length === 3) {
+ this.r = color;
+ this.g = g;
+ this.b = b;
+ }
+
+ return this;
+ } // Default to hex conversion
+
+ }, {
+ key: "toString",
+ value: function toString() {
+ return this.toHex();
+ }
+ }, {
+ key: "toArray",
+ value: function toArray() {
+ return [this.r, this.g, this.b];
+ } // Build hex value
+
+ }, {
+ key: "toHex",
+ value: function toHex() {
+ return '#' + compToHex(Math.round(this.r)) + compToHex(Math.round(this.g)) + compToHex(Math.round(this.b));
+ } // Build rgb value
+
+ }, {
+ key: "toRgb",
+ value: function toRgb() {
+ return 'rgb(' + [this.r, this.g, this.b].join() + ')';
+ } // Calculate true brightness
+
+ }, {
+ key: "brightness",
+ value: function brightness() {
+ return this.r / 255 * 0.30 + this.g / 255 * 0.59 + this.b / 255 * 0.11;
+ } // Testers
+ // Test if given value is a color string
+
+ }], [{
+ key: "test",
+ value: function test(color) {
+ color += '';
+ return isHex.test(color) || isRgb.test(color);
+ } // Test if given value is a rgb object
+
+ }, {
+ key: "isRgb",
+ value: function isRgb$$1(color) {
+ return color && typeof color.r === 'number' && typeof color.g === 'number' && typeof color.b === 'number';
+ } // Test if given value is a color
+
+ }, {
+ key: "isColor",
+ value: function isColor(color) {
+ return this.isRgb(color) || this.test(color);
+ }
+ }]);
+
+ return Color;
+ }();
+
+ var Point =
+ /*#__PURE__*/
+ function () {
+ // Initialize
+ function Point() {
+ _classCallCheck(this, Point);
+
+ this.init.apply(this, arguments);
+ }
+
+ _createClass(Point, [{
+ key: "init",
+ value: function init(x, y) {
+ var source;
+ var base = {
+ x: 0,
+ y: 0 // ensure source as object
+
+ };
+ source = Array.isArray(x) ? {
+ x: x[0],
+ y: x[1]
+ } : _typeof(x) === 'object' ? {
+ x: x.x,
+ y: x.y
+ } : {
+ x: x,
+ y: y // merge source
+
+ };
+ this.x = source.x == null ? base.x : source.x;
+ this.y = source.y == null ? base.y : source.y;
+ return this;
+ } // Clone point
+
+ }, {
+ key: "clone",
+ value: function clone() {
+ return new Point(this);
+ } // transform point with matrix
+
+ }, {
+ key: "transform",
+ value: function transform(m) {
+ // Perform the matrix multiplication
+ var x = m.a * this.x + m.c * this.y + m.e;
+ var y = m.b * this.x + m.d * this.y + m.f; // Return the required point
+
+ return new Point(x, y);
+ }
+ }, {
+ key: "toArray",
+ value: function toArray() {
+ return [this.x, this.y];
+ }
+ }]);
+
+ return Point;
+ }();
+ function point(x, y) {
+ return new Point(x, y).transform(this.screenCTM().inverse());
+ }
+
+ function parser() {
+ // Reuse cached element if possible
+ if (!parser.nodes) {
+ var svg = makeInstance().size(2, 0);
+ svg.node.cssText = ['opacity: 0', 'position: absolute', 'left: -100%', 'top: -100%', 'overflow: hidden'].join(';');
+ var path = svg.path().node;
+ parser.nodes = {
+ svg: svg,
+ path: path
+ };
+ }
+
+ if (!parser.nodes.svg.node.parentNode) {
+ var b = globals.document.body || globals.document.documentElement;
+ parser.nodes.svg.addTo(b);
+ }
+
+ return parser.nodes;
+ }
+
+ function isNulledBox(box) {
+ return !box.w && !box.h && !box.x && !box.y;
+ }
+
+ function domContains(node) {
+ return (globals.document.documentElement.contains || function (node) {
+ // This is IE - it does not support contains() for top-level SVGs
+ while (node.parentNode) {
+ node = node.parentNode;
+ }
+
+ return node === document;
+ }).call(globals.document.documentElement, node);
+ }
+
+ var Box =
+ /*#__PURE__*/
+ function () {
+ function Box() {
+ _classCallCheck(this, Box);
+
+ this.init.apply(this, arguments);
+ }
+
+ _createClass(Box, [{
+ key: "init",
+ value: function init(source) {
+ var base = [0, 0, 0, 0];
+ source = typeof source === 'string' ? source.split(delimiter).map(parseFloat) : Array.isArray(source) ? source : _typeof(source) === 'object' ? [source.left != null ? source.left : source.x, source.top != null ? source.top : source.y, source.width, source.height] : arguments.length === 4 ? [].slice.call(arguments) : base;
+ this.x = source[0] || 0;
+ this.y = source[1] || 0;
+ this.width = this.w = source[2] || 0;
+ this.height = this.h = source[3] || 0; // Add more bounding box properties
+
+ this.x2 = this.x + this.w;
+ this.y2 = this.y + this.h;
+ this.cx = this.x + this.w / 2;
+ this.cy = this.y + this.h / 2;
+ return this;
+ } // Merge rect box with another, return a new instance
+
+ }, {
+ key: "merge",
+ value: function merge(box) {
+ var x = Math.min(this.x, box.x);
+ var y = Math.min(this.y, box.y);
+ var width = Math.max(this.x + this.width, box.x + box.width) - x;
+ var height = Math.max(this.y + this.height, box.y + box.height) - y;
+ return new Box(x, y, width, height);
+ }
+ }, {
+ key: "transform",
+ value: function transform(m) {
+ var xMin = Infinity;
+ var xMax = -Infinity;
+ var yMin = Infinity;
+ var yMax = -Infinity;
+ var pts = [new Point(this.x, this.y), new Point(this.x2, this.y), new Point(this.x, this.y2), new Point(this.x2, this.y2)];
+ pts.forEach(function (p) {
+ p = p.transform(m);
+ xMin = Math.min(xMin, p.x);
+ xMax = Math.max(xMax, p.x);
+ yMin = Math.min(yMin, p.y);
+ yMax = Math.max(yMax, p.y);
+ });
+ return new Box(xMin, yMin, xMax - xMin, yMax - yMin);
+ }
+ }, {
+ key: "addOffset",
+ value: function addOffset() {
+ // offset by window scroll position, because getBoundingClientRect changes when window is scrolled
+ this.x += globals.window.pageXOffset;
+ this.y += globals.window.pageYOffset;
+ return this;
+ }
+ }, {
+ key: "toString",
+ value: function toString() {
+ return this.x + ' ' + this.y + ' ' + this.width + ' ' + this.height;
+ }
+ }, {
+ key: "toArray",
+ value: function toArray() {
+ return [this.x, this.y, this.width, this.height];
+ }
+ }, {
+ key: "isNulled",
+ value: function isNulled() {
+ return isNulledBox(this);
+ }
+ }]);
+
+ return Box;
+ }();
+
+ function getBox(cb) {
+ var box;
+
+ try {
+ box = cb(this.node);
+
+ if (isNulledBox(box) && !domContains(this.node)) {
+ throw new Error('Element not in the dom');
+ }
+ } catch (e) {
+ try {
+ var clone = this.clone().addTo(parser().svg).show();
+ box = cb(clone.node);
+ clone.remove();
+ } catch (e) {
+ throw new Error('Getting a bounding box of element "' + this.node.nodeName + '" is not possible');
+ }
+ }
+
+ return box;
+ }
+
+ function bbox() {
+ return new Box(getBox.call(this, function (node) {
+ return node.getBBox();
+ }));
+ }
+ function rbox(el) {
+ var box = new Box(getBox.call(this, function (node) {
+ return node.getBoundingClientRect();
+ }));
+ if (el) return box.transform(el.screenCTM().inverse());
+ return box.addOffset();
+ }
+ registerMethods({
+ viewbox: {
+ viewbox: function viewbox(x, y, width, height) {
+ // act as getter
+ if (x == null) return new Box(this.attr('viewBox')); // act as setter
+
+ return this.attr('viewBox', new Box(x, y, width, height));
+ }
+ }
+ });
+
+ function closeEnough(a, b, threshold) {
+ return Math.abs(b - a) < (threshold || 1e-6);
+ }
+
+ var Matrix =
+ /*#__PURE__*/
+ function () {
+ function Matrix() {
+ _classCallCheck(this, Matrix);
+
+ this.init.apply(this, arguments);
+ } // Initialize
+
+
+ _createClass(Matrix, [{
+ key: "init",
+ value: function init(source) {
+ var base = Matrix.fromArray([1, 0, 0, 1, 0, 0]); // ensure source as object
+
+ source = source instanceof Element ? source.matrixify() : typeof source === 'string' ? Matrix.fromArray(source.split(delimiter).map(parseFloat)) : Array.isArray(source) ? Matrix.fromArray(source) : _typeof(source) === 'object' && Matrix.isMatrixLike(source) ? source : _typeof(source) === 'object' ? new Matrix().transform(source) : arguments.length === 6 ? Matrix.fromArray([].slice.call(arguments)) : base; // Merge the source matrix with the base matrix
+
+ this.a = source.a != null ? source.a : base.a;
+ this.b = source.b != null ? source.b : base.b;
+ this.c = source.c != null ? source.c : base.c;
+ this.d = source.d != null ? source.d : base.d;
+ this.e = source.e != null ? source.e : base.e;
+ this.f = source.f != null ? source.f : base.f;
+ return this;
+ } // Clones this matrix
+
+ }, {
+ key: "clone",
+ value: function clone() {
+ return new Matrix(this);
+ } // Transform a matrix into another matrix by manipulating the space
+
+ }, {
+ key: "transform",
+ value: function transform(o) {
+ // Check if o is a matrix and then left multiply it directly
+ if (Matrix.isMatrixLike(o)) {
+ var matrix = new Matrix(o);
+ return matrix.multiplyO(this);
+ } // Get the proposed transformations and the current transformations
+
+
+ var t = Matrix.formatTransforms(o);
+ var current = this;
+
+ var _transform = new Point(t.ox, t.oy).transform(current),
+ ox = _transform.x,
+ oy = _transform.y; // Construct the resulting matrix
+
+
+ var transformer = new Matrix().translateO(t.rx, t.ry).lmultiplyO(current).translateO(-ox, -oy).scaleO(t.scaleX, t.scaleY).skewO(t.skewX, t.skewY).shearO(t.shear).rotateO(t.theta).translateO(ox, oy); // If we want the origin at a particular place, we force it there
+
+ if (isFinite(t.px) || isFinite(t.py)) {
+ var origin = new Point(ox, oy).transform(transformer); // TODO: Replace t.px with isFinite(t.px)
+
+ var dx = t.px ? t.px - origin.x : 0;
+ var dy = t.py ? t.py - origin.y : 0;
+ transformer.translateO(dx, dy);
+ } // Translate now after positioning
+
+
+ transformer.translateO(t.tx, t.ty);
+ return transformer;
+ } // Applies a matrix defined by its affine parameters
+
+ }, {
+ key: "compose",
+ value: function compose(o) {
+ if (o.origin) {
+ o.originX = o.origin[0];
+ o.originY = o.origin[1];
+ } // Get the parameters
+
+
+ var ox = o.originX || 0;
+ var oy = o.originY || 0;
+ var sx = o.scaleX || 1;
+ var sy = o.scaleY || 1;
+ var lam = o.shear || 0;
+ var theta = o.rotate || 0;
+ var tx = o.translateX || 0;
+ var ty = o.translateY || 0; // Apply the standard matrix
+
+ var result = new Matrix().translateO(-ox, -oy).scaleO(sx, sy).shearO(lam).rotateO(theta).translateO(tx, ty).lmultiplyO(this).translateO(ox, oy);
+ return result;
+ } // Decomposes this matrix into its affine parameters
+
+ }, {
+ key: "decompose",
+ value: function decompose() {
+ var cx = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;
+ var cy = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
+ // Get the parameters from the matrix
+ var a = this.a;
+ var b = this.b;
+ var c = this.c;
+ var d = this.d;
+ var e = this.e;
+ var f = this.f; // Figure out if the winding direction is clockwise or counterclockwise
+
+ var determinant = a * d - b * c;
+ var ccw = determinant > 0 ? 1 : -1; // Since we only shear in x, we can use the x basis to get the x scale
+ // and the rotation of the resulting matrix
+
+ var sx = ccw * Math.sqrt(a * a + b * b);
+ var thetaRad = Math.atan2(ccw * b, ccw * a);
+ var theta = 180 / Math.PI * thetaRad;
+ var ct = Math.cos(thetaRad);
+ var st = Math.sin(thetaRad); // We can then solve the y basis vector simultaneously to get the other
+ // two affine parameters directly from these parameters
+
+ var lam = (a * c + b * d) / determinant;
+ var sy = c * sx / (lam * a - b) || d * sx / (lam * b + a); // Use the translations
+
+ var tx = e - cx + cx * ct * sx + cy * (lam * ct * sx - st * sy);
+ var ty = f - cy + cx * st * sx + cy * (lam * st * sx + ct * sy); // Construct the decomposition and return it
+
+ return {
+ // Return the affine parameters
+ scaleX: sx,
+ scaleY: sy,
+ shear: lam,
+ rotate: theta,
+ translateX: tx,
+ translateY: ty,
+ originX: cx,
+ originY: cy,
+ // Return the matrix parameters
+ a: this.a,
+ b: this.b,
+ c: this.c,
+ d: this.d,
+ e: this.e,
+ f: this.f
+ };
+ } // Left multiplies by the given matrix
+
+ }, {
+ key: "multiply",
+ value: function multiply(matrix) {
+ return this.clone().multiplyO(matrix);
+ }
+ }, {
+ key: "multiplyO",
+ value: function multiplyO(matrix) {
+ // Get the matrices
+ var l = this;
+ var r = matrix instanceof Matrix ? matrix : new Matrix(matrix);
+ return Matrix.matrixMultiply(l, r, this);
+ }
+ }, {
+ key: "lmultiply",
+ value: function lmultiply(matrix) {
+ return this.clone().lmultiplyO(matrix);
+ }
+ }, {
+ key: "lmultiplyO",
+ value: function lmultiplyO(matrix) {
+ var r = this;
+ var l = matrix instanceof Matrix ? matrix : new Matrix(matrix);
+ return Matrix.matrixMultiply(l, r, this);
+ } // Inverses matrix
+
+ }, {
+ key: "inverseO",
+ value: function inverseO() {
+ // Get the current parameters out of the matrix
+ var a = this.a;
+ var b = this.b;
+ var c = this.c;
+ var d = this.d;
+ var e = this.e;
+ var f = this.f; // Invert the 2x2 matrix in the top left
+
+ var det = a * d - b * c;
+ if (!det) throw new Error('Cannot invert ' + this); // Calculate the top 2x2 matrix
+
+ var na = d / det;
+ var nb = -b / det;
+ var nc = -c / det;
+ var nd = a / det; // Apply the inverted matrix to the top right
+
+ var ne = -(na * e + nc * f);
+ var nf = -(nb * e + nd * f); // Construct the inverted matrix
+
+ this.a = na;
+ this.b = nb;
+ this.c = nc;
+ this.d = nd;
+ this.e = ne;
+ this.f = nf;
+ return this;
+ }
+ }, {
+ key: "inverse",
+ value: function inverse() {
+ return this.clone().inverseO();
+ } // Translate matrix
+
+ }, {
+ key: "translate",
+ value: function translate(x, y) {
+ return this.clone().translateO(x, y);
+ }
+ }, {
+ key: "translateO",
+ value: function translateO(x, y) {
+ this.e += x || 0;
+ this.f += y || 0;
+ return this;
+ } // Scale matrix
+
+ }, {
+ key: "scale",
+ value: function scale(x, y, cx, cy) {
+ var _this$clone;
+
+ return (_this$clone = this.clone()).scaleO.apply(_this$clone, arguments);
+ }
+ }, {
+ key: "scaleO",
+ value: function scaleO(x) {
+ var y = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : x;
+ var cx = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
+ var cy = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;
+
+ // Support uniform scaling
+ if (arguments.length === 3) {
+ cy = cx;
+ cx = y;
+ y = x;
+ }
+
+ var a = this.a,
+ b = this.b,
+ c = this.c,
+ d = this.d,
+ e = this.e,
+ f = this.f;
+ this.a = a * x;
+ this.b = b * y;
+ this.c = c * x;
+ this.d = d * y;
+ this.e = e * x - cx * x + cx;
+ this.f = f * y - cy * y + cy;
+ return this;
+ } // Rotate matrix
+
+ }, {
+ key: "rotate",
+ value: function rotate(r, cx, cy) {
+ return this.clone().rotateO(r, cx, cy);
+ }
+ }, {
+ key: "rotateO",
+ value: function rotateO(r) {
+ var cx = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
+ var cy = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
+ // Convert degrees to radians
+ r = radians(r);
+ var cos = Math.cos(r);
+ var sin = Math.sin(r);
+ var a = this.a,
+ b = this.b,
+ c = this.c,
+ d = this.d,
+ e = this.e,
+ f = this.f;
+ this.a = a * cos - b * sin;
+ this.b = b * cos + a * sin;
+ this.c = c * cos - d * sin;
+ this.d = d * cos + c * sin;
+ this.e = e * cos - f * sin + cy * sin - cx * cos + cx;
+ this.f = f * cos + e * sin - cx * sin - cy * cos + cy;
+ return this;
+ } // Flip matrix on x or y, at a given offset
+
+ }, {
+ key: "flip",
+ value: function flip(axis, around) {
+ return this.clone().flipO(axis, around);
+ }
+ }, {
+ key: "flipO",
+ value: function flipO(axis, around) {
+ return axis === 'x' ? this.scaleO(-1, 1, around, 0) : axis === 'y' ? this.scaleO(1, -1, 0, around) : this.scaleO(-1, -1, axis, around || axis); // Define an x, y flip point
+ } // Shear matrix
+
+ }, {
+ key: "shear",
+ value: function shear(a, cx, cy) {
+ return this.clone().shearO(a, cx, cy);
+ }
+ }, {
+ key: "shearO",
+ value: function shearO(lx) {
+ var cy = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
+ var a = this.a,
+ b = this.b,
+ c = this.c,
+ d = this.d,
+ e = this.e,
+ f = this.f;
+ this.a = a + b * lx;
+ this.c = c + d * lx;
+ this.e = e + f * lx - cy * lx;
+ return this;
+ } // Skew Matrix
+
+ }, {
+ key: "skew",
+ value: function skew(x, y, cx, cy) {
+ var _this$clone2;
+
+ return (_this$clone2 = this.clone()).skewO.apply(_this$clone2, arguments);
+ }
+ }, {
+ key: "skewO",
+ value: function skewO(x) {
+ var y = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : x;
+ var cx = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
+ var cy = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;
+
+ // support uniformal skew
+ if (arguments.length === 3) {
+ cy = cx;
+ cx = y;
+ y = x;
+ } // Convert degrees to radians
+
+
+ x = radians(x);
+ y = radians(y);
+ var lx = Math.tan(x);
+ var ly = Math.tan(y);
+ var a = this.a,
+ b = this.b,
+ c = this.c,
+ d = this.d,
+ e = this.e,
+ f = this.f;
+ this.a = a + b * lx;
+ this.b = b + a * ly;
+ this.c = c + d * lx;
+ this.d = d + c * ly;
+ this.e = e + f * lx - cy * lx;
+ this.f = f + e * ly - cx * ly;
+ return this;
+ } // SkewX
+
+ }, {
+ key: "skewX",
+ value: function skewX(x, cx, cy) {
+ return this.skew(x, 0, cx, cy);
+ }
+ }, {
+ key: "skewXO",
+ value: function skewXO(x, cx, cy) {
+ return this.skewO(x, 0, cx, cy);
+ } // SkewY
+
+ }, {
+ key: "skewY",
+ value: function skewY(y, cx, cy) {
+ return this.skew(0, y, cx, cy);
+ }
+ }, {
+ key: "skewYO",
+ value: function skewYO(y, cx, cy) {
+ return this.skewO(0, y, cx, cy);
+ } // Transform around a center point
+
+ }, {
+ key: "aroundO",
+ value: function aroundO(cx, cy, matrix) {
+ var dx = cx || 0;
+ var dy = cy || 0;
+ return this.translateO(-dx, -dy).lmultiplyO(matrix).translateO(dx, dy);
+ }
+ }, {
+ key: "around",
+ value: function around(cx, cy, matrix) {
+ return this.clone().aroundO(cx, cy, matrix);
+ } // Check if two matrices are equal
+
+ }, {
+ key: "equals",
+ value: function equals(other) {
+ var comp = new Matrix(other);
+ return closeEnough(this.a, comp.a) && closeEnough(this.b, comp.b) && closeEnough(this.c, comp.c) && closeEnough(this.d, comp.d) && closeEnough(this.e, comp.e) && closeEnough(this.f, comp.f);
+ } // Convert matrix to string
+
+ }, {
+ key: "toString",
+ value: function toString() {
+ return 'matrix(' + this.a + ',' + this.b + ',' + this.c + ',' + this.d + ',' + this.e + ',' + this.f + ')';
+ }
+ }, {
+ key: "toArray",
+ value: function toArray() {
+ return [this.a, this.b, this.c, this.d, this.e, this.f];
+ }
+ }, {
+ key: "valueOf",
+ value: function valueOf() {
+ return {
+ a: this.a,
+ b: this.b,
+ c: this.c,
+ d: this.d,
+ e: this.e,
+ f: this.f
+ };
+ }
+ }], [{
+ key: "fromArray",
+ value: function fromArray(a) {
+ return {
+ a: a[0],
+ b: a[1],
+ c: a[2],
+ d: a[3],
+ e: a[4],
+ f: a[5]
+ };
+ }
+ }, {
+ key: "isMatrixLike",
+ value: function isMatrixLike(o) {
+ return o.a != null || o.b != null || o.c != null || o.d != null || o.e != null || o.f != null;
+ }
+ }, {
+ key: "formatTransforms",
+ value: function formatTransforms(o) {
+ // Get all of the parameters required to form the matrix
+ var flipBoth = o.flip === 'both' || o.flip === true;
+ var flipX = o.flip && (flipBoth || o.flip === 'x') ? -1 : 1;
+ var flipY = o.flip && (flipBoth || o.flip === 'y') ? -1 : 1;
+ var skewX = o.skew && o.skew.length ? o.skew[0] : isFinite(o.skew) ? o.skew : isFinite(o.skewX) ? o.skewX : 0;
+ var skewY = o.skew && o.skew.length ? o.skew[1] : isFinite(o.skew) ? o.skew : isFinite(o.skewY) ? o.skewY : 0;
+ var scaleX = o.scale && o.scale.length ? o.scale[0] * flipX : isFinite(o.scale) ? o.scale * flipX : isFinite(o.scaleX) ? o.scaleX * flipX : flipX;
+ var scaleY = o.scale && o.scale.length ? o.scale[1] * flipY : isFinite(o.scale) ? o.scale * flipY : isFinite(o.scaleY) ? o.scaleY * flipY : flipY;
+ var shear = o.shear || 0;
+ var theta = o.rotate || o.theta || 0;
+ var origin = new Point(o.origin || o.around || o.ox || o.originX, o.oy || o.originY);
+ var ox = origin.x;
+ var oy = origin.y;
+ var position = new Point(o.position || o.px || o.positionX, o.py || o.positionY);
+ var px = position.x;
+ var py = position.y;
+ var translate = new Point(o.translate || o.tx || o.translateX, o.ty || o.translateY);
+ var tx = translate.x;
+ var ty = translate.y;
+ var relative = new Point(o.relative || o.rx || o.relativeX, o.ry || o.relativeY);
+ var rx = relative.x;
+ var ry = relative.y; // Populate all of the values
+
+ return {
+ scaleX: scaleX,
+ scaleY: scaleY,
+ skewX: skewX,
+ skewY: skewY,
+ shear: shear,
+ theta: theta,
+ rx: rx,
+ ry: ry,
+ tx: tx,
+ ty: ty,
+ ox: ox,
+ oy: oy,
+ px: px,
+ py: py
+ };
+ } // left matrix, right matrix, target matrix which is overwritten
+
+ }, {
+ key: "matrixMultiply",
+ value: function matrixMultiply(l, r, o) {
+ // Work out the product directly
+ var a = l.a * r.a + l.c * r.b;
+ var b = l.b * r.a + l.d * r.b;
+ var c = l.a * r.c + l.c * r.d;
+ var d = l.b * r.c + l.d * r.d;
+ var e = l.e + l.a * r.e + l.c * r.f;
+ var f = l.f + l.b * r.e + l.d * r.f; // make sure to use local variables because l/r and o could be the same
+
+ o.a = a;
+ o.b = b;
+ o.c = c;
+ o.d = d;
+ o.e = e;
+ o.f = f;
+ return o;
+ }
+ }]);
+
+ return Matrix;
+ }();
+ function ctm() {
+ return new Matrix(this.node.getCTM());
+ }
+ function screenCTM() {
+ /* https://bugzilla.mozilla.org/show_bug.cgi?id=1344537
+ This is needed because FF does not return the transformation matrix
+ for the inner coordinate system when getScreenCTM() is called on nested svgs.
+ However all other Browsers do that */
+ if (typeof this.isRoot === 'function' && !this.isRoot()) {
+ var rect = this.rect(1, 1);
+ var m = rect.node.getScreenCTM();
+ rect.remove();
+ return new Matrix(m);
+ }
+
+ return new Matrix(this.node.getScreenCTM());
+ }
+
+ var EventTarget =
+ /*#__PURE__*/
+ function (_Base) {
+ _inherits(EventTarget, _Base);
+
+ function EventTarget() {
+ var _this;
+
+ var _ref = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},
+ _ref$events = _ref.events,
+ events = _ref$events === void 0 ? {} : _ref$events;
+
+ _classCallCheck(this, EventTarget);
+
+ _this = _possibleConstructorReturn(this, _getPrototypeOf(EventTarget).call(this));
+ _this.events = events;
+ return _this;
+ }
+
+ _createClass(EventTarget, [{
+ key: "addEventListener",
+ value: function addEventListener() {} // Bind given event to listener
+
+ }, {
+ key: "on",
+ value: function on$$1(event, listener, binding, options) {
+ on(this, event, listener, binding, options);
+
+ return this;
+ } // Unbind event from listener
+
+ }, {
+ key: "off",
+ value: function off$$1(event, listener) {
+ off(this, event, listener);
+
+ return this;
+ }
+ }, {
+ key: "dispatch",
+ value: function dispatch$$1(event, data) {
+ return dispatch(this, event, data);
+ }
+ }, {
+ key: "dispatchEvent",
+ value: function dispatchEvent(event) {
+ var bag = this.getEventHolder().events;
+ if (!bag) return true;
+ var events = bag[event.type];
+
+ for (var i in events) {
+ for (var j in events[i]) {
+ events[i][j](event);
+ }
+ }
+
+ return !event.defaultPrevented;
+ } // Fire given event
+
+ }, {
+ key: "fire",
+ value: function fire(event, data) {
+ this.dispatch(event, data);
+ return this;
+ }
+ }, {
+ key: "getEventHolder",
+ value: function getEventHolder() {
+ return this;
+ }
+ }, {
+ key: "getEventTarget",
+ value: function getEventTarget() {
+ return this;
+ }
+ }, {
+ key: "removeEventListener",
+ value: function removeEventListener() {}
+ }]);
+
+ return EventTarget;
+ }(Base);
+
+ /* eslint no-new-func: "off" */
+ var subClassArray = function () {
+ try {
+ // try es6 subclassing
+ return Function('name', 'baseClass', '_constructor', ['baseClass = baseClass || Array', 'return {', ' [name]: class extends baseClass {', ' constructor (...args) {', ' super(...args)', ' _constructor && _constructor.apply(this, args)', ' }', ' }', '}[name]'].join('\n'));
+ } catch (e) {
+ // Use es5 approach
+ return function (name) {
+ var baseClass = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : Array;
+
+ var _constructor = arguments.length > 2 ? arguments[2] : undefined;
+
+ var Arr = function Arr() {
+ baseClass.apply(this, arguments);
+ _constructor && _constructor.apply(this, arguments);
+ };
+
+ Arr.prototype = Object.create(baseClass.prototype);
+ Arr.prototype.constructor = Arr;
+
+ Arr.prototype.map = function (fn) {
+ var arr = new Arr();
+ arr.push.apply(arr, Array.prototype.map.call(this, fn));
+ return arr;
+ };
+
+ return Arr;
+ };
+ }
+ }();
+
+ var List = subClassArray('List', Array, function () {
+ var arr = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
+ // This catches the case, that native map tries to create an array with new Array(1)
+ if (typeof arr === 'number') return this;
+ this.length = 0;
+ this.push.apply(this, _toConsumableArray(arr));
+ });
+ extend(List, {
+ each: function each(fnOrMethodName) {
+ for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
+ args[_key - 1] = arguments[_key];
+ }
+
+ if (typeof fnOrMethodName === 'function') {
+ this.forEach(function (el) {
+ fnOrMethodName.call(el, el);
+ });
+ } else {
+ return this.map(function (el) {
+ return el[fnOrMethodName].apply(el, args);
+ });
+ }
+
+ return this;
+ },
+ toArray: function toArray() {
+ return Array.prototype.concat.apply([], this);
+ }
+ });
+
+ List.extend = function (methods) {
+ methods = methods.reduce(function (obj, name) {
+ obj[name] = function () {
+ for (var _len2 = arguments.length, attrs = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
+ attrs[_key2] = arguments[_key2];
+ }
+
+ return this.each.apply(this, [name].concat(attrs));
+ };
+
+ return obj;
+ }, {});
+ extend(List, methods);
+ };
+
+ function noop() {} // Default animation values
+
+ var timeline = {
+ duration: 400,
+ ease: '>',
+ delay: 0 // Default attribute values
+
+ };
+ var attrs = {
+ // fill and stroke
+ 'fill-opacity': 1,
+ 'stroke-opacity': 1,
+ 'stroke-width': 0,
+ 'stroke-linejoin': 'miter',
+ 'stroke-linecap': 'butt',
+ fill: '#000000',
+ stroke: '#000000',
+ opacity: 1,
+ // position
+ x: 0,
+ y: 0,
+ cx: 0,
+ cy: 0,
+ // size
+ width: 0,
+ height: 0,
+ // radius
+ r: 0,
+ rx: 0,
+ ry: 0,
+ // gradient
+ offset: 0,
+ 'stop-opacity': 1,
+ 'stop-color': '#000000',
+ // text
+ 'font-size': 16,
+ 'font-family': 'Helvetica, Arial, sans-serif',
+ 'text-anchor': 'start'
+ };
+
+ var defaults = /*#__PURE__*/Object.freeze({
+ noop: noop,
+ timeline: timeline,
+ attrs: attrs
+ });
+
+ var SVGArray = subClassArray('SVGArray', Array, function (arr) {
+ this.init(arr);
+ });
+ extend(SVGArray, {
+ init: function init(arr) {
+ // This catches the case, that native map tries to create an array with new Array(1)
+ if (typeof arr === 'number') return this;
+ this.length = 0;
+ this.push.apply(this, _toConsumableArray(this.parse(arr)));
+ return this;
+ },
+ toArray: function toArray() {
+ return Array.prototype.concat.apply([], this);
+ },
+ toString: function toString() {
+ return this.join(' ');
+ },
+ // Flattens the array if needed
+ valueOf: function valueOf() {
+ var ret = [];
+ ret.push.apply(ret, _toConsumableArray(this));
+ return ret;
+ },
+ // Parse whitespace separated string
+ parse: function parse() {
+ var array = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
+ // If already is an array, no need to parse it
+ if (array instanceof Array) return array;
+ return array.trim().split(delimiter).map(parseFloat);
+ },
+ clone: function clone() {
+ return new this.constructor(this);
+ },
+ toSet: function toSet() {
+ return new Set(this);
+ }
+ });
+
+ var SVGNumber =
+ /*#__PURE__*/
+ function () {
+ // Initialize
+ function SVGNumber() {
+ _classCallCheck(this, SVGNumber);
+
+ this.init.apply(this, arguments);
+ }
+
+ _createClass(SVGNumber, [{
+ key: "init",
+ value: function init(value, unit) {
+ unit = Array.isArray(value) ? value[1] : unit;
+ value = Array.isArray(value) ? value[0] : value; // initialize defaults
+
+ this.value = 0;
+ this.unit = unit || ''; // parse value
+
+ if (typeof value === 'number') {
+ // ensure a valid numeric value
+ this.value = isNaN(value) ? 0 : !isFinite(value) ? value < 0 ? -3.4e+38 : +3.4e+38 : value;
+ } else if (typeof value === 'string') {
+ unit = value.match(numberAndUnit);
+
+ if (unit) {
+ // make value numeric
+ this.value = parseFloat(unit[1]); // normalize
+
+ if (unit[5] === '%') {
+ this.value /= 100;
+ } else if (unit[5] === 's') {
+ this.value *= 1000;
+ } // store unit
+
+
+ this.unit = unit[5];
+ }
+ } else {
+ if (value instanceof SVGNumber) {
+ this.value = value.valueOf();
+ this.unit = value.unit;
+ }
+ }
+
+ return this;
+ }
+ }, {
+ key: "toString",
+ value: function toString() {
+ return (this.unit === '%' ? ~~(this.value * 1e8) / 1e6 : this.unit === 's' ? this.value / 1e3 : this.value) + this.unit;
+ }
+ }, {
+ key: "toJSON",
+ value: function toJSON() {
+ return this.toString();
+ }
+ }, {
+ key: "toArray",
+ value: function toArray() {
+ return [this.value, this.unit];
+ }
+ }, {
+ key: "valueOf",
+ value: function valueOf() {
+ return this.value;
+ } // Add number
+
+ }, {
+ key: "plus",
+ value: function plus(number) {
+ number = new SVGNumber(number);
+ return new SVGNumber(this + number, this.unit || number.unit);
+ } // Subtract number
+
+ }, {
+ key: "minus",
+ value: function minus(number) {
+ number = new SVGNumber(number);
+ return new SVGNumber(this - number, this.unit || number.unit);
+ } // Multiply number
+
+ }, {
+ key: "times",
+ value: function times(number) {
+ number = new SVGNumber(number);
+ return new SVGNumber(this * number, this.unit || number.unit);
+ } // Divide number
+
+ }, {
+ key: "divide",
+ value: function divide(number) {
+ number = new SVGNumber(number);
+ return new SVGNumber(this / number, this.unit || number.unit);
+ }
+ }]);
+
+ return SVGNumber;
+ }();
+
+ var hooks = [];
+ function registerAttrHook(fn) {
+ hooks.push(fn);
+ } // Set svg element attribute
+
+ function attr(attr, val, ns) {
+ var _this = this;
+
+ // act as full getter
+ if (attr == null) {
+ // get an object of attributes
+ attr = {};
+ val = this.node.attributes;
+ var _iteratorNormalCompletion = true;
+ var _didIteratorError = false;
+ var _iteratorError = undefined;
+
+ try {
+ for (var _iterator = val[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
+ var node = _step.value;
+ attr[node.nodeName] = isNumber.test(node.nodeValue) ? parseFloat(node.nodeValue) : node.nodeValue;
+ }
+ } catch (err) {
+ _didIteratorError = true;
+ _iteratorError = err;
+ } finally {
+ try {
+ if (!_iteratorNormalCompletion && _iterator.return != null) {
+ _iterator.return();
+ }
+ } finally {
+ if (_didIteratorError) {
+ throw _iteratorError;
+ }
+ }
+ }
+
+ return attr;
+ } else if (attr instanceof Array) {
+ // loop through array and get all values
+ return attr.reduce(function (last, curr) {
+ last[curr] = _this.attr(curr);
+ return last;
+ }, {});
+ } else if (_typeof(attr) === 'object') {
+ // apply every attribute individually if an object is passed
+ for (val in attr) {
+ this.attr(val, attr[val]);
+ }
+ } else if (val === null) {
+ // remove value
+ this.node.removeAttribute(attr);
+ } else if (val == null) {
+ // act as a getter if the first and only argument is not an object
+ val = this.node.getAttribute(attr);
+ return val == null ? attrs[attr] : isNumber.test(val) ? parseFloat(val) : val;
+ } else {
+ // Loop through hooks and execute them to convert value
+ val = hooks.reduce(function (_val, hook) {
+ return hook(attr, _val, _this);
+ }, val); // ensure correct numeric values (also accepts NaN and Infinity)
+
+ if (typeof val === 'number') {
+ val = new SVGNumber(val);
+ } else if (Color.isColor(val)) {
+ // ensure full hex color
+ val = new Color(val);
+ } else if (val.constructor === Array) {
+ // Check for plain arrays and parse array values
+ val = new SVGArray(val);
+ } // if the passed attribute is leading...
+
+
+ if (attr === 'leading') {
+ // ... call the leading method instead
+ if (this.leading) {
+ this.leading(val);
+ }
+ } else {
+ // set given attribute on node
+ typeof ns === 'string' ? this.node.setAttributeNS(ns, attr, val.toString()) : this.node.setAttribute(attr, val.toString());
+ } // rebuild if required
+
+
+ if (this.rebuild && (attr === 'font-size' || attr === 'x')) {
+ this.rebuild();
+ }
+ }
+
+ return this;
+ }
+
+ var Dom =
+ /*#__PURE__*/
+ function (_EventTarget) {
+ _inherits(Dom, _EventTarget);
+
+ function Dom(node, attrs) {
+ var _this2;
+
+ _classCallCheck(this, Dom);
+
+ _this2 = _possibleConstructorReturn(this, _getPrototypeOf(Dom).call(this, node));
+ _this2.node = node;
+ _this2.type = node.nodeName;
+
+ if (attrs && node !== attrs) {
+ _this2.attr(attrs);
+ }
+
+ return _this2;
+ } // Add given element at a position
+
+
+ _createClass(Dom, [{
+ key: "add",
+ value: function add(element, i) {
+ element = makeInstance(element);
+
+ if (i == null) {
+ this.node.appendChild(element.node);
+ } else if (element.node !== this.node.childNodes[i]) {
+ this.node.insertBefore(element.node, this.node.childNodes[i]);
+ }
+
+ return this;
+ } // Add element to given container and return self
+
+ }, {
+ key: "addTo",
+ value: function addTo(parent) {
+ return makeInstance(parent).put(this);
+ } // Returns all child elements
+
+ }, {
+ key: "children",
+ value: function children() {
+ return new List(map(this.node.children, function (node) {
+ return adopt(node);
+ }));
+ } // Remove all elements in this container
+
+ }, {
+ key: "clear",
+ value: function clear() {
+ // remove children
+ while (this.node.hasChildNodes()) {
+ this.node.removeChild(this.node.lastChild);
+ } // remove defs reference
+
+
+ delete this._defs;
+ return this;
+ } // Clone element
+
+ }, {
+ key: "clone",
+ value: function clone() {
+ // write dom data to the dom so the clone can pickup the data
+ this.writeDataToDom(); // clone element and assign new id
+
+ return assignNewId(this.node.cloneNode(true));
+ } // Iterates over all children and invokes a given block
+
+ }, {
+ key: "each",
+ value: function each(block, deep) {
+ var children = this.children();
+ var i, il;
+
+ for (i = 0, il = children.length; i < il; i++) {
+ block.apply(children[i], [i, children]);
+
+ if (deep) {
+ children[i].each(block, deep);
+ }
+ }
+
+ return this;
+ } // Get first child
+
+ }, {
+ key: "first",
+ value: function first() {
+ return adopt(this.node.firstChild);
+ } // Get a element at the given index
+
+ }, {
+ key: "get",
+ value: function get(i) {
+ return adopt(this.node.childNodes[i]);
+ }
+ }, {
+ key: "getEventHolder",
+ value: function getEventHolder() {
+ return this.node;
+ }
+ }, {
+ key: "getEventTarget",
+ value: function getEventTarget() {
+ return this.node;
+ } // Checks if the given element is a child
+
+ }, {
+ key: "has",
+ value: function has(element) {
+ return this.index(element) >= 0;
+ } // Get / set id
+
+ }, {
+ key: "id",
+ value: function id(_id) {
+ // generate new id if no id set
+ if (typeof _id === 'undefined' && !this.node.id) {
+ this.node.id = eid(this.type);
+ } // dont't set directly width this.node.id to make `null` work correctly
+
+
+ return this.attr('id', _id);
+ } // Gets index of given element
+
+ }, {
+ key: "index",
+ value: function index(element) {
+ return [].slice.call(this.node.childNodes).indexOf(element.node);
+ } // Get the last child
+
+ }, {
+ key: "last",
+ value: function last() {
+ return adopt(this.node.lastChild);
+ } // matches the element vs a css selector
+
+ }, {
+ key: "matches",
+ value: function matches(selector) {
+ var el = this.node;
+ return (el.matches || el.matchesSelector || el.msMatchesSelector || el.mozMatchesSelector || el.webkitMatchesSelector || el.oMatchesSelector).call(el, selector);
+ } // Returns the parent element instance
+
+ }, {
+ key: "parent",
+ value: function parent(type) {
+ var parent = this; // check for parent
+
+ if (!parent.node.parentNode) return null; // get parent element
+
+ parent = adopt(parent.node.parentNode);
+ if (!type) return parent; // loop trough ancestors if type is given
+
+ while (parent && parent.node instanceof globals.window.SVGElement) {
+ // FIXME: That shouldnt be neccessary
+ if (typeof type === 'string' ? parent.matches(type) : parent instanceof type) return parent;
+ parent = adopt(parent.node.parentNode);
+ }
+ } // Basically does the same as `add()` but returns the added element instead
+
+ }, {
+ key: "put",
+ value: function put(element, i) {
+ this.add(element, i);
+ return element;
+ } // Add element to given container and return container
+
+ }, {
+ key: "putIn",
+ value: function putIn(parent) {
+ return makeInstance(parent).add(this);
+ } // Remove element
+
+ }, {
+ key: "remove",
+ value: function remove() {
+ if (this.parent()) {
+ this.parent().removeElement(this);
+ }
+
+ return this;
+ } // Remove a given child
+
+ }, {
+ key: "removeElement",
+ value: function removeElement(element) {
+ this.node.removeChild(element.node);
+ return this;
+ } // Replace this with element
+
+ }, {
+ key: "replace",
+ value: function replace(element) {
+ element = makeInstance(element);
+ this.node.parentNode.replaceChild(element.node, this.node);
+ return element;
+ }
+ }, {
+ key: "round",
+ value: function round() {
+ var precision = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 2;
+ var map$$1 = arguments.length > 1 ? arguments[1] : undefined;
+ var factor = Math.pow(10, precision);
+ var attrs = this.attr(); // If we have no map, build one from attrs
+
+ if (!map$$1) {
+ map$$1 = Object.keys(attrs);
+ } // Holds rounded attributes
+
+
+ var newAttrs = {};
+ map$$1.forEach(function (key) {
+ newAttrs[key] = Math.round(attrs[key] * factor) / factor;
+ });
+ this.attr(newAttrs);
+ return this;
+ } // Return id on string conversion
+
+ }, {
+ key: "toString",
+ value: function toString() {
+ return this.id();
+ } // Import raw svg
+
+ }, {
+ key: "svg",
+ value: function svg(svgOrFn, outerHTML) {
+ var well, len, fragment;
+
+ if (svgOrFn === false) {
+ outerHTML = false;
+ svgOrFn = null;
+ } // act as getter if no svg string is given
+
+
+ if (svgOrFn == null || typeof svgOrFn === 'function') {
+ // The default for exports is, that the outerNode is included
+ outerHTML = outerHTML == null ? true : outerHTML; // write svgjs data to the dom
+
+ this.writeDataToDom();
+ var current = this; // An export modifier was passed
+
+ if (svgOrFn != null) {
+ current = adopt(current.node.cloneNode(true)); // If the user wants outerHTML we need to process this node, too
+
+ if (outerHTML) {
+ var result = svgOrFn(current);
+ current = result || current; // The user does not want this node? Well, then he gets nothing
+
+ if (result === false) return '';
+ } // Deep loop through all children and apply modifier
+
+
+ current.each(function () {
+ var result = svgOrFn(this);
+
+ var _this = result || this; // If modifier returns false, discard node
+
+
+ if (result === false) {
+ this.remove(); // If modifier returns new node, use it
+ } else if (result && this !== _this) {
+ this.replace(_this);
+ }
+ }, true);
+ } // Return outer or inner content
+
+
+ return outerHTML ? current.node.outerHTML : current.node.innerHTML;
+ } // Act as setter if we got a string
+ // The default for import is, that the current node is not replaced
+
+
+ outerHTML = outerHTML == null ? false : outerHTML; // Create temporary holder
+
+ well = globals.document.createElementNS(ns, 'svg');
+ fragment = globals.document.createDocumentFragment(); // Dump raw svg
+
+ well.innerHTML = svgOrFn; // Transplant nodes into the fragment
+
+ for (len = well.children.length; len--;) {
+ fragment.appendChild(well.firstElementChild);
+ } // Add the whole fragment at once
+
+
+ return outerHTML ? this.replace(fragment) : this.add(fragment);
+ } // write svgjs data to the dom
+
+ }, {
+ key: "writeDataToDom",
+ value: function writeDataToDom() {
+ // dump variables recursively
+ this.each(function () {
+ this.writeDataToDom();
+ });
+ return this;
+ }
+ }]);
+
+ return Dom;
+ }(EventTarget);
+ extend(Dom, {
+ attr: attr
+ });
+ register(Dom);
+
+ var Doc = getClass(root);
+
+ var Element =
+ /*#__PURE__*/
+ function (_Dom) {
+ _inherits(Element, _Dom);
+
+ function Element(node, attrs) {
+ var _this;
+
+ _classCallCheck(this, Element);
+
+ _this = _possibleConstructorReturn(this, _getPrototypeOf(Element).call(this, node, attrs)); // initialize data object
+
+ _this.dom = {}; // create circular reference
+
+ _this.node.instance = _assertThisInitialized(_assertThisInitialized(_this));
+
+ if (node.hasAttribute('svgjs:data')) {
+ // pull svgjs data from the dom (getAttributeNS doesn't work in html5)
+ _this.setData(JSON.parse(node.getAttribute('svgjs:data')) || {});
+ }
+
+ return _this;
+ } // Move element by its center
+
+
+ _createClass(Element, [{
+ key: "center",
+ value: function center(x, y) {
+ return this.cx(x).cy(y);
+ } // Move by center over x-axis
+
+ }, {
+ key: "cx",
+ value: function cx(x) {
+ return x == null ? this.x() + this.width() / 2 : this.x(x - this.width() / 2);
+ } // Move by center over y-axis
+
+ }, {
+ key: "cy",
+ value: function cy(y) {
+ return y == null ? this.y() + this.height() / 2 : this.y(y - this.height() / 2);
+ } // Get defs
+
+ }, {
+ key: "defs",
+ value: function defs() {
+ return this.doc().defs();
+ } // Get parent document
+
+ }, {
+ key: "doc",
+ value: function doc() {
+ var p = this.parent(Doc);
+ return p && p.doc();
+ }
+ }, {
+ key: "getEventHolder",
+ value: function getEventHolder() {
+ return this;
+ } // Set height of element
+
+ }, {
+ key: "height",
+ value: function height(_height) {
+ return this.attr('height', _height);
+ } // Checks whether the given point inside the bounding box of the element
+
+ }, {
+ key: "inside",
+ value: function inside(x, y) {
+ var box = this.bbox();
+ return x > box.x && y > box.y && x < box.x + box.width && y < box.y + box.height;
+ } // Move element to given x and y values
+
+ }, {
+ key: "move",
+ value: function move(x, y) {
+ return this.x(x).y(y);
+ } // return array of all ancestors of given type up to the root svg
+
+ }, {
+ key: "parents",
+ value: function parents() {
+ var until = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : globals.document;
+ until = makeInstance(until);
+ var parents = new List();
+ var parent = this;
+
+ while ((parent = parent.parent()) && parent.node !== until.node && parent.node !== globals.document) {
+ parents.push(parent);
+ }
+
+ return parents;
+ } // Get referenced element form attribute value
+
+ }, {
+ key: "reference",
+ value: function reference$$1(attr) {
+ attr = this.attr(attr);
+ if (!attr) return null;
+ var m = attr.match(reference);
+ return m ? makeInstance(m[1]) : null;
+ } // set given data to the elements data property
+
+ }, {
+ key: "setData",
+ value: function setData(o) {
+ this.dom = o;
+ return this;
+ } // Set element size to given width and height
+
+ }, {
+ key: "size",
+ value: function size(width, height) {
+ var p = proportionalSize(this, width, height);
+ return this.width(new SVGNumber(p.width)).height(new SVGNumber(p.height));
+ } // Set width of element
+
+ }, {
+ key: "width",
+ value: function width(_width) {
+ return this.attr('width', _width);
+ } // write svgjs data to the dom
+
+ }, {
+ key: "writeDataToDom",
+ value: function writeDataToDom() {
+ // remove previously set data
+ this.node.removeAttribute('svgjs:data');
+
+ if (Object.keys(this.dom).length) {
+ this.node.setAttribute('svgjs:data', JSON.stringify(this.dom)); // see #428
+ }
+
+ return _get(_getPrototypeOf(Element.prototype), "writeDataToDom", this).call(this);
+ } // Move over x-axis
+
+ }, {
+ key: "x",
+ value: function x(_x) {
+ return this.attr('x', _x);
+ } // Move over y-axis
+
+ }, {
+ key: "y",
+ value: function y(_y) {
+ return this.attr('y', _y);
+ }
+ }]);
+
+ return Element;
+ }(Dom);
+ extend(Element, {
+ bbox: bbox,
+ rbox: rbox,
+ point: point,
+ ctm: ctm,
+ screenCTM: screenCTM
+ });
+ register(Element);
+
+ var sugar = {
+ stroke: ['color', 'width', 'opacity', 'linecap', 'linejoin', 'miterlimit', 'dasharray', 'dashoffset'],
+ fill: ['color', 'opacity', 'rule'],
+ prefix: function prefix(t, a) {
+ return a === 'color' ? t : t + '-' + a;
+ } // Add sugar for fill and stroke
+
+ };
+ ['fill', 'stroke'].forEach(function (m) {
+ var extension = {};
+ var i;
+
+ extension[m] = function (o) {
+ if (typeof o === 'undefined') {
+ return this.attr(m);
+ }
+
+ if (typeof o === 'string' || Color.isRgb(o) || o instanceof Element) {
+ this.attr(m, o);
+ } else {
+ // set all attributes from sugar.fill and sugar.stroke list
+ for (i = sugar[m].length - 1; i >= 0; i--) {
+ if (o[sugar[m][i]] != null) {
+ this.attr(sugar.prefix(m, sugar[m][i]), o[sugar[m][i]]);
+ }
+ }
+ }
+
+ return this;
+ };
+
+ registerMethods(['Shape', 'Runner'], extension);
+ });
+ registerMethods(['Element', 'Runner'], {
+ // Let the user set the matrix directly
+ matrix: function matrix(mat, b, c, d, e, f) {
+ // Act as a getter
+ if (mat == null) {
+ return new Matrix(this);
+ } // Act as a setter, the user can pass a matrix or a set of numbers
+
+
+ return this.attr('transform', new Matrix(mat, b, c, d, e, f));
+ },
+ // Map rotation to transform
+ rotate: function rotate(angle, cx, cy) {
+ return this.transform({
+ rotate: angle,
+ ox: cx,
+ oy: cy
+ }, true);
+ },
+ // Map skew to transform
+ skew: function skew(x, y, cx, cy) {
+ return arguments.length === 1 || arguments.length === 3 ? this.transform({
+ skew: x,
+ ox: y,
+ oy: cx
+ }, true) : this.transform({
+ skew: [x, y],
+ ox: cx,
+ oy: cy
+ }, true);
+ },
+ shear: function shear(lam, cx, cy) {
+ return this.transform({
+ shear: lam,
+ ox: cx,
+ oy: cy
+ }, true);
+ },
+ // Map scale to transform
+ scale: function scale(x, y, cx, cy) {
+ return arguments.length === 1 || arguments.length === 3 ? this.transform({
+ scale: x,
+ ox: y,
+ oy: cx
+ }, true) : this.transform({
+ scale: [x, y],
+ ox: cx,
+ oy: cy
+ }, true);
+ },
+ // Map translate to transform
+ translate: function translate(x, y) {
+ return this.transform({
+ translate: [x, y]
+ }, true);
+ },
+ // Map relative translations to transform
+ relative: function relative(x, y) {
+ return this.transform({
+ relative: [x, y]
+ }, true);
+ },
+ // Map flip to transform
+ flip: function flip(direction, around) {
+ var directionString = typeof direction === 'string' ? direction : isFinite(direction) ? 'both' : 'both';
+ var origin = direction === 'both' && isFinite(around) ? [around, around] : direction === 'x' ? [around, 0] : direction === 'y' ? [0, around] : isFinite(direction) ? [direction, direction] : [0, 0];
+ this.transform({
+ flip: directionString,
+ origin: origin
+ }, true);
+ },
+ // Opacity
+ opacity: function opacity(value) {
+ return this.attr('opacity', value);
+ },
+ // Relative move over x and y axes
+ dmove: function dmove(x, y) {
+ return this.dx(x).dy(y);
+ }
+ });
+ registerMethods('Element', {
+ // Relative move over x axis
+ dx: function dx(x) {
+ return this.x(new SVGNumber(x).plus(this.x()));
+ },
+ // Relative move over y axis
+ dy: function dy(y) {
+ return this.y(new SVGNumber(y).plus(this.y()));
+ }
+ });
+ registerMethods('radius', {
+ // Add x and y radius
+ radius: function radius(x, y) {
+ var type = (this._element || this).type;
+ return type === 'radialGradient' || type === 'radialGradient' ? this.attr('r', new SVGNumber(x)) : this.rx(x).ry(y == null ? x : y);
+ }
+ });
+ registerMethods('Path', {
+ // Get path length
+ length: function length() {
+ return this.node.getTotalLength();
+ },
+ // Get point at length
+ pointAt: function pointAt(length) {
+ return new Point(this.node.getPointAtLength(length));
+ }
+ });
+ registerMethods(['Element', 'Runner'], {
+ // Set font
+ font: function font(a, v) {
+ if (_typeof(a) === 'object') {
+ for (v in a) {
+ this.font(v, a[v]);
+ }
+ }
+
+ return a === 'leading' ? this.leading(v) : a === 'anchor' ? this.attr('text-anchor', v) : a === 'size' || a === 'family' || a === 'weight' || a === 'stretch' || a === 'variant' || a === 'style' ? this.attr('font-' + a, v) : this.attr(a, v);
+ }
+ });
+ registerMethods('Text', {
+ ax: function ax(x) {
+ return this.attr('x', x);
+ },
+ ay: function ay(y) {
+ return this.attr('y', y);
+ },
+ amove: function amove(x, y) {
+ return this.ax(x).ay(y);
+ }
+ }); // Add events to elements
+
+ var methods$1 = ['click', 'dblclick', 'mousedown', 'mouseup', 'mouseover', 'mouseout', 'mousemove', 'mouseenter', 'mouseleave', 'touchstart', 'touchmove', 'touchleave', 'touchend', 'touchcancel'].reduce(function (last, event) {
+ // add event to Element
+ var fn = function fn(f) {
+ if (f === null) {
+ off(this, event);
+ } else {
+ on(this, event, f);
+ }
+
+ return this;
+ };
+
+ last[event] = fn;
+ return last;
+ }, {});
+ registerMethods('Element', methods$1);
+
+ function untransform() {
+ return this.attr('transform', null);
+ } // merge the whole transformation chain into one matrix and returns it
+
+ function matrixify() {
+ var matrix = (this.attr('transform') || ''). // split transformations
+ split(transforms).slice(0, -1).map(function (str) {
+ // generate key => value pairs
+ var kv = str.trim().split('(');
+ return [kv[0], kv[1].split(delimiter).map(function (str) {
+ return parseFloat(str);
+ })];
+ }).reverse() // merge every transformation into one matrix
+ .reduce(function (matrix, transform) {
+ if (transform[0] === 'matrix') {
+ return matrix.lmultiply(Matrix.fromArray(transform[1]));
+ }
+
+ return matrix[transform[0]].apply(matrix, transform[1]);
+ }, new Matrix());
+ return matrix;
+ } // add an element to another parent without changing the visual representation on the screen
+
+ function toParent(parent) {
+ if (this === parent) return this;
+ var ctm$$1 = this.screenCTM();
+ var pCtm = parent.screenCTM().inverse();
+ this.addTo(parent).untransform().transform(pCtm.multiply(ctm$$1));
+ return this;
+ } // same as above with parent equals root-svg
+
+ function toDoc() {
+ return this.toParent(this.doc());
+ } // Add transformations
+
+ function transform(o, relative) {
+ // Act as a getter if no object was passed
+ if (o == null || typeof o === 'string') {
+ var decomposed = new Matrix(this).decompose();
+ return decomposed[o] || decomposed;
+ }
+
+ if (!Matrix.isMatrixLike(o)) {
+ // Set the origin according to the defined transform
+ o = _objectSpread({}, o, {
+ origin: getOrigin(o, this)
+ });
+ } // The user can pass a boolean, an Element or an Matrix or nothing
+
+
+ var cleanRelative = relative === true ? this : relative || false;
+ var result = new Matrix(cleanRelative).transform(o);
+ return this.attr('transform', result);
+ }
+ registerMethods('Element', {
+ untransform: untransform,
+ matrixify: matrixify,
+ toParent: toParent,
+ toDoc: toDoc,
+ transform: transform
+ });
+
+ function rx(rx) {
+ return this.attr('rx', rx);
+ } // Radius y value
+
+ function ry(ry) {
+ return this.attr('ry', ry);
+ } // Move over x-axis
+
+ function x(x) {
+ return x == null ? this.cx() - this.rx() : this.cx(x + this.rx());
+ } // Move over y-axis
+
+ function y(y) {
+ return y == null ? this.cy() - this.ry() : this.cy(y + this.ry());
+ } // Move by center over x-axis
+
+ function cx(x) {
+ return x == null ? this.attr('cx') : this.attr('cx', x);
+ } // Move by center over y-axis
+
+ function cy(y) {
+ return y == null ? this.attr('cy') : this.attr('cy', y);
+ } // Set width of element
+
+ function width(width) {
+ return width == null ? this.rx() * 2 : this.rx(new SVGNumber(width).divide(2));
+ } // Set height of element
+
+ function height(height) {
+ return height == null ? this.ry() * 2 : this.ry(new SVGNumber(height).divide(2));
+ }
+
+ var circled = /*#__PURE__*/Object.freeze({
+ rx: rx,
+ ry: ry,
+ x: x,
+ y: y,
+ cx: cx,
+ cy: cy,
+ width: width,
+ height: height
+ });
+
+ var Shape =
+ /*#__PURE__*/
+ function (_Element) {
+ _inherits(Shape, _Element);
+
+ function Shape() {
+ _classCallCheck(this, Shape);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Shape).apply(this, arguments));
+ }
+
+ return Shape;
+ }(Element);
+ register(Shape);
+
+ var Circle =
+ /*#__PURE__*/
+ function (_Shape) {
+ _inherits(Circle, _Shape);
+
+ function Circle(node) {
+ _classCallCheck(this, Circle);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Circle).call(this, nodeOrNew('circle', node), node));
+ }
+
+ _createClass(Circle, [{
+ key: "radius",
+ value: function radius(r) {
+ return this.attr('r', r);
+ } // Radius x value
+
+ }, {
+ key: "rx",
+ value: function rx$$1(_rx) {
+ return this.attr('r', _rx);
+ } // Alias radius x value
+
+ }, {
+ key: "ry",
+ value: function ry$$1(_ry) {
+ return this.rx(_ry);
+ }
+ }, {
+ key: "size",
+ value: function size(_size) {
+ return this.radius(new SVGNumber(_size).divide(2));
+ }
+ }]);
+
+ return Circle;
+ }(Shape);
+ extend(Circle, {
+ x: x,
+ y: y,
+ cx: cx,
+ cy: cy,
+ width: width,
+ height: height
+ });
+ registerMethods({
+ Element: {
+ // Create circle element
+ circle: wrapWithAttrCheck(function (size) {
+ return this.put(new Circle()).size(size).move(0, 0);
+ })
+ }
+ });
+ register(Circle);
+
+ var Container =
+ /*#__PURE__*/
+ function (_Element) {
+ _inherits(Container, _Element);
+
+ function Container() {
+ _classCallCheck(this, Container);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Container).apply(this, arguments));
+ }
+
+ _createClass(Container, [{
+ key: "flatten",
+ value: function flatten(parent) {
+ this.each(function () {
+ if (this instanceof Container) return this.flatten(parent).ungroup(parent);
+ return this.toParent(parent);
+ }); // we need this so that Doc does not get removed
+
+ this.node.firstElementChild || this.remove();
+ return this;
+ }
+ }, {
+ key: "ungroup",
+ value: function ungroup(parent) {
+ parent = parent || this.parent();
+ this.each(function () {
+ return this.toParent(parent);
+ });
+ this.remove();
+ return this;
+ }
+ }]);
+
+ return Container;
+ }(Element);
+ register(Container);
+
+ var Defs =
+ /*#__PURE__*/
+ function (_Container) {
+ _inherits(Defs, _Container);
+
+ function Defs(node) {
+ _classCallCheck(this, Defs);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Defs).call(this, nodeOrNew('defs', node), node));
+ }
+
+ _createClass(Defs, [{
+ key: "flatten",
+ value: function flatten() {
+ return this;
+ }
+ }, {
+ key: "ungroup",
+ value: function ungroup() {
+ return this;
+ }
+ }]);
+
+ return Defs;
+ }(Container);
+ register(Defs);
+
+ var Doc$1 =
+ /*#__PURE__*/
+ function (_Container) {
+ _inherits(Doc, _Container);
+
+ function Doc(node) {
+ var _this;
+
+ _classCallCheck(this, Doc);
+
+ _this = _possibleConstructorReturn(this, _getPrototypeOf(Doc).call(this, nodeOrNew('svg', node), node));
+
+ _this.namespace();
+
+ return _this;
+ }
+
+ _createClass(Doc, [{
+ key: "isRoot",
+ value: function isRoot() {
+ return !this.node.parentNode || !(this.node.parentNode instanceof globals.window.SVGElement) || this.node.parentNode.nodeName === '#document';
+ } // Check if this is a root svg
+ // If not, call docs from this element
+
+ }, {
+ key: "doc",
+ value: function doc() {
+ if (this.isRoot()) return this;
+ return _get(_getPrototypeOf(Doc.prototype), "doc", this).call(this);
+ } // Add namespaces
+
+ }, {
+ key: "namespace",
+ value: function namespace() {
+ if (!this.isRoot()) return this.doc().namespace();
+ return this.attr({
+ xmlns: ns,
+ version: '1.1'
+ }).attr('xmlns:xlink', xlink, xmlns).attr('xmlns:svgjs', svgjs, xmlns);
+ } // Creates and returns defs element
+
+ }, {
+ key: "defs",
+ value: function defs() {
+ if (!this.isRoot()) return this.doc().defs();
+ return adopt(this.node.getElementsByTagName('defs')[0]) || this.put(new Defs());
+ } // custom parent method
+
+ }, {
+ key: "parent",
+ value: function parent(type) {
+ if (this.isRoot()) {
+ return this.node.parentNode.nodeName === '#document' ? null : adopt(this.node.parentNode);
+ }
+
+ return _get(_getPrototypeOf(Doc.prototype), "parent", this).call(this, type);
+ }
+ }, {
+ key: "clear",
+ value: function clear() {
+ // remove children
+ while (this.node.hasChildNodes()) {
+ this.node.removeChild(this.node.lastChild);
+ }
+
+ return this;
+ }
+ }]);
+
+ return Doc;
+ }(Container);
+ registerMethods({
+ Container: {
+ // Create nested svg document
+ nested: wrapWithAttrCheck(function () {
+ return this.put(new Doc$1());
+ })
+ }
+ });
+ register(Doc$1, 'Doc', true);
+
+ var Ellipse =
+ /*#__PURE__*/
+ function (_Shape) {
+ _inherits(Ellipse, _Shape);
+
+ function Ellipse(node) {
+ _classCallCheck(this, Ellipse);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Ellipse).call(this, nodeOrNew('ellipse', node), node));
+ }
+
+ _createClass(Ellipse, [{
+ key: "size",
+ value: function size(width$$1, height$$1) {
+ var p = proportionalSize(this, width$$1, height$$1);
+ return this.rx(new SVGNumber(p.width).divide(2)).ry(new SVGNumber(p.height).divide(2));
+ }
+ }]);
+
+ return Ellipse;
+ }(Shape);
+ extend(Ellipse, circled);
+ registerMethods('Container', {
+ // Create an ellipse
+ ellipse: wrapWithAttrCheck(function (width$$1, height$$1) {
+ return this.put(new Ellipse()).size(width$$1, height$$1).move(0, 0);
+ })
+ });
+ register(Ellipse);
+
+ var Stop =
+ /*#__PURE__*/
+ function (_Element) {
+ _inherits(Stop, _Element);
+
+ function Stop(node) {
+ _classCallCheck(this, Stop);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Stop).call(this, nodeOrNew('stop', node), node));
+ } // add color stops
+
+
+ _createClass(Stop, [{
+ key: "update",
+ value: function update(o) {
+ if (typeof o === 'number' || o instanceof SVGNumber) {
+ o = {
+ offset: arguments[0],
+ color: arguments[1],
+ opacity: arguments[2]
+ };
+ } // set attributes
+
+
+ if (o.opacity != null) this.attr('stop-opacity', o.opacity);
+ if (o.color != null) this.attr('stop-color', o.color);
+ if (o.offset != null) this.attr('offset', new SVGNumber(o.offset));
+ return this;
+ }
+ }]);
+
+ return Stop;
+ }(Element);
+ register(Stop);
+
+ function baseFind(query, parent) {
+ return new List(map((parent || globals.document).querySelectorAll(query), function (node) {
+ return adopt(node);
+ }));
+ } // Scoped find method
+
+ function find(query) {
+ return baseFind(query, this.node);
+ }
+ registerMethods('Dom', {
+ find: find
+ });
+
+ function from(x, y) {
+ return (this._element || this).type === 'radialGradient' ? this.attr({
+ fx: new SVGNumber(x),
+ fy: new SVGNumber(y)
+ }) : this.attr({
+ x1: new SVGNumber(x),
+ y1: new SVGNumber(y)
+ });
+ }
+ function to(x, y) {
+ return (this._element || this).type === 'radialGradient' ? this.attr({
+ cx: new SVGNumber(x),
+ cy: new SVGNumber(y)
+ }) : this.attr({
+ x2: new SVGNumber(x),
+ y2: new SVGNumber(y)
+ });
+ }
+
+ var gradiented = /*#__PURE__*/Object.freeze({
+ from: from,
+ to: to
+ });
+
+ var Gradient =
+ /*#__PURE__*/
+ function (_Container) {
+ _inherits(Gradient, _Container);
+
+ function Gradient(type, attrs) {
+ _classCallCheck(this, Gradient);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Gradient).call(this, nodeOrNew(type + 'Gradient', typeof type === 'string' ? null : type), attrs));
+ } // Add a color stop
+
+
+ _createClass(Gradient, [{
+ key: "stop",
+ value: function stop(offset, color, opacity) {
+ return this.put(new Stop()).update(offset, color, opacity);
+ } // Update gradient
+
+ }, {
+ key: "update",
+ value: function update(block) {
+ // remove all stops
+ this.clear(); // invoke passed block
+
+ if (typeof block === 'function') {
+ block.call(this, this);
+ }
+
+ return this;
+ } // Return the fill id
+
+ }, {
+ key: "url",
+ value: function url() {
+ return 'url(#' + this.id() + ')';
+ } // Alias string convertion to fill
+
+ }, {
+ key: "toString",
+ value: function toString() {
+ return this.url();
+ } // custom attr to handle transform
+
+ }, {
+ key: "attr",
+ value: function attr(a, b, c) {
+ if (a === 'transform') a = 'gradientTransform';
+ return _get(_getPrototypeOf(Gradient.prototype), "attr", this).call(this, a, b, c);
+ }
+ }, {
+ key: "targets",
+ value: function targets() {
+ return baseFind('svg [fill*="' + this.id() + '"]');
+ }
+ }, {
+ key: "bbox",
+ value: function bbox$$1() {
+ return new Box();
+ }
+ }]);
+
+ return Gradient;
+ }(Container);
+ extend(Gradient, gradiented);
+ registerMethods({
+ Container: {
+ // Create gradient element in defs
+ gradient: wrapWithAttrCheck(function (type, block) {
+ return this.defs().gradient(type, block);
+ })
+ },
+ // define gradient
+ Defs: {
+ gradient: wrapWithAttrCheck(function (type, block) {
+ return this.put(new Gradient(type)).update(block);
+ })
+ }
+ });
+ register(Gradient);
+
+ var Pattern =
+ /*#__PURE__*/
+ function (_Container) {
+ _inherits(Pattern, _Container);
+
+ // Initialize node
+ function Pattern(node) {
+ _classCallCheck(this, Pattern);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Pattern).call(this, nodeOrNew('pattern', node), node));
+ } // Return the fill id
+
+
+ _createClass(Pattern, [{
+ key: "url",
+ value: function url() {
+ return 'url(#' + this.id() + ')';
+ } // Update pattern by rebuilding
+
+ }, {
+ key: "update",
+ value: function update(block) {
+ // remove content
+ this.clear(); // invoke passed block
+
+ if (typeof block === 'function') {
+ block.call(this, this);
+ }
+
+ return this;
+ } // Alias string convertion to fill
+
+ }, {
+ key: "toString",
+ value: function toString() {
+ return this.url();
+ } // custom attr to handle transform
+
+ }, {
+ key: "attr",
+ value: function attr(a, b, c) {
+ if (a === 'transform') a = 'patternTransform';
+ return _get(_getPrototypeOf(Pattern.prototype), "attr", this).call(this, a, b, c);
+ }
+ }, {
+ key: "targets",
+ value: function targets() {
+ return baseFind('svg [fill*="' + this.id() + '"]');
+ }
+ }, {
+ key: "bbox",
+ value: function bbox$$1() {
+ return new Box();
+ }
+ }]);
+
+ return Pattern;
+ }(Container);
+ registerMethods({
+ Container: {
+ // Create pattern element in defs
+ pattern: function pattern() {
+ var _this$defs;
+
+ return (_this$defs = this.defs()).pattern.apply(_this$defs, arguments);
+ }
+ },
+ Defs: {
+ pattern: wrapWithAttrCheck(function (width, height, block) {
+ return this.put(new Pattern()).update(block).attr({
+ x: 0,
+ y: 0,
+ width: width,
+ height: height,
+ patternUnits: 'userSpaceOnUse'
+ });
+ })
+ }
+ });
+ register(Pattern);
+
+ var Image =
+ /*#__PURE__*/
+ function (_Shape) {
+ _inherits(Image, _Shape);
+
+ function Image(node) {
+ _classCallCheck(this, Image);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Image).call(this, nodeOrNew('image', node), node));
+ } // (re)load image
+
+
+ _createClass(Image, [{
+ key: "load",
+ value: function load(url, callback) {
+ if (!url) return this;
+ var img = new globals.window.Image();
+ on(img, 'load', function (e) {
+ var p = this.parent(Pattern); // ensure image size
+
+ if (this.width() === 0 && this.height() === 0) {
+ this.size(img.width, img.height);
+ }
+
+ if (p instanceof Pattern) {
+ // ensure pattern size if not set
+ if (p.width() === 0 && p.height() === 0) {
+ p.size(this.width(), this.height());
+ }
+ }
+
+ if (typeof callback === 'function') {
+ callback.call(this, {
+ width: img.width,
+ height: img.height,
+ ratio: img.width / img.height,
+ url: url
+ });
+ }
+ }, this);
+ on(img, 'load error', function () {
+ // dont forget to unbind memory leaking events
+ off(img);
+ });
+ return this.attr('href', img.src = url, xlink);
+ }
+ }]);
+
+ return Image;
+ }(Shape);
+ registerAttrHook(function (attr$$1, val, _this) {
+ // convert image fill and stroke to patterns
+ if (attr$$1 === 'fill' || attr$$1 === 'stroke') {
+ if (isImage.test(val)) {
+ val = _this.doc().defs().image(val);
+ }
+ }
+
+ if (val instanceof Image) {
+ val = _this.doc().defs().pattern(0, 0, function (pattern) {
+ pattern.add(val);
+ });
+ }
+
+ return val;
+ });
+ registerMethods({
+ Container: {
+ // create image element, load image and set its size
+ image: wrapWithAttrCheck(function (source, callback) {
+ return this.put(new Image()).size(0, 0).load(source, callback);
+ })
+ }
+ });
+ register(Image);
+
+ var PointArray = subClassArray('PointArray', SVGArray);
+ extend(PointArray, {
+ // Convert array to string
+ toString: function toString() {
+ // convert to a poly point string
+ for (var i = 0, il = this.length, array = []; i < il; i++) {
+ array.push(this[i].join(','));
+ }
+
+ return array.join(' ');
+ },
+ // Convert array to line object
+ toLine: function toLine() {
+ return {
+ x1: this[0][0],
+ y1: this[0][1],
+ x2: this[1][0],
+ y2: this[1][1]
+ };
+ },
+ // Get morphed array at given position
+ at: function at(pos) {
+ // make sure a destination is defined
+ if (!this.destination) return this; // generate morphed point string
+
+ for (var i = 0, il = this.length, array = []; i < il; i++) {
+ array.push([this[i][0] + (this.destination[i][0] - this[i][0]) * pos, this[i][1] + (this.destination[i][1] - this[i][1]) * pos]);
+ }
+
+ return new PointArray(array);
+ },
+ // Parse point string and flat array
+ parse: function parse() {
+ var array = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [[0, 0]];
+ var points = []; // if it is an array
+
+ if (array instanceof Array) {
+ // and it is not flat, there is no need to parse it
+ if (array[0] instanceof Array) {
+ return array;
+ }
+ } else {
+ // Else, it is considered as a string
+ // parse points
+ array = array.trim().split(delimiter).map(parseFloat);
+ } // validate points - https://svgwg.org/svg2-draft/shapes.html#DataTypePoints
+ // Odd number of coordinates is an error. In such cases, drop the last odd coordinate.
+
+
+ if (array.length % 2 !== 0) array.pop(); // wrap points in two-tuples and parse points as floats
+
+ for (var i = 0, len = array.length; i < len; i = i + 2) {
+ points.push([array[i], array[i + 1]]);
+ }
+
+ return points;
+ },
+ // Move point string
+ move: function move(x, y) {
+ var box = this.bbox(); // get relative offset
+
+ x -= box.x;
+ y -= box.y; // move every point
+
+ if (!isNaN(x) && !isNaN(y)) {
+ for (var i = this.length - 1; i >= 0; i--) {
+ this[i] = [this[i][0] + x, this[i][1] + y];
+ }
+ }
+
+ return this;
+ },
+ // Resize poly string
+ size: function size(width, height) {
+ var i;
+ var box = this.bbox(); // recalculate position of all points according to new size
+
+ for (i = this.length - 1; i >= 0; i--) {
+ if (box.width) this[i][0] = (this[i][0] - box.x) * width / box.width + box.x;
+ if (box.height) this[i][1] = (this[i][1] - box.y) * height / box.height + box.y;
+ }
+
+ return this;
+ },
+ // Get bounding box of points
+ bbox: function bbox() {
+ var maxX = -Infinity;
+ var maxY = -Infinity;
+ var minX = Infinity;
+ var minY = Infinity;
+ this.forEach(function (el) {
+ maxX = Math.max(el[0], maxX);
+ maxY = Math.max(el[1], maxY);
+ minX = Math.min(el[0], minX);
+ minY = Math.min(el[1], minY);
+ });
+ return {
+ x: minX,
+ y: minY,
+ width: maxX - minX,
+ height: maxY - minY
+ };
+ }
+ });
+
+ var MorphArray = PointArray; // Move by left top corner over x-axis
+
+ function x$1(x) {
+ return x == null ? this.bbox().x : this.move(x, this.bbox().y);
+ } // Move by left top corner over y-axis
+
+ function y$1(y) {
+ return y == null ? this.bbox().y : this.move(this.bbox().x, y);
+ } // Set width of element
+
+ function width$1(width) {
+ var b = this.bbox();
+ return width == null ? b.width : this.size(width, b.height);
+ } // Set height of element
+
+ function height$1(height) {
+ var b = this.bbox();
+ return height == null ? b.height : this.size(b.width, height);
+ }
+
+ var pointed = /*#__PURE__*/Object.freeze({
+ MorphArray: MorphArray,
+ x: x$1,
+ y: y$1,
+ width: width$1,
+ height: height$1
+ });
+
+ var Line =
+ /*#__PURE__*/
+ function (_Shape) {
+ _inherits(Line, _Shape);
+
+ // Initialize node
+ function Line(node) {
+ _classCallCheck(this, Line);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Line).call(this, nodeOrNew('line', node), node));
+ } // Get array
+
+
+ _createClass(Line, [{
+ key: "array",
+ value: function array() {
+ return new PointArray([[this.attr('x1'), this.attr('y1')], [this.attr('x2'), this.attr('y2')]]);
+ } // Overwrite native plot() method
+
+ }, {
+ key: "plot",
+ value: function plot(x1, y1, x2, y2) {
+ if (x1 == null) {
+ return this.array();
+ } else if (typeof y1 !== 'undefined') {
+ x1 = {
+ x1: x1,
+ y1: y1,
+ x2: x2,
+ y2: y2
+ };
+ } else {
+ x1 = new PointArray(x1).toLine();
+ }
+
+ return this.attr(x1);
+ } // Move by left top corner
+
+ }, {
+ key: "move",
+ value: function move(x, y) {
+ return this.attr(this.array().move(x, y).toLine());
+ } // Set element size to given width and height
+
+ }, {
+ key: "size",
+ value: function size(width, height) {
+ var p = proportionalSize(this, width, height);
+ return this.attr(this.array().size(p.width, p.height).toLine());
+ }
+ }]);
+
+ return Line;
+ }(Shape);
+ extend(Line, pointed);
+ registerMethods({
+ Container: {
+ // Create a line element
+ line: wrapWithAttrCheck(function () {
+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
+ args[_key] = arguments[_key];
+ }
+
+ // make sure plot is called as a setter
+ // x1 is not necessarily a number, it can also be an array, a string and a PointArray
+ return Line.prototype.plot.apply(this.put(new Line()), args[0] != null ? args : [0, 0, 0, 0]);
+ })
+ }
+ });
+ register(Line);
+
+ var Marker =
+ /*#__PURE__*/
+ function (_Container) {
+ _inherits(Marker, _Container);
+
+ // Initialize node
+ function Marker(node) {
+ _classCallCheck(this, Marker);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Marker).call(this, nodeOrNew('marker', node), node));
+ } // Set width of element
+
+
+ _createClass(Marker, [{
+ key: "width",
+ value: function width(_width) {
+ return this.attr('markerWidth', _width);
+ } // Set height of element
+
+ }, {
+ key: "height",
+ value: function height(_height) {
+ return this.attr('markerHeight', _height);
+ } // Set marker refX and refY
+
+ }, {
+ key: "ref",
+ value: function ref(x, y) {
+ return this.attr('refX', x).attr('refY', y);
+ } // Update marker
+
+ }, {
+ key: "update",
+ value: function update(block) {
+ // remove all content
+ this.clear(); // invoke passed block
+
+ if (typeof block === 'function') {
+ block.call(this, this);
+ }
+
+ return this;
+ } // Return the fill id
+
+ }, {
+ key: "toString",
+ value: function toString() {
+ return 'url(#' + this.id() + ')';
+ }
+ }]);
+
+ return Marker;
+ }(Container);
+ registerMethods({
+ Container: {
+ marker: function marker() {
+ var _this$defs;
+
+ // Create marker element in defs
+ return (_this$defs = this.defs()).marker.apply(_this$defs, arguments);
+ }
+ },
+ Defs: {
+ // Create marker
+ marker: wrapWithAttrCheck(function (width, height, block) {
+ // Set default viewbox to match the width and height, set ref to cx and cy and set orient to auto
+ return this.put(new Marker()).size(width, height).ref(width / 2, height / 2).viewbox(0, 0, width, height).attr('orient', 'auto').update(block);
+ })
+ },
+ marker: {
+ // Create and attach markers
+ marker: function marker(_marker, width, height, block) {
+ var attr = ['marker']; // Build attribute name
+
+ if (_marker !== 'all') attr.push(_marker);
+ attr = attr.join('-'); // Set marker attribute
+
+ _marker = arguments[1] instanceof Marker ? arguments[1] : this.defs().marker(width, height, block);
+ return this.attr(attr, _marker);
+ }
+ }
+ });
+ register(Marker);
+
+ /***
+ Base Class
+ ==========
+ The base stepper class that will be
+ ***/
+
+ function makeSetterGetter(k, f) {
+ return function (v) {
+ if (v == null) return this[v];
+ this[k] = v;
+ if (f) f.call(this);
+ return this;
+ };
+ }
+
+ var easing = {
+ '-': function _(pos) {
+ return pos;
+ },
+ '<>': function _(pos) {
+ return -Math.cos(pos * Math.PI) / 2 + 0.5;
+ },
+ '>': function _(pos) {
+ return Math.sin(pos * Math.PI / 2);
+ },
+ '<': function _(pos) {
+ return -Math.cos(pos * Math.PI / 2) + 1;
+ },
+ bezier: function bezier(x1, y1, x2, y2) {
+ // see https://www.w3.org/TR/css-easing-1/#cubic-bezier-algo
+ return function (t) {
+ if (t < 0) {
+ if (x1 > 0) {
+ return y1 / x1 * t;
+ } else if (x2 > 0) {
+ return y2 / x2 * t;
+ } else {
+ return 0;
+ }
+ } else if (t > 1) {
+ if (x2 < 1) {
+ return (1 - y2) / (1 - x2) * t + (y2 - x2) / (1 - x2);
+ } else if (x1 < 1) {
+ return (1 - y1) / (1 - x1) * t + (y1 - x1) / (1 - x1);
+ } else {
+ return 1;
+ }
+ } else {
+ return 3 * t * Math.pow(1 - t, 2) * y1 + 3 * Math.pow(t, 2) * (1 - t) * y2 + Math.pow(t, 3);
+ }
+ };
+ },
+ // https://www.w3.org/TR/css-easing-1/#step-timing-function-algo
+ steps: function steps(_steps) {
+ var stepPosition = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'end';
+ // deal with "jump-" prefix
+ stepPosition = stepPosition.split('-').reverse()[0];
+ var jumps = _steps;
+
+ if (stepPosition === 'none') {
+ --jumps;
+ } else if (stepPosition === 'both') {
+ ++jumps;
+ } // The beforeFlag is essentially useless
+
+
+ return function (t) {
+ var beforeFlag = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
+ // Step is called currentStep in referenced url
+ var step = Math.floor(t * _steps);
+ var jumping = t * step % 1 === 0;
+
+ if (stepPosition === 'start' || stepPosition === 'both') {
+ ++step;
+ }
+
+ if (beforeFlag && jumping) {
+ --step;
+ }
+
+ if (t >= 0 && step < 0) {
+ step = 0;
+ }
+
+ if (t <= 1 && step > jumps) {
+ step = jumps;
+ }
+
+ return step / jumps;
+ };
+ }
+ };
+ var Stepper =
+ /*#__PURE__*/
+ function () {
+ function Stepper() {
+ _classCallCheck(this, Stepper);
+ }
+
+ _createClass(Stepper, [{
+ key: "done",
+ value: function done() {
+ return false;
+ }
+ }]);
+
+ return Stepper;
+ }();
+ /***
+ Easing Functions
+ ================
+ ***/
+
+ var Ease =
+ /*#__PURE__*/
+ function (_Stepper) {
+ _inherits(Ease, _Stepper);
+
+ function Ease(fn) {
+ var _this;
+
+ _classCallCheck(this, Ease);
+
+ _this = _possibleConstructorReturn(this, _getPrototypeOf(Ease).call(this));
+ _this.ease = easing[fn || timeline.ease] || fn;
+ return _this;
+ }
+
+ _createClass(Ease, [{
+ key: "step",
+ value: function step(from, to, pos) {
+ if (typeof from !== 'number') {
+ return pos < 1 ? from : to;
+ }
+
+ return from + (to - from) * this.ease(pos);
+ }
+ }]);
+
+ return Ease;
+ }(Stepper);
+ /***
+ Controller Types
+ ================
+ ***/
+
+ var Controller =
+ /*#__PURE__*/
+ function (_Stepper2) {
+ _inherits(Controller, _Stepper2);
+
+ function Controller(fn) {
+ var _this2;
+
+ _classCallCheck(this, Controller);
+
+ _this2 = _possibleConstructorReturn(this, _getPrototypeOf(Controller).call(this));
+ _this2.stepper = fn;
+ return _this2;
+ }
+
+ _createClass(Controller, [{
+ key: "step",
+ value: function step(current, target, dt, c) {
+ return this.stepper(current, target, dt, c);
+ }
+ }, {
+ key: "done",
+ value: function done(c) {
+ return c.done;
+ }
+ }]);
+
+ return Controller;
+ }(Stepper);
+
+ function recalculate() {
+ // Apply the default parameters
+ var duration = (this._duration || 500) / 1000;
+ var overshoot = this._overshoot || 0; // Calculate the PID natural response
+
+ var eps = 1e-10;
+ var pi = Math.PI;
+ var os = Math.log(overshoot / 100 + eps);
+ var zeta = -os / Math.sqrt(pi * pi + os * os);
+ var wn = 3.9 / (zeta * duration); // Calculate the Spring values
+
+ this.d = 2 * zeta * wn;
+ this.k = wn * wn;
+ }
+
+ var Spring =
+ /*#__PURE__*/
+ function (_Controller) {
+ _inherits(Spring, _Controller);
+
+ function Spring(duration, overshoot) {
+ var _this3;
+
+ _classCallCheck(this, Spring);
+
+ _this3 = _possibleConstructorReturn(this, _getPrototypeOf(Spring).call(this));
+
+ _this3.duration(duration || 500).overshoot(overshoot || 0);
+
+ return _this3;
+ }
+
+ _createClass(Spring, [{
+ key: "step",
+ value: function step(current, target, dt, c) {
+ if (typeof current === 'string') return current;
+ c.done = dt === Infinity;
+ if (dt === Infinity) return target;
+ if (dt === 0) return current;
+ if (dt > 100) dt = 16;
+ dt /= 1000; // Get the previous velocity
+
+ var velocity = c.velocity || 0; // Apply the control to get the new position and store it
+
+ var acceleration = -this.d * velocity - this.k * (current - target);
+ var newPosition = current + velocity * dt + acceleration * dt * dt / 2; // Store the velocity
+
+ c.velocity = velocity + acceleration * dt; // Figure out if we have converged, and if so, pass the value
+
+ c.done = Math.abs(target - newPosition) + Math.abs(velocity) < 0.002;
+ return c.done ? target : newPosition;
+ }
+ }]);
+
+ return Spring;
+ }(Controller);
+ extend(Spring, {
+ duration: makeSetterGetter('_duration', recalculate),
+ overshoot: makeSetterGetter('_overshoot', recalculate)
+ });
+ var PID =
+ /*#__PURE__*/
+ function (_Controller2) {
+ _inherits(PID, _Controller2);
+
+ function PID(p, i, d, windup) {
+ var _this4;
+
+ _classCallCheck(this, PID);
+
+ _this4 = _possibleConstructorReturn(this, _getPrototypeOf(PID).call(this));
+ p = p == null ? 0.1 : p;
+ i = i == null ? 0.01 : i;
+ d = d == null ? 0 : d;
+ windup = windup == null ? 1000 : windup;
+
+ _this4.p(p).i(i).d(d).windup(windup);
+
+ return _this4;
+ }
+
+ _createClass(PID, [{
+ key: "step",
+ value: function step(current, target, dt, c) {
+ if (typeof current === 'string') return current;
+ c.done = dt === Infinity;
+ if (dt === Infinity) return target;
+ if (dt === 0) return current;
+ var p = target - current;
+ var i = (c.integral || 0) + p * dt;
+ var d = (p - (c.error || 0)) / dt;
+ var windup = this.windup; // antiwindup
+
+ if (windup !== false) {
+ i = Math.max(-windup, Math.min(i, windup));
+ }
+
+ c.error = p;
+ c.integral = i;
+ c.done = Math.abs(p) < 0.001;
+ return c.done ? target : current + (this.P * p + this.I * i + this.D * d);
+ }
+ }]);
+
+ return PID;
+ }(Controller);
+ extend(PID, {
+ windup: makeSetterGetter('windup'),
+ p: makeSetterGetter('P'),
+ i: makeSetterGetter('I'),
+ d: makeSetterGetter('D')
+ });
+
+ var PathArray = subClassArray('PathArray', SVGArray);
+ function pathRegReplace(a, b, c, d) {
+ return c + d.replace(dots, ' .');
+ }
+
+ function arrayToString(a) {
+ for (var i = 0, il = a.length, s = ''; i < il; i++) {
+ s += a[i][0];
+
+ if (a[i][1] != null) {
+ s += a[i][1];
+
+ if (a[i][2] != null) {
+ s += ' ';
+ s += a[i][2];
+
+ if (a[i][3] != null) {
+ s += ' ';
+ s += a[i][3];
+ s += ' ';
+ s += a[i][4];
+
+ if (a[i][5] != null) {
+ s += ' ';
+ s += a[i][5];
+ s += ' ';
+ s += a[i][6];
+
+ if (a[i][7] != null) {
+ s += ' ';
+ s += a[i][7];
+ }
+ }
+ }
+ }
+ }
+ }
+
+ return s + ' ';
+ }
+
+ var pathHandlers = {
+ M: function M(c, p, p0) {
+ p.x = p0.x = c[0];
+ p.y = p0.y = c[1];
+ return ['M', p.x, p.y];
+ },
+ L: function L(c, p) {
+ p.x = c[0];
+ p.y = c[1];
+ return ['L', c[0], c[1]];
+ },
+ H: function H(c, p) {
+ p.x = c[0];
+ return ['H', c[0]];
+ },
+ V: function V(c, p) {
+ p.y = c[0];
+ return ['V', c[0]];
+ },
+ C: function C(c, p) {
+ p.x = c[4];
+ p.y = c[5];
+ return ['C', c[0], c[1], c[2], c[3], c[4], c[5]];
+ },
+ S: function S(c, p) {
+ p.x = c[2];
+ p.y = c[3];
+ return ['S', c[0], c[1], c[2], c[3]];
+ },
+ Q: function Q(c, p) {
+ p.x = c[2];
+ p.y = c[3];
+ return ['Q', c[0], c[1], c[2], c[3]];
+ },
+ T: function T(c, p) {
+ p.x = c[0];
+ p.y = c[1];
+ return ['T', c[0], c[1]];
+ },
+ Z: function Z(c, p, p0) {
+ p.x = p0.x;
+ p.y = p0.y;
+ return ['Z'];
+ },
+ A: function A(c, p) {
+ p.x = c[5];
+ p.y = c[6];
+ return ['A', c[0], c[1], c[2], c[3], c[4], c[5], c[6]];
+ }
+ };
+ var mlhvqtcsaz = 'mlhvqtcsaz'.split('');
+
+ for (var i = 0, il = mlhvqtcsaz.length; i < il; ++i) {
+ pathHandlers[mlhvqtcsaz[i]] = function (i) {
+ return function (c, p, p0) {
+ if (i === 'H') c[0] = c[0] + p.x;else if (i === 'V') c[0] = c[0] + p.y;else if (i === 'A') {
+ c[5] = c[5] + p.x;
+ c[6] = c[6] + p.y;
+ } else {
+ for (var j = 0, jl = c.length; j < jl; ++j) {
+ c[j] = c[j] + (j % 2 ? p.y : p.x);
+ }
+ }
+ return pathHandlers[i](c, p, p0);
+ };
+ }(mlhvqtcsaz[i].toUpperCase());
+ }
+
+ extend(PathArray, {
+ // Convert array to string
+ toString: function toString() {
+ return arrayToString(this);
+ },
+ // Move path string
+ move: function move(x, y) {
+ // get bounding box of current situation
+ var box = this.bbox(); // get relative offset
+
+ x -= box.x;
+ y -= box.y;
+
+ if (!isNaN(x) && !isNaN(y)) {
+ // move every point
+ for (var l, i = this.length - 1; i >= 0; i--) {
+ l = this[i][0];
+
+ if (l === 'M' || l === 'L' || l === 'T') {
+ this[i][1] += x;
+ this[i][2] += y;
+ } else if (l === 'H') {
+ this[i][1] += x;
+ } else if (l === 'V') {
+ this[i][1] += y;
+ } else if (l === 'C' || l === 'S' || l === 'Q') {
+ this[i][1] += x;
+ this[i][2] += y;
+ this[i][3] += x;
+ this[i][4] += y;
+
+ if (l === 'C') {
+ this[i][5] += x;
+ this[i][6] += y;
+ }
+ } else if (l === 'A') {
+ this[i][6] += x;
+ this[i][7] += y;
+ }
+ }
+ }
+
+ return this;
+ },
+ // Resize path string
+ size: function size(width, height) {
+ // get bounding box of current situation
+ var box = this.bbox();
+ var i, l; // recalculate position of all points according to new size
+
+ for (i = this.length - 1; i >= 0; i--) {
+ l = this[i][0];
+
+ if (l === 'M' || l === 'L' || l === 'T') {
+ this[i][1] = (this[i][1] - box.x) * width / box.width + box.x;
+ this[i][2] = (this[i][2] - box.y) * height / box.height + box.y;
+ } else if (l === 'H') {
+ this[i][1] = (this[i][1] - box.x) * width / box.width + box.x;
+ } else if (l === 'V') {
+ this[i][1] = (this[i][1] - box.y) * height / box.height + box.y;
+ } else if (l === 'C' || l === 'S' || l === 'Q') {
+ this[i][1] = (this[i][1] - box.x) * width / box.width + box.x;
+ this[i][2] = (this[i][2] - box.y) * height / box.height + box.y;
+ this[i][3] = (this[i][3] - box.x) * width / box.width + box.x;
+ this[i][4] = (this[i][4] - box.y) * height / box.height + box.y;
+
+ if (l === 'C') {
+ this[i][5] = (this[i][5] - box.x) * width / box.width + box.x;
+ this[i][6] = (this[i][6] - box.y) * height / box.height + box.y;
+ }
+ } else if (l === 'A') {
+ // resize radii
+ this[i][1] = this[i][1] * width / box.width;
+ this[i][2] = this[i][2] * height / box.height; // move position values
+
+ this[i][6] = (this[i][6] - box.x) * width / box.width + box.x;
+ this[i][7] = (this[i][7] - box.y) * height / box.height + box.y;
+ }
+ }
+
+ return this;
+ },
+ // Test if the passed path array use the same path data commands as this path array
+ equalCommands: function equalCommands(pathArray) {
+ var i, il, equalCommands;
+ pathArray = new PathArray(pathArray);
+ equalCommands = this.length === pathArray.length;
+
+ for (i = 0, il = this.length; equalCommands && i < il; i++) {
+ equalCommands = this[i][0] === pathArray[i][0];
+ }
+
+ return equalCommands;
+ },
+ // Make path array morphable
+ morph: function morph(pathArray) {
+ pathArray = new PathArray(pathArray);
+
+ if (this.equalCommands(pathArray)) {
+ this.destination = pathArray;
+ } else {
+ this.destination = null;
+ }
+
+ return this;
+ },
+ // Get morphed path array at given position
+ at: function at(pos) {
+ // make sure a destination is defined
+ if (!this.destination) return this;
+ var sourceArray = this;
+ var destinationArray = this.destination.value;
+ var array = [];
+ var pathArray = new PathArray();
+ var i, il, j, jl; // Animate has specified in the SVG spec
+ // See: https://www.w3.org/TR/SVG11/paths.html#PathElement
+
+ for (i = 0, il = sourceArray.length; i < il; i++) {
+ array[i] = [sourceArray[i][0]];
+
+ for (j = 1, jl = sourceArray[i].length; j < jl; j++) {
+ array[i][j] = sourceArray[i][j] + (destinationArray[i][j] - sourceArray[i][j]) * pos;
+ } // For the two flags of the elliptical arc command, the SVG spec say:
+ // Flags and booleans are interpolated as fractions between zero and one, with any non-zero value considered to be a value of one/true
+ // Elliptical arc command as an array followed by corresponding indexes:
+ // ['A', rx, ry, x-axis-rotation, large-arc-flag, sweep-flag, x, y]
+ // 0 1 2 3 4 5 6 7
+
+
+ if (array[i][0] === 'A') {
+ array[i][4] = +(array[i][4] !== 0);
+ array[i][5] = +(array[i][5] !== 0);
+ }
+ } // Directly modify the value of a path array, this is done this way for performance
+
+
+ pathArray.value = array;
+ return pathArray;
+ },
+ // Absolutize and parse path to array
+ parse: function parse() {
+ var array = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [['M', 0, 0]];
+ // if it's already a patharray, no need to parse it
+ if (array instanceof PathArray) return array; // prepare for parsing
+
+ var s;
+ var paramCnt = {
+ 'M': 2,
+ 'L': 2,
+ 'H': 1,
+ 'V': 1,
+ 'C': 6,
+ 'S': 4,
+ 'Q': 4,
+ 'T': 2,
+ 'A': 7,
+ 'Z': 0
+ };
+
+ if (typeof array === 'string') {
+ array = array.replace(numbersWithDots, pathRegReplace) // convert 45.123.123 to 45.123 .123
+ .replace(pathLetters, ' $& ') // put some room between letters and numbers
+ .replace(hyphen, '$1 -') // add space before hyphen
+ .trim() // trim
+ .split(delimiter); // split into array
+ } else {
+ array = array.reduce(function (prev, curr) {
+ return [].concat.call(prev, curr);
+ }, []);
+ } // array now is an array containing all parts of a path e.g. ['M', '0', '0', 'L', '30', '30' ...]
+
+
+ var result = [];
+ var p = new Point();
+ var p0 = new Point();
+ var index = 0;
+ var len = array.length;
+
+ do {
+ // Test if we have a path letter
+ if (isPathLetter.test(array[index])) {
+ s = array[index];
+ ++index; // If last letter was a move command and we got no new, it defaults to [L]ine
+ } else if (s === 'M') {
+ s = 'L';
+ } else if (s === 'm') {
+ s = 'l';
+ }
+
+ result.push(pathHandlers[s].call(null, array.slice(index, index = index + paramCnt[s.toUpperCase()]).map(parseFloat), p, p0));
+ } while (len > index);
+
+ return result;
+ },
+ // Get bounding box of path
+ bbox: function bbox() {
+ parser().path.setAttribute('d', this.toString());
+ return parser.nodes.path.getBBox();
+ }
+ });
+
+ var Morphable =
+ /*#__PURE__*/
+ function () {
+ function Morphable(stepper) {
+ _classCallCheck(this, Morphable);
+
+ this._stepper = stepper || new Ease('-');
+ this._from = null;
+ this._to = null;
+ this._type = null;
+ this._context = null;
+ this._morphObj = null;
+ }
+
+ _createClass(Morphable, [{
+ key: "from",
+ value: function from(val) {
+ if (val == null) {
+ return this._from;
+ }
+
+ this._from = this._set(val);
+ return this;
+ }
+ }, {
+ key: "to",
+ value: function to(val) {
+ if (val == null) {
+ return this._to;
+ }
+
+ this._to = this._set(val);
+ return this;
+ }
+ }, {
+ key: "type",
+ value: function type(_type) {
+ // getter
+ if (_type == null) {
+ return this._type;
+ } // setter
+
+
+ this._type = _type;
+ return this;
+ }
+ }, {
+ key: "_set",
+ value: function _set$$1(value) {
+ if (!this._type) {
+ var type = _typeof(value);
+
+ if (type === 'number') {
+ this.type(SVGNumber);
+ } else if (type === 'string') {
+ if (Color.isColor(value)) {
+ this.type(Color);
+ } else if (delimiter.test(value)) {
+ this.type(pathLetters.test(value) ? PathArray : SVGArray);
+ } else if (numberAndUnit.test(value)) {
+ this.type(SVGNumber);
+ } else {
+ this.type(NonMorphable);
+ }
+ } else if (morphableTypes.indexOf(value.constructor) > -1) {
+ this.type(value.constructor);
+ } else if (Array.isArray(value)) {
+ this.type(SVGArray);
+ } else if (type === 'object') {
+ this.type(ObjectBag);
+ } else {
+ this.type(NonMorphable);
+ }
+ }
+
+ var result = new this._type(value).toArray();
+ this._morphObj = this._morphObj || new this._type();
+ this._context = this._context || Array.apply(null, Array(result.length)).map(Object);
+ return result;
+ }
+ }, {
+ key: "stepper",
+ value: function stepper(_stepper) {
+ if (_stepper == null) return this._stepper;
+ this._stepper = _stepper;
+ return this;
+ }
+ }, {
+ key: "done",
+ value: function done() {
+ var complete = this._context.map(this._stepper.done).reduce(function (last, curr) {
+ return last && curr;
+ }, true);
+
+ return complete;
+ }
+ }, {
+ key: "at",
+ value: function at(pos) {
+ var _this = this;
+
+ return this._morphObj.fromArray(this._from.map(function (i, index) {
+ return _this._stepper.step(i, _this._to[index], pos, _this._context[index], _this._context);
+ }));
+ }
+ }]);
+
+ return Morphable;
+ }();
+ var NonMorphable =
+ /*#__PURE__*/
+ function () {
+ function NonMorphable() {
+ _classCallCheck(this, NonMorphable);
+
+ this.init.apply(this, arguments);
+ }
+
+ _createClass(NonMorphable, [{
+ key: "init",
+ value: function init(val) {
+ val = Array.isArray(val) ? val[0] : val;
+ this.value = val;
+ return this;
+ }
+ }, {
+ key: "valueOf",
+ value: function valueOf() {
+ return this.value;
+ }
+ }, {
+ key: "toArray",
+ value: function toArray() {
+ return [this.value];
+ }
+ }]);
+
+ return NonMorphable;
+ }();
+ var TransformBag =
+ /*#__PURE__*/
+ function () {
+ function TransformBag() {
+ _classCallCheck(this, TransformBag);
+
+ this.init.apply(this, arguments);
+ }
+
+ _createClass(TransformBag, [{
+ key: "init",
+ value: function init(obj) {
+ if (Array.isArray(obj)) {
+ obj = {
+ scaleX: obj[0],
+ scaleY: obj[1],
+ shear: obj[2],
+ rotate: obj[3],
+ translateX: obj[4],
+ translateY: obj[5],
+ originX: obj[6],
+ originY: obj[7]
+ };
+ }
+
+ Object.assign(this, TransformBag.defaults, obj);
+ return this;
+ }
+ }, {
+ key: "toArray",
+ value: function toArray() {
+ var v = this;
+ return [v.scaleX, v.scaleY, v.shear, v.rotate, v.translateX, v.translateY, v.originX, v.originY];
+ }
+ }]);
+
+ return TransformBag;
+ }();
+ TransformBag.defaults = {
+ scaleX: 1,
+ scaleY: 1,
+ shear: 0,
+ rotate: 0,
+ translateX: 0,
+ translateY: 0,
+ originX: 0,
+ originY: 0
+ };
+ var ObjectBag =
+ /*#__PURE__*/
+ function () {
+ function ObjectBag() {
+ _classCallCheck(this, ObjectBag);
+
+ this.init.apply(this, arguments);
+ }
+
+ _createClass(ObjectBag, [{
+ key: "init",
+ value: function init(objOrArr) {
+ this.values = [];
+
+ if (Array.isArray(objOrArr)) {
+ this.values = objOrArr;
+ return;
+ }
+
+ var entries = Object.entries(objOrArr || {}).sort(function (a, b) {
+ return a[0] - b[0];
+ });
+ this.values = entries.reduce(function (last, curr) {
+ return last.concat(curr);
+ }, []);
+ return this;
+ }
+ }, {
+ key: "valueOf",
+ value: function valueOf() {
+ var obj = {};
+ var arr = this.values;
+
+ for (var i = 0, len = arr.length; i < len; i += 2) {
+ obj[arr[i]] = arr[i + 1];
+ }
+
+ return obj;
+ }
+ }, {
+ key: "toArray",
+ value: function toArray() {
+ return this.values;
+ }
+ }]);
+
+ return ObjectBag;
+ }();
+ var morphableTypes = [NonMorphable, TransformBag, ObjectBag];
+ function registerMorphableType() {
+ var type = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
+ morphableTypes.push.apply(morphableTypes, _toConsumableArray([].concat(type)));
+ }
+ function makeMorphable() {
+ extend(morphableTypes, {
+ to: function to(val) {
+ return new Morphable().type(this.constructor).from(this.valueOf()).to(val);
+ },
+ fromArray: function fromArray(arr) {
+ this.init(arr);
+ return this;
+ }
+ });
+ }
+
+ var Path =
+ /*#__PURE__*/
+ function (_Shape) {
+ _inherits(Path, _Shape);
+
+ // Initialize node
+ function Path(node) {
+ _classCallCheck(this, Path);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Path).call(this, nodeOrNew('path', node), node));
+ } // Get array
+
+
+ _createClass(Path, [{
+ key: "array",
+ value: function array() {
+ return this._array || (this._array = new PathArray(this.attr('d')));
+ } // Plot new path
+
+ }, {
+ key: "plot",
+ value: function plot(d) {
+ return d == null ? this.array() : this.clear().attr('d', typeof d === 'string' ? d : this._array = new PathArray(d));
+ } // Clear array cache
+
+ }, {
+ key: "clear",
+ value: function clear() {
+ delete this._array;
+ return this;
+ } // Move by left top corner
+
+ }, {
+ key: "move",
+ value: function move(x, y) {
+ return this.attr('d', this.array().move(x, y));
+ } // Move by left top corner over x-axis
+
+ }, {
+ key: "x",
+ value: function x(_x) {
+ return _x == null ? this.bbox().x : this.move(_x, this.bbox().y);
+ } // Move by left top corner over y-axis
+
+ }, {
+ key: "y",
+ value: function y(_y) {
+ return _y == null ? this.bbox().y : this.move(this.bbox().x, _y);
+ } // Set element size to given width and height
+
+ }, {
+ key: "size",
+ value: function size(width, height) {
+ var p = proportionalSize(this, width, height);
+ return this.attr('d', this.array().size(p.width, p.height));
+ } // Set width of element
+
+ }, {
+ key: "width",
+ value: function width(_width) {
+ return _width == null ? this.bbox().width : this.size(_width, this.bbox().height);
+ } // Set height of element
+
+ }, {
+ key: "height",
+ value: function height(_height) {
+ return _height == null ? this.bbox().height : this.size(this.bbox().width, _height);
+ }
+ }, {
+ key: "targets",
+ value: function targets() {
+ return baseFind('svg textpath [href*="' + this.id() + '"]');
+ }
+ }]);
+
+ return Path;
+ }(Shape); // Define morphable array
+ Path.prototype.MorphArray = PathArray; // Add parent method
+
+ registerMethods({
+ Container: {
+ // Create a wrapped path element
+ path: wrapWithAttrCheck(function (d) {
+ // make sure plot is called as a setter
+ return this.put(new Path()).plot(d || new PathArray());
+ })
+ }
+ });
+ register(Path);
+
+ function array() {
+ return this._array || (this._array = new PointArray(this.attr('points')));
+ } // Plot new path
+
+ function plot(p) {
+ return p == null ? this.array() : this.clear().attr('points', typeof p === 'string' ? p : this._array = new PointArray(p));
+ } // Clear array cache
+
+ function clear() {
+ delete this._array;
+ return this;
+ } // Move by left top corner
+
+ function move(x, y) {
+ return this.attr('points', this.array().move(x, y));
+ } // Set element size to given width and height
+
+ function size(width, height) {
+ var p = proportionalSize(this, width, height);
+ return this.attr('points', this.array().size(p.width, p.height));
+ }
+
+ var poly = /*#__PURE__*/Object.freeze({
+ array: array,
+ plot: plot,
+ clear: clear,
+ move: move,
+ size: size
+ });
+
+ var Polygon =
+ /*#__PURE__*/
+ function (_Shape) {
+ _inherits(Polygon, _Shape);
+
+ // Initialize node
+ function Polygon(node) {
+ _classCallCheck(this, Polygon);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Polygon).call(this, nodeOrNew('polygon', node), node));
+ }
+
+ return Polygon;
+ }(Shape);
+ registerMethods({
+ Container: {
+ // Create a wrapped polygon element
+ polygon: wrapWithAttrCheck(function (p) {
+ // make sure plot is called as a setter
+ return this.put(new Polygon()).plot(p || new PointArray());
+ })
+ }
+ });
+ extend(Polygon, pointed);
+ extend(Polygon, poly);
+ register(Polygon);
+
+ var Polyline =
+ /*#__PURE__*/
+ function (_Shape) {
+ _inherits(Polyline, _Shape);
+
+ // Initialize node
+ function Polyline(node) {
+ _classCallCheck(this, Polyline);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Polyline).call(this, nodeOrNew('polyline', node), node));
+ }
+
+ return Polyline;
+ }(Shape);
+ registerMethods({
+ Container: {
+ // Create a wrapped polygon element
+ polyline: wrapWithAttrCheck(function (p) {
+ // make sure plot is called as a setter
+ return this.put(new Polyline()).plot(p || new PointArray());
+ })
+ }
+ });
+ extend(Polyline, pointed);
+ extend(Polyline, poly);
+ register(Polyline);
+
+ var Rect =
+ /*#__PURE__*/
+ function (_Shape) {
+ _inherits(Rect, _Shape);
+
+ // Initialize node
+ function Rect(node) {
+ _classCallCheck(this, Rect);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Rect).call(this, nodeOrNew('rect', node), node));
+ }
+
+ return Rect;
+ }(Shape);
+ extend(Rect, {
+ rx: rx,
+ ry: ry
+ });
+ registerMethods({
+ Container: {
+ // Create a rect element
+ rect: wrapWithAttrCheck(function (width$$1, height$$1) {
+ return this.put(new Rect()).size(width$$1, height$$1);
+ })
+ }
+ });
+ register(Rect);
+
+ var Queue =
+ /*#__PURE__*/
+ function () {
+ function Queue() {
+ _classCallCheck(this, Queue);
+
+ this._first = null;
+ this._last = null;
+ }
+
+ _createClass(Queue, [{
+ key: "push",
+ value: function push(value) {
+ // An item stores an id and the provided value
+ var item = value.next ? value : {
+ value: value,
+ next: null,
+ prev: null // Deal with the queue being empty or populated
+
+ };
+
+ if (this._last) {
+ item.prev = this._last;
+ this._last.next = item;
+ this._last = item;
+ } else {
+ this._last = item;
+ this._first = item;
+ } // Update the length and return the current item
+
+
+ return item;
+ }
+ }, {
+ key: "shift",
+ value: function shift() {
+ // Check if we have a value
+ var remove = this._first;
+ if (!remove) return null; // If we do, remove it and relink things
+
+ this._first = remove.next;
+ if (this._first) this._first.prev = null;
+ this._last = this._first ? this._last : null;
+ return remove.value;
+ } // Shows us the first item in the list
+
+ }, {
+ key: "first",
+ value: function first() {
+ return this._first && this._first.value;
+ } // Shows us the last item in the list
+
+ }, {
+ key: "last",
+ value: function last() {
+ return this._last && this._last.value;
+ } // Removes the item that was returned from the push
+
+ }, {
+ key: "remove",
+ value: function remove(item) {
+ // Relink the previous item
+ if (item.prev) item.prev.next = item.next;
+ if (item.next) item.next.prev = item.prev;
+ if (item === this._last) this._last = item.prev;
+ if (item === this._first) this._first = item.next; // Invalidate item
+
+ item.prev = null;
+ item.next = null;
+ }
+ }]);
+
+ return Queue;
+ }();
+
+ var Animator = {
+ nextDraw: null,
+ frames: new Queue(),
+ timeouts: new Queue(),
+ timer: globals.window.performance || globals.window.Date,
+ transforms: [],
+ frame: function frame(fn) {
+ // Store the node
+ var node = Animator.frames.push({
+ run: fn
+ }); // Request an animation frame if we don't have one
+
+ if (Animator.nextDraw === null) {
+ Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw);
+ } // Return the node so we can remove it easily
+
+
+ return node;
+ },
+ transform_frame: function transform_frame(fn, id) {
+ Animator.transforms[id] = fn;
+ },
+ timeout: function timeout(fn, delay) {
+ delay = delay || 0; // Work out when the event should fire
+
+ var time = Animator.timer.now() + delay; // Add the timeout to the end of the queue
+
+ var node = Animator.timeouts.push({
+ run: fn,
+ time: time
+ }); // Request another animation frame if we need one
+
+ if (Animator.nextDraw === null) {
+ Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw);
+ }
+
+ return node;
+ },
+ cancelFrame: function cancelFrame(node) {
+ Animator.frames.remove(node);
+ },
+ clearTimeout: function clearTimeout(node) {
+ Animator.timeouts.remove(node);
+ },
+ _draw: function _draw(now) {
+ // Run all the timeouts we can run, if they are not ready yet, add them
+ // to the end of the queue immediately! (bad timeouts!!! [sarcasm])
+ var nextTimeout = null;
+ var lastTimeout = Animator.timeouts.last();
+
+ while (nextTimeout = Animator.timeouts.shift()) {
+ // Run the timeout if its time, or push it to the end
+ if (now >= nextTimeout.time) {
+ nextTimeout.run();
+ } else {
+ Animator.timeouts.push(nextTimeout);
+ } // If we hit the last item, we should stop shifting out more items
+
+
+ if (nextTimeout === lastTimeout) break;
+ } // Run all of the animation frames
+
+
+ var nextFrame = null;
+ var lastFrame = Animator.frames.last();
+
+ while (nextFrame !== lastFrame && (nextFrame = Animator.frames.shift())) {
+ nextFrame.run();
+ }
+
+ Animator.transforms.forEach(function (el) {
+ el();
+ }); // If we have remaining timeouts or frames, draw until we don't anymore
+
+ Animator.nextDraw = Animator.timeouts.first() || Animator.frames.first() ? globals.window.requestAnimationFrame(Animator._draw) : null;
+ }
+ };
+
+ var time = globals.window.performance || Date;
+
+ var makeSchedule = function makeSchedule(runnerInfo) {
+ var start = runnerInfo.start;
+ var duration = runnerInfo.runner.duration();
+ var end = start + duration;
+ return {
+ start: start,
+ duration: duration,
+ end: end,
+ runner: runnerInfo.runner
+ };
+ };
+
+ var Timeline =
+ /*#__PURE__*/
+ function () {
+ // Construct a new timeline on the given element
+ function Timeline() {
+ _classCallCheck(this, Timeline);
+
+ this._timeSource = function () {
+ return time.now();
+ };
+
+ this._dispatcher = globals.document.createElement('div'); // Store the timing variables
+
+ this._startTime = 0;
+ this._speed = 1.0; // Play control variables control how the animation proceeds
+
+ this._reverse = false;
+ this._persist = 0; // Keep track of the running animations and their starting parameters
+
+ this._nextFrame = null;
+ this._paused = false;
+ this._runners = [];
+ this._order = [];
+ this._time = 0;
+ this._lastSourceTime = 0;
+ this._lastStepTime = 0;
+ }
+
+ _createClass(Timeline, [{
+ key: "getEventTarget",
+ value: function getEventTarget() {
+ return this._dispatcher;
+ }
+ /**
+ *
+ */
+ // schedules a runner on the timeline
+
+ }, {
+ key: "schedule",
+ value: function schedule(runner, delay, when) {
+ if (runner == null) {
+ return this._runners.map(makeSchedule).sort(function (a, b) {
+ return a.start - b.start || a.duration - b.duration;
+ });
+ }
+
+ if (!this.active()) {
+ this._step();
+
+ if (when == null) {
+ when = 'now';
+ }
+ } // The start time for the next animation can either be given explicitly,
+ // derived from the current timeline time or it can be relative to the
+ // last start time to chain animations direclty
+
+
+ var absoluteStartTime = 0;
+ delay = delay || 0; // Work out when to start the animation
+
+ if (when == null || when === 'last' || when === 'after') {
+ // Take the last time and increment
+ absoluteStartTime = this._startTime;
+ } else if (when === 'absolute' || when === 'start') {
+ absoluteStartTime = delay;
+ delay = 0;
+ } else if (when === 'now') {
+ absoluteStartTime = this._time;
+ } else if (when === 'relative') {
+ var runnerInfo = this._runners[runner.id];
+
+ if (runnerInfo) {
+ absoluteStartTime = runnerInfo.start + delay;
+ delay = 0;
+ }
+ } else {
+ throw new Error('Invalid value for the "when" parameter');
+ } // Manage runner
+
+
+ runner.unschedule();
+ runner.timeline(this);
+ runner.time(-delay); // Save startTime for next runner
+
+ this._startTime = absoluteStartTime + runner.duration() + delay; // Save runnerInfo
+
+ this._runners[runner.id] = {
+ persist: this.persist(),
+ runner: runner,
+ start: absoluteStartTime // Save order and continue
+
+ };
+
+ this._order.push(runner.id);
+
+ this._continue();
+
+ return this;
+ } // Remove the runner from this timeline
+
+ }, {
+ key: "unschedule",
+ value: function unschedule(runner) {
+ var index = this._order.indexOf(runner.id);
+
+ if (index < 0) return this;
+ delete this._runners[runner.id];
+
+ this._order.splice(index, 1);
+
+ runner.timeline(null);
+ return this;
+ }
+ }, {
+ key: "play",
+ value: function play() {
+ // Now make sure we are not paused and continue the animation
+ this._paused = false;
+ return this._continue();
+ }
+ }, {
+ key: "pause",
+ value: function pause() {
+ // Cancel the next animation frame and pause
+ this._nextFrame = null;
+ this._paused = true;
+ return this;
+ }
+ }, {
+ key: "stop",
+ value: function stop() {
+ // Cancel the next animation frame and go to start
+ this.seek(-this._time);
+ return this.pause();
+ }
+ }, {
+ key: "finish",
+ value: function finish() {
+ this.seek(Infinity);
+ return this.pause();
+ }
+ }, {
+ key: "speed",
+ value: function speed(_speed) {
+ if (_speed == null) return this._speed;
+ this._speed = _speed;
+ return this;
+ }
+ }, {
+ key: "reverse",
+ value: function reverse(yes) {
+ var currentSpeed = this.speed();
+ if (yes == null) return this.speed(-currentSpeed);
+ var positive = Math.abs(currentSpeed);
+ return this.speed(yes ? positive : -positive);
+ }
+ }, {
+ key: "seek",
+ value: function seek(dt) {
+ this._time += dt;
+ return this._continue();
+ }
+ }, {
+ key: "time",
+ value: function time(_time) {
+ if (_time == null) return this._time;
+ this._time = _time;
+ return this;
+ }
+ }, {
+ key: "persist",
+ value: function persist(dtOrForever) {
+ if (dtOrForever == null) return this._persist;
+ this._persist = dtOrForever;
+ return this;
+ }
+ }, {
+ key: "source",
+ value: function source(fn) {
+ if (fn == null) return this._timeSource;
+ this._timeSource = fn;
+ return this;
+ }
+ }, {
+ key: "_step",
+ value: function _step() {
+ // If the timeline is paused, just do nothing
+ if (this._paused) return; // Get the time delta from the last time and update the time
+
+ var time = this._timeSource();
+
+ var dtSource = time - this._lastSourceTime;
+ var dtTime = this._speed * dtSource + (this._time - this._lastStepTime);
+ this._lastSourceTime = time; // Update the time
+
+ this._time += dtTime;
+ this._lastStepTime = this._time; // this.fire('time', this._time)
+ // Run all of the runners directly
+
+ var runnersLeft = false;
+
+ for (var i = 0, len = this._order.length; i < len; i++) {
+ // Get and run the current runner and ignore it if its inactive
+ var runnerInfo = this._runners[this._order[i]];
+ var runner = runnerInfo.runner;
+ var dt = dtTime; // Make sure that we give the actual difference
+ // between runner start time and now
+
+ var dtToStart = this._time - runnerInfo.start; // Dont run runner if not started yet
+
+ if (dtToStart < 0) {
+ runnersLeft = true;
+ continue;
+ } else if (dtToStart < dt) {
+ // Adjust dt to make sure that animation is on point
+ dt = dtToStart;
+ }
+
+ if (!runner.active()) continue; // If this runner is still going, signal that we need another animation
+ // frame, otherwise, remove the completed runner
+
+ var finished = runner.step(dt).done;
+
+ if (!finished) {
+ runnersLeft = true; // continue
+ } else if (runnerInfo.persist !== true) {
+ // runner is finished. And runner might get removed
+ var endTime = runner.duration() - runner.time() + this._time;
+
+ if (endTime + this._persist < this._time) {
+ // Delete runner and correct index
+ delete this._runners[this._order[i]];
+ this._order.splice(i--, 1) && --len;
+ runner.timeline(null);
+ }
+ }
+ } // Get the next animation frame to keep the simulation going
+
+
+ if (runnersLeft) {
+ this._nextFrame = Animator.frame(this._step.bind(this));
+ } else {
+ this._nextFrame = null;
+ }
+
+ return this;
+ } // Checks if we are running and continues the animation
+
+ }, {
+ key: "_continue",
+ value: function _continue() {
+ if (this._paused) return this;
+
+ if (!this._nextFrame) {
+ this._nextFrame = Animator.frame(this._step.bind(this));
+ }
+
+ return this;
+ }
+ }, {
+ key: "active",
+ value: function active() {
+ return !!this._nextFrame;
+ }
+ }]);
+
+ return Timeline;
+ }();
+ registerMethods({
+ Element: {
+ timeline: function timeline() {
+ this._timeline = this._timeline || new Timeline();
+ return this._timeline;
+ }
+ }
+ });
+
+ var Runner =
+ /*#__PURE__*/
+ function (_EventTarget) {
+ _inherits(Runner, _EventTarget);
+
+ function Runner(options) {
+ var _this;
+
+ _classCallCheck(this, Runner);
+
+ _this = _possibleConstructorReturn(this, _getPrototypeOf(Runner).call(this)); // Store a unique id on the runner, so that we can identify it later
+
+ _this.id = Runner.id++; // Ensure a default value
+
+ options = options == null ? timeline.duration : options; // Ensure that we get a controller
+
+ options = typeof options === 'function' ? new Controller(options) : options; // Declare all of the variables
+
+ _this._element = null;
+ _this._timeline = null;
+ _this.done = false;
+ _this._queue = []; // Work out the stepper and the duration
+
+ _this._duration = typeof options === 'number' && options;
+ _this._isDeclarative = options instanceof Controller;
+ _this._stepper = _this._isDeclarative ? options : new Ease(); // We copy the current values from the timeline because they can change
+
+ _this._history = {}; // Store the state of the runner
+
+ _this.enabled = true;
+ _this._time = 0;
+ _this._last = 0; // Save transforms applied to this runner
+
+ _this.transforms = new Matrix();
+ _this.transformId = 1; // Looping variables
+
+ _this._haveReversed = false;
+ _this._reverse = false;
+ _this._loopsDone = 0;
+ _this._swing = false;
+ _this._wait = 0;
+ _this._times = 1;
+ return _this;
+ }
+ /*
+ Runner Definitions
+ ==================
+ These methods help us define the runtime behaviour of the Runner or they
+ help us make new runners from the current runner
+ */
+
+
+ _createClass(Runner, [{
+ key: "element",
+ value: function element(_element) {
+ if (_element == null) return this._element;
+ this._element = _element;
+
+ _element._prepareRunner();
+
+ return this;
+ }
+ }, {
+ key: "timeline",
+ value: function timeline$$1(_timeline) {
+ // check explicitly for undefined so we can set the timeline to null
+ if (typeof _timeline === 'undefined') return this._timeline;
+ this._timeline = _timeline;
+ return this;
+ }
+ }, {
+ key: "animate",
+ value: function animate(duration, delay, when) {
+ var o = Runner.sanitise(duration, delay, when);
+ var runner = new Runner(o.duration);
+ if (this._timeline) runner.timeline(this._timeline);
+ if (this._element) runner.element(this._element);
+ return runner.loop(o).schedule(delay, when);
+ }
+ }, {
+ key: "schedule",
+ value: function schedule(timeline$$1, delay, when) {
+ // The user doesn't need to pass a timeline if we already have one
+ if (!(timeline$$1 instanceof Timeline)) {
+ when = delay;
+ delay = timeline$$1;
+ timeline$$1 = this.timeline();
+ } // If there is no timeline, yell at the user...
+
+
+ if (!timeline$$1) {
+ throw Error('Runner cannot be scheduled without timeline');
+ } // Schedule the runner on the timeline provided
+
+
+ timeline$$1.schedule(this, delay, when);
+ return this;
+ }
+ }, {
+ key: "unschedule",
+ value: function unschedule() {
+ var timeline$$1 = this.timeline();
+ timeline$$1 && timeline$$1.unschedule(this);
+ return this;
+ }
+ }, {
+ key: "loop",
+ value: function loop(times, swing, wait) {
+ // Deal with the user passing in an object
+ if (_typeof(times) === 'object') {
+ swing = times.swing;
+ wait = times.wait;
+ times = times.times;
+ } // Sanitise the values and store them
+
+
+ this._times = times || Infinity;
+ this._swing = swing || false;
+ this._wait = wait || 0;
+ return this;
+ }
+ }, {
+ key: "delay",
+ value: function delay(_delay) {
+ return this.animate(0, _delay);
+ }
+ /*
+ Basic Functionality
+ ===================
+ These methods allow us to attach basic functions to the runner directly
+ */
+
+ }, {
+ key: "queue",
+ value: function queue(initFn, runFn, retargetFn, isTransform) {
+ this._queue.push({
+ initialiser: initFn || noop,
+ runner: runFn || noop,
+ retarget: retargetFn,
+ isTransform: isTransform,
+ initialised: false,
+ finished: false
+ });
+
+ var timeline$$1 = this.timeline();
+ timeline$$1 && this.timeline()._continue();
+ return this;
+ }
+ }, {
+ key: "during",
+ value: function during(fn) {
+ return this.queue(null, fn);
+ }
+ }, {
+ key: "after",
+ value: function after(fn) {
+ return this.on('finish', fn);
+ }
+ /*
+ Runner animation methods
+ ========================
+ Control how the animation plays
+ */
+
+ }, {
+ key: "time",
+ value: function time(_time) {
+ if (_time == null) {
+ return this._time;
+ }
+
+ var dt = _time - this._time;
+ this.step(dt);
+ return this;
+ }
+ }, {
+ key: "duration",
+ value: function duration() {
+ return this._times * (this._wait + this._duration) - this._wait;
+ }
+ }, {
+ key: "loops",
+ value: function loops(p) {
+ var loopDuration = this._duration + this._wait;
+
+ if (p == null) {
+ var loopsDone = Math.floor(this._time / loopDuration);
+ var relativeTime = this._time - loopsDone * loopDuration;
+ var position = relativeTime / this._duration;
+ return Math.min(loopsDone + position, this._times);
+ }
+
+ var whole = Math.floor(p);
+ var partial = p % 1;
+ var time = loopDuration * whole + this._duration * partial;
+ return this.time(time);
+ }
+ }, {
+ key: "position",
+ value: function position(p) {
+ // Get all of the variables we need
+ var x$$1 = this._time;
+ var d = this._duration;
+ var w = this._wait;
+ var t = this._times;
+ var s = this._swing;
+ var r = this._reverse;
+ var position;
+
+ if (p == null) {
+ /*
+ This function converts a time to a position in the range [0, 1]
+ The full explanation can be found in this desmos demonstration
+ https://www.desmos.com/calculator/u4fbavgche
+ The logic is slightly simplified here because we can use booleans
+ */
+ // Figure out the value without thinking about the start or end time
+ var f = function f(x$$1) {
+ var swinging = s * Math.floor(x$$1 % (2 * (w + d)) / (w + d));
+ var backwards = swinging && !r || !swinging && r;
+ var uncliped = Math.pow(-1, backwards) * (x$$1 % (w + d)) / d + backwards;
+ var clipped = Math.max(Math.min(uncliped, 1), 0);
+ return clipped;
+ }; // Figure out the value by incorporating the start time
+
+
+ var endTime = t * (w + d) - w;
+ position = x$$1 <= 0 ? Math.round(f(1e-5)) : x$$1 < endTime ? f(x$$1) : Math.round(f(endTime - 1e-5));
+ return position;
+ } // Work out the loops done and add the position to the loops done
+
+
+ var loopsDone = Math.floor(this.loops());
+ var swingForward = s && loopsDone % 2 === 0;
+ var forwards = swingForward && !r || r && swingForward;
+ position = loopsDone + (forwards ? p : 1 - p);
+ return this.loops(position);
+ }
+ }, {
+ key: "progress",
+ value: function progress(p) {
+ if (p == null) {
+ return Math.min(1, this._time / this.duration());
+ }
+
+ return this.time(p * this.duration());
+ }
+ }, {
+ key: "step",
+ value: function step(dt) {
+ // If we are inactive, this stepper just gets skipped
+ if (!this.enabled) return this; // Update the time and get the new position
+
+ dt = dt == null ? 16 : dt;
+ this._time += dt;
+ var position = this.position(); // Figure out if we need to run the stepper in this frame
+
+ var running = this._lastPosition !== position && this._time >= 0;
+ this._lastPosition = position; // Figure out if we just started
+
+ var duration = this.duration();
+ var justStarted = this._lastTime < 0 && this._time > 0;
+ var justFinished = this._lastTime < this._time && this.time > duration;
+ this._lastTime = this._time;
+
+ if (justStarted) {
+ this.fire('start', this);
+ } // Work out if the runner is finished set the done flag here so animations
+ // know, that they are running in the last step (this is good for
+ // transformations which can be merged)
+
+
+ var declarative = this._isDeclarative;
+ this.done = !declarative && !justFinished && this._time >= duration; // Call initialise and the run function
+
+ if (running || declarative) {
+ this._initialise(running); // clear the transforms on this runner so they dont get added again and again
+
+
+ this.transforms = new Matrix();
+
+ var converged = this._run(declarative ? dt : position);
+
+ this.fire('step', this);
+ } // correct the done flag here
+ // declaritive animations itself know when they converged
+
+
+ this.done = this.done || converged && declarative;
+
+ if (this.done) {
+ this.fire('finish', this);
+ }
+
+ return this;
+ }
+ }, {
+ key: "finish",
+ value: function finish() {
+ return this.step(Infinity);
+ }
+ }, {
+ key: "reverse",
+ value: function reverse(_reverse) {
+ this._reverse = _reverse == null ? !this._reverse : _reverse;
+ return this;
+ }
+ }, {
+ key: "ease",
+ value: function ease(fn) {
+ this._stepper = new Ease(fn);
+ return this;
+ }
+ }, {
+ key: "active",
+ value: function active(enabled) {
+ if (enabled == null) return this.enabled;
+ this.enabled = enabled;
+ return this;
+ }
+ /*
+ Private Methods
+ ===============
+ Methods that shouldn't be used externally
+ */
+ // Save a morpher to the morpher list so that we can retarget it later
+
+ }, {
+ key: "_rememberMorpher",
+ value: function _rememberMorpher(method, morpher) {
+ this._history[method] = {
+ morpher: morpher,
+ caller: this._queue[this._queue.length - 1]
+ };
+ } // Try to set the target for a morpher if the morpher exists, otherwise
+ // do nothing and return false
+
+ }, {
+ key: "_tryRetarget",
+ value: function _tryRetarget(method, target) {
+ if (this._history[method]) {
+ // if the last method wasnt even initialised, throw it away
+ if (!this._history[method].caller.initialised) {
+ var index = this._queue.indexOf(this._history[method].caller);
+
+ this._queue.splice(index, 1);
+
+ return false;
+ } // for the case of transformations, we use the special retarget function
+ // which has access to the outer scope
+
+
+ if (this._history[method].caller.retarget) {
+ this._history[method].caller.retarget(target); // for everything else a simple morpher change is sufficient
+
+ } else {
+ this._history[method].morpher.to(target);
+ }
+
+ this._history[method].caller.finished = false;
+ var timeline$$1 = this.timeline();
+ timeline$$1 && timeline$$1._continue();
+ return true;
+ }
+
+ return false;
+ } // Run each initialise function in the runner if required
+
+ }, {
+ key: "_initialise",
+ value: function _initialise(running) {
+ // If we aren't running, we shouldn't initialise when not declarative
+ if (!running && !this._isDeclarative) return; // Loop through all of the initialisers
+
+ for (var i = 0, len = this._queue.length; i < len; ++i) {
+ // Get the current initialiser
+ var current = this._queue[i]; // Determine whether we need to initialise
+
+ var needsIt = this._isDeclarative || !current.initialised && running;
+ running = !current.finished; // Call the initialiser if we need to
+
+ if (needsIt && running) {
+ current.initialiser.call(this);
+ current.initialised = true;
+ }
+ }
+ } // Run each run function for the position or dt given
+
+ }, {
+ key: "_run",
+ value: function _run(positionOrDt) {
+ // Run all of the _queue directly
+ var allfinished = true;
+
+ for (var i = 0, len = this._queue.length; i < len; ++i) {
+ // Get the current function to run
+ var current = this._queue[i]; // Run the function if its not finished, we keep track of the finished
+ // flag for the sake of declarative _queue
+
+ var converged = current.runner.call(this, positionOrDt);
+ current.finished = current.finished || converged === true;
+ allfinished = allfinished && current.finished;
+ } // We report when all of the constructors are finished
+
+
+ return allfinished;
+ }
+ }, {
+ key: "addTransform",
+ value: function addTransform(transform, index) {
+ this.transforms.lmultiplyO(transform);
+ return this;
+ }
+ }, {
+ key: "clearTransform",
+ value: function clearTransform() {
+ this.transforms = new Matrix();
+ return this;
+ } // TODO: Keep track of all transformations so that deletion is faster
+
+ }, {
+ key: "clearTransformsFromQueue",
+ value: function clearTransformsFromQueue() {
+ if (!this.done) {
+ this._queue = this._queue.filter(function (item) {
+ return !item.isTransform;
+ });
+ }
+ }
+ }], [{
+ key: "sanitise",
+ value: function sanitise(duration, delay, when) {
+ // Initialise the default parameters
+ var times = 1;
+ var swing = false;
+ var wait = 0;
+ duration = duration || timeline.duration;
+ delay = delay || timeline.delay;
+ when = when || 'last'; // If we have an object, unpack the values
+
+ if (_typeof(duration) === 'object' && !(duration instanceof Stepper)) {
+ delay = duration.delay || delay;
+ when = duration.when || when;
+ swing = duration.swing || swing;
+ times = duration.times || times;
+ wait = duration.wait || wait;
+ duration = duration.duration || timeline.duration;
+ }
+
+ return {
+ duration: duration,
+ delay: delay,
+ swing: swing,
+ times: times,
+ wait: wait,
+ when: when
+ };
+ }
+ }]);
+
+ return Runner;
+ }(EventTarget);
+ Runner.id = 0;
+
+ var FakeRunner =
+ /*#__PURE__*/
+ function () {
+ function FakeRunner() {
+ var transforms = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : new Matrix();
+ var id = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : -1;
+ var done = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;
+
+ _classCallCheck(this, FakeRunner);
+
+ this.transforms = transforms;
+ this.id = id;
+ this.done = done;
+ }
+
+ _createClass(FakeRunner, [{
+ key: "clearTransformsFromQueue",
+ value: function clearTransformsFromQueue() {}
+ }]);
+
+ return FakeRunner;
+ }();
+
+ extend([Runner, FakeRunner], {
+ mergeWith: function mergeWith(runner) {
+ return new FakeRunner(runner.transforms.lmultiply(this.transforms), runner.id);
+ }
+ }); // FakeRunner.emptyRunner = new FakeRunner()
+
+ var lmultiply = function lmultiply(last, curr) {
+ return last.lmultiplyO(curr);
+ };
+
+ var getRunnerTransform = function getRunnerTransform(runner) {
+ return runner.transforms;
+ };
+
+ function mergeTransforms() {
+ // Find the matrix to apply to the element and apply it
+ var runners = this._transformationRunners.runners;
+ var netTransform = runners.map(getRunnerTransform).reduce(lmultiply, new Matrix());
+ this.transform(netTransform);
+
+ this._transformationRunners.merge();
+
+ if (this._transformationRunners.length() === 1) {
+ this._frameId = null;
+ }
+ }
+
+ var RunnerArray =
+ /*#__PURE__*/
+ function () {
+ function RunnerArray() {
+ _classCallCheck(this, RunnerArray);
+
+ this.runners = [];
+ this.ids = [];
+ }
+
+ _createClass(RunnerArray, [{
+ key: "add",
+ value: function add(runner) {
+ if (this.runners.includes(runner)) return;
+ var id = runner.id + 1;
+ var leftSibling = this.ids.reduce(function (last, curr) {
+ if (curr > last && curr < id) return curr;
+ return last;
+ }, 0);
+ var index = this.ids.indexOf(leftSibling) + 1;
+ this.ids.splice(index, 0, id);
+ this.runners.splice(index, 0, runner);
+ return this;
+ }
+ }, {
+ key: "getByID",
+ value: function getByID(id) {
+ return this.runners[this.ids.indexOf(id + 1)];
+ }
+ }, {
+ key: "remove",
+ value: function remove(id) {
+ var index = this.ids.indexOf(id + 1);
+ this.ids.splice(index, 1);
+ this.runners.splice(index, 1);
+ return this;
+ }
+ }, {
+ key: "merge",
+ value: function merge() {
+ var _this2 = this;
+
+ var lastRunner = null;
+ this.runners.forEach(function (runner, i) {
+ if (lastRunner && runner.done && lastRunner.done) {
+ _this2.remove(runner.id);
+
+ _this2.edit(lastRunner.id, runner.mergeWith(lastRunner));
+ }
+
+ lastRunner = runner;
+ });
+ return this;
+ }
+ }, {
+ key: "edit",
+ value: function edit(id, newRunner) {
+ var index = this.ids.indexOf(id + 1);
+ this.ids.splice(index, 1, id);
+ this.runners.splice(index, 1, newRunner);
+ return this;
+ }
+ }, {
+ key: "length",
+ value: function length() {
+ return this.ids.length;
+ }
+ }, {
+ key: "clearBefore",
+ value: function clearBefore(id) {
+ var deleteCnt = this.ids.indexOf(id + 1) || 1;
+ this.ids.splice(0, deleteCnt, 0);
+ this.runners.splice(0, deleteCnt, new FakeRunner()).forEach(function (r) {
+ return r.clearTransformsFromQueue();
+ });
+ return this;
+ }
+ }]);
+
+ return RunnerArray;
+ }();
+
+ var frameId = 0;
+ registerMethods({
+ Element: {
+ animate: function animate(duration, delay, when) {
+ var o = Runner.sanitise(duration, delay, when);
+ var timeline$$1 = this.timeline();
+ return new Runner(o.duration).loop(o).element(this).timeline(timeline$$1).schedule(delay, when);
+ },
+ delay: function delay(by, when) {
+ return this.animate(0, by, when);
+ },
+ // this function searches for all runners on the element and deletes the ones
+ // which run before the current one. This is because absolute transformations
+ // overwfrite anything anyway so there is no need to waste time computing
+ // other runners
+ _clearTransformRunnersBefore: function _clearTransformRunnersBefore(currentRunner) {
+ this._transformationRunners.clearBefore(currentRunner.id);
+ },
+ _currentTransform: function _currentTransform(current) {
+ return this._transformationRunners.runners // we need the equal sign here to make sure, that also transformations
+ // on the same runner which execute before the current transformation are
+ // taken into account
+ .filter(function (runner) {
+ return runner.id <= current.id;
+ }).map(getRunnerTransform).reduce(lmultiply, new Matrix());
+ },
+ addRunner: function addRunner(runner) {
+ this._transformationRunners.add(runner);
+
+ Animator.transform_frame(mergeTransforms.bind(this), this._frameId);
+ },
+ _prepareRunner: function _prepareRunner() {
+ if (this._frameId == null) {
+ this._transformationRunners = new RunnerArray().add(new FakeRunner(new Matrix(this)));
+ this._frameId = frameId++;
+ }
+ }
+ }
+ });
+ extend(Runner, {
+ attr: function attr(a, v) {
+ return this.styleAttr('attr', a, v);
+ },
+ // Add animatable styles
+ css: function css(s, v) {
+ return this.styleAttr('css', s, v);
+ },
+ styleAttr: function styleAttr(type, name, val) {
+ // apply attributes individually
+ if (_typeof(name) === 'object') {
+ for (var key in val) {
+ this.styleAttr(type, key, val[key]);
+ }
+ }
+
+ var morpher = new Morphable(this._stepper).to(val);
+ this.queue(function () {
+ morpher = morpher.from(this.element()[type](name));
+ }, function (pos) {
+ this.element()[type](name, morpher.at(pos));
+ return morpher.done();
+ });
+ return this;
+ },
+ zoom: function zoom(level, point$$1) {
+ var morpher = new Morphable(this._stepper).to(new SVGNumber(level));
+ this.queue(function () {
+ morpher = morpher.from(this.zoom());
+ }, function (pos) {
+ this.element().zoom(morpher.at(pos), point$$1);
+ return morpher.done();
+ });
+ return this;
+ },
+
+ /**
+ ** absolute transformations
+ **/
+ //
+ // M v -----|-----(D M v = F v)------|-----> T v
+ //
+ // 1. define the final state (T) and decompose it (once)
+ // t = [tx, ty, the, lam, sy, sx]
+ // 2. on every frame: pull the current state of all previous transforms
+ // (M - m can change)
+ // and then write this as m = [tx0, ty0, the0, lam0, sy0, sx0]
+ // 3. Find the interpolated matrix F(pos) = m + pos * (t - m)
+ // - Note F(0) = M
+ // - Note F(1) = T
+ // 4. Now you get the delta matrix as a result: D = F * inv(M)
+ transform: function transform(transforms, relative, affine) {
+ // If we have a declarative function, we should retarget it if possible
+ relative = transforms.relative || relative;
+
+ if (this._isDeclarative && !relative && this._tryRetarget('transform', transforms)) {
+ return this;
+ } // Parse the parameters
+
+
+ var isMatrix = Matrix.isMatrixLike(transforms);
+ affine = transforms.affine != null ? transforms.affine : affine != null ? affine : !isMatrix; // Create a morepher and set its type
+
+ var morpher = new Morphable(this._stepper).type(affine ? TransformBag : Matrix);
+ var origin;
+ var element;
+ var current;
+ var currentAngle;
+ var startTransform;
+
+ function setup() {
+ // make sure element and origin is defined
+ element = element || this.element();
+ origin = origin || getOrigin(transforms, element);
+ startTransform = new Matrix(relative ? undefined : element); // add the runner to the element so it can merge transformations
+
+ element.addRunner(this); // Deactivate all transforms that have run so far if we are absolute
+
+ if (!relative) {
+ element._clearTransformRunnersBefore(this);
+ }
+ }
+
+ function run(pos) {
+ // clear all other transforms before this in case something is saved
+ // on this runner. We are absolute. We dont need these!
+ if (!relative) this.clearTransform();
+
+ var _transform = new Point(origin).transform(element._currentTransform(this)),
+ x$$1 = _transform.x,
+ y$$1 = _transform.y;
+
+ var target = new Matrix(_objectSpread({}, transforms, {
+ origin: [x$$1, y$$1]
+ }));
+ var start = this._isDeclarative && current ? current : startTransform;
+
+ if (affine) {
+ target = target.decompose(x$$1, y$$1);
+ start = start.decompose(x$$1, y$$1); // Get the current and target angle as it was set
+
+ var rTarget = target.rotate;
+ var rCurrent = start.rotate; // Figure out the shortest path to rotate directly
+
+ var possibilities = [rTarget - 360, rTarget, rTarget + 360];
+ var distances = possibilities.map(function (a) {
+ return Math.abs(a - rCurrent);
+ });
+ var shortest = Math.min.apply(Math, _toConsumableArray(distances));
+ var index = distances.indexOf(shortest);
+ target.rotate = possibilities[index];
+ }
+
+ if (relative) {
+ // we have to be careful here not to overwrite the rotation
+ // with the rotate method of Matrix
+ if (!isMatrix) {
+ target.rotate = transforms.rotate || 0;
+ }
+
+ if (this._isDeclarative && currentAngle) {
+ start.rotate = currentAngle;
+ }
+ }
+
+ morpher.from(start);
+ morpher.to(target);
+ var affineParameters = morpher.at(pos);
+ currentAngle = affineParameters.rotate;
+ current = new Matrix(affineParameters);
+ this.addTransform(current);
+ return morpher.done();
+ }
+
+ function retarget(newTransforms) {
+ // only get a new origin if it changed since the last call
+ if ((newTransforms.origin || 'center').toString() !== (transforms.origin || 'center').toString()) {
+ origin = getOrigin(transforms, element);
+ } // overwrite the old transformations with the new ones
+
+
+ transforms = _objectSpread({}, newTransforms, {
+ origin: origin
+ });
+ }
+
+ this.queue(setup, run, retarget, true);
+ this._isDeclarative && this._rememberMorpher('transform', morpher);
+ return this;
+ },
+ // Animatable x-axis
+ x: function x$$1(_x, relative) {
+ return this._queueNumber('x', _x);
+ },
+ // Animatable y-axis
+ y: function y$$1(_y) {
+ return this._queueNumber('y', _y);
+ },
+ dx: function dx(x$$1) {
+ return this._queueNumberDelta('x', x$$1);
+ },
+ dy: function dy(y$$1) {
+ return this._queueNumberDelta('y', y$$1);
+ },
+ _queueNumberDelta: function _queueNumberDelta(method, to$$1) {
+ to$$1 = new SVGNumber(to$$1); // Try to change the target if we have this method already registerd
+
+ if (this._tryRetarget(method, to$$1)) return this; // Make a morpher and queue the animation
+
+ var morpher = new Morphable(this._stepper).to(to$$1);
+ var from$$1 = null;
+ this.queue(function () {
+ from$$1 = this.element()[method]();
+ morpher.from(from$$1);
+ morpher.to(from$$1 + to$$1);
+ }, function (pos) {
+ this.element()[method](morpher.at(pos));
+ return morpher.done();
+ }, function (newTo) {
+ morpher.to(from$$1 + new SVGNumber(newTo));
+ }); // Register the morpher so that if it is changed again, we can retarget it
+
+ this._rememberMorpher(method, morpher);
+
+ return this;
+ },
+ _queueObject: function _queueObject(method, to$$1) {
+ // Try to change the target if we have this method already registerd
+ if (this._tryRetarget(method, to$$1)) return this; // Make a morpher and queue the animation
+
+ var morpher = new Morphable(this._stepper).to(to$$1);
+ this.queue(function () {
+ morpher.from(this.element()[method]());
+ }, function (pos) {
+ this.element()[method](morpher.at(pos));
+ return morpher.done();
+ }); // Register the morpher so that if it is changed again, we can retarget it
+
+ this._rememberMorpher(method, morpher);
+
+ return this;
+ },
+ _queueNumber: function _queueNumber(method, value) {
+ return this._queueObject(method, new SVGNumber(value));
+ },
+ // Animatable center x-axis
+ cx: function cx$$1(x$$1) {
+ return this._queueNumber('cx', x$$1);
+ },
+ // Animatable center y-axis
+ cy: function cy$$1(y$$1) {
+ return this._queueNumber('cy', y$$1);
+ },
+ // Add animatable move
+ move: function move(x$$1, y$$1) {
+ return this.x(x$$1).y(y$$1);
+ },
+ // Add animatable center
+ center: function center(x$$1, y$$1) {
+ return this.cx(x$$1).cy(y$$1);
+ },
+ // Add animatable size
+ size: function size(width$$1, height$$1) {
+ // animate bbox based size for all other elements
+ var box;
+
+ if (!width$$1 || !height$$1) {
+ box = this._element.bbox();
+ }
+
+ if (!width$$1) {
+ width$$1 = box.width / box.height * height$$1;
+ }
+
+ if (!height$$1) {
+ height$$1 = box.height / box.width * width$$1;
+ }
+
+ return this.width(width$$1).height(height$$1);
+ },
+ // Add animatable width
+ width: function width$$1(_width) {
+ return this._queueNumber('width', _width);
+ },
+ // Add animatable height
+ height: function height$$1(_height) {
+ return this._queueNumber('height', _height);
+ },
+ // Add animatable plot
+ plot: function plot(a, b, c, d) {
+ // Lines can be plotted with 4 arguments
+ if (arguments.length === 4) {
+ return this.plot([a, b, c, d]);
+ }
+
+ var morpher = this._element.MorphArray().to(a);
+
+ this.queue(function () {
+ morpher.from(this._element.array());
+ }, function (pos) {
+ this._element.plot(morpher.at(pos));
+ });
+ return this;
+ },
+ // Add leading method
+ leading: function leading(value) {
+ return this._queueNumber('leading', value);
+ },
+ // Add animatable viewbox
+ viewbox: function viewbox(x$$1, y$$1, width$$1, height$$1) {
+ return this._queueObject('viewbox', new Box(x$$1, y$$1, width$$1, height$$1));
+ },
+ update: function update(o) {
+ if (_typeof(o) !== 'object') {
+ return this.update({
+ offset: arguments[0],
+ color: arguments[1],
+ opacity: arguments[2]
+ });
+ }
+
+ if (o.opacity != null) this.attr('stop-opacity', o.opacity);
+ if (o.color != null) this.attr('stop-color', o.color);
+ if (o.offset != null) this.attr('offset', o.offset);
+ return this;
+ }
+ });
+ extend(Runner, {
+ rx: rx,
+ ry: ry,
+ from: from,
+ to: to
+ });
+
+ function plain(text) {
+ // clear if build mode is disabled
+ if (this._build === false) {
+ this.clear();
+ } // create text node
+
+
+ this.node.appendChild(globals.document.createTextNode(text));
+ return this;
+ } // Get length of text element
+
+ function length() {
+ return this.node.getComputedTextLength();
+ }
+
+ var textable = /*#__PURE__*/Object.freeze({
+ plain: plain,
+ length: length
+ });
+
+ var Text =
+ /*#__PURE__*/
+ function (_Shape) {
+ _inherits(Text, _Shape);
+
+ // Initialize node
+ function Text(node) {
+ var _this;
+
+ _classCallCheck(this, Text);
+
+ _this = _possibleConstructorReturn(this, _getPrototypeOf(Text).call(this, nodeOrNew('text', node), node));
+ _this.dom.leading = new SVGNumber(1.3); // store leading value for rebuilding
+
+ _this._rebuild = true; // enable automatic updating of dy values
+
+ _this._build = false; // disable build mode for adding multiple lines
+ // set default font
+
+ _this.attr('font-family', attrs['font-family']);
+
+ return _this;
+ } // Move over x-axis
+
+
+ _createClass(Text, [{
+ key: "x",
+ value: function x(_x) {
+ // act as getter
+ if (_x == null) {
+ return this.attr('x');
+ }
+
+ return this.attr('x', _x);
+ } // Move over y-axis
+
+ }, {
+ key: "y",
+ value: function y(_y) {
+ var oy = this.attr('y');
+ var o = typeof oy === 'number' ? oy - this.bbox().y : 0; // act as getter
+
+ if (_y == null) {
+ return typeof oy === 'number' ? oy - o : oy;
+ }
+
+ return this.attr('y', typeof _y === 'number' ? _y + o : _y);
+ } // Move center over x-axis
+
+ }, {
+ key: "cx",
+ value: function cx(x) {
+ return x == null ? this.bbox().cx : this.x(x - this.bbox().width / 2);
+ } // Move center over y-axis
+
+ }, {
+ key: "cy",
+ value: function cy(y) {
+ return y == null ? this.bbox().cy : this.y(y - this.bbox().height / 2);
+ } // Set the text content
+
+ }, {
+ key: "text",
+ value: function text(_text) {
+ // act as getter
+ if (_text === undefined) {
+ var children = this.node.childNodes;
+ var firstLine = 0;
+ _text = '';
+
+ for (var i = 0, len = children.length; i < len; ++i) {
+ // skip textPaths - they are no lines
+ if (children[i].nodeName === 'textPath') {
+ if (i === 0) firstLine = 1;
+ continue;
+ } // add newline if its not the first child and newLined is set to true
+
+
+ if (i !== firstLine && children[i].nodeType !== 3 && adopt(children[i]).dom.newLined === true) {
+ _text += '\n';
+ } // add content of this node
+
+
+ _text += children[i].textContent;
+ }
+
+ return _text;
+ } // remove existing content
+
+
+ this.clear().build(true);
+
+ if (typeof _text === 'function') {
+ // call block
+ _text.call(this, this);
+ } else {
+ // store text and make sure text is not blank
+ _text = _text.split('\n'); // build new lines
+
+ for (var j = 0, jl = _text.length; j < jl; j++) {
+ this.tspan(_text[j]).newLine();
+ }
+ } // disable build mode and rebuild lines
+
+
+ return this.build(false).rebuild();
+ } // Set / get leading
+
+ }, {
+ key: "leading",
+ value: function leading(value) {
+ // act as getter
+ if (value == null) {
+ return this.dom.leading;
+ } // act as setter
+
+
+ this.dom.leading = new SVGNumber(value);
+ return this.rebuild();
+ } // Rebuild appearance type
+
+ }, {
+ key: "rebuild",
+ value: function rebuild(_rebuild) {
+ // store new rebuild flag if given
+ if (typeof _rebuild === 'boolean') {
+ this._rebuild = _rebuild;
+ } // define position of all lines
+
+
+ if (this._rebuild) {
+ var self = this;
+ var blankLineOffset = 0;
+ var leading = this.dom.leading;
+ this.each(function () {
+ var fontSize = globals.window.getComputedStyle(this.node).getPropertyValue('font-size');
+ var dy = leading * new SVGNumber(fontSize);
+
+ if (this.dom.newLined) {
+ this.attr('x', self.attr('x'));
+
+ if (this.text() === '\n') {
+ blankLineOffset += dy;
+ } else {
+ this.attr('dy', dy + blankLineOffset);
+ blankLineOffset = 0;
+ }
+ }
+ });
+ this.fire('rebuild');
+ }
+
+ return this;
+ } // Enable / disable build mode
+
+ }, {
+ key: "build",
+ value: function build(_build) {
+ this._build = !!_build;
+ return this;
+ } // overwrite method from parent to set data properly
+
+ }, {
+ key: "setData",
+ value: function setData(o) {
+ this.dom = o;
+ this.dom.leading = new SVGNumber(o.leading || 1.3);
+ return this;
+ }
+ }]);
+
+ return Text;
+ }(Shape);
+ extend(Text, textable);
+ registerMethods({
+ Container: {
+ // Create text element
+ text: wrapWithAttrCheck(function (text) {
+ return this.put(new Text()).text(text);
+ }),
+ // Create plain text element
+ plain: wrapWithAttrCheck(function (text) {
+ return this.put(new Text()).plain(text);
+ })
+ }
+ });
+ register(Text);
+
+ var Tspan =
+ /*#__PURE__*/
+ function (_Text) {
+ _inherits(Tspan, _Text);
+
+ // Initialize node
+ function Tspan(node) {
+ _classCallCheck(this, Tspan);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Tspan).call(this, nodeOrNew('tspan', node), node));
+ } // Set text content
+
+
+ _createClass(Tspan, [{
+ key: "text",
+ value: function text(_text) {
+ if (_text == null) return this.node.textContent + (this.dom.newLined ? '\n' : '');
+ typeof _text === 'function' ? _text.call(this, this) : this.plain(_text);
+ return this;
+ } // Shortcut dx
+
+ }, {
+ key: "dx",
+ value: function dx(_dx) {
+ return this.attr('dx', _dx);
+ } // Shortcut dy
+
+ }, {
+ key: "dy",
+ value: function dy(_dy) {
+ return this.attr('dy', _dy);
+ } // Create new line
+
+ }, {
+ key: "newLine",
+ value: function newLine() {
+ // fetch text parent
+ var t = this.parent(Text); // mark new line
+
+ this.dom.newLined = true; // apply new position
+
+ return this.dy(t.dom.leading * t.attr('font-size')).attr('x', t.x());
+ }
+ }]);
+
+ return Tspan;
+ }(Text);
+ extend(Tspan, textable);
+ registerMethods({
+ Tspan: {
+ tspan: wrapWithAttrCheck(function (text) {
+ var tspan = new Tspan(); // clear if build mode is disabled
+
+ if (!this._build) {
+ this.clear();
+ } // add new tspan
+
+
+ this.node.appendChild(tspan.node);
+ return tspan.text(text);
+ })
+ }
+ });
+ register(Tspan);
+
+ var Bare =
+ /*#__PURE__*/
+ function (_Container) {
+ _inherits(Bare, _Container);
+
+ function Bare(node, attrs) {
+ _classCallCheck(this, Bare);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Bare).call(this, nodeOrNew(node, typeof node === 'string' ? null : node), attrs));
+ }
+
+ _createClass(Bare, [{
+ key: "words",
+ value: function words(text) {
+ // remove contents
+ while (this.node.hasChildNodes()) {
+ this.node.removeChild(this.node.lastChild);
+ } // create text node
+
+
+ this.node.appendChild(globals.document.createTextNode(text));
+ return this;
+ }
+ }]);
+
+ return Bare;
+ }(Container);
+ register(Bare);
+ registerMethods('Container', {
+ // Create an element that is not described by SVG.js
+ element: wrapWithAttrCheck(function (node) {
+ return this.put(new Bare(node));
+ })
+ });
+
+ var ClipPath =
+ /*#__PURE__*/
+ function (_Container) {
+ _inherits(ClipPath, _Container);
+
+ function ClipPath(node) {
+ _classCallCheck(this, ClipPath);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(ClipPath).call(this, nodeOrNew('clipPath', node), node));
+ } // Unclip all clipped elements and remove itself
+
+
+ _createClass(ClipPath, [{
+ key: "remove",
+ value: function remove() {
+ // unclip all targets
+ this.targets().forEach(function (el) {
+ el.unclip();
+ }); // remove clipPath from parent
+
+ return _get(_getPrototypeOf(ClipPath.prototype), "remove", this).call(this);
+ }
+ }, {
+ key: "targets",
+ value: function targets() {
+ return baseFind('svg [clip-path*="' + this.id() + '"]');
+ }
+ }]);
+
+ return ClipPath;
+ }(Container);
+ registerMethods({
+ Container: {
+ // Create clipping element
+ clip: wrapWithAttrCheck(function () {
+ return this.defs().put(new ClipPath());
+ })
+ },
+ Element: {
+ // Distribute clipPath to svg element
+ clipWith: function clipWith(element) {
+ // use given clip or create a new one
+ var clipper = element instanceof ClipPath ? element : this.parent().clip().add(element); // apply mask
+
+ return this.attr('clip-path', 'url("#' + clipper.id() + '")');
+ },
+ // Unclip element
+ unclip: function unclip() {
+ return this.attr('clip-path', null);
+ },
+ clipper: function clipper() {
+ return this.reference('clip-path');
+ }
+ }
+ });
+ register(ClipPath);
+
+ var G =
+ /*#__PURE__*/
+ function (_Container) {
+ _inherits(G, _Container);
+
+ function G(node) {
+ _classCallCheck(this, G);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(G).call(this, nodeOrNew('g', node), node));
+ }
+
+ return G;
+ }(Container);
+ registerMethods({
+ Element: {
+ // Create a group element
+ group: wrapWithAttrCheck(function () {
+ return this.put(new G());
+ })
+ }
+ });
+ register(G);
+
+ var HtmlNode =
+ /*#__PURE__*/
+ function (_Dom) {
+ _inherits(HtmlNode, _Dom);
+
+ function HtmlNode() {
+ _classCallCheck(this, HtmlNode);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(HtmlNode).apply(this, arguments));
+ }
+
+ return HtmlNode;
+ }(Dom);
+ register(HtmlNode);
+
+ var A =
+ /*#__PURE__*/
+ function (_Container) {
+ _inherits(A, _Container);
+
+ function A(node) {
+ _classCallCheck(this, A);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(A).call(this, nodeOrNew('a', node), node));
+ } // Link url
+
+
+ _createClass(A, [{
+ key: "to",
+ value: function to(url) {
+ return this.attr('href', url, xlink);
+ } // Link target attribute
+
+ }, {
+ key: "target",
+ value: function target(_target) {
+ return this.attr('target', _target);
+ }
+ }]);
+
+ return A;
+ }(Container);
+ registerMethods({
+ Container: {
+ // Create a hyperlink element
+ link: wrapWithAttrCheck(function (url) {
+ return this.put(new A()).to(url);
+ })
+ },
+ Element: {
+ // Create a hyperlink element
+ linkTo: function linkTo(url) {
+ var link = new A();
+
+ if (typeof url === 'function') {
+ url.call(link, link);
+ } else {
+ link.to(url);
+ }
+
+ return this.parent().put(link).put(this);
+ }
+ }
+ });
+ register(A);
+
+ var Mask =
+ /*#__PURE__*/
+ function (_Container) {
+ _inherits(Mask, _Container);
+
+ // Initialize node
+ function Mask(node) {
+ _classCallCheck(this, Mask);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Mask).call(this, nodeOrNew('mask', node), node));
+ } // Unmask all masked elements and remove itself
+
+
+ _createClass(Mask, [{
+ key: "remove",
+ value: function remove() {
+ // unmask all targets
+ this.targets().forEach(function (el) {
+ el.unmask();
+ }); // remove mask from parent
+
+ return _get(_getPrototypeOf(Mask.prototype), "remove", this).call(this);
+ }
+ }, {
+ key: "targets",
+ value: function targets() {
+ return baseFind('svg [mask*="' + this.id() + '"]');
+ }
+ }]);
+
+ return Mask;
+ }(Container);
+ registerMethods({
+ Container: {
+ mask: wrapWithAttrCheck(function () {
+ return this.defs().put(new Mask());
+ })
+ },
+ Element: {
+ // Distribute mask to svg element
+ maskWith: function maskWith(element) {
+ // use given mask or create a new one
+ var masker = element instanceof Mask ? element : this.parent().mask().add(element); // apply mask
+
+ return this.attr('mask', 'url("#' + masker.id() + '")');
+ },
+ // Unmask element
+ unmask: function unmask() {
+ return this.attr('mask', null);
+ },
+ masker: function masker() {
+ return this.reference('mask');
+ }
+ }
+ });
+ register(Mask);
+
+ function cssRule(selector, rule) {
+ if (!selector) return '';
+ if (!rule) return selector;
+ var ret = selector + '{';
+
+ for (var i in rule) {
+ ret += unCamelCase(i) + ':' + rule[i] + ';';
+ }
+
+ ret += '}';
+ return ret;
+ }
+
+ var Style =
+ /*#__PURE__*/
+ function (_Element) {
+ _inherits(Style, _Element);
+
+ function Style(node) {
+ _classCallCheck(this, Style);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Style).call(this, nodeOrNew('style', node), node));
+ }
+
+ _createClass(Style, [{
+ key: "words",
+ value: function words(w) {
+ this.node.textContent += w || '';
+ return this;
+ }
+ }, {
+ key: "font",
+ value: function font(name, src) {
+ var params = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
+ return this.rule('@font-face', _objectSpread({
+ fontFamily: name,
+ src: src
+ }, params));
+ }
+ }, {
+ key: "rule",
+ value: function rule(selector, obj) {
+ return this.words(cssRule(selector, obj));
+ }
+ }]);
+
+ return Style;
+ }(Element);
+ registerMethods('Dom', {
+ style: wrapWithAttrCheck(function (selector, obj) {
+ return this.put(new Style()).rule(selector, obj);
+ }),
+ fontface: wrapWithAttrCheck(function (name, src, params) {
+ return this.put(new Style()).font(name, src, params);
+ })
+ });
+ register(Style);
+
+ var _Symbol =
+ /*#__PURE__*/
+ function (_Container) {
+ _inherits(_Symbol, _Container);
+
+ // Initialize node
+ function _Symbol(node) {
+ _classCallCheck(this, _Symbol);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(_Symbol).call(this, nodeOrNew('symbol', node), node));
+ }
+
+ return _Symbol;
+ }(Container);
+ registerMethods({
+ Container: {
+ symbol: wrapWithAttrCheck(function () {
+ return this.put(new _Symbol());
+ })
+ }
+ });
+ register(_Symbol);
+
+ var TextPath =
+ /*#__PURE__*/
+ function (_Text) {
+ _inherits(TextPath, _Text);
+
+ // Initialize node
+ function TextPath(node) {
+ _classCallCheck(this, TextPath);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(TextPath).call(this, nodeOrNew('textPath', node), node));
+ } // return the array of the path track element
+
+
+ _createClass(TextPath, [{
+ key: "array",
+ value: function array() {
+ var track = this.track();
+ return track ? track.array() : null;
+ } // Plot path if any
+
+ }, {
+ key: "plot",
+ value: function plot(d) {
+ var track = this.track();
+ var pathArray = null;
+
+ if (track) {
+ pathArray = track.plot(d);
+ }
+
+ return d == null ? pathArray : this;
+ } // Get the path element
+
+ }, {
+ key: "track",
+ value: function track() {
+ return this.reference('href');
+ }
+ }]);
+
+ return TextPath;
+ }(Text);
+ registerMethods({
+ Container: {
+ textPath: wrapWithAttrCheck(function (text, path) {
+ return this.defs().path(path).text(text).addTo(this);
+ })
+ },
+ Text: {
+ // Create path for text to run on
+ path: wrapWithAttrCheck(function (track) {
+ var path = new TextPath(); // if track is a path, reuse it
+
+ if (!(track instanceof Path)) {
+ // create path element
+ track = this.doc().defs().path(track);
+ } // link textPath to path and add content
+
+
+ path.attr('href', '#' + track, xlink); // add textPath element as child node and return textPath
+
+ return this.put(path);
+ }),
+ // Get the textPath children
+ textPath: function textPath() {
+ return this.find('textPath')[0];
+ }
+ },
+ Path: {
+ // creates a textPath from this path
+ text: wrapWithAttrCheck(function (text) {
+ if (text instanceof Text) {
+ var txt = text.text();
+ return text.clear().path(this).text(txt);
+ }
+
+ return this.parent().put(new Text()).path(this).text(text);
+ }),
+ targets: function targets() {
+ return baseFind('svg [href*="' + this.id() + '"]');
+ }
+ }
+ });
+ TextPath.prototype.MorphArray = PathArray;
+ register(TextPath);
+
+ var Use =
+ /*#__PURE__*/
+ function (_Shape) {
+ _inherits(Use, _Shape);
+
+ function Use(node) {
+ _classCallCheck(this, Use);
+
+ return _possibleConstructorReturn(this, _getPrototypeOf(Use).call(this, nodeOrNew('use', node), node));
+ } // Use element as a reference
+
+
+ _createClass(Use, [{
+ key: "element",
+ value: function element(_element, file) {
+ // Set lined element
+ return this.attr('href', (file || '') + '#' + _element, xlink);
+ }
+ }]);
+
+ return Use;
+ }(Shape);
+ registerMethods({
+ Container: {
+ // Create a use element
+ use: wrapWithAttrCheck(function (element, file) {
+ return this.put(new Use()).element(element, file);
+ })
+ }
+ });
+ register(Use);
+
+ /* Optional Modules */
+ extend([Doc$1, Symbol, Image, Pattern, Marker], getMethodsFor('viewbox'));
+ extend([Line, Polyline, Polygon, Path], getMethodsFor('marker'));
+ extend(Text, getMethodsFor('Text'));
+ extend(Path, getMethodsFor('Path'));
+ extend(Defs, getMethodsFor('Defs'));
+ extend([Text, Tspan], getMethodsFor('Tspan'));
+ extend([Rect, Ellipse, Circle, Gradient], getMethodsFor('radius'));
+ extend(EventTarget, getMethodsFor('EventTarget'));
+ extend(Dom, getMethodsFor('Dom'));
+ extend(Element, getMethodsFor('Element'));
+ extend(Shape, getMethodsFor('Shape')); // extend(Element, getConstructor('Memory'))
+
+ extend(Container, getMethodsFor('Container'));
+ extend(Runner, getMethodsFor('Runner'));
+ List.extend(getMethodNames());
+ registerMorphableType([SVGNumber, Color, Box, Matrix, SVGArray, PointArray, PathArray]);
+ makeMorphable();
+
+ var svgMembers = /*#__PURE__*/Object.freeze({
+ Morphable: Morphable,
+ registerMorphableType: registerMorphableType,
+ makeMorphable: makeMorphable,
+ TransformBag: TransformBag,
+ ObjectBag: ObjectBag,
+ NonMorphable: NonMorphable,
+ defaults: defaults,
+ parser: parser,
+ find: baseFind,
+ registerWindow: registerWindow,
+ Animator: Animator,
+ Controller: Controller,
+ Ease: Ease,
+ PID: PID,
+ Spring: Spring,
+ easing: easing,
+ Queue: Queue,
+ Runner: Runner,
+ Timeline: Timeline,
+ SVGArray: SVGArray,
+ Box: Box,
+ Color: Color,
+ EventTarget: EventTarget,
+ Matrix: Matrix,
+ SVGNumber: SVGNumber,
+ PathArray: PathArray,
+ Point: Point,
+ PointArray: PointArray,
+ List: List,
+ Bare: Bare,
+ Circle: Circle,
+ ClipPath: ClipPath,
+ Container: Container,
+ Defs: Defs,
+ Doc: Doc$1,
+ Dom: Dom,
+ Element: Element,
+ Ellipse: Ellipse,
+ Gradient: Gradient,
+ G: G,
+ HtmlNode: HtmlNode,
+ A: A,
+ Image: Image,
+ Line: Line,
+ Marker: Marker,
+ Mask: Mask,
+ Path: Path,
+ Pattern: Pattern,
+ Polygon: Polygon,
+ Polyline: Polyline,
+ Rect: Rect,
+ Shape: Shape,
+ Stop: Stop,
+ Style: Style,
+ Symbol: _Symbol,
+ Text: Text,
+ TextPath: TextPath,
+ Tspan: Tspan,
+ Use: Use,
+ map: map,
+ filter: filter,
+ radians: radians,
+ degrees: degrees,
+ camelCase: camelCase,
+ unCamelCase: unCamelCase,
+ capitalize: capitalize,
+ proportionalSize: proportionalSize,
+ getOrigin: getOrigin,
+ ns: ns,
+ xmlns: xmlns,
+ xlink: xlink,
+ svgjs: svgjs,
+ on: on,
+ off: off,
+ dispatch: dispatch,
+ root: root,
+ makeNode: makeNode,
+ makeInstance: makeInstance,
+ nodeOrNew: nodeOrNew,
+ adopt: adopt,
+ register: register,
+ getClass: getClass,
+ eid: eid,
+ assignNewId: assignNewId,
+ extend: extend,
+ extendWithAttrCheck: extendWithAttrCheck,
+ wrapWithAttrCheck: wrapWithAttrCheck
+ });
+
+ function SVG(element) {
+ return makeInstance(element);
+ }
+ Object.assign(SVG, svgMembers);
+ SVG.utils = SVG;
+ SVG.regex = regex;
+ SVG.get = SVG;
+
+ return SVG;
+
+}());
diff --git a/package-lock.json b/package-lock.json
index 128031e..d3fdb2e 100644
--- a/package-lock.json
+++ b/package-lock.json
@@ -3027,6 +3027,12 @@
"integrity": "sha512-qzm/XxIbxm/FHyH341ZrbnMUpe+5Bocte9xkmFMzPMjRaZMcXww+MpBptFvtU+79L362nqiLhekCxCxDPaUMBQ==",
"dev": true
},
+ "esm": {
+ "version": "3.0.84",
+ "resolved": "https://registry.npmjs.org/esm/-/esm-3.0.84.tgz",
+ "integrity": "sha512-SzSGoZc17S7P+12R9cg21Bdb7eybX25RnIeRZ80xZs+VZ3kdQKzqTp2k4hZJjR7p9l0186TTXSgrxzlMDBktlw==",
+ "dev": true
+ },
"espree": {
"version": "4.1.0",
"resolved": "https://registry.npmjs.org/espree/-/espree-4.1.0.tgz",
diff --git a/package.json b/package.json
index 27473b3..d418f07 100644
--- a/package.json
+++ b/package.json
@@ -77,6 +77,7 @@
"eslint-plugin-node": "^8.0.0",
"eslint-plugin-promise": "^4.0.1",
"eslint-plugin-standard": "^4.0.0",
+ "esm": "^3.0.84",
"http-server": "^0.11.1",
"jasmine-core": "^3.3.0",
"karma": "^3.1.1",
diff --git a/spec/spec/element.js b/spec/spec/element.js
index 1cb754e..9afedc6 100644
--- a/spec/spec/element.js
+++ b/spec/spec/element.js
@@ -10,13 +10,6 @@ describe('Element', function() {
expect(rect.node.instance).toBe(rect)
})
- describe('native()', function() {
- it('returns the node reference', function() {
- var rect = draw.rect(100,100)
- expect(rect.native()).toBe(rect.node)
- })
- })
-
describe('attr()', function() {
var rect
@@ -651,15 +644,16 @@ describe('Element', function() {
})
describe('parents()', function() {
- it('returns array of parent up to but not including the dom element filtered by type', function() {
+ it('returns array of parents until the passed element or document', function() {
var group1 = draw.group().addClass('test')
, group2 = group1.group()
- , rect = group2.rect(100,100)
+ , group3 = group2.group()
+ , rect = group3.rect(100,100)
- expect(rect.parents('.test')[0]).toBe(group1)
- expect(rect.parents(SVG.G)[0]).toBe(group2)
- expect(rect.parents(SVG.G)[1]).toBe(group1)
- expect(rect.parents().length).toBe(3)
+ expect(rect.parents('.test')[0]).toBe(group3)
+ expect(rect.parents('.test')[1]).toBe(group2)
+ expect(rect.parents(group2)[0]).toBe(group3)
+ expect(rect.parents(group1).length).toBe(2)
})
})
diff --git a/spec/spec/matrix.js b/spec/spec/matrix.js
index 42ac1fe..b6c0348 100644
--- a/spec/spec/matrix.js
+++ b/spec/spec/matrix.js
@@ -372,11 +372,4 @@ describe('Matrix', function() {
expect(matrix.f).toBeCloseTo(-81.2931393017)
})
})
-
- describe('native()', function() {
- it('returns the node reference', function() {
- expect(new SVG.Matrix().native() instanceof window.SVGMatrix).toBeTruthy()
- })
- })
-
})
diff --git a/spec/spec/point.js b/spec/spec/point.js
index 768d7e9..8be944a 100644
--- a/spec/spec/point.js
+++ b/spec/spec/point.js
@@ -60,16 +60,6 @@ describe('Point', function() {
expect(point.y).toBe(4)
})
})
-
- describe('with native SVGPoint given', function() {
- it('creates a point from native SVGPoint', function() {
- var point = new SVG.Point(new SVG.Point(2,4).native())
-
- expect(point.x).toBe(2)
- expect(point.y).toBe(4)
- })
- })
-
})
describe('clone()', function() {
diff --git a/spec/spec/sugar.js b/spec/spec/sugar.js
index f79d7d5..906dfe7 100644
--- a/spec/spec/sugar.js
+++ b/spec/spec/sugar.js
@@ -247,8 +247,8 @@ describe('Sugar', function() {
it('redirects to x() / y() with adding the current value', function() {
rect.dx(5)
rect.dy(5)
- expect(rect.x).toHaveBeenCalledWith(jasmine.objectContaining(new SVG.SVGNumber('5')), true)
- expect(rect.y).toHaveBeenCalledWith(jasmine.objectContaining(new SVG.SVGNumber('5')), true)
+ expect(rect.x).toHaveBeenCalledWith(jasmine.objectContaining(new SVG.SVGNumber('5')))
+ expect(rect.y).toHaveBeenCalledWith(jasmine.objectContaining(new SVG.SVGNumber('5')))
})
it('allows to add a percentage value', function() {
@@ -257,16 +257,16 @@ describe('Sugar', function() {
rect.dx('5%')
rect.dy('5%')
- expect(rect.x).toHaveBeenCalledWith(jasmine.objectContaining(new SVG.SVGNumber('10%')), true)
- expect(rect.y).toHaveBeenCalledWith(jasmine.objectContaining(new SVG.SVGNumber('10%')), true)
+ expect(rect.x).toHaveBeenCalledWith(jasmine.objectContaining(new SVG.SVGNumber('10%')))
+ expect(rect.y).toHaveBeenCalledWith(jasmine.objectContaining(new SVG.SVGNumber('10%')))
})
it('allows to add a percentage value when no x/y is set', function() {
rect.dx('5%')
rect.dy('5%')
- expect(rect.x).toHaveBeenCalledWith(jasmine.objectContaining(new SVG.SVGNumber('5%')), true)
- expect(rect.y).toHaveBeenCalledWith(jasmine.objectContaining(new SVG.SVGNumber('5%')), true)
+ expect(rect.x).toHaveBeenCalledWith(jasmine.objectContaining(new SVG.SVGNumber('5%')))
+ expect(rect.y).toHaveBeenCalledWith(jasmine.objectContaining(new SVG.SVGNumber('5%')))
})
})
diff --git a/src/animation/Animator.js b/src/animation/Animator.js
index fdb2326..9b460f5 100644
--- a/src/animation/Animator.js
+++ b/src/animation/Animator.js
@@ -1,10 +1,11 @@
+import { globals } from '../utils/window.js'
import Queue from './Queue.js'
const Animator = {
nextDraw: null,
frames: new Queue(),
timeouts: new Queue(),
- timer: window.performance || window.Date,
+ timer: globals.window.performance || globals.window.Date,
transforms: [],
frame (fn) {
@@ -13,7 +14,7 @@ const Animator = {
// Request an animation frame if we don't have one
if (Animator.nextDraw === null) {
- Animator.nextDraw = window.requestAnimationFrame(Animator._draw)
+ Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw)
}
// Return the node so we can remove it easily
@@ -35,7 +36,7 @@ const Animator = {
// Request another animation frame if we need one
if (Animator.nextDraw === null) {
- Animator.nextDraw = window.requestAnimationFrame(Animator._draw)
+ Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw)
}
return node
@@ -77,7 +78,7 @@ const Animator = {
// If we have remaining timeouts or frames, draw until we don't anymore
Animator.nextDraw = Animator.timeouts.first() || Animator.frames.first()
- ? window.requestAnimationFrame(Animator._draw)
+ ? globals.window.requestAnimationFrame(Animator._draw)
: null
}
}
diff --git a/src/animation/Runner.js b/src/animation/Runner.js
index 4de127a..47929fd 100644
--- a/src/animation/Runner.js
+++ b/src/animation/Runner.js
@@ -141,10 +141,11 @@ export default class Runner extends EventTarget {
These methods allow us to attach basic functions to the runner directly
*/
- queue (initFn, runFn, isTransform) {
+ queue (initFn, runFn, retargetFn, isTransform) {
this._queue.push({
initialiser: initFn || noop,
runner: runFn || noop,
+ retarget: retargetFn,
isTransform: isTransform,
initialised: false,
finished: false
@@ -338,8 +339,8 @@ export default class Runner extends EventTarget {
// for the case of transformations, we use the special retarget function
// which has access to the outer scope
- if (this._history[method].caller.isTransform) {
- this._history[method].caller.isTransform(target)
+ if (this._history[method].caller.retarget) {
+ this._history[method].caller.retarget(target)
// for everything else a simple morpher change is sufficient
} else {
this._history[method].morpher.to(target)
@@ -404,6 +405,15 @@ export default class Runner extends EventTarget {
return this
}
+ // TODO: Keep track of all transformations so that deletion is faster
+ clearTransformsFromQueue () {
+ if (!this.done) {
+ this._queue = this._queue.filter((item) => {
+ return !item.isTransform
+ })
+ }
+ }
+
static sanitise (duration, delay, when) {
// Initialise the default parameters
var times = 1
@@ -442,6 +452,8 @@ class FakeRunner {
this.id = id
this.done = done
}
+
+ clearTransformsFromQueue () { }
}
extend([Runner, FakeRunner], {
@@ -538,6 +550,7 @@ class RunnerArray {
let deleteCnt = this.ids.indexOf(id + 1) || 1
this.ids.splice(0, deleteCnt, 0)
this.runners.splice(0, deleteCnt, new FakeRunner())
+ .forEach((r) => r.clearTransformsFromQueue())
return this
}
}
@@ -758,7 +771,7 @@ extend(Runner, {
transforms = { ...newTransforms, origin }
}
- this.queue(setup, run, retarget)
+ this.queue(setup, run, retarget, true)
this._isDeclarative && this._rememberMorpher('transform', morpher)
return this
},
@@ -774,28 +787,31 @@ extend(Runner, {
},
dx (x) {
- return this._queueNumberDelta('dx', x)
+ return this._queueNumberDelta('x', x)
},
dy (y) {
- return this._queueNumberDelta('dy', y)
+ return this._queueNumberDelta('y', y)
},
_queueNumberDelta (method, to) {
to = new SVGNumber(to)
// Try to change the target if we have this method already registerd
- if (this._tryRetargetDelta(method, to)) return this
+ if (this._tryRetarget(method, to)) return this
// Make a morpher and queue the animation
var morpher = new Morphable(this._stepper).to(to)
+ var from = null
this.queue(function () {
- var from = this.element()[method]()
+ from = this.element()[method]()
morpher.from(from)
morpher.to(from + to)
}, function (pos) {
this.element()[method](morpher.at(pos))
return morpher.done()
+ }, function (newTo) {
+ morpher.to(from + new SVGNumber(newTo))
})
// Register the morpher so that if it is changed again, we can retarget it
diff --git a/src/animation/Timeline.js b/src/animation/Timeline.js
index 790033a..f1d540a 100644
--- a/src/animation/Timeline.js
+++ b/src/animation/Timeline.js
@@ -1,7 +1,8 @@
import { registerMethods } from '../utils/methods.js'
import Animator from './Animator.js'
+import { globals } from '../utils/window.js'
-var time = window.performance || Date
+var time = globals.window.performance || Date
var makeSchedule = function (runnerInfo) {
var start = runnerInfo.start
@@ -17,7 +18,7 @@ export default class Timeline {
return time.now()
}
- this._dispatcher = document.createElement('div')
+ this._dispatcher = globals.document.createElement('div')
// Store the timing variables
this._startTime = 0
diff --git a/src/elements/Bare.js b/src/elements/Bare.js
index 9415cd4..a057634 100644
--- a/src/elements/Bare.js
+++ b/src/elements/Bare.js
@@ -1,6 +1,7 @@
import { nodeOrNew, register, wrapWithAttrCheck } from '../utils/adopter.js'
import { registerMethods } from '../utils/methods.js'
import Container from './Container.js'
+import { globals } from '../utils/window.js'
export default class Bare extends Container {
constructor (node, attrs) {
@@ -14,7 +15,7 @@ export default class Bare extends Container {
}
// create text node
- this.node.appendChild(document.createTextNode(text))
+ this.node.appendChild(globals.document.createTextNode(text))
return this
}
diff --git a/src/elements/Doc.js b/src/elements/Doc.js
index 0d862ba..d56fae3 100644
--- a/src/elements/Doc.js
+++ b/src/elements/Doc.js
@@ -8,6 +8,7 @@ import { ns, svgjs, xlink, xmlns } from '../modules/core/namespaces.js'
import { registerMethods } from '../utils/methods.js'
import Container from './Container.js'
import Defs from './Defs.js'
+import { globals } from '../utils/window.js'
export default class Doc extends Container {
constructor (node) {
@@ -17,7 +18,7 @@ export default class Doc extends Container {
isRoot () {
return !this.node.parentNode ||
- !(this.node.parentNode instanceof window.SVGElement) ||
+ !(this.node.parentNode instanceof globals.window.SVGElement) ||
this.node.parentNode.nodeName === '#document'
}
diff --git a/src/elements/Dom.js b/src/elements/Dom.js
index 83cfd73..55d5858 100644
--- a/src/elements/Dom.js
+++ b/src/elements/Dom.js
@@ -6,9 +6,11 @@ import {
makeInstance,
register
} from '../utils/adopter.js'
+import { globals } from '../utils/window.js'
import { map } from '../utils/utils.js'
import { ns } from '../modules/core/namespaces.js'
import EventTarget from '../types/EventTarget.js'
+import List from '../types/List.js'
import attr from '../modules/core/attr.js'
export default class Dom extends EventTarget {
@@ -42,9 +44,9 @@ export default class Dom extends EventTarget {
// Returns all child elements
children () {
- return map(this.node.children, function (node) {
+ return new List(map(this.node.children, function (node) {
return adopt(node)
- })
+ }))
}
// Remove all elements in this container
@@ -135,11 +137,6 @@ export default class Dom extends EventTarget {
return (el.matches || el.matchesSelector || el.msMatchesSelector || el.mozMatchesSelector || el.webkitMatchesSelector || el.oMatchesSelector).call(el, selector)
}
- // Returns the svg node to call native svg methods on it
- native () {
- return this.node
- }
-
// Returns the parent element instance
parent (type) {
var parent = this
@@ -153,7 +150,7 @@ export default class Dom extends EventTarget {
if (!type) return parent
// loop trough ancestors if type is given
- while (parent && parent.node instanceof window.SVGElement) {
+ while (parent && parent.node instanceof globals.window.SVGElement) { // FIXME: That shouldnt be neccessary
if (typeof type === 'string' ? parent.matches(type) : parent instanceof type) return parent
parent = adopt(parent.node.parentNode)
}
@@ -276,8 +273,8 @@ export default class Dom extends EventTarget {
outerHTML = outerHTML == null ? false : outerHTML
// Create temporary holder
- well = document.createElementNS(ns, 'svg')
- fragment = document.createDocumentFragment()
+ well = globals.document.createElementNS(ns, 'svg')
+ fragment = globals.document.createDocumentFragment()
// Dump raw svg
well.innerHTML = svgOrFn
diff --git a/src/elements/Element.js b/src/elements/Element.js
index 03b5f07..456ddad 100644
--- a/src/elements/Element.js
+++ b/src/elements/Element.js
@@ -1,7 +1,18 @@
-import { getClass, makeInstance, register, root } from '../utils/adopter.js'
+import { bbox, rbox } from '../types/Box.js'
+import { ctm, screenCTM } from '../types/Matrix.js'
+import {
+ extend,
+ getClass,
+ makeInstance,
+ register,
+ root
+} from '../utils/adopter.js'
+import { globals } from '../utils/window.js'
+import { point } from '../types/Point.js'
import { proportionalSize } from '../utils/utils.js'
import { reference } from '../modules/core/regex.js'
import Dom from './Dom.js'
+import List from '../types/List.js'
import SVGNumber from '../types/SVGNumber.js'
const Doc = getClass(root)
@@ -75,16 +86,18 @@ export default class Element extends Dom {
}
// return array of all ancestors of given type up to the root svg
- parents (type) {
- let parents = []
+ parents (until = globals.document) {
+ until = makeInstance(until)
+ let parents = new List()
let parent = this
- do {
- parent = parent.parent(type)
- if (!parent || parent instanceof getClass('HtmlNode')) break
-
+ while (
+ (parent = parent.parent()) &&
+ parent.node !== until.node &&
+ parent.node !== globals.document
+ ) {
parents.push(parent)
- } while (parent.parent)
+ }
return parents
}
@@ -141,4 +154,8 @@ export default class Element extends Dom {
}
}
+extend(Element, {
+ bbox, rbox, point, ctm, screenCTM
+})
+
register(Element)
diff --git a/src/elements/Image.js b/src/elements/Image.js
index c529439..7f00980 100644
--- a/src/elements/Image.js
+++ b/src/elements/Image.js
@@ -6,6 +6,7 @@ import { registerMethods } from '../utils/methods.js'
import { xlink } from '../modules/core/namespaces.js'
import Pattern from './Pattern.js'
import Shape from './Shape.js'
+import { globals } from '../utils/window.js'
export default class Image extends Shape {
constructor (node) {
@@ -16,7 +17,7 @@ export default class Image extends Shape {
load (url, callback) {
if (!url) return this
- var img = new window.Image()
+ var img = new globals.window.Image()
on(img, 'load', function (e) {
var p = this.parent(Pattern)
diff --git a/src/elements/Text.js b/src/elements/Text.js
index b4ba0ad..db9c2ee 100644
--- a/src/elements/Text.js
+++ b/src/elements/Text.js
@@ -9,6 +9,7 @@ import { attrs } from '../modules/core/defaults.js'
import { registerMethods } from '../utils/methods.js'
import SVGNumber from '../types/SVGNumber.js'
import Shape from './Shape.js'
+import { globals } from '../utils/window.js'
import * as textable from '../modules/core/textable.js'
export default class Text extends Shape {
@@ -131,7 +132,7 @@ export default class Text extends Shape {
var leading = this.dom.leading
this.each(function () {
- var fontSize = window.getComputedStyle(this.node)
+ var fontSize = globals.window.getComputedStyle(this.node)
.getPropertyValue('font-size')
var dy = leading * new SVGNumber(fontSize)
diff --git a/src/elemnts-svg.js b/src/elemnts-svg.js
deleted file mode 100644
index b5b2542..0000000
--- a/src/elemnts-svg.js
+++ /dev/null
@@ -1,68 +0,0 @@
-import { ns } from './namespaces.js'
-
-/* eslint no-unused-vars: "off" */
-var a = {
- // Import raw svg
- svg (svg, fn = false) {
- var well, len, fragment
-
- // act as getter if no svg string is given
- if (svg == null || svg === true || typeof svg === 'function') {
- // write svgjs data to the dom
- this.writeDataToDom()
- let current = this
-
- // An export modifier was passed
- if (typeof svg === 'function') {
- // Juggle arguments
- [fn, svg] = [svg, fn]
-
- // If the user wants outerHTML we need to process this node, too
- if (!svg) {
- current = fn(current)
-
- // The user does not want this node? Well, then he gets nothing
- if (current === false) return ''
- }
-
- // Deep loop through all children and apply modifier
- current.each(function () {
- let result = fn(this)
-
- // If modifier returns false, discard node
- if (result === false) {
- this.remove()
-
- // If modifier returns new node, use it
- } else if (result !== this) {
- this.replace(result)
- }
- }, true)
- }
-
- // Return outer or inner content
- return svg
- ? current.node.innerHTML
- : current.node.outerHTML
- }
-
- // Act as setter if we got a string
-
- // Create temporary holder
- well = document.createElementNS(ns, 'svg')
- fragment = document.createDocumentFragment()
-
- // Dump raw svg
- well.innerHTML = svg
-
- // Transplant nodes into the fragment
- for (len = well.children.length; len--;) {
- fragment.appendChild(well.firstElementChild)
- }
-
- // Add the whole fragment at once
- this.node.appendChild(fragment)
-
- return this
- }
-}
diff --git a/src/main.js b/src/main.js
index 8a7fd96..701b23b 100644
--- a/src/main.js
+++ b/src/main.js
@@ -7,15 +7,8 @@ import './modules/optional/memory.js'
import './modules/optional/sugar.js'
import './modules/optional/transform.js'
-import Morphable, {
- NonMorphable,
- ObjectBag,
- TransformBag,
- makeMorphable,
- registerMorphableType
-} from './types/Morphable.js'
import { extend } from './utils/adopter.js'
-import { getMethodsFor } from './utils/methods.js'
+import { getMethodNames, getMethodsFor } from './utils/methods.js'
import Box from './types/Box.js'
import Circle from './elements/Circle.js'
import Color from './types/Color.js'
@@ -29,8 +22,16 @@ import EventTarget from './types/EventTarget.js'
import Gradient from './elements/Gradient.js'
import Image from './elements/Image.js'
import Line from './elements/Line.js'
+import List from './types/List.js'
import Marker from './elements/Marker.js'
import Matrix from './types/Matrix.js'
+import Morphable, {
+ NonMorphable,
+ ObjectBag,
+ TransformBag,
+ makeMorphable,
+ registerMorphableType
+} from './types/Morphable.js'
import Path from './elements/Path.js'
import PathArray from './types/PathArray.js'
import Pattern from './elements/Pattern.js'
@@ -38,6 +39,7 @@ import PointArray from './types/PointArray.js'
import Polygon from './elements/Polygon.js'
import Polyline from './elements/Polyline.js'
import Rect from './elements/Rect.js'
+import Runner from './animation/Runner.js'
import SVGArray from './types/SVGArray.js'
import SVGNumber from './types/SVGNumber.js'
import Shape from './elements/Shape.js'
@@ -61,6 +63,7 @@ export { default as parser } from './modules/core/parser.js'
export { default as find } from './modules/core/selector.js'
export * from './modules/core/event.js'
export * from './utils/adopter.js'
+export { registerWindow } from './utils/window.js'
/* Animation Modules */
export { default as Animator } from './animation/Animator.js'
@@ -79,6 +82,7 @@ export { default as SVGNumber } from './types/SVGNumber.js'
export { default as PathArray } from './types/PathArray.js'
export { default as Point } from './types/Point.js'
export { default as PointArray } from './types/PointArray.js'
+export { default as List } from './types/List.js'
/* Elements */
export { default as Bare } from './elements/Bare.js'
@@ -151,6 +155,10 @@ extend(Shape, getMethodsFor('Shape'))
// extend(Element, getConstructor('Memory'))
extend(Container, getMethodsFor('Container'))
+extend(Runner, getMethodsFor('Runner'))
+
+List.extend(getMethodNames())
+
registerMorphableType([
SVGNumber,
Color,
diff --git a/src/modules/core/event.js b/src/modules/core/event.js
index 2fcaf58..a52a744 100644
--- a/src/modules/core/event.js
+++ b/src/modules/core/event.js
@@ -1,5 +1,6 @@
import { delimiter } from './regex.js'
import { makeInstance } from '../../utils/adopter.js'
+import { globals } from '../../utils/window.js'
let listenerId = 0
@@ -109,10 +110,10 @@ export function dispatch (node, event, data) {
var n = getEventTarget(node)
// Dispatch event
- if (event instanceof window.Event) {
+ if (event instanceof globals.window.Event) {
n.dispatchEvent(event)
} else {
- event = new window.CustomEvent(event, { detail: data, cancelable: true })
+ event = new globals.window.CustomEvent(event, { detail: data, cancelable: true })
n.dispatchEvent(event)
}
return event
diff --git a/src/modules/core/parser.js b/src/modules/core/parser.js
index 7a656ef..1ff2380 100644
--- a/src/modules/core/parser.js
+++ b/src/modules/core/parser.js
@@ -1,9 +1,10 @@
-import Doc from '../../elements/Doc.js'
+import { globals } from '../../utils/window.js'
+import { makeInstance } from '../../utils/adopter.js'
export default function parser () {
// Reuse cached element if possible
if (!parser.nodes) {
- let svg = new Doc().size(2, 0)
+ let svg = makeInstance().size(2, 0)
svg.node.cssText = [
'opacity: 0',
'position: absolute',
@@ -18,7 +19,7 @@ export default function parser () {
}
if (!parser.nodes.svg.node.parentNode) {
- let b = document.body || document.documentElement
+ let b = globals.document.body || globals.document.documentElement
parser.nodes.svg.addTo(b)
}
diff --git a/src/modules/core/selector.js b/src/modules/core/selector.js
index 1e0b55e..83a919f 100644
--- a/src/modules/core/selector.js
+++ b/src/modules/core/selector.js
@@ -1,11 +1,13 @@
import { adopt } from '../../utils/adopter.js'
+import { globals } from '../../utils/window.js'
import { map } from '../../utils/utils.js'
import { registerMethods } from '../../utils/methods.js'
+import List from '../../types/List.js'
export default function baseFind (query, parent) {
- return map((parent || document).querySelectorAll(query), function (node) {
+ return new List(map((parent || globals.document).querySelectorAll(query), function (node) {
return adopt(node)
- })
+ }))
}
// Scoped find method
diff --git a/src/modules/core/textable.js b/src/modules/core/textable.js
index 139d056..55df7c6 100644
--- a/src/modules/core/textable.js
+++ b/src/modules/core/textable.js
@@ -1,3 +1,5 @@
+import { globals } from '../../utils/window.js'
+
// Create plain text node
export function plain (text) {
// clear if build mode is disabled
@@ -6,7 +8,7 @@ export function plain (text) {
}
// create text node
- this.node.appendChild(document.createTextNode(text))
+ this.node.appendChild(globals.document.createTextNode(text))
return this
}
diff --git a/src/modules/optional/sugar.js b/src/modules/optional/sugar.js
index f4c20fc..6001631 100644
--- a/src/modules/optional/sugar.js
+++ b/src/modules/optional/sugar.js
@@ -4,7 +4,6 @@ import Color from '../../types/Color.js'
import Element from '../../elements/Element.js'
import Matrix from '../../types/Matrix.js'
import Point from '../../types/Point.js'
-import Runner from '../../animation/Runner.js'
import SVGNumber from '../../types/SVGNumber.js'
// Define list of available attributes for stroke and fill
@@ -105,19 +104,21 @@ registerMethods(['Element', 'Runner'], {
return this.attr('opacity', value)
},
+ // Relative move over x and y axes
+ dmove: function (x, y) {
+ return this.dx(x).dy(y)
+ }
+})
+
+registerMethods('Element', {
// Relative move over x axis
dx: function (x) {
- return this.x(new SVGNumber(x).plus(this instanceof Runner ? 0 : this.x()), true)
+ return this.x(new SVGNumber(x).plus(this.x()))
},
// Relative move over y axis
dy: function (y) {
- return this.y(new SVGNumber(y).plus(this instanceof Runner ? 0 : this.y()), true)
- },
-
- // Relative move over x and y axes
- dmove: function (x, y) {
- return this.dx(x).dy(y)
+ return this.y(new SVGNumber(y).plus(this.y()))
}
})
diff --git a/src/types/ArrayPolyfill.js b/src/types/ArrayPolyfill.js
index cf95d54..4d2309f 100644
--- a/src/types/ArrayPolyfill.js
+++ b/src/types/ArrayPolyfill.js
@@ -5,12 +5,12 @@ export const subClassArray = (function () {
return Function('name', 'baseClass', '_constructor', [
'baseClass = baseClass || Array',
'return {',
- '[name]: class extends baseClass {',
- 'constructor (...args) {',
- 'super(...args)',
- '_constructor && _constructor.apply(this, args)',
- '}',
- '}',
+ ' [name]: class extends baseClass {',
+ ' constructor (...args) {',
+ ' super(...args)',
+ ' _constructor && _constructor.apply(this, args)',
+ ' }',
+ ' }',
'}[name]'
].join('\n'))
} catch (e) {
@@ -24,6 +24,12 @@ export const subClassArray = (function () {
Arr.prototype = Object.create(baseClass.prototype)
Arr.prototype.constructor = Arr
+ Arr.prototype.map = function (fn) {
+ const arr = new Arr()
+ arr.push.apply(arr, Array.prototype.map.call(this, fn))
+ return arr
+ }
+
return Arr
}
}
diff --git a/src/types/Box.js b/src/types/Box.js
index 21672b1..e55f114 100644
--- a/src/types/Box.js
+++ b/src/types/Box.js
@@ -1,5 +1,6 @@
import { delimiter } from '../modules/core/regex.js'
import { registerMethods } from '../utils/methods.js'
+import { globals } from '../utils/window.js'
import Point from './Point.js'
import parser from '../modules/core/parser.js'
@@ -8,13 +9,13 @@ function isNulledBox (box) {
}
function domContains (node) {
- return (document.documentElement.contains || function (node) {
+ return (globals.document.documentElement.contains || function (node) {
// This is IE - it does not support contains() for top-level SVGs
while (node.parentNode) {
node = node.parentNode
}
return node === document
- }).call(document.documentElement, node)
+ }).call(globals.document.documentElement, node)
}
export default class Box {
@@ -41,6 +42,8 @@ export default class Box {
this.y2 = this.y + this.h
this.cx = this.x + this.w / 2
this.cy = this.y + this.h / 2
+
+ return this
}
// Merge rect box with another, return a new instance
@@ -83,8 +86,8 @@ export default class Box {
addOffset () {
// offset by window scroll position, because getBoundingClientRect changes when window is scrolled
- this.x += window.pageXOffset
- this.y += window.pageYOffset
+ this.x += globals.window.pageXOffset
+ this.y += globals.window.pageYOffset
return this
}
@@ -116,25 +119,23 @@ function getBox (cb) {
box = cb(clone.node)
clone.remove()
} catch (e) {
- console.warn('Getting a bounding box of this element is not possible')
+ throw new Error('Getting a bounding box of element "' + this.node.nodeName + '" is not possible')
}
}
return box
}
+export function bbox () {
+ return new Box(getBox.call(this, (node) => node.getBBox()))
+}
+
+export function rbox (el) {
+ let box = new Box(getBox.call(this, (node) => node.getBoundingClientRect()))
+ if (el) return box.transform(el.screenCTM().inverse())
+ return box.addOffset()
+}
+
registerMethods({
- Element: {
- // Get bounding box
- bbox () {
- return new Box(getBox.call(this, (node) => node.getBBox()))
- },
-
- rbox (el) {
- let box = new Box(getBox.call(this, (node) => node.getBoundingClientRect()))
- if (el) return box.transform(el.screenCTM().inverse())
- return box.addOffset()
- }
- },
viewbox: {
viewbox (x, y, width, height) {
// act as getter
diff --git a/src/types/Color.js b/src/types/Color.js
index 6bbfd82..a96958b 100644
--- a/src/types/Color.js
+++ b/src/types/Color.js
@@ -93,6 +93,8 @@ export default class Color {
this.g = g
this.b = b
}
+
+ return this
}
// Default to hex conversion
diff --git a/src/types/List.js b/src/types/List.js
new file mode 100644
index 0000000..8bd3985
--- /dev/null
+++ b/src/types/List.js
@@ -0,0 +1,38 @@
+import { extend } from '../utils/adopter.js'
+import { subClassArray } from './ArrayPolyfill.js'
+
+const List = subClassArray('List', Array, function (arr = []) {
+ // This catches the case, that native map tries to create an array with new Array(1)
+ if (typeof arr === 'number') return this
+ this.length = 0
+ this.push(...arr)
+})
+
+export default List
+
+extend(List, {
+ each (fnOrMethodName, ...args) {
+ if (typeof fnOrMethodName === 'function') {
+ this.forEach((el) => { fnOrMethodName.call(el, el) })
+ } else {
+ return this.map(el => { return el[fnOrMethodName](...args) })
+ }
+
+ return this
+ },
+
+ toArray () {
+ return Array.prototype.concat.apply([], this)
+ }
+})
+
+List.extend = function (methods) {
+ methods = methods.reduce((obj, name) => {
+ obj[name] = function (...attrs) {
+ return this.each(name, ...attrs)
+ }
+ return obj
+ }, {})
+
+ extend(List, methods)
+}
diff --git a/src/types/Matrix.js b/src/types/Matrix.js
index 963fd1a..a1eb317 100644
--- a/src/types/Matrix.js
+++ b/src/types/Matrix.js
@@ -1,12 +1,7 @@
import { delimiter } from '../modules/core/regex.js'
import { radians } from '../utils/utils.js'
-import { registerMethods } from '../utils/methods.js'
import Element from '../elements/Element.js'
import Point from './Point.js'
-import parser from '../modules/core/parser.js'
-
-// Create matrix array for looping
-const abcdef = 'abcdef'.split('')
function closeEnough (a, b, threshold) {
return Math.abs(b - a) < (threshold || 1e-6)
@@ -37,6 +32,8 @@ export default class Matrix {
this.d = source.d != null ? source.d : base.d
this.e = source.e != null ? source.e : base.e
this.f = source.f != null ? source.f : base.f
+
+ return this
}
// Clones this matrix
@@ -377,19 +374,6 @@ export default class Matrix {
return this.clone().aroundO(cx, cy, matrix)
}
- // Convert to native SVGMatrix
- native () {
- // create new matrix
- var matrix = parser().svg.node.createSVGMatrix()
-
- // update with current values
- for (var i = abcdef.length - 1; i >= 0; i--) {
- matrix[abcdef[i]] = this[abcdef[i]]
- }
-
- return matrix
- }
-
// Check if two matrices are equal
equals (other) {
var comp = new Matrix(other)
@@ -497,26 +481,20 @@ export default class Matrix {
}
}
-registerMethods({
- Element: {
- // Get current matrix
- ctm () {
- return new Matrix(this.node.getCTM())
- },
-
- // Get current screen matrix
- screenCTM () {
- /* https://bugzilla.mozilla.org/show_bug.cgi?id=1344537
- This is needed because FF does not return the transformation matrix
- for the inner coordinate system when getScreenCTM() is called on nested svgs.
- However all other Browsers do that */
- if (typeof this.isRoot === 'function' && !this.isRoot()) {
- var rect = this.rect(1, 1)
- var m = rect.node.getScreenCTM()
- rect.remove()
- return new Matrix(m)
- }
- return new Matrix(this.node.getScreenCTM())
- }
- }
-})
+export function ctm () {
+ return new Matrix(this.node.getCTM())
+}
+
+export function screenCTM () {
+ /* https://bugzilla.mozilla.org/show_bug.cgi?id=1344537
+ This is needed because FF does not return the transformation matrix
+ for the inner coordinate system when getScreenCTM() is called on nested svgs.
+ However all other Browsers do that */
+ if (typeof this.isRoot === 'function' && !this.isRoot()) {
+ var rect = this.rect(1, 1)
+ var m = rect.node.getScreenCTM()
+ rect.remove()
+ return new Matrix(m)
+ }
+ return new Matrix(this.node.getScreenCTM())
+}
diff --git a/src/types/Morphable.js b/src/types/Morphable.js
index 021c5f4..703cc00 100644
--- a/src/types/Morphable.js
+++ b/src/types/Morphable.js
@@ -121,6 +121,7 @@ export class NonMorphable {
init (val) {
val = Array.isArray(val) ? val[0] : val
this.value = val
+ return this
}
valueOf () {
@@ -152,6 +153,7 @@ export class TransformBag {
}
Object.assign(this, TransformBag.defaults, obj)
+ return this
}
toArray () {
@@ -199,6 +201,7 @@ export class ObjectBag {
})
this.values = entries.reduce((last, curr) => last.concat(curr), [])
+ return this
}
valueOf () {
diff --git a/src/types/Point.js b/src/types/Point.js
index 685240b..27d81ea 100644
--- a/src/types/Point.js
+++ b/src/types/Point.js
@@ -1,6 +1,3 @@
-import { registerMethods } from '../utils/methods.js'
-import parser from '../modules/core/parser.js'
-
export default class Point {
// Initialize
constructor (...args) {
@@ -19,6 +16,8 @@ export default class Point {
// merge source
this.x = source.x == null ? base.x : source.x
this.y = source.y == null ? base.y : source.y
+
+ return this
}
// Clone point
@@ -26,17 +25,6 @@ export default class Point {
return new Point(this)
}
- // Convert to native SVGPoint
- native () {
- // create new point
- var point = parser().svg.node.createSVGPoint()
-
- // update with current values
- point.x = this.x
- point.y = this.y
- return point
- }
-
// transform point with matrix
transform (m) {
// Perform the matrix multiplication
@@ -52,11 +40,6 @@ export default class Point {
}
}
-registerMethods({
- Element: {
- // Get point
- point: function (x, y) {
- return new Point(x, y).transform(this.screenCTM().inverse())
- }
- }
-})
+export function point (x, y) {
+ return new Point(x, y).transform(this.screenCTM().inverse())
+}
diff --git a/src/types/SVGArray.js b/src/types/SVGArray.js
index 3894b22..7f27ec4 100644
--- a/src/types/SVGArray.js
+++ b/src/types/SVGArray.js
@@ -10,8 +10,11 @@ export default SVGArray
extend(SVGArray, {
init (arr) {
+ // This catches the case, that native map tries to create an array with new Array(1)
+ if (typeof arr === 'number') return this
this.length = 0
this.push(...this.parse(arr))
+ return this
},
toArray () {
diff --git a/src/types/SVGNumber.js b/src/types/SVGNumber.js
index bba9741..ea21cbd 100644
--- a/src/types/SVGNumber.js
+++ b/src/types/SVGNumber.js
@@ -40,6 +40,8 @@ export default class SVGNumber {
this.unit = value.unit
}
}
+
+ return this
}
toString () {
diff --git a/src/types/set.js b/src/types/set.js
deleted file mode 100644
index c755c2c..0000000
--- a/src/types/set.js
+++ /dev/null
@@ -1,18 +0,0 @@
-/* eslint no-unused-vars: "off" */
-class SVGSet extends Set {
- // constructor (arr) {
- // super(arr)
- // }
-
- each (cbOrName, ...args) {
- if (typeof cbOrName === 'function') {
- this.forEach((el) => { cbOrName.call(el, el) })
- } else {
- this.forEach((el) => {
- el[cbOrName](...args)
- })
- }
-
- return this
- }
-}
diff --git a/src/utils/adopter.js b/src/utils/adopter.js
index 88cd383..80bfd8a 100644
--- a/src/utils/adopter.js
+++ b/src/utils/adopter.js
@@ -1,5 +1,7 @@
+import { addMethodNames } from './methods.js'
import { capitalize } from './utils.js'
import { ns } from '../modules/core/namespaces.js'
+import { globals } from '../utils/window.js'
import Base from '../types/Base.js'
const elements = {}
@@ -8,7 +10,7 @@ export const root = Symbol('root')
// Method for element creation
export function makeNode (name) {
// create element
- return document.createElementNS(ns, name)
+ return globals.document.createElementNS(ns, name)
}
export function makeInstance (element) {
@@ -23,7 +25,7 @@ export function makeInstance (element) {
}
if (typeof element === 'string' && element.charAt(0) !== '<') {
- return adopt(document.querySelector(element))
+ return adopt(globals.document.querySelector(element))
}
var node = makeNode('svg')
@@ -37,7 +39,7 @@ export function makeInstance (element) {
}
export function nodeOrNew (name, node) {
- return node instanceof window.Node ? node : makeNode(name)
+ return node instanceof globals.window.Node ? node : makeNode(name)
}
// Adopt existing svg elements
@@ -48,7 +50,7 @@ export function adopt (node) {
// make sure a node isn't already adopted
if (node.instance instanceof Base) return node.instance
- if (!(node instanceof window.SVGElement)) {
+ if (!(node instanceof globals.window.SVGElement)) {
return new elements.HtmlNode(node)
}
@@ -72,6 +74,9 @@ export function adopt (node) {
export function register (element, name = element.name, asRoot = false) {
elements[name] = element
if (asRoot) elements[root] = element
+
+ addMethodNames(Object.keys(element.prototype))
+
return element
}
diff --git a/src/utils/methods.js b/src/utils/methods.js
index 2373445..70f9329 100644
--- a/src/utils/methods.js
+++ b/src/utils/methods.js
@@ -1,5 +1,6 @@
const methods = {}
const constructors = {}
+const names = []
export function registerMethods (name, m) {
if (Array.isArray(name)) {
@@ -16,6 +17,7 @@ export function registerMethods (name, m) {
return
}
+ addMethodNames(Object.keys(m))
methods[name] = Object.assign(methods[name] || {}, m)
}
@@ -23,6 +25,14 @@ export function getMethodsFor (name) {
return methods[name] || {}
}
+export function getMethodNames () {
+ return [...new Set(names)]
+}
+
+export function addMethodNames (_names) {
+ names.push(..._names)
+}
+
export function registerConstructor (name, setup) {
constructors[name] = setup
}
diff --git a/src/utils/window.js b/src/utils/window.js
new file mode 100644
index 0000000..9e51339
--- /dev/null
+++ b/src/utils/window.js
@@ -0,0 +1,9 @@
+export const globals = {
+ window: typeof window === 'undefined' ? null : window,
+ document: typeof document === 'undefined' ? null : document
+}
+
+export function registerWindow (win = null, doc = null) {
+ globals.window = win
+ globals.document = doc
+}