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authorwout <wout@impinc.co.uk>2014-08-28 18:44:14 +0200
committerwout <wout@impinc.co.uk>2014-08-28 18:44:14 +0200
commit8789391f036ffded3ac919d62ee652e7cae15c5c (patch)
treecbb130ca8206e1b66057a5652a775d16e3aa3c36 /CHANGELOG.md
parent7b8e6f1d5afe2472cd1245f9bb73b6d59238e541 (diff)
downloadsvg.js-8789391f036ffded3ac919d62ee652e7cae15c5c.tar.gz
svg.js-8789391f036ffded3ac919d62ee652e7cae15c5c.zip
Fixed instantiation issue in SVG.Number
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1 files changed, 5 insertions, 5 deletions
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@@ -10,7 +10,10 @@
# 1.0.0-rc.11 (?/09/2014)
-
+- added specs for `SVG.FX` -> __TODO!__
+- fixed a bug in clipping and masking where empty nodes persists after removal -> __TODO!__
+- fixed a bug where events are not detached properly -> __TODO!__
+- fixed a bug in IE11 with `mouseenter` and `mouseleave` -> __TODO!__
# 1.0.0-rc.10 (?/09/2014)
@@ -34,13 +37,10 @@
- changed `lines` reference to `lines()` on `SVG.Text`
- changed `track` reference to `track()` on `SVG.Text`
- changed `textPath` reference to `textPath()` on `SVG.Text`
-- fixed a bug in clipping and masking where empty nodes persists after removal -> __TODO!__
- added raw svg import functionality with the `svg()` method
- reworked sup-pixel offset implementation to be more compact
- added `native()` method to elements and matrix to get to the native api
- added `untransform()` method to remove all transformations
-- fixed a bug where events are not detached properly -> __TODO!__
-- fixed a bug in IE11 with `mouseenter` and `mouseleave` -> __TODO!__
- switched from Ruby's `rake` to Node's `gulp` for building [thanks to Alex Ewerlöf]
- added coding style description to README
- changed `to()` method to `at()` method in `SVG.FX`
@@ -48,9 +48,9 @@
- documented the `situation` object in `SVG.FX`
- renamed `SVG.SetFX` to `SVG.FX.Set`
- added distinction between relative and absolute matrix transformations
-- added specs for `SVG.FX` -> __TODO!__
- implemented the `element()` method using the `SVG.Bare` class to create elements that are not described by SVG.js
- removed `SVG.Symbol` but kept the `symbol()` method using the new `element()` method
+- reworked `SVG.Number` to return new instances with calculations rather than itself
# 1.0.0-rc.9 (17/06/2014)