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authorwout <wout@impinc.co.uk>2014-08-01 20:40:49 +0200
committerwout <wout@impinc.co.uk>2014-08-01 20:40:49 +0200
commitf0dc4d5ee03add261242743aa583c19d918f317c (patch)
tree2d480aed288eb180e53c3c0fba8623029478db8b /CHANGELOG.md
parentc2d1b2916b38d111d8672826c1219ab891567798 (diff)
downloadsvg.js-f0dc4d5ee03add261242743aa583c19d918f317c.tar.gz
svg.js-f0dc4d5ee03add261242743aa583c19d918f317c.zip
Added SVG.Bare for creation of non-described elements
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-rwxr-xr-xCHANGELOG.md3
1 files changed, 2 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index c087882..2a3d546 100755
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+++ b/CHANGELOG.md
@@ -3,7 +3,6 @@
- added `morph()` method to `SVG.PathArray` -> __TODO!__
- added `rotate()` method to linear gradients -> __TODO!__
- added `'random'` option and `randomize()` method to `SVG.Color` -> __TODO!__
-- added `SVG.Title` and `SVG.Desc` -> __TODO!__
# 1.0.0-rc.10 (?/08/2014)
@@ -40,6 +39,8 @@
- renamed `SVG.SetFX` to `SVG.FX.Set`
- added distinction between relative and absolute matrix transformations -> __TODO!__
- added specs for `SVG.FX` -> __TODO!__
+- implemented the `element()` method using the `SVG.Bare` class to create elements that are not described by SVG.js
+- removed `SVG.Symbol` but kept the `symbol()` method using the new `element()` method
# 1.0.0-rc.9 (17/06/2014)