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authorwout <wout@impinc.co.uk>2014-08-24 16:15:56 +0200
committerwout <wout@impinc.co.uk>2014-08-24 16:15:56 +0200
commita5837d5bf9d980605358f3bfc63a65acd87c3444 (patch)
tree81f1af10505f36ad8618ddfb247ab820f4c18bd8 /CHANGELOG.md
parent35c46452577fc550793d13075c3010619ac1c96d (diff)
downloadsvg.js-a5837d5bf9d980605358f3bfc63a65acd87c3444.tar.gz
svg.js-a5837d5bf9d980605358f3bfc63a65acd87c3444.zip
Implemented absolute and relative matrix transformations
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@@ -42,7 +42,7 @@
- added reverse functionality for animations
- documented the `situation` object in `SVG.FX`
- renamed `SVG.SetFX` to `SVG.FX.Set`
-- added distinction between relative and absolute matrix transformations -> __TODO!__
+- added distinction between relative and absolute matrix transformations
- added specs for `SVG.FX` -> __TODO!__
- implemented the `element()` method using the `SVG.Bare` class to create elements that are not described by SVG.js
- removed `SVG.Symbol` but kept the `symbol()` method using the new `element()` method