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author | dotnetCarpenter <jon.ronnenberg@gmail.com> | 2017-01-14 09:06:31 +0100 |
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committer | dotnetCarpenter <jon.ronnenberg@gmail.com> | 2017-01-14 09:06:31 +0100 |
commit | ae6c75ad81ad651c90853d32c5e5947c4990b011 (patch) | |
tree | 8afc6de5c6ff3a39eb015897dfc05abfece35bbc /CHANGELOG.md | |
parent | 9e2077b488d7600586e89d21853366fb407389b2 (diff) | |
download | svg.js-ae6c75ad81ad651c90853d32c5e5947c4990b011.tar.gz svg.js-ae6c75ad81ad651c90853d32c5e5947c4990b011.zip |
note to self for the 3.0 release
Diffstat (limited to 'CHANGELOG.md')
-rw-r--r-- | CHANGELOG.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 18d58d8..e35c85b 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,6 @@ # 3.0.0 - make transform-methods relative as default (breaking change) +- change from SVG() to use querySelector instead of getElementById (breaking change) - added `'random'` option and `randomize()` method to `SVG.Color` -> __TODO!__ - fixed a bug in clipping and masking where empty nodes persists after removal -> __TODO!__ - fixed a bug in IE11 with `mouseenter` and `mouseleave` -> __TODO!__ |