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authorordago <ordago@users.noreply.github.com>2020-12-17 05:43:50 +0000
committerGitHub <noreply@github.com>2020-12-17 15:43:50 +1000
commit4f4dc2afa62cb899a5cae72c359150f8adf27edb (patch)
tree617ed30d3c2aff6182216f24054a7b0d3c229ede /src/animation
parentc01bead5556cedea7dff8d4965bd70070b018c6f (diff)
downloadsvg.js-4f4dc2afa62cb899a5cae72c359150f8adf27edb.tar.gz
svg.js-4f4dc2afa62cb899a5cae72c359150f8adf27edb.zip
typos (#1179)
* typos in 1000-accesses.js * typos in transforms.js * typos in Controller.js * typos in Runner.js * typos in Timeline.js * typos in Dom.js * typos in Marker.js * typos in Mask.js * typos in Tspan.js * typos in containerGeometry.js * typos in event.js * typos in css.js * typos in data.js * typos in sugar.js * typos in EventTarget.js * typos in List.js * typos in Matrix.js * typos in SVGArray.js * typos in utils.js * typos in RAFPlugin.js * typos in Runner.js * typos in Timeline.js * typos in Dom.js * typos in Pattern.js * typos in arrange.js * typos in Box.js * typos in SVGNumber.js * typos in utils.js * typos in CONTRIBUTING.md
Diffstat (limited to 'src/animation')
-rw-r--r--src/animation/Runner.js2
-rw-r--r--src/animation/Timeline.js4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/animation/Runner.js b/src/animation/Runner.js
index bd60915..faeeed6 100644
--- a/src/animation/Runner.js
+++ b/src/animation/Runner.js
@@ -422,7 +422,7 @@ export default class Runner extends EventTarget {
}
// We have to resume the timeline in case a controller
- // is already done without beeing ever run
+ // is already done without being ever run
// This can happen when e.g. this is done:
// anim = el.animate(new SVG.Spring)
// and later
diff --git a/src/animation/Timeline.js b/src/animation/Timeline.js
index a29d683..25e6554 100644
--- a/src/animation/Timeline.js
+++ b/src/animation/Timeline.js
@@ -108,7 +108,7 @@ export default class Timeline extends EventTarget {
// The start time for the next animation can either be given explicitly,
// derived from the current timeline time or it can be relative to the
- // last start time to chain animations direclty
+ // last start time to chain animations directly
var absoluteStartTime = 0
var endTime = this.getEndTime()
@@ -244,7 +244,7 @@ export default class Timeline extends EventTarget {
// FIXME:
// However, reseting in insertion order leads to bugs. Considering the case,
- // where 2 runners change the same attriute but in different times,
+ // where 2 runners change the same attribute but in different times,
// reseting both of them will lead to the case where the later defined
// runner always wins the reset even if the other runner started earlier
// and therefore should win the attribute battle