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authorRémi Tétreault <tetreault.remi@gmail.com>2017-02-16 20:35:05 -0500
committerRémi Tétreault <tetreault.remi@gmail.com>2017-02-16 21:36:35 -0500
commit0f21fd2aead7b6c409d0fb36cce55c56e9529a1a (patch)
treeada98d3503862f2a36b0d46615ceb89100daa784 /src/number.js
parent0f1649e7e3179f8c95058daffdbfb62133483f0e (diff)
downloadsvg.js-0f21fd2aead7b6c409d0fb36cce55c56e9529a1a.tar.gz
svg.js-0f21fd2aead7b6c409d0fb36cce55c56e9529a1a.zip
Sort out leftovers from the old fx module
This commit is mostly to clean up the implementation of the initAnimation method of the Fx Module (issue #547). It also fixes these issues: #552, #582 and #584. Here is a list of the changes and fixes that are made: * Add a plot and array method to SVG.TextPath (issue #582) * Make the method plot a getter when no parameter is passed for SVG.Polyline, SVG.Polygon, SVG.Line, SVG.Path (this idea come from issue #547) * Allow SVG.PointArray to be passed flat array * Change the regexp SVG.PointArray use to parse string to allow more flexibility in the way spaces and commas can be used to separate points (something like this is now accepted: '1, 2, 3, 4') * Allow plot to be called with 4 parameters when animating an SVG.Line * Fix a bug in the plain morphing part of SVG.MorphObj that is in the FX module * Relative value for SVG.Number are now calculated in its morph method (idea from issue #547) * Clean up the implementation of the initAnimation method of the FX module (issues #547, #552, #584)
Diffstat (limited to 'src/number.js')
-rw-r--r--src/number.js6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/number.js b/src/number.js
index 8eb7a1c..d0ccf4e 100644
--- a/src/number.js
+++ b/src/number.js
@@ -84,6 +84,10 @@ SVG.Number = SVG.invent({
, morph: function(number) {
this.destination = new SVG.Number(number)
+ if(number.relative) {
+ this.destination.value += this.value
+ }
+
return this
}
// Get morphed number at given position
@@ -99,4 +103,4 @@ SVG.Number = SVG.invent({
}
}
-}) \ No newline at end of file
+})