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- added `SVG.HTMLNode` which is the object wrapped around html nodes to put something in them
- added `dispatch()` method on `SVG.Element` which returns the dispatched event for event cancelation (#550)
- added `isRoot()` on `SVG.Doc` (#809)
-- added `random` option and `randomize()` method to `SVG.Color` -> __TODO!__
- added a linter during the npm build process
-- added `npm build:dev` to let you develop without getting too annoyed
- added `beziere()` and `steps()` to generate easing functions
- added `insertAfter()` and `insertBefore`
- added `SVG.Style` which can be created with `style()` or `fontface()` (#517)
@@ -89,9 +87,6 @@ The document follows the conventions described in [“Keep a CHANGELOG”](http:
- `Image` callback passes normal `load` event instead of custom object (#931)
- renamed `Doc` to `Svg` and `doc()` to `root` (and `toDoc()/toRoot()`) (#932)
-### Fixed
-- fixed a bug in clipping and masking where empty nodes persists after removal -> __TODO!__
-- fixed a bug in IE11 with `mouseenter` and `mouseleave` -> __TODO!__
## [2.6.2] - 2017-06-05