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- make transform-methods relative as default (breaking change)
- added `'random'` option and `randomize()` method to `SVG.Color` -> __TODO!__
-- added `enqueue()` method to `SVG.FX` -> __TODO!__
- fixed a bug in clipping and masking where empty nodes persists after removal -> __TODO!__
- fixed a bug in IE11 with `mouseenter` and `mouseleave` -> __TODO!__
- added `precision()` method to round numeric element attributes -> __TODO!__
- added specs for `SVG.FX` -> __TODO!__
-# 2.3.0
+# 2.3.0 (30/03/2016)
- added `SVG.Point` which serves as Wrapper to the native `SVGPoint` (#437)
- added `element.point(x,y)` which transforms a point from screen coordinates to the elements space (#403)
- fixed `svgjs:data` attribute which was not set properly in all browsers (#428)