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-rw-r--r--dist/svg.js12018
1 files changed, 5873 insertions, 6145 deletions
diff --git a/dist/svg.js b/dist/svg.js
index 3406d4a..c9b9022 100644
--- a/dist/svg.js
+++ b/dist/svg.js
@@ -6,7120 +6,6848 @@
* @copyright Wout Fierens <wout@mick-wout.com>
* @license MIT
*
-* BUILT: Mon Nov 26 2018 22:45:55 GMT+0100 (GMT+01:00)
+* BUILT: Wed Nov 28 2018 12:47:10 GMT+0100 (GMT+01:00)
*/;
-var SVG = (function () {
- 'use strict';
-
- function _typeof(obj) {
- if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") {
- _typeof = function (obj) {
- return typeof obj;
- };
- } else {
- _typeof = function (obj) {
- return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
- };
- }
-
- return _typeof(obj);
+function createCommonjsModule(fn, module) {
+ return module = { exports: {} }, fn(module, module.exports), module.exports;
+}
+
+var _core = createCommonjsModule(function (module) {
+var core = module.exports = { version: '2.5.7' };
+if (typeof __e == 'number') __e = core; // eslint-disable-line no-undef
+});
+var _core_1 = _core.version;
+
+var _global = createCommonjsModule(function (module) {
+// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028
+var global = module.exports = typeof window != 'undefined' && window.Math == Math
+ ? window : typeof self != 'undefined' && self.Math == Math ? self
+ // eslint-disable-next-line no-new-func
+ : Function('return this')();
+if (typeof __g == 'number') __g = global; // eslint-disable-line no-undef
+});
+
+var _library = false;
+
+var _shared = createCommonjsModule(function (module) {
+var SHARED = '__core-js_shared__';
+var store = _global[SHARED] || (_global[SHARED] = {});
+
+(module.exports = function (key, value) {
+ return store[key] || (store[key] = value !== undefined ? value : {});
+})('versions', []).push({
+ version: _core.version,
+ mode: _library ? 'pure' : 'global',
+ copyright: '© 2018 Denis Pushkarev (zloirock.ru)'
+});
+});
+
+var id = 0;
+var px = Math.random();
+var _uid = function (key) {
+ return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36));
+};
+
+var _wks = createCommonjsModule(function (module) {
+var store = _shared('wks');
+
+var Symbol = _global.Symbol;
+var USE_SYMBOL = typeof Symbol == 'function';
+
+var $exports = module.exports = function (name) {
+ return store[name] || (store[name] =
+ USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : _uid)('Symbol.' + name));
+};
+
+$exports.store = store;
+});
+
+var _isObject = function (it) {
+ return typeof it === 'object' ? it !== null : typeof it === 'function';
+};
+
+var _anObject = function (it) {
+ if (!_isObject(it)) throw TypeError(it + ' is not an object!');
+ return it;
+};
+
+var _fails = function (exec) {
+ try {
+ return !!exec();
+ } catch (e) {
+ return true;
}
-
- function _classCallCheck(instance, Constructor) {
- if (!(instance instanceof Constructor)) {
- throw new TypeError("Cannot call a class as a function");
- }
+};
+
+// Thank's IE8 for his funny defineProperty
+var _descriptors = !_fails(function () {
+ return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7;
+});
+
+var document$1 = _global.document;
+// typeof document.createElement is 'object' in old IE
+var is = _isObject(document$1) && _isObject(document$1.createElement);
+var _domCreate = function (it) {
+ return is ? document$1.createElement(it) : {};
+};
+
+var _ie8DomDefine = !_descriptors && !_fails(function () {
+ return Object.defineProperty(_domCreate('div'), 'a', { get: function () { return 7; } }).a != 7;
+});
+
+// 7.1.1 ToPrimitive(input [, PreferredType])
+
+// instead of the ES6 spec version, we didn't implement @@toPrimitive case
+// and the second argument - flag - preferred type is a string
+var _toPrimitive = function (it, S) {
+ if (!_isObject(it)) return it;
+ var fn, val;
+ if (S && typeof (fn = it.toString) == 'function' && !_isObject(val = fn.call(it))) return val;
+ if (typeof (fn = it.valueOf) == 'function' && !_isObject(val = fn.call(it))) return val;
+ if (!S && typeof (fn = it.toString) == 'function' && !_isObject(val = fn.call(it))) return val;
+ throw TypeError("Can't convert object to primitive value");
+};
+
+var dP = Object.defineProperty;
+
+var f = _descriptors ? Object.defineProperty : function defineProperty(O, P, Attributes) {
+ _anObject(O);
+ P = _toPrimitive(P, true);
+ _anObject(Attributes);
+ if (_ie8DomDefine) try {
+ return dP(O, P, Attributes);
+ } catch (e) { /* empty */ }
+ if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!');
+ if ('value' in Attributes) O[P] = Attributes.value;
+ return O;
+};
+
+var _objectDp = {
+ f: f
+};
+
+var _propertyDesc = function (bitmap, value) {
+ return {
+ enumerable: !(bitmap & 1),
+ configurable: !(bitmap & 2),
+ writable: !(bitmap & 4),
+ value: value
+ };
+};
+
+var _hide = _descriptors ? function (object, key, value) {
+ return _objectDp.f(object, key, _propertyDesc(1, value));
+} : function (object, key, value) {
+ object[key] = value;
+ return object;
+};
+
+// 22.1.3.31 Array.prototype[@@unscopables]
+var UNSCOPABLES = _wks('unscopables');
+var ArrayProto = Array.prototype;
+if (ArrayProto[UNSCOPABLES] == undefined) _hide(ArrayProto, UNSCOPABLES, {});
+var _addToUnscopables = function (key) {
+ ArrayProto[UNSCOPABLES][key] = true;
+};
+
+var _iterStep = function (done, value) {
+ return { value: value, done: !!done };
+};
+
+var _iterators = {};
+
+var toString = {}.toString;
+
+var _cof = function (it) {
+ return toString.call(it).slice(8, -1);
+};
+
+// fallback for non-array-like ES3 and non-enumerable old V8 strings
+
+// eslint-disable-next-line no-prototype-builtins
+var _iobject = Object('z').propertyIsEnumerable(0) ? Object : function (it) {
+ return _cof(it) == 'String' ? it.split('') : Object(it);
+};
+
+// 7.2.1 RequireObjectCoercible(argument)
+var _defined = function (it) {
+ if (it == undefined) throw TypeError("Can't call method on " + it);
+ return it;
+};
+
+// to indexed object, toObject with fallback for non-array-like ES3 strings
+
+
+var _toIobject = function (it) {
+ return _iobject(_defined(it));
+};
+
+var hasOwnProperty = {}.hasOwnProperty;
+var _has = function (it, key) {
+ return hasOwnProperty.call(it, key);
+};
+
+var _redefine = createCommonjsModule(function (module) {
+var SRC = _uid('src');
+var TO_STRING = 'toString';
+var $toString = Function[TO_STRING];
+var TPL = ('' + $toString).split(TO_STRING);
+
+_core.inspectSource = function (it) {
+ return $toString.call(it);
+};
+
+(module.exports = function (O, key, val, safe) {
+ var isFunction = typeof val == 'function';
+ if (isFunction) _has(val, 'name') || _hide(val, 'name', key);
+ if (O[key] === val) return;
+ if (isFunction) _has(val, SRC) || _hide(val, SRC, O[key] ? '' + O[key] : TPL.join(String(key)));
+ if (O === _global) {
+ O[key] = val;
+ } else if (!safe) {
+ delete O[key];
+ _hide(O, key, val);
+ } else if (O[key]) {
+ O[key] = val;
+ } else {
+ _hide(O, key, val);
+ }
+// add fake Function#toString for correct work wrapped methods / constructors with methods like LoDash isNative
+})(Function.prototype, TO_STRING, function toString() {
+ return typeof this == 'function' && this[SRC] || $toString.call(this);
+});
+});
+
+var _aFunction = function (it) {
+ if (typeof it != 'function') throw TypeError(it + ' is not a function!');
+ return it;
+};
+
+// optional / simple context binding
+
+var _ctx = function (fn, that, length) {
+ _aFunction(fn);
+ if (that === undefined) return fn;
+ switch (length) {
+ case 1: return function (a) {
+ return fn.call(that, a);
+ };
+ case 2: return function (a, b) {
+ return fn.call(that, a, b);
+ };
+ case 3: return function (a, b, c) {
+ return fn.call(that, a, b, c);
+ };
}
+ return function (/* ...args */) {
+ return fn.apply(that, arguments);
+ };
+};
+
+var PROTOTYPE = 'prototype';
+
+var $export = function (type, name, source) {
+ var IS_FORCED = type & $export.F;
+ var IS_GLOBAL = type & $export.G;
+ var IS_STATIC = type & $export.S;
+ var IS_PROTO = type & $export.P;
+ var IS_BIND = type & $export.B;
+ var target = IS_GLOBAL ? _global : IS_STATIC ? _global[name] || (_global[name] = {}) : (_global[name] || {})[PROTOTYPE];
+ var exports = IS_GLOBAL ? _core : _core[name] || (_core[name] = {});
+ var expProto = exports[PROTOTYPE] || (exports[PROTOTYPE] = {});
+ var key, own, out, exp;
+ if (IS_GLOBAL) source = name;
+ for (key in source) {
+ // contains in native
+ own = !IS_FORCED && target && target[key] !== undefined;
+ // export native or passed
+ out = (own ? target : source)[key];
+ // bind timers to global for call from export context
+ exp = IS_BIND && own ? _ctx(out, _global) : IS_PROTO && typeof out == 'function' ? _ctx(Function.call, out) : out;
+ // extend global
+ if (target) _redefine(target, key, out, type & $export.U);
+ // export
+ if (exports[key] != out) _hide(exports, key, exp);
+ if (IS_PROTO && expProto[key] != out) expProto[key] = out;
+ }
+};
+_global.core = _core;
+// type bitmap
+$export.F = 1; // forced
+$export.G = 2; // global
+$export.S = 4; // static
+$export.P = 8; // proto
+$export.B = 16; // bind
+$export.W = 32; // wrap
+$export.U = 64; // safe
+$export.R = 128; // real proto method for `library`
+var _export = $export;
+
+// 7.1.4 ToInteger
+var ceil = Math.ceil;
+var floor = Math.floor;
+var _toInteger = function (it) {
+ return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it);
+};
+
+// 7.1.15 ToLength
+
+var min = Math.min;
+var _toLength = function (it) {
+ return it > 0 ? min(_toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991
+};
+
+var max = Math.max;
+var min$1 = Math.min;
+var _toAbsoluteIndex = function (index, length) {
+ index = _toInteger(index);
+ return index < 0 ? max(index + length, 0) : min$1(index, length);
+};
+
+// false -> Array#indexOf
+// true -> Array#includes
+
+
+
+var _arrayIncludes = function (IS_INCLUDES) {
+ return function ($this, el, fromIndex) {
+ var O = _toIobject($this);
+ var length = _toLength(O.length);
+ var index = _toAbsoluteIndex(fromIndex, length);
+ var value;
+ // Array#includes uses SameValueZero equality algorithm
+ // eslint-disable-next-line no-self-compare
+ if (IS_INCLUDES && el != el) while (length > index) {
+ value = O[index++];
+ // eslint-disable-next-line no-self-compare
+ if (value != value) return true;
+ // Array#indexOf ignores holes, Array#includes - not
+ } else for (;length > index; index++) if (IS_INCLUDES || index in O) {
+ if (O[index] === el) return IS_INCLUDES || index || 0;
+ } return !IS_INCLUDES && -1;
+ };
+};
+
+var shared = _shared('keys');
+
+var _sharedKey = function (key) {
+ return shared[key] || (shared[key] = _uid(key));
+};
+
+var arrayIndexOf = _arrayIncludes(false);
+var IE_PROTO = _sharedKey('IE_PROTO');
+
+var _objectKeysInternal = function (object, names) {
+ var O = _toIobject(object);
+ var i = 0;
+ var result = [];
+ var key;
+ for (key in O) if (key != IE_PROTO) _has(O, key) && result.push(key);
+ // Don't enum bug & hidden keys
+ while (names.length > i) if (_has(O, key = names[i++])) {
+ ~arrayIndexOf(result, key) || result.push(key);
+ }
+ return result;
+};
- function _defineProperties(target, props) {
- for (var i = 0; i < props.length; i++) {
- var descriptor = props[i];
- descriptor.enumerable = descriptor.enumerable || false;
- descriptor.configurable = true;
- if ("value" in descriptor) descriptor.writable = true;
- Object.defineProperty(target, descriptor.key, descriptor);
+// IE 8- don't enum bug keys
+var _enumBugKeys = (
+ 'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf'
+).split(',');
+
+// 19.1.2.14 / 15.2.3.14 Object.keys(O)
+
+
+
+var _objectKeys = Object.keys || function keys(O) {
+ return _objectKeysInternal(O, _enumBugKeys);
+};
+
+var _objectDps = _descriptors ? Object.defineProperties : function defineProperties(O, Properties) {
+ _anObject(O);
+ var keys = _objectKeys(Properties);
+ var length = keys.length;
+ var i = 0;
+ var P;
+ while (length > i) _objectDp.f(O, P = keys[i++], Properties[P]);
+ return O;
+};
+
+var document$2 = _global.document;
+var _html = document$2 && document$2.documentElement;
+
+// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])
+
+
+
+var IE_PROTO$1 = _sharedKey('IE_PROTO');
+var Empty = function () { /* empty */ };
+var PROTOTYPE$1 = 'prototype';
+
+// Create object with fake `null` prototype: use iframe Object with cleared prototype
+var createDict = function () {
+ // Thrash, waste and sodomy: IE GC bug
+ var iframe = _domCreate('iframe');
+ var i = _enumBugKeys.length;
+ var lt = '<';
+ var gt = '>';
+ var iframeDocument;
+ iframe.style.display = 'none';
+ _html.appendChild(iframe);
+ iframe.src = 'javascript:'; // eslint-disable-line no-script-url
+ // createDict = iframe.contentWindow.Object;
+ // html.removeChild(iframe);
+ iframeDocument = iframe.contentWindow.document;
+ iframeDocument.open();
+ iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt);
+ iframeDocument.close();
+ createDict = iframeDocument.F;
+ while (i--) delete createDict[PROTOTYPE$1][_enumBugKeys[i]];
+ return createDict();
+};
+
+var _objectCreate = Object.create || function create(O, Properties) {
+ var result;
+ if (O !== null) {
+ Empty[PROTOTYPE$1] = _anObject(O);
+ result = new Empty();
+ Empty[PROTOTYPE$1] = null;
+ // add "__proto__" for Object.getPrototypeOf polyfill
+ result[IE_PROTO$1] = O;
+ } else result = createDict();
+ return Properties === undefined ? result : _objectDps(result, Properties);
+};
+
+var def = _objectDp.f;
+
+var TAG = _wks('toStringTag');
+
+var _setToStringTag = function (it, tag, stat) {
+ if (it && !_has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag });
+};
+
+var IteratorPrototype = {};
+
+// 25.1.2.1.1 %IteratorPrototype%[@@iterator]()
+_hide(IteratorPrototype, _wks('iterator'), function () { return this; });
+
+var _iterCreate = function (Constructor, NAME, next) {
+ Constructor.prototype = _objectCreate(IteratorPrototype, { next: _propertyDesc(1, next) });
+ _setToStringTag(Constructor, NAME + ' Iterator');
+};
+
+// 7.1.13 ToObject(argument)
+
+var _toObject = function (it) {
+ return Object(_defined(it));
+};
+
+// 19.1.2.9 / 15.2.3.2 Object.getPrototypeOf(O)
+
+
+var IE_PROTO$2 = _sharedKey('IE_PROTO');
+var ObjectProto = Object.prototype;
+
+var _objectGpo = Object.getPrototypeOf || function (O) {
+ O = _toObject(O);
+ if (_has(O, IE_PROTO$2)) return O[IE_PROTO$2];
+ if (typeof O.constructor == 'function' && O instanceof O.constructor) {
+ return O.constructor.prototype;
+ } return O instanceof Object ? ObjectProto : null;
+};
+
+var ITERATOR = _wks('iterator');
+var BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next`
+var FF_ITERATOR = '@@iterator';
+var KEYS = 'keys';
+var VALUES = 'values';
+
+var returnThis = function () { return this; };
+
+var _iterDefine = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) {
+ _iterCreate(Constructor, NAME, next);
+ var getMethod = function (kind) {
+ if (!BUGGY && kind in proto) return proto[kind];
+ switch (kind) {
+ case KEYS: return function keys() { return new Constructor(this, kind); };
+ case VALUES: return function values() { return new Constructor(this, kind); };
+ } return function entries() { return new Constructor(this, kind); };
+ };
+ var TAG = NAME + ' Iterator';
+ var DEF_VALUES = DEFAULT == VALUES;
+ var VALUES_BUG = false;
+ var proto = Base.prototype;
+ var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT];
+ var $default = $native || getMethod(DEFAULT);
+ var $entries = DEFAULT ? !DEF_VALUES ? $default : getMethod('entries') : undefined;
+ var $anyNative = NAME == 'Array' ? proto.entries || $native : $native;
+ var methods, key, IteratorPrototype;
+ // Fix native
+ if ($anyNative) {
+ IteratorPrototype = _objectGpo($anyNative.call(new Base()));
+ if (IteratorPrototype !== Object.prototype && IteratorPrototype.next) {
+ // Set @@toStringTag to native iterators
+ _setToStringTag(IteratorPrototype, TAG, true);
+ // fix for some old engines
+ if (!_library && typeof IteratorPrototype[ITERATOR] != 'function') _hide(IteratorPrototype, ITERATOR, returnThis);
}
}
+ // fix Array#{values, @@iterator}.name in V8 / FF
+ if (DEF_VALUES && $native && $native.name !== VALUES) {
+ VALUES_BUG = true;
+ $default = function values() { return $native.call(this); };
+ }
+ // Define iterator
+ if ((!_library || FORCED) && (BUGGY || VALUES_BUG || !proto[ITERATOR])) {
+ _hide(proto, ITERATOR, $default);
+ }
+ // Plug for library
+ _iterators[NAME] = $default;
+ _iterators[TAG] = returnThis;
+ if (DEFAULT) {
+ methods = {
+ values: DEF_VALUES ? $default : getMethod(VALUES),
+ keys: IS_SET ? $default : getMethod(KEYS),
+ entries: $entries
+ };
+ if (FORCED) for (key in methods) {
+ if (!(key in proto)) _redefine(proto, key, methods[key]);
+ } else _export(_export.P + _export.F * (BUGGY || VALUES_BUG), NAME, methods);
+ }
+ return methods;
+};
+
+// 22.1.3.4 Array.prototype.entries()
+// 22.1.3.13 Array.prototype.keys()
+// 22.1.3.29 Array.prototype.values()
+// 22.1.3.30 Array.prototype[@@iterator]()
+var es6_array_iterator = _iterDefine(Array, 'Array', function (iterated, kind) {
+ this._t = _toIobject(iterated); // target
+ this._i = 0; // next index
+ this._k = kind; // kind
+// 22.1.5.2.1 %ArrayIteratorPrototype%.next()
+}, function () {
+ var O = this._t;
+ var kind = this._k;
+ var index = this._i++;
+ if (!O || index >= O.length) {
+ this._t = undefined;
+ return _iterStep(1);
+ }
+ if (kind == 'keys') return _iterStep(0, index);
+ if (kind == 'values') return _iterStep(0, O[index]);
+ return _iterStep(0, [index, O[index]]);
+}, 'values');
+
+// argumentsList[@@iterator] is %ArrayProto_values% (9.4.4.6, 9.4.4.7)
+_iterators.Arguments = _iterators.Array;
+
+_addToUnscopables('keys');
+_addToUnscopables('values');
+_addToUnscopables('entries');
+
+var ITERATOR$1 = _wks('iterator');
+var TO_STRING_TAG = _wks('toStringTag');
+var ArrayValues = _iterators.Array;
+
+var DOMIterables = {
+ CSSRuleList: true, // TODO: Not spec compliant, should be false.
+ CSSStyleDeclaration: false,
+ CSSValueList: false,
+ ClientRectList: false,
+ DOMRectList: false,
+ DOMStringList: false,
+ DOMTokenList: true,
+ DataTransferItemList: false,
+ FileList: false,
+ HTMLAllCollection: false,
+ HTMLCollection: false,
+ HTMLFormElement: false,
+ HTMLSelectElement: false,
+ MediaList: true, // TODO: Not spec compliant, should be false.
+ MimeTypeArray: false,
+ NamedNodeMap: false,
+ NodeList: true,
+ PaintRequestList: false,
+ Plugin: false,
+ PluginArray: false,
+ SVGLengthList: false,
+ SVGNumberList: false,
+ SVGPathSegList: false,
+ SVGPointList: false,
+ SVGStringList: false,
+ SVGTransformList: false,
+ SourceBufferList: false,
+ StyleSheetList: true, // TODO: Not spec compliant, should be false.
+ TextTrackCueList: false,
+ TextTrackList: false,
+ TouchList: false
+};
+
+for (var collections = _objectKeys(DOMIterables), i = 0; i < collections.length; i++) {
+ var NAME = collections[i];
+ var explicit = DOMIterables[NAME];
+ var Collection = _global[NAME];
+ var proto = Collection && Collection.prototype;
+ var key;
+ if (proto) {
+ if (!proto[ITERATOR$1]) _hide(proto, ITERATOR$1, ArrayValues);
+ if (!proto[TO_STRING_TAG]) _hide(proto, TO_STRING_TAG, NAME);
+ _iterators[NAME] = ArrayValues;
+ if (explicit) for (key in es6_array_iterator) if (!proto[key]) _redefine(proto, key, es6_array_iterator[key], true);
+ }
+}
+
+const methods = {};
+const names = [];
+function registerMethods(name, m) {
+ if (Array.isArray(name)) {
+ for (let _name of name) {
+ registerMethods(_name, m);
+ }
- function _createClass(Constructor, protoProps, staticProps) {
- if (protoProps) _defineProperties(Constructor.prototype, protoProps);
- if (staticProps) _defineProperties(Constructor, staticProps);
- return Constructor;
+ return;
}
- function _defineProperty(obj, key, value) {
- if (key in obj) {
- Object.defineProperty(obj, key, {
- value: value,
- enumerable: true,
- configurable: true,
- writable: true
- });
- } else {
- obj[key] = value;
+ if (typeof name === 'object') {
+ for (let _name in name) {
+ registerMethods(_name, name[_name]);
}
- return obj;
+ return;
}
- function _objectSpread(target) {
- for (var i = 1; i < arguments.length; i++) {
- var source = arguments[i] != null ? arguments[i] : {};
- var ownKeys = Object.keys(source);
-
- if (typeof Object.getOwnPropertySymbols === 'function') {
- ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) {
- return Object.getOwnPropertyDescriptor(source, sym).enumerable;
- }));
- }
+ addMethodNames(Object.keys(m));
+ methods[name] = Object.assign(methods[name] || {}, m);
+}
+function getMethodsFor(name) {
+ return methods[name] || {};
+}
+function getMethodNames() {
+ return [...new Set(names)];
+}
+function addMethodNames(_names) {
+ names.push(..._names);
+}
+
+var _fixReWks = function (KEY, length, exec) {
+ var SYMBOL = _wks(KEY);
+ var fns = exec(_defined, SYMBOL, ''[KEY]);
+ var strfn = fns[0];
+ var rxfn = fns[1];
+ if (_fails(function () {
+ var O = {};
+ O[SYMBOL] = function () { return 7; };
+ return ''[KEY](O) != 7;
+ })) {
+ _redefine(String.prototype, KEY, strfn);
+ _hide(RegExp.prototype, SYMBOL, length == 2
+ // 21.2.5.8 RegExp.prototype[@@replace](string, replaceValue)
+ // 21.2.5.11 RegExp.prototype[@@split](string, limit)
+ ? function (string, arg) { return rxfn.call(string, this, arg); }
+ // 21.2.5.6 RegExp.prototype[@@match](string)
+ // 21.2.5.9 RegExp.prototype[@@search](string)
+ : function (string) { return rxfn.call(string, this); }
+ );
+ }
+};
+
+// @@replace logic
+_fixReWks('replace', 2, function (defined, REPLACE, $replace) {
+ // 21.1.3.14 String.prototype.replace(searchValue, replaceValue)
+ return [function replace(searchValue, replaceValue) {
+ var O = defined(this);
+ var fn = searchValue == undefined ? undefined : searchValue[REPLACE];
+ return fn !== undefined
+ ? fn.call(searchValue, O, replaceValue)
+ : $replace.call(String(O), searchValue, replaceValue);
+ }, $replace];
+});
+
+// Map function
+function map(array, block) {
+ var i;
+ var il = array.length;
+ var result = [];
+
+ for (i = 0; i < il; i++) {
+ result.push(block(array[i]));
+ }
- ownKeys.forEach(function (key) {
- _defineProperty(target, key, source[key]);
- });
- }
+ return result;
+} // Filter function
- return target;
- }
+function filter(array, block) {
+ var i;
+ var il = array.length;
+ var result = [];
- function _inherits(subClass, superClass) {
- if (typeof superClass !== "function" && superClass !== null) {
- throw new TypeError("Super expression must either be null or a function");
+ for (i = 0; i < il; i++) {
+ if (block(array[i])) {
+ result.push(array[i]);
}
-
- subClass.prototype = Object.create(superClass && superClass.prototype, {
- constructor: {
- value: subClass,
- writable: true,
- configurable: true
- }
- });
- if (superClass) _setPrototypeOf(subClass, superClass);
}
- function _getPrototypeOf(o) {
- _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {
- return o.__proto__ || Object.getPrototypeOf(o);
- };
- return _getPrototypeOf(o);
- }
+ return result;
+} // Degrees to radians
- function _setPrototypeOf(o, p) {
- _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
- o.__proto__ = p;
- return o;
- };
+function radians(d) {
+ return d % 360 * Math.PI / 180;
+} // Radians to degrees
- return _setPrototypeOf(o, p);
- }
+function degrees(r) {
+ return r * 180 / Math.PI % 360;
+} // Convert dash-separated-string to camelCase
- function _assertThisInitialized(self) {
- if (self === void 0) {
- throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
- }
+function camelCase(s) {
+ return s.toLowerCase().replace(/-(.)/g, function (m, g) {
+ return g.toUpperCase();
+ });
+} // Convert camel cased string to string seperated
- return self;
- }
+function unCamelCase(s) {
+ return s.replace(/([A-Z])/g, function (m, g) {
+ return '-' + g.toLowerCase();
+ });
+} // Capitalize first letter of a string
- function _possibleConstructorReturn(self, call) {
- if (call && (typeof call === "object" || typeof call === "function")) {
- return call;
- }
+function capitalize(s) {
+ return s.charAt(0).toUpperCase() + s.slice(1);
+} // Calculate proportional width and height values when necessary
- return _assertThisInitialized(self);
- }
+function proportionalSize(element, width, height) {
+ if (width == null || height == null) {
+ var box = element.bbox();
- function _superPropBase(object, property) {
- while (!Object.prototype.hasOwnProperty.call(object, property)) {
- object = _getPrototypeOf(object);
- if (object === null) break;
+ if (width == null) {
+ width = box.width / box.height * height;
+ } else if (height == null) {
+ height = box.height / box.width * width;
}
-
- return object;
}
- function _get(target, property, receiver) {
- if (typeof Reflect !== "undefined" && Reflect.get) {
- _get = Reflect.get;
- } else {
- _get = function _get(target, property, receiver) {
- var base = _superPropBase(target, property);
+ return {
+ width: width,
+ height: height
+ };
+}
+function getOrigin(o, element) {
+ // Allow origin or around as the names
+ let origin = o.origin; // o.around == null ? o.origin : o.around
- if (!base) return;
- var desc = Object.getOwnPropertyDescriptor(base, property);
+ let ox, oy; // Allow the user to pass a string to rotate around a given point
- if (desc.get) {
- return desc.get.call(receiver);
- }
+ if (typeof origin === 'string' || origin == null) {
+ // Get the bounding box of the element with no transformations applied
+ const string = (origin || 'center').toLowerCase().trim();
+
+ const _element$bbox = element.bbox(),
+ height = _element$bbox.height,
+ width = _element$bbox.width,
+ x = _element$bbox.x,
+ y = _element$bbox.y; // Calculate the transformed x and y coordinates
- return desc.value;
- };
- }
- return _get(target, property, receiver || target);
+ let bx = string.includes('left') ? x : string.includes('right') ? x + width : x + width / 2;
+ let by = string.includes('top') ? y : string.includes('bottom') ? y + height : y + height / 2; // Set the bounds eg : "bottom-left", "Top right", "middle" etc...
+
+ ox = o.ox != null ? o.ox : bx;
+ oy = o.oy != null ? o.oy : by;
+ } else {
+ ox = origin[0];
+ oy = origin[1];
+ } // Return the origin as it is if it wasn't a string
+
+
+ return [ox, oy];
+}
+
+var utils = /*#__PURE__*/Object.freeze({
+ map: map,
+ filter: filter,
+ radians: radians,
+ degrees: degrees,
+ camelCase: camelCase,
+ unCamelCase: unCamelCase,
+ capitalize: capitalize,
+ proportionalSize: proportionalSize,
+ getOrigin: getOrigin
+});
+
+// Default namespaces
+let ns = 'http://www.w3.org/2000/svg';
+let xmlns = 'http://www.w3.org/2000/xmlns/';
+let xlink = 'http://www.w3.org/1999/xlink';
+let svgjs = 'http://svgjs.com/svgjs';
+
+var namespaces = /*#__PURE__*/Object.freeze({
+ ns: ns,
+ xmlns: xmlns,
+ xlink: xlink,
+ svgjs: svgjs
+});
+
+const globals = {
+ window: typeof window === 'undefined' ? null : window,
+ document: typeof document === 'undefined' ? null : document
+};
+function registerWindow(win = null, doc = null) {
+ globals.window = win;
+ globals.document = doc;
+}
+
+class Base {// constructor (node/*, {extensions = []} */) {
+ // // this.tags = []
+ // //
+ // // for (let extension of extensions) {
+ // // extension.setup.call(this, node)
+ // // this.tags.push(extension.name)
+ // // }
+ // }
+}
+
+const elements = {};
+const root = '___SYMBOL___ROOT___'; // Method for element creation
+
+function makeNode(name) {
+ // create element
+ return globals.document.createElementNS(ns, name);
+}
+function makeInstance(element) {
+ if (element instanceof Base) return element;
+
+ if (typeof element === 'object') {
+ return adopt(element);
}
- function _slicedToArray(arr, i) {
- return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest();
+ if (element == null) {
+ return new elements[root]();
}
- function _toConsumableArray(arr) {
- return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread();
+ if (typeof element === 'string' && element.charAt(0) !== '<') {
+ return adopt(globals.document.querySelector(element));
}
- function _arrayWithoutHoles(arr) {
- if (Array.isArray(arr)) {
- for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];
+ var node = makeNode('svg');
+ node.innerHTML = element; // We can use firstChild here because we know,
+ // that the first char is < and thus an element
- return arr2;
- }
+ element = adopt(node.firstChild);
+ return element;
+}
+function nodeOrNew(name, node) {
+ return node instanceof globals.window.Node ? node : makeNode(name);
+} // Adopt existing svg elements
+
+function adopt(node) {
+ // check for presence of node
+ if (!node) return null; // make sure a node isn't already adopted
+
+ if (node.instance instanceof Base) return node.instance; // initialize variables
+
+ var className = capitalize(node.nodeName); // Make sure that gradients are adopted correctly
+
+ if (className === 'LinearGradient' || className === 'RadialGradient') {
+ className = 'Gradient'; // Fallback to Dom if element is not known
+ } else if (!elements[className]) {
+ className = 'Dom';
}
- function _arrayWithHoles(arr) {
- if (Array.isArray(arr)) return arr;
+ return new elements[className](node);
+}
+function register(element, name = element.name, asRoot = false) {
+ elements[name] = element;
+ if (asRoot) elements[root] = element;
+ addMethodNames(Object.keys(element.prototype));
+ return element;
+}
+function getClass(name) {
+ return elements[name];
+} // Element id sequence
+
+let did = 1000; // Get next named element id
+
+function eid(name) {
+ return 'Svgjs' + capitalize(name) + did++;
+} // Deep new id assignment
+
+function assignNewId(node) {
+ // do the same for SVG child nodes as well
+ for (var i = node.children.length - 1; i >= 0; i--) {
+ assignNewId(node.children[i]);
}
- function _iterableToArray(iter) {
- if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === "[object Arguments]") return Array.from(iter);
+ if (node.id) {
+ return adopt(node).id(eid(node.nodeName));
}
- function _iterableToArrayLimit(arr, i) {
- var _arr = [];
- var _n = true;
- var _d = false;
- var _e = undefined;
+ return adopt(node);
+} // Method for extending objects
- try {
- for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {
- _arr.push(_s.value);
+function extend(modules, methods, attrCheck) {
+ var key, i;
+ modules = Array.isArray(modules) ? modules : [modules];
- if (i && _arr.length === i) break;
- }
- } catch (err) {
- _d = true;
- _e = err;
- } finally {
- try {
- if (!_n && _i["return"] != null) _i["return"]();
- } finally {
- if (_d) throw _e;
+ for (i = modules.length - 1; i >= 0; i--) {
+ for (key in methods) {
+ let method = methods[key];
+
+ if (attrCheck) {
+ method = wrapWithAttrCheck(methods[key]);
}
- }
- return _arr;
+ modules[i].prototype[key] = method;
+ }
}
+}
+function extendWithAttrCheck(...args) {
+ extend(...args, true);
+}
+function wrapWithAttrCheck(fn) {
+ return function (...args) {
+ let o = args[args.length - 1];
+
+ if (o && o.constructor === Object && !(o instanceof Array)) {
+ return fn.apply(this, args.slice(0, -1)).attr(o);
+ } else {
+ return fn.apply(this, args);
+ }
+ };
+}
- function _nonIterableSpread() {
- throw new TypeError("Invalid attempt to spread non-iterable instance");
- }
+function siblings() {
+ return this.parent().children();
+} // Get the curent position siblings
- function _nonIterableRest() {
- throw new TypeError("Invalid attempt to destructure non-iterable instance");
- }
+function position() {
+ return this.parent().index(this);
+} // Get the next element (will return null if there is none)
- var methods = {};
- var names = [];
- function registerMethods(name, m) {
- if (Array.isArray(name)) {
- var _iteratorNormalCompletion = true;
- var _didIteratorError = false;
- var _iteratorError = undefined;
+function next() {
+ return this.siblings()[this.position() + 1];
+} // Get the next element (will return null if there is none)
- try {
- for (var _iterator = name[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
- var _name = _step.value;
- registerMethods(_name, m);
- }
- } catch (err) {
- _didIteratorError = true;
- _iteratorError = err;
- } finally {
- try {
- if (!_iteratorNormalCompletion && _iterator.return != null) {
- _iterator.return();
- }
- } finally {
- if (_didIteratorError) {
- throw _iteratorError;
- }
- }
- }
+function prev() {
+ return this.siblings()[this.position() - 1];
+} // Send given element one step forward
- return;
- }
+function forward() {
+ var i = this.position() + 1;
+ var p = this.parent(); // move node one step forward
- if (_typeof(name) === 'object') {
- var _arr = Object.entries(name);
+ p.removeElement(this).add(this, i); // make sure defs node is always at the top
- for (var _i = 0; _i < _arr.length; _i++) {
- var _arr$_i = _slicedToArray(_arr[_i], 2),
- _name2 = _arr$_i[0],
- _m = _arr$_i[1];
+ if (typeof p.isRoot === 'function' && p.isRoot()) {
+ p.node.appendChild(p.defs().node);
+ }
- registerMethods(_name2, _m);
- }
+ return this;
+} // Send given element one step backward
- return;
- }
+function backward() {
+ var i = this.position();
- addMethodNames(Object.keys(m));
- methods[name] = Object.assign(methods[name] || {}, m);
+ if (i > 0) {
+ this.parent().removeElement(this).add(this, i - 1);
}
- function getMethodsFor(name) {
- return methods[name] || {};
+
+ return this;
+} // Send given element all the way to the front
+
+function front() {
+ var p = this.parent(); // Move node forward
+
+ p.node.appendChild(this.node); // Make sure defs node is always at the top
+
+ if (typeof p.isRoot === 'function' && p.isRoot()) {
+ p.node.appendChild(p.defs().node);
}
- function getMethodNames() {
- return _toConsumableArray(new Set(names));
+
+ return this;
+} // Send given element all the way to the back
+
+function back() {
+ if (this.position() > 0) {
+ this.parent().removeElement(this).add(this, 0);
}
- function addMethodNames(_names) {
- names.push.apply(names, _toConsumableArray(_names));
+
+ return this;
+} // Inserts a given element before the targeted element
+
+function before(element) {
+ element = makeInstance(element);
+ element.remove();
+ var i = this.position();
+ this.parent().add(element, i);
+ return this;
+} // Inserts a given element after the targeted element
+
+function after(element) {
+ element = makeInstance(element);
+ element.remove();
+ var i = this.position();
+ this.parent().add(element, i + 1);
+ return this;
+}
+function insertBefore(element) {
+ element = makeInstance(element);
+ element.before(this);
+}
+function insertAfter(element) {
+ element = makeInstance(element);
+ element.after(this);
+}
+registerMethods('Dom', {
+ siblings,
+ position,
+ next,
+ prev,
+ forward,
+ backward,
+ front,
+ back,
+ before,
+ after,
+ insertBefore,
+ insertAfter
+});
+
+// 7.2.8 IsRegExp(argument)
+
+
+var MATCH = _wks('match');
+var _isRegexp = function (it) {
+ var isRegExp;
+ return _isObject(it) && ((isRegExp = it[MATCH]) !== undefined ? !!isRegExp : _cof(it) == 'RegExp');
+};
+
+// @@split logic
+_fixReWks('split', 2, function (defined, SPLIT, $split) {
+ var isRegExp = _isRegexp;
+ var _split = $split;
+ var $push = [].push;
+ var $SPLIT = 'split';
+ var LENGTH = 'length';
+ var LAST_INDEX = 'lastIndex';
+ if (
+ 'abbc'[$SPLIT](/(b)*/)[1] == 'c' ||
+ 'test'[$SPLIT](/(?:)/, -1)[LENGTH] != 4 ||
+ 'ab'[$SPLIT](/(?:ab)*/)[LENGTH] != 2 ||
+ '.'[$SPLIT](/(.?)(.?)/)[LENGTH] != 4 ||
+ '.'[$SPLIT](/()()/)[LENGTH] > 1 ||
+ ''[$SPLIT](/.?/)[LENGTH]
+ ) {
+ var NPCG = /()??/.exec('')[1] === undefined; // nonparticipating capturing group
+ // based on es5-shim implementation, need to rework it
+ $split = function (separator, limit) {
+ var string = String(this);
+ if (separator === undefined && limit === 0) return [];
+ // If `separator` is not a regex, use native split
+ if (!isRegExp(separator)) return _split.call(string, separator, limit);
+ var output = [];
+ var flags = (separator.ignoreCase ? 'i' : '') +
+ (separator.multiline ? 'm' : '') +
+ (separator.unicode ? 'u' : '') +
+ (separator.sticky ? 'y' : '');
+ var lastLastIndex = 0;
+ var splitLimit = limit === undefined ? 4294967295 : limit >>> 0;
+ // Make `global` and avoid `lastIndex` issues by working with a copy
+ var separatorCopy = new RegExp(separator.source, flags + 'g');
+ var separator2, match, lastIndex, lastLength, i;
+ // Doesn't need flags gy, but they don't hurt
+ if (!NPCG) separator2 = new RegExp('^' + separatorCopy.source + '$(?!\\s)', flags);
+ while (match = separatorCopy.exec(string)) {
+ // `separatorCopy.lastIndex` is not reliable cross-browser
+ lastIndex = match.index + match[0][LENGTH];
+ if (lastIndex > lastLastIndex) {
+ output.push(string.slice(lastLastIndex, match.index));
+ // Fix browsers whose `exec` methods don't consistently return `undefined` for NPCG
+ // eslint-disable-next-line no-loop-func
+ if (!NPCG && match[LENGTH] > 1) match[0].replace(separator2, function () {
+ for (i = 1; i < arguments[LENGTH] - 2; i++) if (arguments[i] === undefined) match[i] = undefined;
+ });
+ if (match[LENGTH] > 1 && match.index < string[LENGTH]) $push.apply(output, match.slice(1));
+ lastLength = match[0][LENGTH];
+ lastLastIndex = lastIndex;
+ if (output[LENGTH] >= splitLimit) break;
+ }
+ if (separatorCopy[LAST_INDEX] === match.index) separatorCopy[LAST_INDEX]++; // Avoid an infinite loop
+ }
+ if (lastLastIndex === string[LENGTH]) {
+ if (lastLength || !separatorCopy.test('')) output.push('');
+ } else output.push(string.slice(lastLastIndex));
+ return output[LENGTH] > splitLimit ? output.slice(0, splitLimit) : output;
+ };
+ // Chakra, V8
+ } else if ('0'[$SPLIT](undefined, 0)[LENGTH]) {
+ $split = function (separator, limit) {
+ return separator === undefined && limit === 0 ? [] : _split.call(this, separator, limit);
+ };
}
+ // 21.1.3.17 String.prototype.split(separator, limit)
+ return [function split(separator, limit) {
+ var O = defined(this);
+ var fn = separator == undefined ? undefined : separator[SPLIT];
+ return fn !== undefined ? fn.call(separator, O, limit) : $split.call(String(O), separator, limit);
+ }, $split];
+});
- // Map function
- function map(array, block) {
- var i;
- var il = array.length;
- var result = [];
+// Parse unit value
+let numberAndUnit = /^([+-]?(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?)([a-z%]*)$/i; // Parse hex value
- for (i = 0; i < il; i++) {
- result.push(block(array[i]));
- }
+let hex = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i; // Parse rgb value
- return result;
- } // Filter function
+let rgb = /rgb\((\d+),(\d+),(\d+)\)/; // Parse reference id
- function filter(array, block) {
- var i;
- var il = array.length;
- var result = [];
+let reference = /(#[a-z0-9\-_]+)/i; // splits a transformation chain
- for (i = 0; i < il; i++) {
- if (block(array[i])) {
- result.push(array[i]);
- }
- }
+let transforms = /\)\s*,?\s*/; // Whitespace
- return result;
- } // Degrees to radians
+let whitespace = /\s/g; // Test hex value
- function radians(d) {
- return d % 360 * Math.PI / 180;
- } // Radians to degrees
+let isHex = /^#[a-f0-9]{3,6}$/i; // Test rgb value
- function degrees(r) {
- return r * 180 / Math.PI % 360;
- } // Convert dash-separated-string to camelCase
+let isRgb = /^rgb\(/; // Test css declaration
- function camelCase(s) {
- return s.toLowerCase().replace(/-(.)/g, function (m, g) {
- return g.toUpperCase();
- });
- } // Convert camel cased string to string seperated
+let isCss = /[^:]+:[^;]+;?/; // Test for blank string
- function unCamelCase(s) {
- return s.replace(/([A-Z])/g, function (m, g) {
- return '-' + g.toLowerCase();
- });
- } // Capitalize first letter of a string
+let isBlank = /^(\s+)?$/; // Test for numeric string
- function capitalize(s) {
- return s.charAt(0).toUpperCase() + s.slice(1);
- } // Calculate proportional width and height values when necessary
+let isNumber = /^[+-]?(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?$/i; // Test for percent value
- function proportionalSize(element, width, height) {
- if (width == null || height == null) {
- var box = element.bbox();
+let isPercent = /^-?[\d.]+%$/; // Test for image url
- if (width == null) {
- width = box.width / box.height * height;
- } else if (height == null) {
- height = box.height / box.width * width;
- }
- }
+let isImage = /\.(jpg|jpeg|png|gif|svg)(\?[^=]+.*)?/i; // split at whitespace and comma
- return {
- width: width,
- height: height
- };
- }
- function getOrigin(o, element) {
- // Allow origin or around as the names
- var origin = o.origin; // o.around == null ? o.origin : o.around
+let delimiter = /[\s,]+/; // The following regex are used to parse the d attribute of a path
+// Matches all hyphens which are not after an exponent
- var ox, oy; // Allow the user to pass a string to rotate around a given point
+let hyphen = /([^e])-/gi; // Replaces and tests for all path letters
- if (typeof origin === 'string' || origin == null) {
- // Get the bounding box of the element with no transformations applied
- var string = (origin || 'center').toLowerCase().trim();
+let pathLetters = /[MLHVCSQTAZ]/gi; // yes we need this one, too
- var _element$bbox = element.bbox(),
- height = _element$bbox.height,
- width = _element$bbox.width,
- x = _element$bbox.x,
- y = _element$bbox.y; // Calculate the transformed x and y coordinates
+let isPathLetter = /[MLHVCSQTAZ]/i; // matches 0.154.23.45
+let numbersWithDots = /((\d?\.\d+(?:e[+-]?\d+)?)((?:\.\d+(?:e[+-]?\d+)?)+))+/gi; // matches .
- var bx = string.includes('left') ? x : string.includes('right') ? x + width : x + width / 2;
- var by = string.includes('top') ? y : string.includes('bottom') ? y + height : y + height / 2; // Set the bounds eg : "bottom-left", "Top right", "middle" etc...
+let dots = /\./g;
- ox = o.ox != null ? o.ox : bx;
- oy = o.oy != null ? o.oy : by;
- } else {
- ox = origin[0];
- oy = origin[1];
- } // Return the origin as it is if it wasn't a string
+var regex = /*#__PURE__*/Object.freeze({
+ numberAndUnit: numberAndUnit,
+ hex: hex,
+ rgb: rgb,
+ reference: reference,
+ transforms: transforms,
+ whitespace: whitespace,
+ isHex: isHex,
+ isRgb: isRgb,
+ isCss: isCss,
+ isBlank: isBlank,
+ isNumber: isNumber,
+ isPercent: isPercent,
+ isImage: isImage,
+ delimiter: delimiter,
+ hyphen: hyphen,
+ pathLetters: pathLetters,
+ isPathLetter: isPathLetter,
+ numbersWithDots: numbersWithDots,
+ dots: dots
+});
+
+function classes() {
+ var attr = this.attr('class');
+ return attr == null ? [] : attr.trim().split(delimiter);
+} // Return true if class exists on the node, false otherwise
+function hasClass(name) {
+ return this.classes().indexOf(name) !== -1;
+} // Add class to the node
- return [ox, oy];
+function addClass(name) {
+ if (!this.hasClass(name)) {
+ var array = this.classes();
+ array.push(name);
+ this.attr('class', array.join(' '));
}
- var utils = /*#__PURE__*/Object.freeze({
- map: map,
- filter: filter,
- radians: radians,
- degrees: degrees,
- camelCase: camelCase,
- unCamelCase: unCamelCase,
- capitalize: capitalize,
- proportionalSize: proportionalSize,
- getOrigin: getOrigin
- });
+ return this;
+} // Remove class from the node
- // Default namespaces
- var ns = 'http://www.w3.org/2000/svg';
- var xmlns = 'http://www.w3.org/2000/xmlns/';
- var xlink = 'http://www.w3.org/1999/xlink';
- var svgjs = 'http://svgjs.com/svgjs';
-
- var namespaces = /*#__PURE__*/Object.freeze({
- ns: ns,
- xmlns: xmlns,
- xlink: xlink,
- svgjs: svgjs
- });
+function removeClass(name) {
+ if (this.hasClass(name)) {
+ this.attr('class', this.classes().filter(function (c) {
+ return c !== name;
+ }).join(' '));
+ }
- var globals = {
- window: typeof window === 'undefined' ? null : window,
- document: typeof document === 'undefined' ? null : document
- };
- function registerWindow() {
- var win = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;
- var doc = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;
- globals.window = win;
- globals.document = doc;
+ return this;
+} // Toggle the presence of a class on the node
+
+function toggleClass(name) {
+ return this.hasClass(name) ? this.removeClass(name) : this.addClass(name);
+}
+registerMethods('Dom', {
+ classes,
+ hasClass,
+ addClass,
+ removeClass,
+ toggleClass
+});
+
+function css(style, val) {
+ let ret = {};
+
+ if (arguments.length === 0) {
+ // get full style as object
+ this.node.style.cssText.split(/\s*;\s*/).filter(function (el) {
+ return !!el.length;
+ }).forEach(function (el) {
+ let t = el.split(/\s*:\s*/);
+ ret[t[0]] = t[1];
+ });
+ return ret;
}
- var Base = function Base() {
- _classCallCheck(this, Base);
- };
+ if (arguments.length < 2) {
+ // get style properties in the array
+ if (Array.isArray(style)) {
+ for (let name of style) {
+ let cased = camelCase(name);
+ ret[cased] = this.node.style[cased];
+ }
- var elements = {};
- var root = Symbol('root'); // Method for element creation
+ return ret;
+ } // get style for property
- function makeNode(name) {
- // create element
- return globals.document.createElementNS(ns, name);
- }
- function makeInstance(element) {
- if (element instanceof Base) return element;
- if (_typeof(element) === 'object') {
- return adopt(element);
+ if (typeof style === 'string') {
+ return this.node.style[camelCase(style)];
+ } // set styles in object
+
+
+ if (typeof style === 'object') {
+ for (let name in style) {
+ // set empty string if null/undefined/'' was given
+ this.node.style[camelCase(name)] = style[name] == null || isBlank.test(style[name]) ? '' : style[name];
+ }
}
+ } // set style for property
- if (element == null) {
- return new elements[root]();
+
+ if (arguments.length === 2) {
+ this.node.style[camelCase(style)] = val == null || isBlank.test(val) ? '' : val;
+ }
+
+ return this;
+} // Show element
+
+function show() {
+ return this.css('display', '');
+} // Hide element
+
+function hide() {
+ return this.css('display', 'none');
+} // Is element visible?
+
+function visible() {
+ return this.css('display') !== 'none';
+}
+registerMethods('Dom', {
+ css,
+ show,
+ hide,
+ visible
+});
+
+function data(a, v, r) {
+ if (typeof a === 'object') {
+ for (v in a) {
+ this.data(v, a[v]);
+ }
+ } else if (arguments.length < 2) {
+ try {
+ return JSON.parse(this.attr('data-' + a));
+ } catch (e) {
+ return this.attr('data-' + a);
}
+ } else {
+ this.attr('data-' + a, v === null ? null : r === true || typeof v === 'string' || typeof v === 'number' ? v : JSON.stringify(v));
+ }
- if (typeof element === 'string' && element.charAt(0) !== '<') {
- return adopt(globals.document.querySelector(element));
+ return this;
+}
+registerMethods('Dom', {
+ data
+});
+
+function remember(k, v) {
+ // remember every item in an object individually
+ if (typeof arguments[0] === 'object') {
+ for (var key in k) {
+ this.remember(key, k[key]);
}
+ } else if (arguments.length === 1) {
+ // retrieve memory
+ return this.memory()[k];
+ } else {
+ // store memory
+ this.memory()[k] = v;
+ }
- var node = makeNode('svg');
- node.innerHTML = element; // We can use firstChild here because we know,
- // that the first char is < and thus an element
+ return this;
+} // Erase a given memory
- element = adopt(node.firstChild);
- return element;
+function forget() {
+ if (arguments.length === 0) {
+ this._memory = {};
+ } else {
+ for (var i = arguments.length - 1; i >= 0; i--) {
+ delete this.memory()[arguments[i]];
+ }
}
- function nodeOrNew(name, node) {
- return node instanceof globals.window.Node ? node : makeNode(name);
- } // Adopt existing svg elements
- function adopt(node) {
- // check for presence of node
- if (!node) return null; // make sure a node isn't already adopted
+ return this;
+} // This triggers creation of a new hidden class which is not performant
+// However, this function is not rarely used so it will not happen frequently
+// Return local memory object
- if (node.instance instanceof Base) return node.instance; // initialize variables
+function memory() {
+ return this._memory = this._memory || {};
+}
+registerMethods('Dom', {
+ remember,
+ forget,
+ memory
+});
- var className = capitalize(node.nodeName); // Make sure that gradients are adopted correctly
+let listenerId = 0;
- if (className === 'LinearGradient' || className === 'RadialGradient') {
- className = 'Gradient'; // Fallback to Dom if element is not known
- } else if (!elements[className]) {
- className = 'Dom';
- }
+function getEvents(node) {
+ const n = makeInstance(node).getEventHolder();
+ if (!n.events) n.events = {};
+ return n.events;
+}
- return new elements[className](node);
- }
- function register(element) {
- var name = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : element.name;
- var asRoot = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;
- elements[name] = element;
- if (asRoot) elements[root] = element;
- addMethodNames(Object.keys(element.prototype));
- return element;
- }
- function getClass(name) {
- return elements[name];
- } // Element id sequence
+function getEventTarget(node) {
+ return makeInstance(node).getEventTarget();
+}
- var did = 1000; // Get next named element id
+function clearEvents(node) {
+ const n = makeInstance(node).getEventHolder();
+ if (n.events) n.events = {};
+} // Add event binder in the SVG namespace
- function eid(name) {
- return 'Svgjs' + capitalize(name) + did++;
- } // Deep new id assignment
- function assignNewId(node) {
- // do the same for SVG child nodes as well
- for (var i = node.children.length - 1; i >= 0; i--) {
- assignNewId(node.children[i]);
- }
+function on(node, events, listener, binding, options) {
+ var l = listener.bind(binding || node);
+ var bag = getEvents(node);
+ var n = getEventTarget(node); // events can be an array of events or a string of events
- if (node.id) {
- return adopt(node).id(eid(node.nodeName));
- }
+ events = Array.isArray(events) ? events : events.split(delimiter); // add id to listener
- return adopt(node);
- } // Method for extending objects
+ if (!listener._svgjsListenerId) {
+ listener._svgjsListenerId = ++listenerId;
+ }
- function extend(modules, methods, attrCheck) {
- var key, i;
- modules = Array.isArray(modules) ? modules : [modules];
+ events.forEach(function (event) {
+ var ev = event.split('.')[0];
+ var ns = event.split('.')[1] || '*'; // ensure valid object
- for (i = modules.length - 1; i >= 0; i--) {
- for (key in methods) {
- var method = methods[key];
+ bag[ev] = bag[ev] || {};
+ bag[ev][ns] = bag[ev][ns] || {}; // reference listener
- if (attrCheck) {
- method = wrapWithAttrCheck(methods[key]);
+ bag[ev][ns][listener._svgjsListenerId] = l; // add listener
+
+ n.addEventListener(ev, l, options || false);
+ });
+} // Add event unbinder in the SVG namespace
+
+function off(node, events, listener, options) {
+ var bag = getEvents(node);
+ var n = getEventTarget(node); // listener can be a function or a number
+
+ if (typeof listener === 'function') {
+ listener = listener._svgjsListenerId;
+ if (!listener) return;
+ } // events can be an array of events or a string or undefined
+
+
+ events = Array.isArray(events) ? events : (events || '').split(delimiter);
+ events.forEach(function (event) {
+ var ev = event && event.split('.')[0];
+ var ns = event && event.split('.')[1];
+ var namespace, l;
+
+ if (listener) {
+ // remove listener reference
+ if (bag[ev] && bag[ev][ns || '*']) {
+ // removeListener
+ n.removeEventListener(ev, bag[ev][ns || '*'][listener], options || false);
+ delete bag[ev][ns || '*'][listener];
+ }
+ } else if (ev && ns) {
+ // remove all listeners for a namespaced event
+ if (bag[ev] && bag[ev][ns]) {
+ for (l in bag[ev][ns]) {
+ off(n, [ev, ns].join('.'), l);
+ }
+
+ delete bag[ev][ns];
+ }
+ } else if (ns) {
+ // remove all listeners for a specific namespace
+ for (event in bag) {
+ for (namespace in bag[event]) {
+ if (ns === namespace) {
+ off(n, [event, ns].join('.'));
+ }
+ }
+ }
+ } else if (ev) {
+ // remove all listeners for the event
+ if (bag[ev]) {
+ for (namespace in bag[ev]) {
+ off(n, [ev, namespace].join('.'));
}
- modules[i].prototype[key] = method;
+ delete bag[ev];
+ }
+ } else {
+ // remove all listeners on a given node
+ for (event in bag) {
+ off(n, event);
}
+
+ clearEvents(node);
}
+ });
+}
+function dispatch(node, event, data) {
+ var n = getEventTarget(node); // Dispatch event
+
+ if (event instanceof globals.window.Event) {
+ n.dispatchEvent(event);
+ } else {
+ event = new globals.window.CustomEvent(event, {
+ detail: data,
+ cancelable: true
+ });
+ n.dispatchEvent(event);
}
- function extendWithAttrCheck() {
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
- args[_key] = arguments[_key];
- }
- extend.apply(void 0, args.concat([true]));
+ return event;
+}
+
+// 21.2.5.3 get RegExp.prototype.flags
+
+var _flags = function () {
+ var that = _anObject(this);
+ var result = '';
+ if (that.global) result += 'g';
+ if (that.ignoreCase) result += 'i';
+ if (that.multiline) result += 'm';
+ if (that.unicode) result += 'u';
+ if (that.sticky) result += 'y';
+ return result;
+};
+
+// 21.2.5.3 get RegExp.prototype.flags()
+if (_descriptors && /./g.flags != 'g') _objectDp.f(RegExp.prototype, 'flags', {
+ configurable: true,
+ get: _flags
+});
+
+var TO_STRING = 'toString';
+var $toString = /./[TO_STRING];
+
+var define = function (fn) {
+ _redefine(RegExp.prototype, TO_STRING, fn, true);
+};
+
+// 21.2.5.14 RegExp.prototype.toString()
+if (_fails(function () { return $toString.call({ source: 'a', flags: 'b' }) != '/a/b'; })) {
+ define(function toString() {
+ var R = _anObject(this);
+ return '/'.concat(R.source, '/',
+ 'flags' in R ? R.flags : !_descriptors && R instanceof RegExp ? _flags.call(R) : undefined);
+ });
+// FF44- RegExp#toString has a wrong name
+} else if ($toString.name != TO_STRING) {
+ define(function toString() {
+ return $toString.call(this);
+ });
+}
+
+function fullHex(hex$$1) {
+ return hex$$1.length === 4 ? ['#', hex$$1.substring(1, 2), hex$$1.substring(1, 2), hex$$1.substring(2, 3), hex$$1.substring(2, 3), hex$$1.substring(3, 4), hex$$1.substring(3, 4)].join('') : hex$$1;
+} // Component to hex value
+
+
+function compToHex(comp) {
+ var hex$$1 = comp.toString(16);
+ return hex$$1.length === 1 ? '0' + hex$$1 : hex$$1;
+}
+
+class Color {
+ constructor(...args) {
+ this.init(...args);
}
- function wrapWithAttrCheck(fn) {
- return function () {
- for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
- args[_key2] = arguments[_key2];
- }
- var o = args[args.length - 1];
+ init(color, g, b) {
+ let match; // initialize defaults
+
+ this.r = 0;
+ this.g = 0;
+ this.b = 0;
+ if (!color) return; // parse color
+
+ if (typeof color === 'string') {
+ if (isRgb.test(color)) {
+ // get rgb values
+ match = rgb.exec(color.replace(whitespace, '')); // parse numeric values
+
+ this.r = parseInt(match[1]);
+ this.g = parseInt(match[2]);
+ this.b = parseInt(match[3]);
+ } else if (isHex.test(color)) {
+ // get hex values
+ match = hex.exec(fullHex(color)); // parse numeric values
+
+ this.r = parseInt(match[1], 16);
+ this.g = parseInt(match[2], 16);
+ this.b = parseInt(match[3], 16);
+ }
+ } else if (Array.isArray(color)) {
+ this.r = color[0];
+ this.g = color[1];
+ this.b = color[2];
+ } else if (typeof color === 'object') {
+ this.r = color.r;
+ this.g = color.g;
+ this.b = color.b;
+ } else if (arguments.length === 3) {
+ this.r = color;
+ this.g = g;
+ this.b = b;
+ }
- if (o && o.constructor === Object && !(o instanceof Array)) {
- return fn.apply(this, args.slice(0, -1)).attr(o);
- } else {
- return fn.apply(this, args);
- }
- };
+ return this;
+ } // Default to hex conversion
+
+
+ toString() {
+ return this.toHex();
}
- function siblings() {
- return this.parent().children();
- } // Get the curent position siblings
+ toArray() {
+ return [this.r, this.g, this.b];
+ } // Build hex value
- function position() {
- return this.parent().index(this);
- } // Get the next element (will return null if there is none)
- function next() {
- return this.siblings()[this.position() + 1];
- } // Get the next element (will return null if there is none)
+ toHex() {
+ return '#' + compToHex(Math.round(this.r)) + compToHex(Math.round(this.g)) + compToHex(Math.round(this.b));
+ } // Build rgb value
- function prev() {
- return this.siblings()[this.position() - 1];
- } // Send given element one step forward
- function forward() {
- var i = this.position() + 1;
- var p = this.parent(); // move node one step forward
+ toRgb() {
+ return 'rgb(' + [this.r, this.g, this.b].join() + ')';
+ } // Calculate true brightness
- p.removeElement(this).add(this, i); // make sure defs node is always at the top
- if (typeof p.isRoot === 'function' && p.isRoot()) {
- p.node.appendChild(p.defs().node);
- }
+ brightness() {
+ return this.r / 255 * 0.30 + this.g / 255 * 0.59 + this.b / 255 * 0.11;
+ } // Testers
+ // Test if given value is a color string
- return this;
- } // Send given element one step backward
- function backward() {
- var i = this.position();
+ static test(color) {
+ color += '';
+ return isHex.test(color) || isRgb.test(color);
+ } // Test if given value is a rgb object
- if (i > 0) {
- this.parent().removeElement(this).add(this, i - 1);
- }
- return this;
- } // Send given element all the way to the front
+ static isRgb(color) {
+ return color && typeof color.r === 'number' && typeof color.g === 'number' && typeof color.b === 'number';
+ } // Test if given value is a color
+
- function front() {
- var p = this.parent(); // Move node forward
+ static isColor(color) {
+ return this.isRgb(color) || this.test(color);
+ }
- p.node.appendChild(this.node); // Make sure defs node is always at the top
+}
+
+// @@match logic
+_fixReWks('match', 1, function (defined, MATCH, $match) {
+ // 21.1.3.11 String.prototype.match(regexp)
+ return [function match(regexp) {
+ var O = defined(this);
+ var fn = regexp == undefined ? undefined : regexp[MATCH];
+ return fn !== undefined ? fn.call(regexp, O) : new RegExp(regexp)[MATCH](String(O));
+ }, $match];
+});
+
+class Point {
+ // Initialize
+ constructor(...args) {
+ this.init(...args);
+ }
- if (typeof p.isRoot === 'function' && p.isRoot()) {
- p.node.appendChild(p.defs().node);
- }
+ init(x, y) {
+ let source;
+ let base = {
+ x: 0,
+ y: 0 // ensure source as object
+ };
+ source = Array.isArray(x) ? {
+ x: x[0],
+ y: x[1]
+ } : typeof x === 'object' ? {
+ x: x.x,
+ y: x.y
+ } : {
+ x: x,
+ y: y // merge source
+
+ };
+ this.x = source.x == null ? base.x : source.x;
+ this.y = source.y == null ? base.y : source.y;
return this;
- } // Send given element all the way to the back
+ } // Clone point
+
+
+ clone() {
+ return new Point(this);
+ } // transform point with matrix
+
- function back() {
- if (this.position() > 0) {
- this.parent().removeElement(this).add(this, 0);
+ transform(m) {
+ // Perform the matrix multiplication
+ var x = m.a * this.x + m.c * this.y + m.e;
+ var y = m.b * this.x + m.d * this.y + m.f; // Return the required point
+
+ return new Point(x, y);
+ }
+
+ toArray() {
+ return [this.x, this.y];
+ }
+
+}
+function point(x, y) {
+ return new Point(x, y).transform(this.screenCTM().inverse());
+}
+
+function parser() {
+ // Reuse cached element if possible
+ if (!parser.nodes) {
+ let svg = makeInstance().size(2, 0);
+ svg.node.cssText = ['opacity: 0', 'position: absolute', 'left: -100%', 'top: -100%', 'overflow: hidden'].join(';');
+ let path = svg.path().node;
+ parser.nodes = {
+ svg,
+ path
+ };
+ }
+
+ if (!parser.nodes.svg.node.parentNode) {
+ let b = globals.document.body || globals.document.documentElement;
+ parser.nodes.svg.addTo(b);
+ }
+
+ return parser.nodes;
+}
+
+function isNulledBox(box) {
+ return !box.w && !box.h && !box.x && !box.y;
+}
+
+function domContains(node) {
+ return (globals.document.documentElement.contains || function (node) {
+ // This is IE - it does not support contains() for top-level SVGs
+ while (node.parentNode) {
+ node = node.parentNode;
}
- return this;
- } // Inserts a given element before the targeted element
+ return node === document;
+ }).call(globals.document.documentElement, node);
+}
- function before(element) {
- element = makeInstance(element);
- element.remove();
- var i = this.position();
- this.parent().add(element, i);
+class Box {
+ constructor(...args) {
+ this.init(...args);
+ }
+
+ init(source) {
+ var base = [0, 0, 0, 0];
+ source = typeof source === 'string' ? source.split(delimiter).map(parseFloat) : Array.isArray(source) ? source : typeof source === 'object' ? [source.left != null ? source.left : source.x, source.top != null ? source.top : source.y, source.width, source.height] : arguments.length === 4 ? [].slice.call(arguments) : base;
+ this.x = source[0] || 0;
+ this.y = source[1] || 0;
+ this.width = this.w = source[2] || 0;
+ this.height = this.h = source[3] || 0; // Add more bounding box properties
+
+ this.x2 = this.x + this.w;
+ this.y2 = this.y + this.h;
+ this.cx = this.x + this.w / 2;
+ this.cy = this.y + this.h / 2;
return this;
- } // Inserts a given element after the targeted element
+ } // Merge rect box with another, return a new instance
- function after(element) {
- element = makeInstance(element);
- element.remove();
- var i = this.position();
- this.parent().add(element, i + 1);
+
+ merge(box) {
+ let x = Math.min(this.x, box.x);
+ let y = Math.min(this.y, box.y);
+ let width = Math.max(this.x + this.width, box.x + box.width) - x;
+ let height = Math.max(this.y + this.height, box.y + box.height) - y;
+ return new Box(x, y, width, height);
+ }
+
+ transform(m) {
+ let xMin = Infinity;
+ let xMax = -Infinity;
+ let yMin = Infinity;
+ let yMax = -Infinity;
+ let pts = [new Point(this.x, this.y), new Point(this.x2, this.y), new Point(this.x, this.y2), new Point(this.x2, this.y2)];
+ pts.forEach(function (p) {
+ p = p.transform(m);
+ xMin = Math.min(xMin, p.x);
+ xMax = Math.max(xMax, p.x);
+ yMin = Math.min(yMin, p.y);
+ yMax = Math.max(yMax, p.y);
+ });
+ return new Box(xMin, yMin, xMax - xMin, yMax - yMin);
+ }
+
+ addOffset() {
+ // offset by window scroll position, because getBoundingClientRect changes when window is scrolled
+ this.x += globals.window.pageXOffset;
+ this.y += globals.window.pageYOffset;
return this;
}
- function insertBefore(element) {
- element = makeInstance(element);
- element.before(this);
+
+ toString() {
+ return this.x + ' ' + this.y + ' ' + this.width + ' ' + this.height;
}
- function insertAfter(element) {
- element = makeInstance(element);
- element.after(this);
- }
- registerMethods('Dom', {
- siblings: siblings,
- position: position,
- next: next,
- prev: prev,
- forward: forward,
- backward: backward,
- front: front,
- back: back,
- before: before,
- after: after,
- insertBefore: insertBefore,
- insertAfter: insertAfter
- });
- // Parse unit value
- var numberAndUnit = /^([+-]?(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?)([a-z%]*)$/i; // Parse hex value
+ toArray() {
+ return [this.x, this.y, this.width, this.height];
+ }
- var hex = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i; // Parse rgb value
+ isNulled() {
+ return isNulledBox(this);
+ }
- var rgb = /rgb\((\d+),(\d+),(\d+)\)/; // Parse reference id
+}
- var reference = /(#[a-z0-9\-_]+)/i; // splits a transformation chain
+function getBox(cb) {
+ let box;
- var transforms = /\)\s*,?\s*/; // Whitespace
+ try {
+ box = cb(this.node);
- var whitespace = /\s/g; // Test hex value
+ if (isNulledBox(box) && !domContains(this.node)) {
+ throw new Error('Element not in the dom');
+ }
+ } catch (e) {
+ try {
+ let clone = this.clone().addTo(parser().svg).show();
+ box = cb(clone.node);
+ clone.remove();
+ } catch (e) {
+ throw new Error('Getting a bounding box of element "' + this.node.nodeName + '" is not possible');
+ }
+ }
- var isHex = /^#[a-f0-9]{3,6}$/i; // Test rgb value
+ return box;
+}
+
+function bbox() {
+ return new Box(getBox.call(this, node => node.getBBox()));
+}
+function rbox(el) {
+ let box = new Box(getBox.call(this, node => node.getBoundingClientRect()));
+ if (el) return box.transform(el.screenCTM().inverse());
+ return box.addOffset();
+}
+registerMethods({
+ viewbox: {
+ viewbox(x, y, width, height) {
+ // act as getter
+ if (x == null) return new Box(this.attr('viewBox')); // act as setter
+
+ return this.attr('viewBox', new Box(x, y, width, height));
+ }
- var isRgb = /^rgb\(/; // Test css declaration
+ }
+});
- var isCss = /[^:]+:[^;]+;?/; // Test for blank string
+function closeEnough(a, b, threshold) {
+ return Math.abs(b - a) < (threshold || 1e-6);
+}
- var isBlank = /^(\s+)?$/; // Test for numeric string
+class Matrix {
+ constructor(...args) {
+ this.init(...args);
+ } // Initialize
- var isNumber = /^[+-]?(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?$/i; // Test for percent value
- var isPercent = /^-?[\d.]+%$/; // Test for image url
+ init(source) {
+ var base = Matrix.fromArray([1, 0, 0, 1, 0, 0]); // ensure source as object
- var isImage = /\.(jpg|jpeg|png|gif|svg)(\?[^=]+.*)?/i; // split at whitespace and comma
+ source = source instanceof Element ? source.matrixify() : typeof source === 'string' ? Matrix.fromArray(source.split(delimiter).map(parseFloat)) : Array.isArray(source) ? Matrix.fromArray(source) : typeof source === 'object' && Matrix.isMatrixLike(source) ? source : typeof source === 'object' ? new Matrix().transform(source) : arguments.length === 6 ? Matrix.fromArray([].slice.call(arguments)) : base; // Merge the source matrix with the base matrix
- var delimiter = /[\s,]+/; // The following regex are used to parse the d attribute of a path
- // Matches all hyphens which are not after an exponent
+ this.a = source.a != null ? source.a : base.a;
+ this.b = source.b != null ? source.b : base.b;
+ this.c = source.c != null ? source.c : base.c;
+ this.d = source.d != null ? source.d : base.d;
+ this.e = source.e != null ? source.e : base.e;
+ this.f = source.f != null ? source.f : base.f;
+ return this;
+ } // Clones this matrix
- var hyphen = /([^e])-/gi; // Replaces and tests for all path letters
- var pathLetters = /[MLHVCSQTAZ]/gi; // yes we need this one, too
+ clone() {
+ return new Matrix(this);
+ } // Transform a matrix into another matrix by manipulating the space
- var isPathLetter = /[MLHVCSQTAZ]/i; // matches 0.154.23.45
- var numbersWithDots = /((\d?\.\d+(?:e[+-]?\d+)?)((?:\.\d+(?:e[+-]?\d+)?)+))+/gi; // matches .
+ transform(o) {
+ // Check if o is a matrix and then left multiply it directly
+ if (Matrix.isMatrixLike(o)) {
+ var matrix = new Matrix(o);
+ return matrix.multiplyO(this);
+ } // Get the proposed transformations and the current transformations
- var dots = /\./g;
- var regex = /*#__PURE__*/Object.freeze({
- numberAndUnit: numberAndUnit,
- hex: hex,
- rgb: rgb,
- reference: reference,
- transforms: transforms,
- whitespace: whitespace,
- isHex: isHex,
- isRgb: isRgb,
- isCss: isCss,
- isBlank: isBlank,
- isNumber: isNumber,
- isPercent: isPercent,
- isImage: isImage,
- delimiter: delimiter,
- hyphen: hyphen,
- pathLetters: pathLetters,
- isPathLetter: isPathLetter,
- numbersWithDots: numbersWithDots,
- dots: dots
- });
+ var t = Matrix.formatTransforms(o);
+ var current = this;
- function classes() {
- var attr = this.attr('class');
- return attr == null ? [] : attr.trim().split(delimiter);
- } // Return true if class exists on the node, false otherwise
+ let _transform = new Point(t.ox, t.oy).transform(current),
+ ox = _transform.x,
+ oy = _transform.y; // Construct the resulting matrix
- function hasClass(name) {
- return this.classes().indexOf(name) !== -1;
- } // Add class to the node
- function addClass(name) {
- if (!this.hasClass(name)) {
- var array = this.classes();
- array.push(name);
- this.attr('class', array.join(' '));
- }
+ var transformer = new Matrix().translateO(t.rx, t.ry).lmultiplyO(current).translateO(-ox, -oy).scaleO(t.scaleX, t.scaleY).skewO(t.skewX, t.skewY).shearO(t.shear).rotateO(t.theta).translateO(ox, oy); // If we want the origin at a particular place, we force it there
- return this;
- } // Remove class from the node
+ if (isFinite(t.px) || isFinite(t.py)) {
+ const origin = new Point(ox, oy).transform(transformer); // TODO: Replace t.px with isFinite(t.px)
- function removeClass(name) {
- if (this.hasClass(name)) {
- this.attr('class', this.classes().filter(function (c) {
- return c !== name;
- }).join(' '));
- }
+ const dx = t.px ? t.px - origin.x : 0;
+ const dy = t.py ? t.py - origin.y : 0;
+ transformer.translateO(dx, dy);
+ } // Translate now after positioning
- return this;
- } // Toggle the presence of a class on the node
- function toggleClass(name) {
- return this.hasClass(name) ? this.removeClass(name) : this.addClass(name);
- }
- registerMethods('Dom', {
- classes: classes,
- hasClass: hasClass,
- addClass: addClass,
- removeClass: removeClass,
- toggleClass: toggleClass
- });
+ transformer.translateO(t.tx, t.ty);
+ return transformer;
+ } // Applies a matrix defined by its affine parameters
- function css(style, val) {
- var ret = {};
- if (arguments.length === 0) {
- // get full style as object
- this.node.style.cssText.split(/\s*;\s*/).filter(function (el) {
- return !!el.length;
- }).forEach(function (el) {
- var t = el.split(/\s*:\s*/);
- ret[t[0]] = t[1];
- });
- return ret;
- }
+ compose(o) {
+ if (o.origin) {
+ o.originX = o.origin[0];
+ o.originY = o.origin[1];
+ } // Get the parameters
- if (arguments.length < 2) {
- // get style properties in the array
- if (Array.isArray(style)) {
- var _iteratorNormalCompletion = true;
- var _didIteratorError = false;
- var _iteratorError = undefined;
-
- try {
- for (var _iterator = style[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
- var name = _step.value;
- var cased = camelCase(name);
- ret[cased] = this.node.style[cased];
- }
- } catch (err) {
- _didIteratorError = true;
- _iteratorError = err;
- } finally {
- try {
- if (!_iteratorNormalCompletion && _iterator.return != null) {
- _iterator.return();
- }
- } finally {
- if (_didIteratorError) {
- throw _iteratorError;
- }
- }
- }
- return ret;
- } // get style for property
+ var ox = o.originX || 0;
+ var oy = o.originY || 0;
+ var sx = o.scaleX || 1;
+ var sy = o.scaleY || 1;
+ var lam = o.shear || 0;
+ var theta = o.rotate || 0;
+ var tx = o.translateX || 0;
+ var ty = o.translateY || 0; // Apply the standard matrix
+ var result = new Matrix().translateO(-ox, -oy).scaleO(sx, sy).shearO(lam).rotateO(theta).translateO(tx, ty).lmultiplyO(this).translateO(ox, oy);
+ return result;
+ } // Decomposes this matrix into its affine parameters
- if (typeof style === 'string') {
- return this.node.style[camelCase(style)];
- } // set styles in object
+ decompose(cx = 0, cy = 0) {
+ // Get the parameters from the matrix
+ var a = this.a;
+ var b = this.b;
+ var c = this.c;
+ var d = this.d;
+ var e = this.e;
+ var f = this.f; // Figure out if the winding direction is clockwise or counterclockwise
- if (_typeof(style) === 'object') {
- for (var _name in style) {
- // set empty string if null/undefined/'' was given
- this.node.style[camelCase(_name)] = style[_name] == null || isBlank.test(style[_name]) ? '' : style[_name];
- }
- }
- } // set style for property
+ var determinant = a * d - b * c;
+ var ccw = determinant > 0 ? 1 : -1; // Since we only shear in x, we can use the x basis to get the x scale
+ // and the rotation of the resulting matrix
+ var sx = ccw * Math.sqrt(a * a + b * b);
+ var thetaRad = Math.atan2(ccw * b, ccw * a);
+ var theta = 180 / Math.PI * thetaRad;
+ var ct = Math.cos(thetaRad);
+ var st = Math.sin(thetaRad); // We can then solve the y basis vector simultaneously to get the other
+ // two affine parameters directly from these parameters
- if (arguments.length === 2) {
- this.node.style[camelCase(style)] = val == null || isBlank.test(val) ? '' : val;
- }
+ var lam = (a * c + b * d) / determinant;
+ var sy = c * sx / (lam * a - b) || d * sx / (lam * b + a); // Use the translations
- return this;
- } // Show element
+ let tx = e - cx + cx * ct * sx + cy * (lam * ct * sx - st * sy);
+ let ty = f - cy + cx * st * sx + cy * (lam * st * sx + ct * sy); // Construct the decomposition and return it
- function show() {
- return this.css('display', '');
- } // Hide element
+ return {
+ // Return the affine parameters
+ scaleX: sx,
+ scaleY: sy,
+ shear: lam,
+ rotate: theta,
+ translateX: tx,
+ translateY: ty,
+ originX: cx,
+ originY: cy,
+ // Return the matrix parameters
+ a: this.a,
+ b: this.b,
+ c: this.c,
+ d: this.d,
+ e: this.e,
+ f: this.f
+ };
+ } // Left multiplies by the given matrix
- function hide() {
- return this.css('display', 'none');
- } // Is element visible?
- function visible() {
- return this.css('display') !== 'none';
+ multiply(matrix) {
+ return this.clone().multiplyO(matrix);
}
- registerMethods('Dom', {
- css: css,
- show: show,
- hide: hide,
- visible: visible
- });
- function data(a, v, r) {
- if (_typeof(a) === 'object') {
- for (v in a) {
- this.data(v, a[v]);
- }
- } else if (arguments.length < 2) {
- try {
- return JSON.parse(this.attr('data-' + a));
- } catch (e) {
- return this.attr('data-' + a);
- }
- } else {
- this.attr('data-' + a, v === null ? null : r === true || typeof v === 'string' || typeof v === 'number' ? v : JSON.stringify(v));
- }
+ multiplyO(matrix) {
+ // Get the matrices
+ var l = this;
+ var r = matrix instanceof Matrix ? matrix : new Matrix(matrix);
+ return Matrix.matrixMultiply(l, r, this);
+ }
+
+ lmultiply(matrix) {
+ return this.clone().lmultiplyO(matrix);
+ }
+ lmultiplyO(matrix) {
+ var r = this;
+ var l = matrix instanceof Matrix ? matrix : new Matrix(matrix);
+ return Matrix.matrixMultiply(l, r, this);
+ } // Inverses matrix
+
+
+ inverseO() {
+ // Get the current parameters out of the matrix
+ var a = this.a;
+ var b = this.b;
+ var c = this.c;
+ var d = this.d;
+ var e = this.e;
+ var f = this.f; // Invert the 2x2 matrix in the top left
+
+ var det = a * d - b * c;
+ if (!det) throw new Error('Cannot invert ' + this); // Calculate the top 2x2 matrix
+
+ var na = d / det;
+ var nb = -b / det;
+ var nc = -c / det;
+ var nd = a / det; // Apply the inverted matrix to the top right
+
+ var ne = -(na * e + nc * f);
+ var nf = -(nb * e + nd * f); // Construct the inverted matrix
+
+ this.a = na;
+ this.b = nb;
+ this.c = nc;
+ this.d = nd;
+ this.e = ne;
+ this.f = nf;
return this;
}
- registerMethods('Dom', {
- data: data
- });
- function remember(k, v) {
- // remember every item in an object individually
- if (_typeof(arguments[0]) === 'object') {
- for (var key in k) {
- this.remember(key, k[key]);
- }
- } else if (arguments.length === 1) {
- // retrieve memory
- return this.memory()[k];
- } else {
- // store memory
- this.memory()[k] = v;
- }
+ inverse() {
+ return this.clone().inverseO();
+ } // Translate matrix
- return this;
- } // Erase a given memory
- function forget() {
- if (arguments.length === 0) {
- this._memory = {};
- } else {
- for (var i = arguments.length - 1; i >= 0; i--) {
- delete this.memory()[arguments[i]];
- }
- }
+ translate(x, y) {
+ return this.clone().translateO(x, y);
+ }
+ translateO(x, y) {
+ this.e += x || 0;
+ this.f += y || 0;
return this;
- } // This triggers creation of a new hidden class which is not performant
- // However, this function is not rarely used so it will not happen frequently
- // Return local memory object
+ } // Scale matrix
- function memory() {
- return this._memory = this._memory || {};
+
+ scale(x, y, cx, cy) {
+ return this.clone().scaleO(...arguments);
}
- registerMethods('Dom', {
- remember: remember,
- forget: forget,
- memory: memory
- });
- var listenerId = 0;
+ scaleO(x, y = x, cx = 0, cy = 0) {
+ // Support uniform scaling
+ if (arguments.length === 3) {
+ cy = cx;
+ cx = y;
+ y = x;
+ }
+
+ let a = this.a,
+ b = this.b,
+ c = this.c,
+ d = this.d,
+ e = this.e,
+ f = this.f;
+ this.a = a * x;
+ this.b = b * y;
+ this.c = c * x;
+ this.d = d * y;
+ this.e = e * x - cx * x + cx;
+ this.f = f * y - cy * y + cy;
+ return this;
+ } // Rotate matrix
- function getEvents(node) {
- var n = makeInstance(node).getEventHolder();
- if (!n.events) n.events = {};
- return n.events;
- }
- function getEventTarget(node) {
- return makeInstance(node).getEventTarget();
+ rotate(r, cx, cy) {
+ return this.clone().rotateO(r, cx, cy);
}
- function clearEvents(node) {
- var n = makeInstance(node).getEventHolder();
- if (n.events) n.events = {};
- } // Add event binder in the SVG namespace
+ rotateO(r, cx = 0, cy = 0) {
+ // Convert degrees to radians
+ r = radians(r);
+ let cos = Math.cos(r);
+ let sin = Math.sin(r);
+ let a = this.a,
+ b = this.b,
+ c = this.c,
+ d = this.d,
+ e = this.e,
+ f = this.f;
+ this.a = a * cos - b * sin;
+ this.b = b * cos + a * sin;
+ this.c = c * cos - d * sin;
+ this.d = d * cos + c * sin;
+ this.e = e * cos - f * sin + cy * sin - cx * cos + cx;
+ this.f = f * cos + e * sin - cx * sin - cy * cos + cy;
+ return this;
+ } // Flip matrix on x or y, at a given offset
- function on(node, events, listener, binding, options) {
- var l = listener.bind(binding || node);
- var bag = getEvents(node);
- var n = getEventTarget(node); // events can be an array of events or a string of events
+ flip(axis, around) {
+ return this.clone().flipO(axis, around);
+ }
- events = Array.isArray(events) ? events : events.split(delimiter); // add id to listener
+ flipO(axis, around) {
+ return axis === 'x' ? this.scaleO(-1, 1, around, 0) : axis === 'y' ? this.scaleO(1, -1, 0, around) : this.scaleO(-1, -1, axis, around || axis); // Define an x, y flip point
+ } // Shear matrix
- if (!listener._svgjsListenerId) {
- listener._svgjsListenerId = ++listenerId;
- }
- events.forEach(function (event) {
- var ev = event.split('.')[0];
- var ns = event.split('.')[1] || '*'; // ensure valid object
+ shear(a, cx, cy) {
+ return this.clone().shearO(a, cx, cy);
+ }
- bag[ev] = bag[ev] || {};
- bag[ev][ns] = bag[ev][ns] || {}; // reference listener
+ shearO(lx, cx = 0, cy = 0) {
+ let a = this.a,
+ b = this.b,
+ c = this.c,
+ d = this.d,
+ e = this.e,
+ f = this.f;
+ this.a = a + b * lx;
+ this.c = c + d * lx;
+ this.e = e + f * lx - cy * lx;
+ return this;
+ } // Skew Matrix
- bag[ev][ns][listener._svgjsListenerId] = l; // add listener
- n.addEventListener(ev, l, options || false);
- });
- } // Add event unbinder in the SVG namespace
-
- function off(node, events, listener, options) {
- var bag = getEvents(node);
- var n = getEventTarget(node); // listener can be a function or a number
-
- if (typeof listener === 'function') {
- listener = listener._svgjsListenerId;
- if (!listener) return;
- } // events can be an array of events or a string or undefined
-
-
- events = Array.isArray(events) ? events : (events || '').split(delimiter);
- events.forEach(function (event) {
- var ev = event && event.split('.')[0];
- var ns = event && event.split('.')[1];
- var namespace, l;
-
- if (listener) {
- // remove listener reference
- if (bag[ev] && bag[ev][ns || '*']) {
- // removeListener
- n.removeEventListener(ev, bag[ev][ns || '*'][listener], options || false);
- delete bag[ev][ns || '*'][listener];
- }
- } else if (ev && ns) {
- // remove all listeners for a namespaced event
- if (bag[ev] && bag[ev][ns]) {
- for (l in bag[ev][ns]) {
- off(n, [ev, ns].join('.'), l);
- }
+ skew(x, y, cx, cy) {
+ return this.clone().skewO(...arguments);
+ }
- delete bag[ev][ns];
- }
- } else if (ns) {
- // remove all listeners for a specific namespace
- for (event in bag) {
- for (namespace in bag[event]) {
- if (ns === namespace) {
- off(n, [event, ns].join('.'));
- }
- }
- }
- } else if (ev) {
- // remove all listeners for the event
- if (bag[ev]) {
- for (namespace in bag[ev]) {
- off(n, [ev, namespace].join('.'));
- }
+ skewO(x, y = x, cx = 0, cy = 0) {
+ // support uniformal skew
+ if (arguments.length === 3) {
+ cy = cx;
+ cx = y;
+ y = x;
+ } // Convert degrees to radians
+
+
+ x = radians(x);
+ y = radians(y);
+ let lx = Math.tan(x);
+ let ly = Math.tan(y);
+ let a = this.a,
+ b = this.b,
+ c = this.c,
+ d = this.d,
+ e = this.e,
+ f = this.f;
+ this.a = a + b * lx;
+ this.b = b + a * ly;
+ this.c = c + d * lx;
+ this.d = d + c * ly;
+ this.e = e + f * lx - cy * lx;
+ this.f = f + e * ly - cx * ly;
+ return this;
+ } // SkewX
- delete bag[ev];
- }
- } else {
- // remove all listeners on a given node
- for (event in bag) {
- off(n, event);
- }
- clearEvents(node);
- }
- });
+ skewX(x, cx, cy) {
+ return this.skew(x, 0, cx, cy);
}
- function dispatch(node, event, data) {
- var n = getEventTarget(node); // Dispatch event
- if (event instanceof globals.window.Event) {
- n.dispatchEvent(event);
- } else {
- event = new globals.window.CustomEvent(event, {
- detail: data,
- cancelable: true
- });
- n.dispatchEvent(event);
- }
+ skewXO(x, cx, cy) {
+ return this.skewO(x, 0, cx, cy);
+ } // SkewY
+
- return event;
+ skewY(y, cx, cy) {
+ return this.skew(0, y, cx, cy);
}
- function fullHex(hex$$1) {
- return hex$$1.length === 4 ? ['#', hex$$1.substring(1, 2), hex$$1.substring(1, 2), hex$$1.substring(2, 3), hex$$1.substring(2, 3), hex$$1.substring(3, 4), hex$$1.substring(3, 4)].join('') : hex$$1;
- } // Component to hex value
+ skewYO(y, cx, cy) {
+ return this.skewO(0, y, cx, cy);
+ } // Transform around a center point
- function compToHex(comp) {
- var hex$$1 = comp.toString(16);
- return hex$$1.length === 1 ? '0' + hex$$1 : hex$$1;
+ aroundO(cx, cy, matrix) {
+ var dx = cx || 0;
+ var dy = cy || 0;
+ return this.translateO(-dx, -dy).lmultiplyO(matrix).translateO(dx, dy);
}
- var Color =
- /*#__PURE__*/
- function () {
- function Color() {
- _classCallCheck(this, Color);
+ around(cx, cy, matrix) {
+ return this.clone().aroundO(cx, cy, matrix);
+ } // Check if two matrices are equal
- this.init.apply(this, arguments);
- }
- _createClass(Color, [{
- key: "init",
- value: function init(color, g, b) {
- var match; // initialize defaults
-
- this.r = 0;
- this.g = 0;
- this.b = 0;
- if (!color) return; // parse color
-
- if (typeof color === 'string') {
- if (isRgb.test(color)) {
- // get rgb values
- match = rgb.exec(color.replace(whitespace, '')); // parse numeric values
-
- this.r = parseInt(match[1]);
- this.g = parseInt(match[2]);
- this.b = parseInt(match[3]);
- } else if (isHex.test(color)) {
- // get hex values
- match = hex.exec(fullHex(color)); // parse numeric values
-
- this.r = parseInt(match[1], 16);
- this.g = parseInt(match[2], 16);
- this.b = parseInt(match[3], 16);
- }
- } else if (Array.isArray(color)) {
- this.r = color[0];
- this.g = color[1];
- this.b = color[2];
- } else if (_typeof(color) === 'object') {
- this.r = color.r;
- this.g = color.g;
- this.b = color.b;
- } else if (arguments.length === 3) {
- this.r = color;
- this.g = g;
- this.b = b;
- }
+ equals(other) {
+ var comp = new Matrix(other);
+ return closeEnough(this.a, comp.a) && closeEnough(this.b, comp.b) && closeEnough(this.c, comp.c) && closeEnough(this.d, comp.d) && closeEnough(this.e, comp.e) && closeEnough(this.f, comp.f);
+ } // Convert matrix to string
- return this;
- } // Default to hex conversion
- }, {
- key: "toString",
- value: function toString() {
- return this.toHex();
- }
- }, {
- key: "toArray",
- value: function toArray() {
- return [this.r, this.g, this.b];
- } // Build hex value
-
- }, {
- key: "toHex",
- value: function toHex() {
- return '#' + compToHex(Math.round(this.r)) + compToHex(Math.round(this.g)) + compToHex(Math.round(this.b));
- } // Build rgb value
-
- }, {
- key: "toRgb",
- value: function toRgb() {
- return 'rgb(' + [this.r, this.g, this.b].join() + ')';
- } // Calculate true brightness
-
- }, {
- key: "brightness",
- value: function brightness() {
- return this.r / 255 * 0.30 + this.g / 255 * 0.59 + this.b / 255 * 0.11;
- } // Testers
- // Test if given value is a color string
-
- }], [{
- key: "test",
- value: function test(color) {
- color += '';
- return isHex.test(color) || isRgb.test(color);
- } // Test if given value is a rgb object
-
- }, {
- key: "isRgb",
- value: function isRgb$$1(color) {
- return color && typeof color.r === 'number' && typeof color.g === 'number' && typeof color.b === 'number';
- } // Test if given value is a color
-
- }, {
- key: "isColor",
- value: function isColor(color) {
- return this.isRgb(color) || this.test(color);
- }
- }]);
+ toString() {
+ return 'matrix(' + this.a + ',' + this.b + ',' + this.c + ',' + this.d + ',' + this.e + ',' + this.f + ')';
+ }
- return Color;
- }();
+ toArray() {
+ return [this.a, this.b, this.c, this.d, this.e, this.f];
+ }
- var Point =
- /*#__PURE__*/
- function () {
- // Initialize
- function Point() {
- _classCallCheck(this, Point);
+ valueOf() {
+ return {
+ a: this.a,
+ b: this.b,
+ c: this.c,
+ d: this.d,
+ e: this.e,
+ f: this.f
+ };
+ }
- this.init.apply(this, arguments);
- }
+ static fromArray(a) {
+ return {
+ a: a[0],
+ b: a[1],
+ c: a[2],
+ d: a[3],
+ e: a[4],
+ f: a[5]
+ };
+ }
- _createClass(Point, [{
- key: "init",
- value: function init(x, y) {
- var source;
- var base = {
- x: 0,
- y: 0 // ensure source as object
-
- };
- source = Array.isArray(x) ? {
- x: x[0],
- y: x[1]
- } : _typeof(x) === 'object' ? {
- x: x.x,
- y: x.y
- } : {
- x: x,
- y: y // merge source
-
- };
- this.x = source.x == null ? base.x : source.x;
- this.y = source.y == null ? base.y : source.y;
- return this;
- } // Clone point
-
- }, {
- key: "clone",
- value: function clone() {
- return new Point(this);
- } // transform point with matrix
-
- }, {
- key: "transform",
- value: function transform(m) {
- // Perform the matrix multiplication
- var x = m.a * this.x + m.c * this.y + m.e;
- var y = m.b * this.x + m.d * this.y + m.f; // Return the required point
-
- return new Point(x, y);
- }
- }, {
- key: "toArray",
- value: function toArray() {
- return [this.x, this.y];
- }
- }]);
-
- return Point;
- }();
- function point(x, y) {
- return new Point(x, y).transform(this.screenCTM().inverse());
- }
-
- function parser() {
- // Reuse cached element if possible
- if (!parser.nodes) {
- var svg = makeInstance().size(2, 0);
- svg.node.cssText = ['opacity: 0', 'position: absolute', 'left: -100%', 'top: -100%', 'overflow: hidden'].join(';');
- var path = svg.path().node;
- parser.nodes = {
- svg: svg,
- path: path
- };
- }
+ static isMatrixLike(o) {
+ return o.a != null || o.b != null || o.c != null || o.d != null || o.e != null || o.f != null;
+ }
- if (!parser.nodes.svg.node.parentNode) {
- var b = globals.document.body || globals.document.documentElement;
- parser.nodes.svg.addTo(b);
- }
+ static formatTransforms(o) {
+ // Get all of the parameters required to form the matrix
+ var flipBoth = o.flip === 'both' || o.flip === true;
+ var flipX = o.flip && (flipBoth || o.flip === 'x') ? -1 : 1;
+ var flipY = o.flip && (flipBoth || o.flip === 'y') ? -1 : 1;
+ var skewX = o.skew && o.skew.length ? o.skew[0] : isFinite(o.skew) ? o.skew : isFinite(o.skewX) ? o.skewX : 0;
+ var skewY = o.skew && o.skew.length ? o.skew[1] : isFinite(o.skew) ? o.skew : isFinite(o.skewY) ? o.skewY : 0;
+ var scaleX = o.scale && o.scale.length ? o.scale[0] * flipX : isFinite(o.scale) ? o.scale * flipX : isFinite(o.scaleX) ? o.scaleX * flipX : flipX;
+ var scaleY = o.scale && o.scale.length ? o.scale[1] * flipY : isFinite(o.scale) ? o.scale * flipY : isFinite(o.scaleY) ? o.scaleY * flipY : flipY;
+ var shear = o.shear || 0;
+ var theta = o.rotate || o.theta || 0;
+ var origin = new Point(o.origin || o.around || o.ox || o.originX, o.oy || o.originY);
+ var ox = origin.x;
+ var oy = origin.y;
+ var position = new Point(o.position || o.px || o.positionX, o.py || o.positionY);
+ var px = position.x;
+ var py = position.y;
+ var translate = new Point(o.translate || o.tx || o.translateX, o.ty || o.translateY);
+ var tx = translate.x;
+ var ty = translate.y;
+ var relative = new Point(o.relative || o.rx || o.relativeX, o.ry || o.relativeY);
+ var rx = relative.x;
+ var ry = relative.y; // Populate all of the values
- return parser.nodes;
+ return {
+ scaleX,
+ scaleY,
+ skewX,
+ skewY,
+ shear,
+ theta,
+ rx,
+ ry,
+ tx,
+ ty,
+ ox,
+ oy,
+ px,
+ py
+ };
+ } // left matrix, right matrix, target matrix which is overwritten
+
+
+ static matrixMultiply(l, r, o) {
+ // Work out the product directly
+ var a = l.a * r.a + l.c * r.b;
+ var b = l.b * r.a + l.d * r.b;
+ var c = l.a * r.c + l.c * r.d;
+ var d = l.b * r.c + l.d * r.d;
+ var e = l.e + l.a * r.e + l.c * r.f;
+ var f = l.f + l.b * r.e + l.d * r.f; // make sure to use local variables because l/r and o could be the same
+
+ o.a = a;
+ o.b = b;
+ o.c = c;
+ o.d = d;
+ o.e = e;
+ o.f = f;
+ return o;
}
- function isNulledBox(box) {
- return !box.w && !box.h && !box.x && !box.y;
+}
+function ctm() {
+ return new Matrix(this.node.getCTM());
+}
+function screenCTM() {
+ /* https://bugzilla.mozilla.org/show_bug.cgi?id=1344537
+ This is needed because FF does not return the transformation matrix
+ for the inner coordinate system when getScreenCTM() is called on nested svgs.
+ However all other Browsers do that */
+ if (typeof this.isRoot === 'function' && !this.isRoot()) {
+ var rect = this.rect(1, 1);
+ var m = rect.node.getScreenCTM();
+ rect.remove();
+ return new Matrix(m);
}
- function domContains(node) {
- return (globals.document.documentElement.contains || function (node) {
- // This is IE - it does not support contains() for top-level SVGs
- while (node.parentNode) {
- node = node.parentNode;
- }
+ return new Matrix(this.node.getScreenCTM());
+}
+
+/* eslint no-new-func: "off" */
+const subClassArray = function () {
+ try {
+ // try es6 subclassing
+ return Function('name', 'baseClass', '_constructor', ['baseClass = baseClass || Array', 'return {', ' [name]: class extends baseClass {', ' constructor (...args) {', ' super(...args)', ' _constructor && _constructor.apply(this, args)', ' }', ' }', '}[name]'].join('\n'));
+ } catch (e) {
+ // Use es5 approach
+ return (name, baseClass = Array, _constructor) => {
+ const Arr = function Arr() {
+ baseClass.apply(this, arguments);
+ _constructor && _constructor.apply(this, arguments);
+ };
- return node === document;
- }).call(globals.document.documentElement, node);
- }
+ Arr.prototype = Object.create(baseClass.prototype);
+ Arr.prototype.constructor = Arr;
- var Box =
- /*#__PURE__*/
- function () {
- function Box() {
- _classCallCheck(this, Box);
+ Arr.prototype.map = function (fn) {
+ const arr = new Arr();
+ arr.push.apply(arr, Array.prototype.map.call(this, fn));
+ return arr;
+ };
- this.init.apply(this, arguments);
+ return Arr;
+ };
+ }
+}();
+
+const List = subClassArray('List', Array, function (arr = []) {
+ // This catches the case, that native map tries to create an array with new Array(1)
+ if (typeof arr === 'number') return this;
+ this.length = 0;
+ this.push(...arr);
+});
+extend(List, {
+ each(fnOrMethodName, ...args) {
+ if (typeof fnOrMethodName === 'function') {
+ this.forEach(el => {
+ fnOrMethodName.call(el, el);
+ });
+ } else {
+ return this.map(el => {
+ return el[fnOrMethodName](...args);
+ });
}
- _createClass(Box, [{
- key: "init",
- value: function init(source) {
- var base = [0, 0, 0, 0];
- source = typeof source === 'string' ? source.split(delimiter).map(parseFloat) : Array.isArray(source) ? source : _typeof(source) === 'object' ? [source.left != null ? source.left : source.x, source.top != null ? source.top : source.y, source.width, source.height] : arguments.length === 4 ? [].slice.call(arguments) : base;
- this.x = source[0] || 0;
- this.y = source[1] || 0;
- this.width = this.w = source[2] || 0;
- this.height = this.h = source[3] || 0; // Add more bounding box properties
-
- this.x2 = this.x + this.w;
- this.y2 = this.y + this.h;
- this.cx = this.x + this.w / 2;
- this.cy = this.y + this.h / 2;
- return this;
- } // Merge rect box with another, return a new instance
-
- }, {
- key: "merge",
- value: function merge(box) {
- var x = Math.min(this.x, box.x);
- var y = Math.min(this.y, box.y);
- var width = Math.max(this.x + this.width, box.x + box.width) - x;
- var height = Math.max(this.y + this.height, box.y + box.height) - y;
- return new Box(x, y, width, height);
- }
- }, {
- key: "transform",
- value: function transform(m) {
- var xMin = Infinity;
- var xMax = -Infinity;
- var yMin = Infinity;
- var yMax = -Infinity;
- var pts = [new Point(this.x, this.y), new Point(this.x2, this.y), new Point(this.x, this.y2), new Point(this.x2, this.y2)];
- pts.forEach(function (p) {
- p = p.transform(m);
- xMin = Math.min(xMin, p.x);
- xMax = Math.max(xMax, p.x);
- yMin = Math.min(yMin, p.y);
- yMax = Math.max(yMax, p.y);
- });
- return new Box(xMin, yMin, xMax - xMin, yMax - yMin);
- }
- }, {
- key: "addOffset",
- value: function addOffset() {
- // offset by window scroll position, because getBoundingClientRect changes when window is scrolled
- this.x += globals.window.pageXOffset;
- this.y += globals.window.pageYOffset;
- return this;
- }
- }, {
- key: "toString",
- value: function toString() {
- return this.x + ' ' + this.y + ' ' + this.width + ' ' + this.height;
- }
- }, {
- key: "toArray",
- value: function toArray() {
- return [this.x, this.y, this.width, this.height];
- }
- }, {
- key: "isNulled",
- value: function isNulled() {
- return isNulledBox(this);
- }
- }]);
+ return this;
+ },
- return Box;
- }();
+ toArray() {
+ return Array.prototype.concat.apply([], this);
+ }
- function getBox(cb) {
- var box;
+});
- try {
- box = cb(this.node);
+List.extend = function (methods) {
+ methods = methods.reduce((obj, name) => {
+ obj[name] = function (...attrs) {
+ return this.each(name, ...attrs);
+ };
- if (isNulledBox(box) && !domContains(this.node)) {
- throw new Error('Element not in the dom');
- }
- } catch (e) {
- try {
- var clone = this.clone().addTo(parser().svg).show();
- box = cb(clone.node);
- clone.remove();
- } catch (e) {
- throw new Error('Getting a bounding box of element "' + this.node.nodeName + '" is not possible');
- }
- }
+ return obj;
+ }, {});
+ extend(List, methods);
+};
- return box;
+function baseFind(query, parent) {
+ return new List(map((parent || globals.document).querySelectorAll(query), function (node) {
+ return adopt(node);
+ }));
+} // Scoped find method
+
+function find(query) {
+ return baseFind(query, this.node);
+}
+
+class EventTarget extends Base {
+ constructor({
+ events = {}
+ } = {}) {
+ super();
+ this.events = events;
}
- function bbox() {
- return new Box(getBox.call(this, function (node) {
- return node.getBBox();
- }));
- }
- function rbox(el) {
- var box = new Box(getBox.call(this, function (node) {
- return node.getBoundingClientRect();
- }));
- if (el) return box.transform(el.screenCTM().inverse());
- return box.addOffset();
+ addEventListener() {}
+
+ dispatch(event, data) {
+ return dispatch(this, event, data);
}
- registerMethods({
- viewbox: {
- viewbox: function viewbox(x, y, width, height) {
- // act as getter
- if (x == null) return new Box(this.attr('viewBox')); // act as setter
- return this.attr('viewBox', new Box(x, y, width, height));
+ dispatchEvent(event) {
+ const bag = this.getEventHolder().events;
+ if (!bag) return true;
+ const events = bag[event.type];
+
+ for (let i in events) {
+ for (let j in events[i]) {
+ events[i][j](event);
}
}
- });
- function closeEnough(a, b, threshold) {
- return Math.abs(b - a) < (threshold || 1e-6);
- }
-
- var Matrix =
- /*#__PURE__*/
- function () {
- function Matrix() {
- _classCallCheck(this, Matrix);
-
- this.init.apply(this, arguments);
- } // Initialize
-
-
- _createClass(Matrix, [{
- key: "init",
- value: function init(source) {
- var base = Matrix.fromArray([1, 0, 0, 1, 0, 0]); // ensure source as object
-
- source = source instanceof Element ? source.matrixify() : typeof source === 'string' ? Matrix.fromArray(source.split(delimiter).map(parseFloat)) : Array.isArray(source) ? Matrix.fromArray(source) : _typeof(source) === 'object' && Matrix.isMatrixLike(source) ? source : _typeof(source) === 'object' ? new Matrix().transform(source) : arguments.length === 6 ? Matrix.fromArray([].slice.call(arguments)) : base; // Merge the source matrix with the base matrix
-
- this.a = source.a != null ? source.a : base.a;
- this.b = source.b != null ? source.b : base.b;
- this.c = source.c != null ? source.c : base.c;
- this.d = source.d != null ? source.d : base.d;
- this.e = source.e != null ? source.e : base.e;
- this.f = source.f != null ? source.f : base.f;
- return this;
- } // Clones this matrix
-
- }, {
- key: "clone",
- value: function clone() {
- return new Matrix(this);
- } // Transform a matrix into another matrix by manipulating the space
-
- }, {
- key: "transform",
- value: function transform(o) {
- // Check if o is a matrix and then left multiply it directly
- if (Matrix.isMatrixLike(o)) {
- var matrix = new Matrix(o);
- return matrix.multiplyO(this);
- } // Get the proposed transformations and the current transformations
-
-
- var t = Matrix.formatTransforms(o);
- var current = this;
-
- var _transform = new Point(t.ox, t.oy).transform(current),
- ox = _transform.x,
- oy = _transform.y; // Construct the resulting matrix
-
-
- var transformer = new Matrix().translateO(t.rx, t.ry).lmultiplyO(current).translateO(-ox, -oy).scaleO(t.scaleX, t.scaleY).skewO(t.skewX, t.skewY).shearO(t.shear).rotateO(t.theta).translateO(ox, oy); // If we want the origin at a particular place, we force it there
-
- if (isFinite(t.px) || isFinite(t.py)) {
- var origin = new Point(ox, oy).transform(transformer); // TODO: Replace t.px with isFinite(t.px)
-
- var dx = t.px ? t.px - origin.x : 0;
- var dy = t.py ? t.py - origin.y : 0;
- transformer.translateO(dx, dy);
- } // Translate now after positioning
-
-
- transformer.translateO(t.tx, t.ty);
- return transformer;
- } // Applies a matrix defined by its affine parameters
-
- }, {
- key: "compose",
- value: function compose(o) {
- if (o.origin) {
- o.originX = o.origin[0];
- o.originY = o.origin[1];
- } // Get the parameters
-
-
- var ox = o.originX || 0;
- var oy = o.originY || 0;
- var sx = o.scaleX || 1;
- var sy = o.scaleY || 1;
- var lam = o.shear || 0;
- var theta = o.rotate || 0;
- var tx = o.translateX || 0;
- var ty = o.translateY || 0; // Apply the standard matrix
-
- var result = new Matrix().translateO(-ox, -oy).scaleO(sx, sy).shearO(lam).rotateO(theta).translateO(tx, ty).lmultiplyO(this).translateO(ox, oy);
- return result;
- } // Decomposes this matrix into its affine parameters
-
- }, {
- key: "decompose",
- value: function decompose() {
- var cx = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;
- var cy = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
- // Get the parameters from the matrix
- var a = this.a;
- var b = this.b;
- var c = this.c;
- var d = this.d;
- var e = this.e;
- var f = this.f; // Figure out if the winding direction is clockwise or counterclockwise
-
- var determinant = a * d - b * c;
- var ccw = determinant > 0 ? 1 : -1; // Since we only shear in x, we can use the x basis to get the x scale
- // and the rotation of the resulting matrix
-
- var sx = ccw * Math.sqrt(a * a + b * b);
- var thetaRad = Math.atan2(ccw * b, ccw * a);
- var theta = 180 / Math.PI * thetaRad;
- var ct = Math.cos(thetaRad);
- var st = Math.sin(thetaRad); // We can then solve the y basis vector simultaneously to get the other
- // two affine parameters directly from these parameters
-
- var lam = (a * c + b * d) / determinant;
- var sy = c * sx / (lam * a - b) || d * sx / (lam * b + a); // Use the translations
-
- var tx = e - cx + cx * ct * sx + cy * (lam * ct * sx - st * sy);
- var ty = f - cy + cx * st * sx + cy * (lam * st * sx + ct * sy); // Construct the decomposition and return it
-
- return {
- // Return the affine parameters
- scaleX: sx,
- scaleY: sy,
- shear: lam,
- rotate: theta,
- translateX: tx,
- translateY: ty,
- originX: cx,
- originY: cy,
- // Return the matrix parameters
- a: this.a,
- b: this.b,
- c: this.c,
- d: this.d,
- e: this.e,
- f: this.f
- };
- } // Left multiplies by the given matrix
-
- }, {
- key: "multiply",
- value: function multiply(matrix) {
- return this.clone().multiplyO(matrix);
- }
- }, {
- key: "multiplyO",
- value: function multiplyO(matrix) {
- // Get the matrices
- var l = this;
- var r = matrix instanceof Matrix ? matrix : new Matrix(matrix);
- return Matrix.matrixMultiply(l, r, this);
- }
- }, {
- key: "lmultiply",
- value: function lmultiply(matrix) {
- return this.clone().lmultiplyO(matrix);
- }
- }, {
- key: "lmultiplyO",
- value: function lmultiplyO(matrix) {
- var r = this;
- var l = matrix instanceof Matrix ? matrix : new Matrix(matrix);
- return Matrix.matrixMultiply(l, r, this);
- } // Inverses matrix
-
- }, {
- key: "inverseO",
- value: function inverseO() {
- // Get the current parameters out of the matrix
- var a = this.a;
- var b = this.b;
- var c = this.c;
- var d = this.d;
- var e = this.e;
- var f = this.f; // Invert the 2x2 matrix in the top left
-
- var det = a * d - b * c;
- if (!det) throw new Error('Cannot invert ' + this); // Calculate the top 2x2 matrix
-
- var na = d / det;
- var nb = -b / det;
- var nc = -c / det;
- var nd = a / det; // Apply the inverted matrix to the top right
-
- var ne = -(na * e + nc * f);
- var nf = -(nb * e + nd * f); // Construct the inverted matrix
-
- this.a = na;
- this.b = nb;
- this.c = nc;
- this.d = nd;
- this.e = ne;
- this.f = nf;
- return this;
- }
- }, {
- key: "inverse",
- value: function inverse() {
- return this.clone().inverseO();
- } // Translate matrix
-
- }, {
- key: "translate",
- value: function translate(x, y) {
- return this.clone().translateO(x, y);
- }
- }, {
- key: "translateO",
- value: function translateO(x, y) {
- this.e += x || 0;
- this.f += y || 0;
- return this;
- } // Scale matrix
-
- }, {
- key: "scale",
- value: function scale(x, y, cx, cy) {
- var _this$clone;
-
- return (_this$clone = this.clone()).scaleO.apply(_this$clone, arguments);
- }
- }, {
- key: "scaleO",
- value: function scaleO(x) {
- var y = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : x;
- var cx = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
- var cy = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;
-
- // Support uniform scaling
- if (arguments.length === 3) {
- cy = cx;
- cx = y;
- y = x;
- }
+ return !event.defaultPrevented;
+ } // Fire given event
- var a = this.a,
- b = this.b,
- c = this.c,
- d = this.d,
- e = this.e,
- f = this.f;
- this.a = a * x;
- this.b = b * y;
- this.c = c * x;
- this.d = d * y;
- this.e = e * x - cx * x + cx;
- this.f = f * y - cy * y + cy;
- return this;
- } // Rotate matrix
-
- }, {
- key: "rotate",
- value: function rotate(r, cx, cy) {
- return this.clone().rotateO(r, cx, cy);
- }
- }, {
- key: "rotateO",
- value: function rotateO(r) {
- var cx = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
- var cy = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
- // Convert degrees to radians
- r = radians(r);
- var cos = Math.cos(r);
- var sin = Math.sin(r);
- var a = this.a,
- b = this.b,
- c = this.c,
- d = this.d,
- e = this.e,
- f = this.f;
- this.a = a * cos - b * sin;
- this.b = b * cos + a * sin;
- this.c = c * cos - d * sin;
- this.d = d * cos + c * sin;
- this.e = e * cos - f * sin + cy * sin - cx * cos + cx;
- this.f = f * cos + e * sin - cx * sin - cy * cos + cy;
- return this;
- } // Flip matrix on x or y, at a given offset
-
- }, {
- key: "flip",
- value: function flip(axis, around) {
- return this.clone().flipO(axis, around);
- }
- }, {
- key: "flipO",
- value: function flipO(axis, around) {
- return axis === 'x' ? this.scaleO(-1, 1, around, 0) : axis === 'y' ? this.scaleO(1, -1, 0, around) : this.scaleO(-1, -1, axis, around || axis); // Define an x, y flip point
- } // Shear matrix
-
- }, {
- key: "shear",
- value: function shear(a, cx, cy) {
- return this.clone().shearO(a, cx, cy);
- }
- }, {
- key: "shearO",
- value: function shearO(lx) {
- var cy = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
- var a = this.a,
- b = this.b,
- c = this.c,
- d = this.d,
- e = this.e,
- f = this.f;
- this.a = a + b * lx;
- this.c = c + d * lx;
- this.e = e + f * lx - cy * lx;
- return this;
- } // Skew Matrix
-
- }, {
- key: "skew",
- value: function skew(x, y, cx, cy) {
- var _this$clone2;
-
- return (_this$clone2 = this.clone()).skewO.apply(_this$clone2, arguments);
- }
- }, {
- key: "skewO",
- value: function skewO(x) {
- var y = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : x;
- var cx = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
- var cy = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;
-
- // support uniformal skew
- if (arguments.length === 3) {
- cy = cx;
- cx = y;
- y = x;
- } // Convert degrees to radians
-
-
- x = radians(x);
- y = radians(y);
- var lx = Math.tan(x);
- var ly = Math.tan(y);
- var a = this.a,
- b = this.b,
- c = this.c,
- d = this.d,
- e = this.e,
- f = this.f;
- this.a = a + b * lx;
- this.b = b + a * ly;
- this.c = c + d * lx;
- this.d = d + c * ly;
- this.e = e + f * lx - cy * lx;
- this.f = f + e * ly - cx * ly;
- return this;
- } // SkewX
-
- }, {
- key: "skewX",
- value: function skewX(x, cx, cy) {
- return this.skew(x, 0, cx, cy);
- }
- }, {
- key: "skewXO",
- value: function skewXO(x, cx, cy) {
- return this.skewO(x, 0, cx, cy);
- } // SkewY
-
- }, {
- key: "skewY",
- value: function skewY(y, cx, cy) {
- return this.skew(0, y, cx, cy);
- }
- }, {
- key: "skewYO",
- value: function skewYO(y, cx, cy) {
- return this.skewO(0, y, cx, cy);
- } // Transform around a center point
-
- }, {
- key: "aroundO",
- value: function aroundO(cx, cy, matrix) {
- var dx = cx || 0;
- var dy = cy || 0;
- return this.translateO(-dx, -dy).lmultiplyO(matrix).translateO(dx, dy);
- }
- }, {
- key: "around",
- value: function around(cx, cy, matrix) {
- return this.clone().aroundO(cx, cy, matrix);
- } // Check if two matrices are equal
-
- }, {
- key: "equals",
- value: function equals(other) {
- var comp = new Matrix(other);
- return closeEnough(this.a, comp.a) && closeEnough(this.b, comp.b) && closeEnough(this.c, comp.c) && closeEnough(this.d, comp.d) && closeEnough(this.e, comp.e) && closeEnough(this.f, comp.f);
- } // Convert matrix to string
-
- }, {
- key: "toString",
- value: function toString() {
- return 'matrix(' + this.a + ',' + this.b + ',' + this.c + ',' + this.d + ',' + this.e + ',' + this.f + ')';
- }
- }, {
- key: "toArray",
- value: function toArray() {
- return [this.a, this.b, this.c, this.d, this.e, this.f];
- }
- }, {
- key: "valueOf",
- value: function valueOf() {
- return {
- a: this.a,
- b: this.b,
- c: this.c,
- d: this.d,
- e: this.e,
- f: this.f
- };
- }
- }], [{
- key: "fromArray",
- value: function fromArray(a) {
- return {
- a: a[0],
- b: a[1],
- c: a[2],
- d: a[3],
- e: a[4],
- f: a[5]
- };
- }
- }, {
- key: "isMatrixLike",
- value: function isMatrixLike(o) {
- return o.a != null || o.b != null || o.c != null || o.d != null || o.e != null || o.f != null;
- }
- }, {
- key: "formatTransforms",
- value: function formatTransforms(o) {
- // Get all of the parameters required to form the matrix
- var flipBoth = o.flip === 'both' || o.flip === true;
- var flipX = o.flip && (flipBoth || o.flip === 'x') ? -1 : 1;
- var flipY = o.flip && (flipBoth || o.flip === 'y') ? -1 : 1;
- var skewX = o.skew && o.skew.length ? o.skew[0] : isFinite(o.skew) ? o.skew : isFinite(o.skewX) ? o.skewX : 0;
- var skewY = o.skew && o.skew.length ? o.skew[1] : isFinite(o.skew) ? o.skew : isFinite(o.skewY) ? o.skewY : 0;
- var scaleX = o.scale && o.scale.length ? o.scale[0] * flipX : isFinite(o.scale) ? o.scale * flipX : isFinite(o.scaleX) ? o.scaleX * flipX : flipX;
- var scaleY = o.scale && o.scale.length ? o.scale[1] * flipY : isFinite(o.scale) ? o.scale * flipY : isFinite(o.scaleY) ? o.scaleY * flipY : flipY;
- var shear = o.shear || 0;
- var theta = o.rotate || o.theta || 0;
- var origin = new Point(o.origin || o.around || o.ox || o.originX, o.oy || o.originY);
- var ox = origin.x;
- var oy = origin.y;
- var position = new Point(o.position || o.px || o.positionX, o.py || o.positionY);
- var px = position.x;
- var py = position.y;
- var translate = new Point(o.translate || o.tx || o.translateX, o.ty || o.translateY);
- var tx = translate.x;
- var ty = translate.y;
- var relative = new Point(o.relative || o.rx || o.relativeX, o.ry || o.relativeY);
- var rx = relative.x;
- var ry = relative.y; // Populate all of the values
-
- return {
- scaleX: scaleX,
- scaleY: scaleY,
- skewX: skewX,
- skewY: skewY,
- shear: shear,
- theta: theta,
- rx: rx,
- ry: ry,
- tx: tx,
- ty: ty,
- ox: ox,
- oy: oy,
- px: px,
- py: py
- };
- } // left matrix, right matrix, target matrix which is overwritten
-
- }, {
- key: "matrixMultiply",
- value: function matrixMultiply(l, r, o) {
- // Work out the product directly
- var a = l.a * r.a + l.c * r.b;
- var b = l.b * r.a + l.d * r.b;
- var c = l.a * r.c + l.c * r.d;
- var d = l.b * r.c + l.d * r.d;
- var e = l.e + l.a * r.e + l.c * r.f;
- var f = l.f + l.b * r.e + l.d * r.f; // make sure to use local variables because l/r and o could be the same
-
- o.a = a;
- o.b = b;
- o.c = c;
- o.d = d;
- o.e = e;
- o.f = f;
- return o;
- }
- }]);
-
- return Matrix;
- }();
- function ctm() {
- return new Matrix(this.node.getCTM());
- }
- function screenCTM() {
- /* https://bugzilla.mozilla.org/show_bug.cgi?id=1344537
- This is needed because FF does not return the transformation matrix
- for the inner coordinate system when getScreenCTM() is called on nested svgs.
- However all other Browsers do that */
- if (typeof this.isRoot === 'function' && !this.isRoot()) {
- var rect = this.rect(1, 1);
- var m = rect.node.getScreenCTM();
- rect.remove();
- return new Matrix(m);
- }
- return new Matrix(this.node.getScreenCTM());
+ fire(event, data) {
+ this.dispatch(event, data);
+ return this;
}
- /* eslint no-new-func: "off" */
- var subClassArray = function () {
- try {
- // try es6 subclassing
- return Function('name', 'baseClass', '_constructor', ['baseClass = baseClass || Array', 'return {', ' [name]: class extends baseClass {', ' constructor (...args) {', ' super(...args)', ' _constructor && _constructor.apply(this, args)', ' }', ' }', '}[name]'].join('\n'));
- } catch (e) {
- // Use es5 approach
- return function (name) {
- var baseClass = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : Array;
+ getEventHolder() {
+ return this;
+ }
- var _constructor = arguments.length > 2 ? arguments[2] : undefined;
+ getEventTarget() {
+ return this;
+ } // Unbind event from listener
- var Arr = function Arr() {
- baseClass.apply(this, arguments);
- _constructor && _constructor.apply(this, arguments);
- };
- Arr.prototype = Object.create(baseClass.prototype);
- Arr.prototype.constructor = Arr;
+ off(event, listener) {
+ off(this, event, listener);
+ return this;
+ } // Bind given event to listener
- Arr.prototype.map = function (fn) {
- var arr = new Arr();
- arr.push.apply(arr, Array.prototype.map.call(this, fn));
- return arr;
- };
- return Arr;
- };
- }
- }();
+ on(event, listener, binding, options) {
+ on(this, event, listener, binding, options);
+ return this;
+ }
- var List = subClassArray('List', Array, function () {
- var arr = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
+ removeEventListener() {}
+
+}
+
+function noop() {} // Default animation values
+
+let timeline = {
+ duration: 400,
+ ease: '>',
+ delay: 0 // Default attribute values
+
+};
+let attrs = {
+ // fill and stroke
+ 'fill-opacity': 1,
+ 'stroke-opacity': 1,
+ 'stroke-width': 0,
+ 'stroke-linejoin': 'miter',
+ 'stroke-linecap': 'butt',
+ fill: '#000000',
+ stroke: '#000000',
+ opacity: 1,
+ // position
+ x: 0,
+ y: 0,
+ cx: 0,
+ cy: 0,
+ // size
+ width: 0,
+ height: 0,
+ // radius
+ r: 0,
+ rx: 0,
+ ry: 0,
+ // gradient
+ offset: 0,
+ 'stop-opacity': 1,
+ 'stop-color': '#000000',
+ // text
+ 'font-size': 16,
+ 'font-family': 'Helvetica, Arial, sans-serif',
+ 'text-anchor': 'start'
+};
+
+var defaults = /*#__PURE__*/Object.freeze({
+ noop: noop,
+ timeline: timeline,
+ attrs: attrs
+});
+
+const SVGArray = subClassArray('SVGArray', Array, function (arr) {
+ this.init(arr);
+});
+extend(SVGArray, {
+ init(arr) {
// This catches the case, that native map tries to create an array with new Array(1)
if (typeof arr === 'number') return this;
this.length = 0;
- this.push.apply(this, _toConsumableArray(arr));
- });
- extend(List, {
- each: function each(fnOrMethodName) {
- for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
- args[_key - 1] = arguments[_key];
- }
+ this.push(...this.parse(arr));
+ return this;
+ },
- if (typeof fnOrMethodName === 'function') {
- this.forEach(function (el) {
- fnOrMethodName.call(el, el);
- });
- } else {
- return this.map(function (el) {
- return el[fnOrMethodName].apply(el, args);
- });
- }
+ toArray() {
+ return Array.prototype.concat.apply([], this);
+ },
- return this;
- },
- toArray: function toArray() {
- return Array.prototype.concat.apply([], this);
- }
- });
+ toString() {
+ return this.join(' ');
+ },
- List.extend = function (methods) {
- methods = methods.reduce(function (obj, name) {
- obj[name] = function () {
- for (var _len2 = arguments.length, attrs = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
- attrs[_key2] = arguments[_key2];
- }
+ // Flattens the array if needed
+ valueOf() {
+ const ret = [];
+ ret.push(...this);
+ return ret;
+ },
- return this.each.apply(this, [name].concat(attrs));
- };
+ // Parse whitespace separated string
+ parse(array = []) {
+ // If already is an array, no need to parse it
+ if (array instanceof Array) return array;
+ return array.trim().split(delimiter).map(parseFloat);
+ },
- return obj;
- }, {});
- extend(List, methods);
- };
-
- function baseFind(query, parent) {
- return new List(map((parent || globals.document).querySelectorAll(query), function (node) {
- return adopt(node);
- }));
- } // Scoped find method
+ clone() {
+ return new this.constructor(this);
+ },
- function find(query) {
- return baseFind(query, this.node);
+ toSet() {
+ return new Set(this);
}
- var EventTarget =
- /*#__PURE__*/
- function (_Base) {
- _inherits(EventTarget, _Base);
+});
- function EventTarget() {
- var _this;
+class SVGNumber {
+ // Initialize
+ constructor(...args) {
+ this.init(...args);
+ }
- var _ref = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},
- _ref$events = _ref.events,
- events = _ref$events === void 0 ? {} : _ref$events;
+ init(value, unit) {
+ unit = Array.isArray(value) ? value[1] : unit;
+ value = Array.isArray(value) ? value[0] : value; // initialize defaults
- _classCallCheck(this, EventTarget);
+ this.value = 0;
+ this.unit = unit || ''; // parse value
- _this = _possibleConstructorReturn(this, _getPrototypeOf(EventTarget).call(this));
- _this.events = events;
- return _this;
- }
+ if (typeof value === 'number') {
+ // ensure a valid numeric value
+ this.value = isNaN(value) ? 0 : !isFinite(value) ? value < 0 ? -3.4e+38 : +3.4e+38 : value;
+ } else if (typeof value === 'string') {
+ unit = value.match(numberAndUnit);
- _createClass(EventTarget, [{
- key: "addEventListener",
- value: function addEventListener() {}
- }, {
- key: "dispatch",
- value: function dispatch$$1(event, data) {
- return dispatch(this, event, data);
- }
- }, {
- key: "dispatchEvent",
- value: function dispatchEvent(event) {
- var bag = this.getEventHolder().events;
- if (!bag) return true;
- var events = bag[event.type];
-
- for (var i in events) {
- for (var j in events[i]) {
- events[i][j](event);
- }
- }
+ if (unit) {
+ // make value numeric
+ this.value = parseFloat(unit[1]); // normalize
- return !event.defaultPrevented;
- } // Fire given event
+ if (unit[5] === '%') {
+ this.value /= 100;
+ } else if (unit[5] === 's') {
+ this.value *= 1000;
+ } // store unit
- }, {
- key: "fire",
- value: function fire(event, data) {
- this.dispatch(event, data);
- return this;
- }
- }, {
- key: "getEventHolder",
- value: function getEventHolder() {
- return this;
+
+ this.unit = unit[5];
}
- }, {
- key: "getEventTarget",
- value: function getEventTarget() {
- return this;
- } // Unbind event from listener
-
- }, {
- key: "off",
- value: function off$$1(event, listener) {
- off(this, event, listener);
-
- return this;
- } // Bind given event to listener
-
- }, {
- key: "on",
- value: function on$$1(event, listener, binding, options) {
- on(this, event, listener, binding, options);
-
- return this;
+ } else {
+ if (value instanceof SVGNumber) {
+ this.value = value.valueOf();
+ this.unit = value.unit;
}
- }, {
- key: "removeEventListener",
- value: function removeEventListener() {}
- }]);
+ }
- return EventTarget;
- }(Base);
+ return this;
+ }
- function noop() {} // Default animation values
+ toString() {
+ return (this.unit === '%' ? ~~(this.value * 1e8) / 1e6 : this.unit === 's' ? this.value / 1e3 : this.value) + this.unit;
+ }
- var timeline = {
- duration: 400,
- ease: '>',
- delay: 0 // Default attribute values
+ toJSON() {
+ return this.toString();
+ }
- };
- var attrs = {
- // fill and stroke
- 'fill-opacity': 1,
- 'stroke-opacity': 1,
- 'stroke-width': 0,
- 'stroke-linejoin': 'miter',
- 'stroke-linecap': 'butt',
- fill: '#000000',
- stroke: '#000000',
- opacity: 1,
- // position
- x: 0,
- y: 0,
- cx: 0,
- cy: 0,
- // size
- width: 0,
- height: 0,
- // radius
- r: 0,
- rx: 0,
- ry: 0,
- // gradient
- offset: 0,
- 'stop-opacity': 1,
- 'stop-color': '#000000',
- // text
- 'font-size': 16,
- 'font-family': 'Helvetica, Arial, sans-serif',
- 'text-anchor': 'start'
- };
+ toArray() {
+ return [this.value, this.unit];
+ }
- var defaults = /*#__PURE__*/Object.freeze({
- noop: noop,
- timeline: timeline,
- attrs: attrs
- });
+ valueOf() {
+ return this.value;
+ } // Add number
- var SVGArray = subClassArray('SVGArray', Array, function (arr) {
- this.init(arr);
- });
- extend(SVGArray, {
- init: function init(arr) {
- // This catches the case, that native map tries to create an array with new Array(1)
- if (typeof arr === 'number') return this;
- this.length = 0;
- this.push.apply(this, _toConsumableArray(this.parse(arr)));
- return this;
- },
- toArray: function toArray() {
- return Array.prototype.concat.apply([], this);
- },
- toString: function toString() {
- return this.join(' ');
- },
- // Flattens the array if needed
- valueOf: function valueOf() {
- var ret = [];
- ret.push.apply(ret, _toConsumableArray(this));
- return ret;
- },
- // Parse whitespace separated string
- parse: function parse() {
- var array = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
- // If already is an array, no need to parse it
- if (array instanceof Array) return array;
- return array.trim().split(delimiter).map(parseFloat);
- },
- clone: function clone() {
- return new this.constructor(this);
- },
- toSet: function toSet() {
- return new Set(this);
+
+ plus(number) {
+ number = new SVGNumber(number);
+ return new SVGNumber(this + number, this.unit || number.unit);
+ } // Subtract number
+
+
+ minus(number) {
+ number = new SVGNumber(number);
+ return new SVGNumber(this - number, this.unit || number.unit);
+ } // Multiply number
+
+
+ times(number) {
+ number = new SVGNumber(number);
+ return new SVGNumber(this * number, this.unit || number.unit);
+ } // Divide number
+
+
+ divide(number) {
+ number = new SVGNumber(number);
+ return new SVGNumber(this / number, this.unit || number.unit);
+ }
+
+}
+
+const hooks = [];
+function registerAttrHook(fn) {
+ hooks.push(fn);
+} // Set svg element attribute
+
+function attr(attr, val, ns) {
+ // act as full getter
+ if (attr == null) {
+ // get an object of attributes
+ attr = {};
+ val = this.node.attributes;
+
+ for (let node of val) {
+ attr[node.nodeName] = isNumber.test(node.nodeValue) ? parseFloat(node.nodeValue) : node.nodeValue;
}
- });
- var SVGNumber =
- /*#__PURE__*/
- function () {
- // Initialize
- function SVGNumber() {
- _classCallCheck(this, SVGNumber);
+ return attr;
+ } else if (attr instanceof Array) {
+ // loop through array and get all values
+ return attr.reduce((last, curr) => {
+ last[curr] = this.attr(curr);
+ return last;
+ }, {});
+ } else if (typeof attr === 'object') {
+ // apply every attribute individually if an object is passed
+ for (val in attr) this.attr(val, attr[val]);
+ } else if (val === null) {
+ // remove value
+ this.node.removeAttribute(attr);
+ } else if (val == null) {
+ // act as a getter if the first and only argument is not an object
+ val = this.node.getAttribute(attr);
+ return val == null ? attrs[attr] : isNumber.test(val) ? parseFloat(val) : val;
+ } else {
+ // Loop through hooks and execute them to convert value
+ val = hooks.reduce((_val, hook) => {
+ return hook(attr, _val, this);
+ }, val); // ensure correct numeric values (also accepts NaN and Infinity)
+
+ if (typeof val === 'number') {
+ val = new SVGNumber(val);
+ } else if (Color.isColor(val)) {
+ // ensure full hex color
+ val = new Color(val);
+ } else if (val.constructor === Array) {
+ // Check for plain arrays and parse array values
+ val = new SVGArray(val);
+ } // if the passed attribute is leading...
+
+
+ if (attr === 'leading') {
+ // ... call the leading method instead
+ if (this.leading) {
+ this.leading(val);
+ }
+ } else {
+ // set given attribute on node
+ typeof ns === 'string' ? this.node.setAttributeNS(ns, attr, val.toString()) : this.node.setAttribute(attr, val.toString());
+ } // rebuild if required
+
- this.init.apply(this, arguments);
+ if (this.rebuild && (attr === 'font-size' || attr === 'x')) {
+ this.rebuild();
}
+ }
- _createClass(SVGNumber, [{
- key: "init",
- value: function init(value, unit) {
- unit = Array.isArray(value) ? value[1] : unit;
- value = Array.isArray(value) ? value[0] : value; // initialize defaults
+ return this;
+}
- this.value = 0;
- this.unit = unit || ''; // parse value
+class Dom extends EventTarget {
+ constructor(node, attrs) {
+ super(node);
+ this.node = node;
+ this.type = node.nodeName;
- if (typeof value === 'number') {
- // ensure a valid numeric value
- this.value = isNaN(value) ? 0 : !isFinite(value) ? value < 0 ? -3.4e+38 : +3.4e+38 : value;
- } else if (typeof value === 'string') {
- unit = value.match(numberAndUnit);
+ if (attrs && node !== attrs) {
+ this.attr(attrs);
+ }
+ } // Add given element at a position
- if (unit) {
- // make value numeric
- this.value = parseFloat(unit[1]); // normalize
- if (unit[5] === '%') {
- this.value /= 100;
- } else if (unit[5] === 's') {
- this.value *= 1000;
- } // store unit
+ add(element, i) {
+ element = makeInstance(element);
+ if (i == null) {
+ this.node.appendChild(element.node);
+ } else if (element.node !== this.node.childNodes[i]) {
+ this.node.insertBefore(element.node, this.node.childNodes[i]);
+ }
- this.unit = unit[5];
- }
- } else {
- if (value instanceof SVGNumber) {
- this.value = value.valueOf();
- this.unit = value.unit;
- }
- }
+ return this;
+ } // Add element to given container and return self
- return this;
- }
- }, {
- key: "toString",
- value: function toString() {
- return (this.unit === '%' ? ~~(this.value * 1e8) / 1e6 : this.unit === 's' ? this.value / 1e3 : this.value) + this.unit;
- }
- }, {
- key: "toJSON",
- value: function toJSON() {
- return this.toString();
- }
- }, {
- key: "toArray",
- value: function toArray() {
- return [this.value, this.unit];
- }
- }, {
- key: "valueOf",
- value: function valueOf() {
- return this.value;
- } // Add number
-
- }, {
- key: "plus",
- value: function plus(number) {
- number = new SVGNumber(number);
- return new SVGNumber(this + number, this.unit || number.unit);
- } // Subtract number
-
- }, {
- key: "minus",
- value: function minus(number) {
- number = new SVGNumber(number);
- return new SVGNumber(this - number, this.unit || number.unit);
- } // Multiply number
-
- }, {
- key: "times",
- value: function times(number) {
- number = new SVGNumber(number);
- return new SVGNumber(this * number, this.unit || number.unit);
- } // Divide number
-
- }, {
- key: "divide",
- value: function divide(number) {
- number = new SVGNumber(number);
- return new SVGNumber(this / number, this.unit || number.unit);
- }
- }]);
- return SVGNumber;
- }();
+ addTo(parent) {
+ return makeInstance(parent).put(this);
+ } // Returns all child elements
- var hooks = [];
- function registerAttrHook(fn) {
- hooks.push(fn);
- } // Set svg element attribute
- function attr(attr, val, ns) {
- var _this = this;
+ children() {
+ return new List(map(this.node.children, function (node) {
+ return adopt(node);
+ }));
+ } // Remove all elements in this container
- // act as full getter
- if (attr == null) {
- // get an object of attributes
- attr = {};
- val = this.node.attributes;
- var _iteratorNormalCompletion = true;
- var _didIteratorError = false;
- var _iteratorError = undefined;
-
- try {
- for (var _iterator = val[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
- var node = _step.value;
- attr[node.nodeName] = isNumber.test(node.nodeValue) ? parseFloat(node.nodeValue) : node.nodeValue;
- }
- } catch (err) {
- _didIteratorError = true;
- _iteratorError = err;
- } finally {
- try {
- if (!_iteratorNormalCompletion && _iterator.return != null) {
- _iterator.return();
- }
- } finally {
- if (_didIteratorError) {
- throw _iteratorError;
- }
- }
- }
- return attr;
- } else if (attr instanceof Array) {
- // loop through array and get all values
- return attr.reduce(function (last, curr) {
- last[curr] = _this.attr(curr);
- return last;
- }, {});
- } else if (_typeof(attr) === 'object') {
- // apply every attribute individually if an object is passed
- for (val in attr) {
- this.attr(val, attr[val]);
- }
- } else if (val === null) {
- // remove value
- this.node.removeAttribute(attr);
- } else if (val == null) {
- // act as a getter if the first and only argument is not an object
- val = this.node.getAttribute(attr);
- return val == null ? attrs[attr] : isNumber.test(val) ? parseFloat(val) : val;
- } else {
- // Loop through hooks and execute them to convert value
- val = hooks.reduce(function (_val, hook) {
- return hook(attr, _val, _this);
- }, val); // ensure correct numeric values (also accepts NaN and Infinity)
-
- if (typeof val === 'number') {
- val = new SVGNumber(val);
- } else if (Color.isColor(val)) {
- // ensure full hex color
- val = new Color(val);
- } else if (val.constructor === Array) {
- // Check for plain arrays and parse array values
- val = new SVGArray(val);
- } // if the passed attribute is leading...
-
-
- if (attr === 'leading') {
- // ... call the leading method instead
- if (this.leading) {
- this.leading(val);
- }
- } else {
- // set given attribute on node
- typeof ns === 'string' ? this.node.setAttributeNS(ns, attr, val.toString()) : this.node.setAttribute(attr, val.toString());
- } // rebuild if required
+ clear() {
+ // remove children
+ while (this.node.hasChildNodes()) {
+ this.node.removeChild(this.node.lastChild);
+ } // remove defs reference
+
+
+ delete this._defs;
+ return this;
+ } // Clone element
+
+
+ clone() {
+ // write dom data to the dom so the clone can pickup the data
+ this.writeDataToDom(); // clone element and assign new id
+ return assignNewId(this.node.cloneNode(true));
+ } // Iterates over all children and invokes a given block
- if (this.rebuild && (attr === 'font-size' || attr === 'x')) {
- this.rebuild();
+
+ each(block, deep) {
+ var children = this.children();
+ var i, il;
+
+ for (i = 0, il = children.length; i < il; i++) {
+ block.apply(children[i], [i, children]);
+
+ if (deep) {
+ children[i].each(block, deep);
}
}
return this;
}
- var Dom =
- /*#__PURE__*/
- function (_EventTarget) {
- _inherits(Dom, _EventTarget);
+ element(nodeName) {
+ return this.put(new Dom(makeNode(nodeName)));
+ } // Get first child
- function Dom(node, attrs) {
- var _this2;
- _classCallCheck(this, Dom);
+ first() {
+ return adopt(this.node.firstChild);
+ } // Get a element at the given index
- _this2 = _possibleConstructorReturn(this, _getPrototypeOf(Dom).call(this, node));
- _this2.node = node;
- _this2.type = node.nodeName;
- if (attrs && node !== attrs) {
- _this2.attr(attrs);
- }
-
- return _this2;
- } // Add given element at a position
+ get(i) {
+ return adopt(this.node.childNodes[i]);
+ }
+ getEventHolder() {
+ return this.node;
+ }
- _createClass(Dom, [{
- key: "add",
- value: function add(element, i) {
- element = makeInstance(element);
+ getEventTarget() {
+ return this.node;
+ } // Checks if the given element is a child
- if (i == null) {
- this.node.appendChild(element.node);
- } else if (element.node !== this.node.childNodes[i]) {
- this.node.insertBefore(element.node, this.node.childNodes[i]);
- }
- return this;
- } // Add element to given container and return self
-
- }, {
- key: "addTo",
- value: function addTo(parent) {
- return makeInstance(parent).put(this);
- } // Returns all child elements
-
- }, {
- key: "children",
- value: function children() {
- return new List(map(this.node.children, function (node) {
- return adopt(node);
- }));
- } // Remove all elements in this container
-
- }, {
- key: "clear",
- value: function clear() {
- // remove children
- while (this.node.hasChildNodes()) {
- this.node.removeChild(this.node.lastChild);
- } // remove defs reference
-
-
- delete this._defs;
- return this;
- } // Clone element
-
- }, {
- key: "clone",
- value: function clone() {
- // write dom data to the dom so the clone can pickup the data
- this.writeDataToDom(); // clone element and assign new id
-
- return assignNewId(this.node.cloneNode(true));
- } // Iterates over all children and invokes a given block
-
- }, {
- key: "each",
- value: function each(block, deep) {
- var children = this.children();
- var i, il;
-
- for (i = 0, il = children.length; i < il; i++) {
- block.apply(children[i], [i, children]);
-
- if (deep) {
- children[i].each(block, deep);
- }
- }
+ has(element) {
+ return this.index(element) >= 0;
+ } // Get / set id
- return this;
- }
- }, {
- key: "element",
- value: function element(nodeName) {
- return this.put(new Dom(makeNode(nodeName)));
- } // Get first child
-
- }, {
- key: "first",
- value: function first() {
- return adopt(this.node.firstChild);
- } // Get a element at the given index
-
- }, {
- key: "get",
- value: function get(i) {
- return adopt(this.node.childNodes[i]);
- }
- }, {
- key: "getEventHolder",
- value: function getEventHolder() {
- return this.node;
- }
- }, {
- key: "getEventTarget",
- value: function getEventTarget() {
- return this.node;
- } // Checks if the given element is a child
-
- }, {
- key: "has",
- value: function has(element) {
- return this.index(element) >= 0;
- } // Get / set id
-
- }, {
- key: "id",
- value: function id(_id) {
- // generate new id if no id set
- if (typeof _id === 'undefined' && !this.node.id) {
- this.node.id = eid(this.type);
- } // dont't set directly width this.node.id to make `null` work correctly
-
-
- return this.attr('id', _id);
- } // Gets index of given element
-
- }, {
- key: "index",
- value: function index(element) {
- return [].slice.call(this.node.childNodes).indexOf(element.node);
- } // Get the last child
-
- }, {
- key: "last",
- value: function last() {
- return adopt(this.node.lastChild);
- } // matches the element vs a css selector
-
- }, {
- key: "matches",
- value: function matches(selector) {
- var el = this.node;
- return (el.matches || el.matchesSelector || el.msMatchesSelector || el.mozMatchesSelector || el.webkitMatchesSelector || el.oMatchesSelector).call(el, selector);
- } // Returns the parent element instance
-
- }, {
- key: "parent",
- value: function parent(type) {
- var parent = this; // check for parent
-
- if (!parent.node.parentNode) return null; // get parent element
-
- parent = adopt(parent.node.parentNode);
- if (!type) return parent; // loop trough ancestors if type is given
-
- while (parent && parent.node instanceof globals.window.SVGElement) {
- // FIXME: That shouldnt be neccessary
- if (typeof type === 'string' ? parent.matches(type) : parent instanceof type) return parent;
- parent = adopt(parent.node.parentNode);
- }
- } // Basically does the same as `add()` but returns the added element instead
-
- }, {
- key: "put",
- value: function put(element, i) {
- this.add(element, i);
- return element;
- } // Add element to given container and return container
-
- }, {
- key: "putIn",
- value: function putIn(parent) {
- return makeInstance(parent).add(this);
- } // Remove element
-
- }, {
- key: "remove",
- value: function remove() {
- if (this.parent()) {
- this.parent().removeElement(this);
- }
- return this;
- } // Remove a given child
-
- }, {
- key: "removeElement",
- value: function removeElement(element) {
- this.node.removeChild(element.node);
- return this;
- } // Replace this with element
-
- }, {
- key: "replace",
- value: function replace(element) {
- element = makeInstance(element);
- this.node.parentNode.replaceChild(element.node, this.node);
- return element;
- }
- }, {
- key: "round",
- value: function round() {
- var precision = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 2;
- var map$$1 = arguments.length > 1 ? arguments[1] : undefined;
- var factor = Math.pow(10, precision);
- var attrs = this.attr(); // If we have no map, build one from attrs
+ id(id) {
+ // generate new id if no id set
+ if (typeof id === 'undefined' && !this.node.id) {
+ this.node.id = eid(this.type);
+ } // dont't set directly width this.node.id to make `null` work correctly
- if (!map$$1) {
- map$$1 = Object.keys(attrs);
- } // Holds rounded attributes
+ return this.attr('id', id);
+ } // Gets index of given element
- var newAttrs = {};
- map$$1.forEach(function (key) {
- newAttrs[key] = Math.round(attrs[key] * factor) / factor;
- });
- this.attr(newAttrs);
- return this;
- } // Return id on string conversion
- }, {
- key: "toString",
- value: function toString() {
- return this.id();
- } // Import raw svg
+ index(element) {
+ return [].slice.call(this.node.childNodes).indexOf(element.node);
+ } // Get the last child
- }, {
- key: "svg",
- value: function svg(svgOrFn, outerHTML) {
- var well, len, fragment;
- if (svgOrFn === false) {
- outerHTML = false;
- svgOrFn = null;
- } // act as getter if no svg string is given
+ last() {
+ return adopt(this.node.lastChild);
+ } // matches the element vs a css selector
- if (svgOrFn == null || typeof svgOrFn === 'function') {
- // The default for exports is, that the outerNode is included
- outerHTML = outerHTML == null ? true : outerHTML; // write svgjs data to the dom
+ matches(selector) {
+ const el = this.node;
+ return (el.matches || el.matchesSelector || el.msMatchesSelector || el.mozMatchesSelector || el.webkitMatchesSelector || el.oMatchesSelector).call(el, selector);
+ } // Returns the parent element instance
- this.writeDataToDom();
- var current = this; // An export modifier was passed
- if (svgOrFn != null) {
- current = adopt(current.node.cloneNode(true)); // If the user wants outerHTML we need to process this node, too
+ parent(type) {
+ var parent = this; // check for parent
- if (outerHTML) {
- var result = svgOrFn(current);
- current = result || current; // The user does not want this node? Well, then he gets nothing
+ if (!parent.node.parentNode) return null; // get parent element
- if (result === false) return '';
- } // Deep loop through all children and apply modifier
+ parent = adopt(parent.node.parentNode);
+ if (!type) return parent; // loop trough ancestors if type is given
+ while (parent && parent.node instanceof globals.window.SVGElement) {
+ // FIXME: That shouldnt be neccessary
+ if (typeof type === 'string' ? parent.matches(type) : parent instanceof type) return parent;
+ parent = adopt(parent.node.parentNode);
+ }
+ } // Basically does the same as `add()` but returns the added element instead
- current.each(function () {
- var result = svgOrFn(this);
- var _this = result || this; // If modifier returns false, discard node
+ put(element, i) {
+ this.add(element, i);
+ return element;
+ } // Add element to given container and return container
- if (result === false) {
- this.remove(); // If modifier returns new node, use it
- } else if (result && this !== _this) {
- this.replace(_this);
- }
- }, true);
- } // Return outer or inner content
+ putIn(parent) {
+ return makeInstance(parent).add(this);
+ } // Remove element
- return outerHTML ? current.node.outerHTML : current.node.innerHTML;
- } // Act as setter if we got a string
- // The default for import is, that the current node is not replaced
+ remove() {
+ if (this.parent()) {
+ this.parent().removeElement(this);
+ }
+ return this;
+ } // Remove a given child
- outerHTML = outerHTML == null ? false : outerHTML; // Create temporary holder
- well = globals.document.createElementNS(ns, 'svg');
- fragment = globals.document.createDocumentFragment(); // Dump raw svg
+ removeElement(element) {
+ this.node.removeChild(element.node);
+ return this;
+ } // Replace this with element
- well.innerHTML = svgOrFn; // Transplant nodes into the fragment
- for (len = well.children.length; len--;) {
- fragment.appendChild(well.firstElementChild);
- }
+ replace(element) {
+ element = makeInstance(element);
+ this.node.parentNode.replaceChild(element.node, this.node);
+ return element;
+ }
- var parent = this.parent(); // Add the whole fragment at once
+ round(precision = 2, map$$1) {
+ const factor = 10 ** precision;
+ const attrs = this.attr(); // If we have no map, build one from attrs
- return outerHTML ? this.replace(fragment) && parent : this.add(fragment);
- }
- }, {
- key: "words",
- value: function words(text) {
- // This is faster than removing all children and adding a new one
- this.node.textContent = text;
- return this;
- } // write svgjs data to the dom
-
- }, {
- key: "writeDataToDom",
- value: function writeDataToDom() {
- // dump variables recursively
- this.each(function () {
- this.writeDataToDom();
- });
- return this;
- }
- }]);
+ if (!map$$1) {
+ map$$1 = Object.keys(attrs);
+ } // Holds rounded attributes
- return Dom;
- }(EventTarget);
- extend(Dom, {
- attr: attr,
- find: find
- });
- register(Dom);
- var Svg = getClass(root);
+ const newAttrs = {};
+ map$$1.forEach(key => {
+ newAttrs[key] = Math.round(attrs[key] * factor) / factor;
+ });
+ this.attr(newAttrs);
+ return this;
+ } // Return id on string conversion
- var Element =
- /*#__PURE__*/
- function (_Dom) {
- _inherits(Element, _Dom);
- function Element(node, attrs) {
- var _this;
+ toString() {
+ return this.id();
+ } // Import raw svg
- _classCallCheck(this, Element);
- _this = _possibleConstructorReturn(this, _getPrototypeOf(Element).call(this, node, attrs)); // initialize data object
+ svg(svgOrFn, outerHTML) {
+ var well, len, fragment;
- _this.dom = {}; // create circular reference
+ if (svgOrFn === false) {
+ outerHTML = false;
+ svgOrFn = null;
+ } // act as getter if no svg string is given
- _this.node.instance = _assertThisInitialized(_assertThisInitialized(_this));
- if (node.hasAttribute('svgjs:data')) {
- // pull svgjs data from the dom (getAttributeNS doesn't work in html5)
- _this.setData(JSON.parse(node.getAttribute('svgjs:data')) || {});
- }
+ if (svgOrFn == null || typeof svgOrFn === 'function') {
+ // The default for exports is, that the outerNode is included
+ outerHTML = outerHTML == null ? true : outerHTML; // write svgjs data to the dom
- return _this;
- } // Move element by its center
-
-
- _createClass(Element, [{
- key: "center",
- value: function center(x, y) {
- return this.cx(x).cy(y);
- } // Move by center over x-axis
-
- }, {
- key: "cx",
- value: function cx(x) {
- return x == null ? this.x() + this.width() / 2 : this.x(x - this.width() / 2);
- } // Move by center over y-axis
-
- }, {
- key: "cy",
- value: function cy(y) {
- return y == null ? this.y() + this.height() / 2 : this.y(y - this.height() / 2);
- } // Get defs
-
- }, {
- key: "defs",
- value: function defs() {
- return this.root().defs();
- } // Get parent document
-
- }, {
- key: "root",
- value: function root$$1() {
- var p = this.parent(Svg);
- return p && p.root();
- }
- }, {
- key: "getEventHolder",
- value: function getEventHolder() {
- return this;
- } // Set height of element
-
- }, {
- key: "height",
- value: function height(_height) {
- return this.attr('height', _height);
- } // Checks whether the given point inside the bounding box of the element
-
- }, {
- key: "inside",
- value: function inside(x, y) {
- var box = this.bbox();
- return x > box.x && y > box.y && x < box.x + box.width && y < box.y + box.height;
- } // Move element to given x and y values
-
- }, {
- key: "move",
- value: function move(x, y) {
- return this.x(x).y(y);
- } // return array of all ancestors of given type up to the root svg
-
- }, {
- key: "parents",
- value: function parents() {
- var until = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : globals.document;
- until = makeInstance(until);
- var parents = new List();
- var parent = this;
-
- while ((parent = parent.parent()) && parent.node !== until.node && parent.node !== globals.document) {
- parents.push(parent);
- }
+ this.writeDataToDom();
+ let current = this; // An export modifier was passed
- return parents;
- } // Get referenced element form attribute value
-
- }, {
- key: "reference",
- value: function reference$$1(attr) {
- attr = this.attr(attr);
- if (!attr) return null;
- var m = attr.match(reference);
- return m ? makeInstance(m[1]) : null;
- } // set given data to the elements data property
-
- }, {
- key: "setData",
- value: function setData(o) {
- this.dom = o;
- return this;
- } // Set element size to given width and height
-
- }, {
- key: "size",
- value: function size(width, height) {
- var p = proportionalSize(this, width, height);
- return this.width(new SVGNumber(p.width)).height(new SVGNumber(p.height));
- } // Set width of element
-
- }, {
- key: "width",
- value: function width(_width) {
- return this.attr('width', _width);
- } // write svgjs data to the dom
-
- }, {
- key: "writeDataToDom",
- value: function writeDataToDom() {
- // remove previously set data
- this.node.removeAttribute('svgjs:data');
-
- if (Object.keys(this.dom).length) {
- this.node.setAttribute('svgjs:data', JSON.stringify(this.dom)); // see #428
- }
+ if (svgOrFn != null) {
+ current = adopt(current.node.cloneNode(true)); // If the user wants outerHTML we need to process this node, too
- return _get(_getPrototypeOf(Element.prototype), "writeDataToDom", this).call(this);
- } // Move over x-axis
+ if (outerHTML) {
+ let result = svgOrFn(current);
+ current = result || current; // The user does not want this node? Well, then he gets nothing
- }, {
- key: "x",
- value: function x(_x) {
- return this.attr('x', _x);
- } // Move over y-axis
+ if (result === false) return '';
+ } // Deep loop through all children and apply modifier
- }, {
- key: "y",
- value: function y(_y) {
- return this.attr('y', _y);
- }
- }]);
-
- return Element;
- }(Dom);
- extend(Element, {
- bbox: bbox,
- rbox: rbox,
- point: point,
- ctm: ctm,
- screenCTM: screenCTM
- });
- register(Element);
- var sugar = {
- stroke: ['color', 'width', 'opacity', 'linecap', 'linejoin', 'miterlimit', 'dasharray', 'dashoffset'],
- fill: ['color', 'opacity', 'rule'],
- prefix: function prefix(t, a) {
- return a === 'color' ? t : t + '-' + a;
- } // Add sugar for fill and stroke
+ current.each(function () {
+ let result = svgOrFn(this);
- };
- ['fill', 'stroke'].forEach(function (m) {
- var extension = {};
- var i;
+ let _this = result || this; // If modifier returns false, discard node
- extension[m] = function (o) {
- if (typeof o === 'undefined') {
- return this.attr(m);
- }
- if (typeof o === 'string' || Color.isRgb(o) || o instanceof Element) {
- this.attr(m, o);
- } else {
- // set all attributes from sugar.fill and sugar.stroke list
- for (i = sugar[m].length - 1; i >= 0; i--) {
- if (o[sugar[m][i]] != null) {
- this.attr(sugar.prefix(m, sugar[m][i]), o[sugar[m][i]]);
+ if (result === false) {
+ this.remove(); // If modifier returns new node, use it
+ } else if (result && this !== _this) {
+ this.replace(_this);
}
- }
- }
+ }, true);
+ } // Return outer or inner content
- return this;
- };
- registerMethods(['Shape', 'Runner'], extension);
- });
- registerMethods(['Element', 'Runner'], {
- // Let the user set the matrix directly
- matrix: function matrix(mat, b, c, d, e, f) {
- // Act as a getter
- if (mat == null) {
- return new Matrix(this);
- } // Act as a setter, the user can pass a matrix or a set of numbers
+ return outerHTML ? current.node.outerHTML : current.node.innerHTML;
+ } // Act as setter if we got a string
+ // The default for import is, that the current node is not replaced
- return this.attr('transform', new Matrix(mat, b, c, d, e, f));
- },
- // Map rotation to transform
- rotate: function rotate(angle, cx, cy) {
- return this.transform({
- rotate: angle,
- ox: cx,
- oy: cy
- }, true);
- },
- // Map skew to transform
- skew: function skew(x, y, cx, cy) {
- return arguments.length === 1 || arguments.length === 3 ? this.transform({
- skew: x,
- ox: y,
- oy: cx
- }, true) : this.transform({
- skew: [x, y],
- ox: cx,
- oy: cy
- }, true);
- },
- shear: function shear(lam, cx, cy) {
- return this.transform({
- shear: lam,
- ox: cx,
- oy: cy
- }, true);
- },
- // Map scale to transform
- scale: function scale(x, y, cx, cy) {
- return arguments.length === 1 || arguments.length === 3 ? this.transform({
- scale: x,
- ox: y,
- oy: cx
- }, true) : this.transform({
- scale: [x, y],
- ox: cx,
- oy: cy
- }, true);
- },
- // Map translate to transform
- translate: function translate(x, y) {
- return this.transform({
- translate: [x, y]
- }, true);
- },
- // Map relative translations to transform
- relative: function relative(x, y) {
- return this.transform({
- relative: [x, y]
- }, true);
- },
- // Map flip to transform
- flip: function flip(direction, around) {
- var directionString = typeof direction === 'string' ? direction : isFinite(direction) ? 'both' : 'both';
- var origin = direction === 'both' && isFinite(around) ? [around, around] : direction === 'x' ? [around, 0] : direction === 'y' ? [0, around] : isFinite(direction) ? [direction, direction] : [0, 0];
- this.transform({
- flip: directionString,
- origin: origin
- }, true);
- },
- // Opacity
- opacity: function opacity(value) {
- return this.attr('opacity', value);
- },
- // Relative move over x and y axes
- dmove: function dmove(x, y) {
- return this.dx(x).dy(y);
- }
- });
- registerMethods('Element', {
- // Relative move over x axis
- dx: function dx(x) {
- return this.x(new SVGNumber(x).plus(this.x()));
- },
- // Relative move over y axis
- dy: function dy(y) {
- return this.y(new SVGNumber(y).plus(this.y()));
- }
- });
- registerMethods('radius', {
- // Add x and y radius
- radius: function radius(x, y) {
- var type = (this._element || this).type;
- return type === 'radialGradient' || type === 'radialGradient' ? this.attr('r', new SVGNumber(x)) : this.rx(x).ry(y == null ? x : y);
- }
- });
- registerMethods('Path', {
- // Get path length
- length: function length() {
- return this.node.getTotalLength();
- },
- // Get point at length
- pointAt: function pointAt(length) {
- return new Point(this.node.getPointAtLength(length));
- }
- });
- registerMethods(['Element', 'Runner'], {
- // Set font
- font: function font(a, v) {
- if (_typeof(a) === 'object') {
- for (v in a) {
- this.font(v, a[v]);
- }
- }
+ outerHTML = outerHTML == null ? false : outerHTML; // Create temporary holder
- return a === 'leading' ? this.leading(v) : a === 'anchor' ? this.attr('text-anchor', v) : a === 'size' || a === 'family' || a === 'weight' || a === 'stretch' || a === 'variant' || a === 'style' ? this.attr('font-' + a, v) : this.attr(a, v);
- }
- });
- registerMethods('Text', {
- ax: function ax(x) {
- return this.attr('x', x);
- },
- ay: function ay(y) {
- return this.attr('y', y);
- },
- amove: function amove(x, y) {
- return this.ax(x).ay(y);
- }
- }); // Add events to elements
+ well = globals.document.createElementNS(ns, 'svg');
+ fragment = globals.document.createDocumentFragment(); // Dump raw svg
- var methods$1 = ['click', 'dblclick', 'mousedown', 'mouseup', 'mouseover', 'mouseout', 'mousemove', 'mouseenter', 'mouseleave', 'touchstart', 'touchmove', 'touchleave', 'touchend', 'touchcancel'].reduce(function (last, event) {
- // add event to Element
- var fn = function fn(f) {
- if (f === null) {
- off(this, event);
- } else {
- on(this, event, f);
- }
+ well.innerHTML = svgOrFn; // Transplant nodes into the fragment
- return this;
- };
+ for (len = well.children.length; len--;) {
+ fragment.appendChild(well.firstElementChild);
+ }
- last[event] = fn;
- return last;
- }, {});
- registerMethods('Element', methods$1);
-
- function untransform() {
- return this.attr('transform', null);
- } // merge the whole transformation chain into one matrix and returns it
-
- function matrixify() {
- var matrix = (this.attr('transform') || ''). // split transformations
- split(transforms).slice(0, -1).map(function (str) {
- // generate key => value pairs
- var kv = str.trim().split('(');
- return [kv[0], kv[1].split(delimiter).map(function (str) {
- return parseFloat(str);
- })];
- }).reverse() // merge every transformation into one matrix
- .reduce(function (matrix, transform) {
- if (transform[0] === 'matrix') {
- return matrix.lmultiply(Matrix.fromArray(transform[1]));
- }
+ let parent = this.parent(); // Add the whole fragment at once
- return matrix[transform[0]].apply(matrix, transform[1]);
- }, new Matrix());
- return matrix;
- } // add an element to another parent without changing the visual representation on the screen
+ return outerHTML ? this.replace(fragment) && parent : this.add(fragment);
+ }
- function toParent(parent) {
- if (this === parent) return this;
- var ctm$$1 = this.screenCTM();
- var pCtm = parent.screenCTM().inverse();
- this.addTo(parent).untransform().transform(pCtm.multiply(ctm$$1));
+ words(text) {
+ // This is faster than removing all children and adding a new one
+ this.node.textContent = text;
return this;
- } // same as above with parent equals root-svg
+ } // write svgjs data to the dom
- function toRoot() {
- return this.toParent(this.root());
- } // Add transformations
- function transform(o, relative) {
- // Act as a getter if no object was passed
- if (o == null || typeof o === 'string') {
- var decomposed = new Matrix(this).decompose();
- return decomposed[o] || decomposed;
- }
+ writeDataToDom() {
+ // dump variables recursively
+ this.each(function () {
+ this.writeDataToDom();
+ });
+ return this;
+ }
- if (!Matrix.isMatrixLike(o)) {
- // Set the origin according to the defined transform
- o = _objectSpread({}, o, {
- origin: getOrigin(o, this)
- });
- } // The user can pass a boolean, an Element or an Matrix or nothing
+}
+extend(Dom, {
+ attr,
+ find
+});
+register(Dom);
+const Svg = getClass(root);
+class Element extends Dom {
+ constructor(node, attrs) {
+ super(node, attrs); // initialize data object
- var cleanRelative = relative === true ? this : relative || false;
- var result = new Matrix(cleanRelative).transform(o);
- return this.attr('transform', result);
- }
- registerMethods('Element', {
- untransform: untransform,
- matrixify: matrixify,
- toParent: toParent,
- toRoot: toRoot,
- transform: transform
- });
+ this.dom = {}; // create circular reference
- function rx(rx) {
- return this.attr('rx', rx);
- } // Radius y value
+ this.node.instance = this;
- function ry(ry) {
- return this.attr('ry', ry);
- } // Move over x-axis
+ if (node.hasAttribute('svgjs:data')) {
+ // pull svgjs data from the dom (getAttributeNS doesn't work in html5)
+ this.setData(JSON.parse(node.getAttribute('svgjs:data')) || {});
+ }
+ } // Move element by its center
- function x(x) {
- return x == null ? this.cx() - this.rx() : this.cx(x + this.rx());
- } // Move over y-axis
- function y(y) {
- return y == null ? this.cy() - this.ry() : this.cy(y + this.ry());
+ center(x, y) {
+ return this.cx(x).cy(y);
} // Move by center over x-axis
- function cx(x) {
- return x == null ? this.attr('cx') : this.attr('cx', x);
+
+ cx(x) {
+ return x == null ? this.x() + this.width() / 2 : this.x(x - this.width() / 2);
} // Move by center over y-axis
- function cy(y) {
- return y == null ? this.attr('cy') : this.attr('cy', y);
- } // Set width of element
- function width(width) {
- return width == null ? this.rx() * 2 : this.rx(new SVGNumber(width).divide(2));
- } // Set height of element
+ cy(y) {
+ return y == null ? this.y() + this.height() / 2 : this.y(y - this.height() / 2);
+ } // Get defs
+
+
+ defs() {
+ return this.root().defs();
+ } // Get parent document
+
- function height(height) {
- return height == null ? this.ry() * 2 : this.ry(new SVGNumber(height).divide(2));
+ root() {
+ let p = this.parent(Svg);
+ return p && p.root();
}
- var circled = /*#__PURE__*/Object.freeze({
- rx: rx,
- ry: ry,
- x: x,
- y: y,
- cx: cx,
- cy: cy,
- width: width,
- height: height
- });
+ getEventHolder() {
+ return this;
+ } // Set height of element
- var Shape =
- /*#__PURE__*/
- function (_Element) {
- _inherits(Shape, _Element);
- function Shape() {
- _classCallCheck(this, Shape);
+ height(height) {
+ return this.attr('height', height);
+ } // Checks whether the given point inside the bounding box of the element
- return _possibleConstructorReturn(this, _getPrototypeOf(Shape).apply(this, arguments));
- }
- return Shape;
- }(Element);
- register(Shape);
+ inside(x, y) {
+ let box = this.bbox();
+ return x > box.x && y > box.y && x < box.x + box.width && y < box.y + box.height;
+ } // Move element to given x and y values
- var Circle =
- /*#__PURE__*/
- function (_Shape) {
- _inherits(Circle, _Shape);
- function Circle(node) {
- _classCallCheck(this, Circle);
+ move(x, y) {
+ return this.x(x).y(y);
+ } // return array of all ancestors of given type up to the root svg
- return _possibleConstructorReturn(this, _getPrototypeOf(Circle).call(this, nodeOrNew('circle', node), node));
- }
- _createClass(Circle, [{
- key: "radius",
- value: function radius(r) {
- return this.attr('r', r);
- } // Radius x value
-
- }, {
- key: "rx",
- value: function rx$$1(_rx) {
- return this.attr('r', _rx);
- } // Alias radius x value
-
- }, {
- key: "ry",
- value: function ry$$1(_ry) {
- return this.rx(_ry);
- }
- }, {
- key: "size",
- value: function size(_size) {
- return this.radius(new SVGNumber(_size).divide(2));
- }
- }]);
-
- return Circle;
- }(Shape);
- extend(Circle, {
- x: x,
- y: y,
- cx: cx,
- cy: cy,
- width: width,
- height: height
- });
- registerMethods({
- Element: {
- // Create circle element
- circle: wrapWithAttrCheck(function (size) {
- return this.put(new Circle()).size(size).move(0, 0);
- })
+ parents(until = globals.document) {
+ until = makeInstance(until);
+ let parents = new List();
+ let parent = this;
+
+ while ((parent = parent.parent()) && parent.node !== until.node && parent.node !== globals.document) {
+ parents.push(parent);
}
- });
- register(Circle);
- var Container =
- /*#__PURE__*/
- function (_Element) {
- _inherits(Container, _Element);
+ return parents;
+ } // Get referenced element form attribute value
+
+
+ reference(attr) {
+ attr = this.attr(attr);
+ if (!attr) return null;
+ const m = attr.match(reference);
+ return m ? makeInstance(m[1]) : null;
+ } // set given data to the elements data property
- function Container() {
- _classCallCheck(this, Container);
- return _possibleConstructorReturn(this, _getPrototypeOf(Container).apply(this, arguments));
+ setData(o) {
+ this.dom = o;
+ return this;
+ } // Set element size to given width and height
+
+
+ size(width, height) {
+ let p = proportionalSize(this, width, height);
+ return this.width(new SVGNumber(p.width)).height(new SVGNumber(p.height));
+ } // Set width of element
+
+
+ width(width) {
+ return this.attr('width', width);
+ } // write svgjs data to the dom
+
+
+ writeDataToDom() {
+ // remove previously set data
+ this.node.removeAttribute('svgjs:data');
+
+ if (Object.keys(this.dom).length) {
+ this.node.setAttribute('svgjs:data', JSON.stringify(this.dom)); // see #428
}
- _createClass(Container, [{
- key: "flatten",
- value: function flatten(parent) {
- this.each(function () {
- if (this instanceof Container) return this.flatten(parent).ungroup(parent);
- return this.toParent(parent);
- }); // we need this so that the root does not get removed
+ return super.writeDataToDom();
+ } // Move over x-axis
- this.node.firstElementChild || this.remove();
- return this;
- }
- }, {
- key: "ungroup",
- value: function ungroup(parent) {
- parent = parent || this.parent();
- this.each(function () {
- return this.toParent(parent);
- });
- this.remove();
- return this;
- }
- }]);
- return Container;
- }(Element);
- register(Container);
+ x(x) {
+ return this.attr('x', x);
+ } // Move over y-axis
- var Defs =
- /*#__PURE__*/
- function (_Container) {
- _inherits(Defs, _Container);
- function Defs(node) {
- _classCallCheck(this, Defs);
+ y(y) {
+ return this.attr('y', y);
+ }
- return _possibleConstructorReturn(this, _getPrototypeOf(Defs).call(this, nodeOrNew('defs', node), node));
+}
+extend(Element, {
+ bbox,
+ rbox,
+ point,
+ ctm,
+ screenCTM
+});
+register(Element);
+
+var sugar = {
+ stroke: ['color', 'width', 'opacity', 'linecap', 'linejoin', 'miterlimit', 'dasharray', 'dashoffset'],
+ fill: ['color', 'opacity', 'rule'],
+ prefix: function prefix(t, a) {
+ return a === 'color' ? t : t + '-' + a;
+ } // Add sugar for fill and stroke
+
+};
+['fill', 'stroke'].forEach(function (m) {
+ var extension = {};
+ var i;
+
+ extension[m] = function (o) {
+ if (typeof o === 'undefined') {
+ return this.attr(m);
}
- _createClass(Defs, [{
- key: "flatten",
- value: function flatten() {
- return this;
- }
- }, {
- key: "ungroup",
- value: function ungroup() {
- return this;
+ if (typeof o === 'string' || Color.isRgb(o) || o instanceof Element) {
+ this.attr(m, o);
+ } else {
+ // set all attributes from sugar.fill and sugar.stroke list
+ for (i = sugar[m].length - 1; i >= 0; i--) {
+ if (o[sugar[m][i]] != null) {
+ this.attr(sugar.prefix(m, sugar[m][i]), o[sugar[m][i]]);
+ }
}
- }]);
+ }
+
+ return this;
+ };
- return Defs;
- }(Container);
- register(Defs);
+ registerMethods(['Shape', 'Runner'], extension);
+});
+registerMethods(['Element', 'Runner'], {
+ // Let the user set the matrix directly
+ matrix: function matrix(mat, b, c, d, e, f) {
+ // Act as a getter
+ if (mat == null) {
+ return new Matrix(this);
+ } // Act as a setter, the user can pass a matrix or a set of numbers
+
+
+ return this.attr('transform', new Matrix(mat, b, c, d, e, f));
+ },
+ // Map rotation to transform
+ rotate: function rotate(angle, cx, cy) {
+ return this.transform({
+ rotate: angle,
+ ox: cx,
+ oy: cy
+ }, true);
+ },
+ // Map skew to transform
+ skew: function skew(x, y, cx, cy) {
+ return arguments.length === 1 || arguments.length === 3 ? this.transform({
+ skew: x,
+ ox: y,
+ oy: cx
+ }, true) : this.transform({
+ skew: [x, y],
+ ox: cx,
+ oy: cy
+ }, true);
+ },
+ shear: function shear(lam, cx, cy) {
+ return this.transform({
+ shear: lam,
+ ox: cx,
+ oy: cy
+ }, true);
+ },
+ // Map scale to transform
+ scale: function scale(x, y, cx, cy) {
+ return arguments.length === 1 || arguments.length === 3 ? this.transform({
+ scale: x,
+ ox: y,
+ oy: cx
+ }, true) : this.transform({
+ scale: [x, y],
+ ox: cx,
+ oy: cy
+ }, true);
+ },
+ // Map translate to transform
+ translate: function translate(x, y) {
+ return this.transform({
+ translate: [x, y]
+ }, true);
+ },
+ // Map relative translations to transform
+ relative: function relative(x, y) {
+ return this.transform({
+ relative: [x, y]
+ }, true);
+ },
+ // Map flip to transform
+ flip: function flip(direction, around) {
+ var directionString = typeof direction === 'string' ? direction : isFinite(direction) ? 'both' : 'both';
+ var origin = direction === 'both' && isFinite(around) ? [around, around] : direction === 'x' ? [around, 0] : direction === 'y' ? [0, around] : isFinite(direction) ? [direction, direction] : [0, 0];
+ this.transform({
+ flip: directionString,
+ origin: origin
+ }, true);
+ },
+ // Opacity
+ opacity: function opacity(value) {
+ return this.attr('opacity', value);
+ },
+ // Relative move over x and y axes
+ dmove: function dmove(x, y) {
+ return this.dx(x).dy(y);
+ }
+});
+registerMethods('Element', {
+ // Relative move over x axis
+ dx: function dx(x) {
+ return this.x(new SVGNumber(x).plus(this.x()));
+ },
+ // Relative move over y axis
+ dy: function dy(y) {
+ return this.y(new SVGNumber(y).plus(this.y()));
+ }
+});
+registerMethods('radius', {
+ // Add x and y radius
+ radius: function radius(x, y) {
+ var type = (this._element || this).type;
+ return type === 'radialGradient' || type === 'radialGradient' ? this.attr('r', new SVGNumber(x)) : this.rx(x).ry(y == null ? x : y);
+ }
+});
+registerMethods('Path', {
+ // Get path length
+ length: function length() {
+ return this.node.getTotalLength();
+ },
+ // Get point at length
+ pointAt: function pointAt(length) {
+ return new Point(this.node.getPointAtLength(length));
+ }
+});
+registerMethods(['Element', 'Runner'], {
+ // Set font
+ font: function font(a, v) {
+ if (typeof a === 'object') {
+ for (v in a) this.font(v, a[v]);
+ }
- var Ellipse =
- /*#__PURE__*/
- function (_Shape) {
- _inherits(Ellipse, _Shape);
+ return a === 'leading' ? this.leading(v) : a === 'anchor' ? this.attr('text-anchor', v) : a === 'size' || a === 'family' || a === 'weight' || a === 'stretch' || a === 'variant' || a === 'style' ? this.attr('font-' + a, v) : this.attr(a, v);
+ }
+});
+registerMethods('Text', {
+ ax(x) {
+ return this.attr('x', x);
+ },
+
+ ay(y) {
+ return this.attr('y', y);
+ },
+
+ amove(x, y) {
+ return this.ax(x).ay(y);
+ }
- function Ellipse(node) {
- _classCallCheck(this, Ellipse);
+}); // Add events to elements
- return _possibleConstructorReturn(this, _getPrototypeOf(Ellipse).call(this, nodeOrNew('ellipse', node), node));
+const methods$1 = ['click', 'dblclick', 'mousedown', 'mouseup', 'mouseover', 'mouseout', 'mousemove', 'mouseenter', 'mouseleave', 'touchstart', 'touchmove', 'touchleave', 'touchend', 'touchcancel'].reduce(function (last, event) {
+ // add event to Element
+ const fn = function fn(f) {
+ if (f === null) {
+ off(this, event);
+ } else {
+ on(this, event, f);
}
- _createClass(Ellipse, [{
- key: "size",
- value: function size(width$$1, height$$1) {
- var p = proportionalSize(this, width$$1, height$$1);
- return this.rx(new SVGNumber(p.width).divide(2)).ry(new SVGNumber(p.height).divide(2));
- }
- }]);
-
- return Ellipse;
- }(Shape);
- extend(Ellipse, circled);
- registerMethods('Container', {
- // Create an ellipse
- ellipse: wrapWithAttrCheck(function (width$$1, height$$1) {
- return this.put(new Ellipse()).size(width$$1, height$$1).move(0, 0);
- })
- });
- register(Ellipse);
+ return this;
+ };
- var Stop =
- /*#__PURE__*/
- function (_Element) {
- _inherits(Stop, _Element);
+ last[event] = fn;
+ return last;
+}, {});
+registerMethods('Element', methods$1);
+
+function _defineProperty(obj, key, value) {
+ if (key in obj) {
+ Object.defineProperty(obj, key, {
+ value: value,
+ enumerable: true,
+ configurable: true,
+ writable: true
+ });
+ } else {
+ obj[key] = value;
+ }
- function Stop(node) {
- _classCallCheck(this, Stop);
+ return obj;
+}
- return _possibleConstructorReturn(this, _getPrototypeOf(Stop).call(this, nodeOrNew('stop', node), node));
- } // add color stops
+function _objectSpread(target) {
+ for (var i = 1; i < arguments.length; i++) {
+ var source = arguments[i] != null ? arguments[i] : {};
+ var ownKeys = Object.keys(source);
+ if (typeof Object.getOwnPropertySymbols === 'function') {
+ ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) {
+ return Object.getOwnPropertyDescriptor(source, sym).enumerable;
+ }));
+ }
- _createClass(Stop, [{
- key: "update",
- value: function update(o) {
- if (typeof o === 'number' || o instanceof SVGNumber) {
- o = {
- offset: arguments[0],
- color: arguments[1],
- opacity: arguments[2]
- };
- } // set attributes
+ ownKeys.forEach(function (key) {
+ _defineProperty(target, key, source[key]);
+ });
+ }
+ return target;
+}
+
+function untransform() {
+ return this.attr('transform', null);
+} // merge the whole transformation chain into one matrix and returns it
+
+function matrixify() {
+ var matrix = (this.attr('transform') || ''). // split transformations
+ split(transforms).slice(0, -1).map(function (str) {
+ // generate key => value pairs
+ var kv = str.trim().split('(');
+ return [kv[0], kv[1].split(delimiter).map(function (str) {
+ return parseFloat(str);
+ })];
+ }).reverse() // merge every transformation into one matrix
+ .reduce(function (matrix, transform) {
+ if (transform[0] === 'matrix') {
+ return matrix.lmultiply(Matrix.fromArray(transform[1]));
+ }
- if (o.opacity != null) this.attr('stop-opacity', o.opacity);
- if (o.color != null) this.attr('stop-color', o.color);
- if (o.offset != null) this.attr('offset', new SVGNumber(o.offset));
- return this;
- }
- }]);
-
- return Stop;
- }(Element);
- register(Stop);
-
- function from(x, y) {
- return (this._element || this).type === 'radialGradient' ? this.attr({
- fx: new SVGNumber(x),
- fy: new SVGNumber(y)
- }) : this.attr({
- x1: new SVGNumber(x),
- y1: new SVGNumber(y)
+ return matrix[transform[0]].apply(matrix, transform[1]);
+ }, new Matrix());
+ return matrix;
+} // add an element to another parent without changing the visual representation on the screen
+
+function toParent(parent) {
+ if (this === parent) return this;
+ var ctm$$1 = this.screenCTM();
+ var pCtm = parent.screenCTM().inverse();
+ this.addTo(parent).untransform().transform(pCtm.multiply(ctm$$1));
+ return this;
+} // same as above with parent equals root-svg
+
+function toRoot() {
+ return this.toParent(this.root());
+} // Add transformations
+
+function transform(o, relative) {
+ // Act as a getter if no object was passed
+ if (o == null || typeof o === 'string') {
+ var decomposed = new Matrix(this).decompose();
+ return decomposed[o] || decomposed;
+ }
+
+ if (!Matrix.isMatrixLike(o)) {
+ // Set the origin according to the defined transform
+ o = _objectSpread({}, o, {
+ origin: getOrigin(o, this)
});
+ } // The user can pass a boolean, an Element or an Matrix or nothing
+
+
+ var cleanRelative = relative === true ? this : relative || false;
+ var result = new Matrix(cleanRelative).transform(o);
+ return this.attr('transform', result);
+}
+registerMethods('Element', {
+ untransform,
+ matrixify,
+ toParent,
+ toRoot,
+ transform
+});
+
+function rx(rx) {
+ return this.attr('rx', rx);
+} // Radius y value
+
+function ry(ry) {
+ return this.attr('ry', ry);
+} // Move over x-axis
+
+function x(x) {
+ return x == null ? this.cx() - this.rx() : this.cx(x + this.rx());
+} // Move over y-axis
+
+function y(y) {
+ return y == null ? this.cy() - this.ry() : this.cy(y + this.ry());
+} // Move by center over x-axis
+
+function cx(x) {
+ return x == null ? this.attr('cx') : this.attr('cx', x);
+} // Move by center over y-axis
+
+function cy(y) {
+ return y == null ? this.attr('cy') : this.attr('cy', y);
+} // Set width of element
+
+function width(width) {
+ return width == null ? this.rx() * 2 : this.rx(new SVGNumber(width).divide(2));
+} // Set height of element
+
+function height(height) {
+ return height == null ? this.ry() * 2 : this.ry(new SVGNumber(height).divide(2));
+}
+
+var circled = /*#__PURE__*/Object.freeze({
+ rx: rx,
+ ry: ry,
+ x: x,
+ y: y,
+ cx: cx,
+ cy: cy,
+ width: width,
+ height: height
+});
+
+class Shape extends Element {}
+register(Shape);
+
+class Circle extends Shape {
+ constructor(node) {
+ super(nodeOrNew('circle', node), node);
+ }
+
+ radius(r) {
+ return this.attr('r', r);
+ } // Radius x value
+
+
+ rx(rx$$1) {
+ return this.attr('r', rx$$1);
+ } // Alias radius x value
+
+
+ ry(ry$$1) {
+ return this.rx(ry$$1);
+ }
+
+ size(size) {
+ return this.radius(new SVGNumber(size).divide(2));
+ }
+
+}
+extend(Circle, {
+ x,
+ y,
+ cx,
+ cy,
+ width,
+ height
+});
+registerMethods({
+ Element: {
+ // Create circle element
+ circle: wrapWithAttrCheck(function (size) {
+ return this.put(new Circle()).size(size).move(0, 0);
+ })
+ }
+});
+register(Circle);
+
+class Container extends Element {
+ flatten(parent) {
+ this.each(function () {
+ if (this instanceof Container) return this.flatten(parent).ungroup(parent);
+ return this.toParent(parent);
+ }); // we need this so that the root does not get removed
+
+ this.node.firstElementChild || this.remove();
+ return this;
}
- function to(x, y) {
- return (this._element || this).type === 'radialGradient' ? this.attr({
- cx: new SVGNumber(x),
- cy: new SVGNumber(y)
- }) : this.attr({
- x2: new SVGNumber(x),
- y2: new SVGNumber(y)
+
+ ungroup(parent) {
+ parent = parent || this.parent();
+ this.each(function () {
+ return this.toParent(parent);
});
+ this.remove();
+ return this;
}
- var gradiented = /*#__PURE__*/Object.freeze({
- from: from,
- to: to
- });
+}
+register(Container);
+
+class Defs extends Container {
+ constructor(node) {
+ super(nodeOrNew('defs', node), node);
+ }
- var Gradient =
- /*#__PURE__*/
- function (_Container) {
- _inherits(Gradient, _Container);
+ flatten() {
+ return this;
+ }
- function Gradient(type, attrs) {
- _classCallCheck(this, Gradient);
+ ungroup() {
+ return this;
+ }
- return _possibleConstructorReturn(this, _getPrototypeOf(Gradient).call(this, nodeOrNew(type + 'Gradient', typeof type === 'string' ? null : type), attrs));
- } // Add a color stop
+}
+register(Defs);
+class Ellipse extends Shape {
+ constructor(node) {
+ super(nodeOrNew('ellipse', node), node);
+ }
- _createClass(Gradient, [{
- key: "stop",
- value: function stop(offset, color, opacity) {
- return this.put(new Stop()).update(offset, color, opacity);
- } // Update gradient
+ size(width$$1, height$$1) {
+ var p = proportionalSize(this, width$$1, height$$1);
+ return this.rx(new SVGNumber(p.width).divide(2)).ry(new SVGNumber(p.height).divide(2));
+ }
- }, {
- key: "update",
- value: function update(block) {
- // remove all stops
- this.clear(); // invoke passed block
+}
+extend(Ellipse, circled);
+registerMethods('Container', {
+ // Create an ellipse
+ ellipse: wrapWithAttrCheck(function (width$$1, height$$1) {
+ return this.put(new Ellipse()).size(width$$1, height$$1).move(0, 0);
+ })
+});
+register(Ellipse);
+
+class Stop extends Element {
+ constructor(node) {
+ super(nodeOrNew('stop', node), node);
+ } // add color stops
+
+
+ update(o) {
+ if (typeof o === 'number' || o instanceof SVGNumber) {
+ o = {
+ offset: arguments[0],
+ color: arguments[1],
+ opacity: arguments[2]
+ };
+ } // set attributes
- if (typeof block === 'function') {
- block.call(this, this);
- }
- return this;
- } // Return the fill id
-
- }, {
- key: "url",
- value: function url() {
- return 'url(#' + this.id() + ')';
- } // Alias string convertion to fill
-
- }, {
- key: "toString",
- value: function toString() {
- return this.url();
- } // custom attr to handle transform
-
- }, {
- key: "attr",
- value: function attr(a, b, c) {
- if (a === 'transform') a = 'gradientTransform';
- return _get(_getPrototypeOf(Gradient.prototype), "attr", this).call(this, a, b, c);
- }
- }, {
- key: "targets",
- value: function targets() {
- return baseFind('svg [fill*="' + this.id() + '"]');
- }
- }, {
- key: "bbox",
- value: function bbox$$1() {
- return new Box();
- }
- }]);
-
- return Gradient;
- }(Container);
- extend(Gradient, gradiented);
- registerMethods({
- Container: {
- // Create gradient element in defs
- gradient: wrapWithAttrCheck(function (type, block) {
- return this.defs().gradient(type, block);
- })
- },
- // define gradient
- Defs: {
- gradient: wrapWithAttrCheck(function (type, block) {
- return this.put(new Gradient(type)).update(block);
- })
- }
+ if (o.opacity != null) this.attr('stop-opacity', o.opacity);
+ if (o.color != null) this.attr('stop-color', o.color);
+ if (o.offset != null) this.attr('offset', new SVGNumber(o.offset));
+ return this;
+ }
+
+}
+register(Stop);
+
+function from(x, y) {
+ return (this._element || this).type === 'radialGradient' ? this.attr({
+ fx: new SVGNumber(x),
+ fy: new SVGNumber(y)
+ }) : this.attr({
+ x1: new SVGNumber(x),
+ y1: new SVGNumber(y)
});
- register(Gradient);
+}
+function to(x, y) {
+ return (this._element || this).type === 'radialGradient' ? this.attr({
+ cx: new SVGNumber(x),
+ cy: new SVGNumber(y)
+ }) : this.attr({
+ x2: new SVGNumber(x),
+ y2: new SVGNumber(y)
+ });
+}
- var Pattern =
- /*#__PURE__*/
- function (_Container) {
- _inherits(Pattern, _Container);
+var gradiented = /*#__PURE__*/Object.freeze({
+ from: from,
+ to: to
+});
- // Initialize node
- function Pattern(node) {
- _classCallCheck(this, Pattern);
+class Gradient extends Container {
+ constructor(type, attrs) {
+ super(nodeOrNew(type + 'Gradient', typeof type === 'string' ? null : type), attrs);
+ } // Add a color stop
- return _possibleConstructorReturn(this, _getPrototypeOf(Pattern).call(this, nodeOrNew('pattern', node), node));
- } // Return the fill id
+ stop(offset, color, opacity) {
+ return this.put(new Stop()).update(offset, color, opacity);
+ } // Update gradient
- _createClass(Pattern, [{
- key: "url",
- value: function url() {
- return 'url(#' + this.id() + ')';
- } // Update pattern by rebuilding
- }, {
- key: "update",
- value: function update(block) {
- // remove content
- this.clear(); // invoke passed block
+ update(block) {
+ // remove all stops
+ this.clear(); // invoke passed block
- if (typeof block === 'function') {
- block.call(this, this);
- }
+ if (typeof block === 'function') {
+ block.call(this, this);
+ }
- return this;
- } // Alias string convertion to fill
+ return this;
+ } // Return the fill id
- }, {
- key: "toString",
- value: function toString() {
- return this.url();
- } // custom attr to handle transform
- }, {
- key: "attr",
- value: function attr(a, b, c) {
- if (a === 'transform') a = 'patternTransform';
- return _get(_getPrototypeOf(Pattern.prototype), "attr", this).call(this, a, b, c);
- }
- }, {
- key: "targets",
- value: function targets() {
- return baseFind('svg [fill*="' + this.id() + '"]');
- }
- }, {
- key: "bbox",
- value: function bbox$$1() {
- return new Box();
- }
- }]);
+ url() {
+ return 'url(#' + this.id() + ')';
+ } // Alias string convertion to fill
- return Pattern;
- }(Container);
- registerMethods({
- Container: {
- // Create pattern element in defs
- pattern: function pattern() {
- var _this$defs;
- return (_this$defs = this.defs()).pattern.apply(_this$defs, arguments);
- }
- },
- Defs: {
- pattern: wrapWithAttrCheck(function (width, height, block) {
- return this.put(new Pattern()).update(block).attr({
- x: 0,
- y: 0,
- width: width,
- height: height,
- patternUnits: 'userSpaceOnUse'
- });
- })
- }
- });
- register(Pattern);
+ toString() {
+ return this.url();
+ } // custom attr to handle transform
- var Image =
- /*#__PURE__*/
- function (_Shape) {
- _inherits(Image, _Shape);
- function Image(node) {
- _classCallCheck(this, Image);
+ attr(a, b, c) {
+ if (a === 'transform') a = 'gradientTransform';
+ return super.attr(a, b, c);
+ }
- return _possibleConstructorReturn(this, _getPrototypeOf(Image).call(this, nodeOrNew('image', node), node));
- } // (re)load image
+ targets() {
+ return baseFind('svg [fill*="' + this.id() + '"]');
+ }
+ bbox() {
+ return new Box();
+ }
- _createClass(Image, [{
- key: "load",
- value: function load(url, callback) {
- if (!url) return this;
- var img = new globals.window.Image();
- on(img, 'load', function (e) {
- var p = this.parent(Pattern); // ensure image size
+}
+extend(Gradient, gradiented);
+registerMethods({
+ Container: {
+ // Create gradient element in defs
+ gradient: wrapWithAttrCheck(function (type, block) {
+ return this.defs().gradient(type, block);
+ })
+ },
+ // define gradient
+ Defs: {
+ gradient: wrapWithAttrCheck(function (type, block) {
+ return this.put(new Gradient(type)).update(block);
+ })
+ }
+});
+register(Gradient);
- if (this.width() === 0 && this.height() === 0) {
- this.size(img.width, img.height);
- }
+class Pattern extends Container {
+ // Initialize node
+ constructor(node) {
+ super(nodeOrNew('pattern', node), node);
+ } // Return the fill id
- if (p instanceof Pattern) {
- // ensure pattern size if not set
- if (p.width() === 0 && p.height() === 0) {
- p.size(this.width(), this.height());
- }
- }
- if (typeof callback === 'function') {
- callback.call(this, e);
- }
- }, this);
- on(img, 'load error', function () {
- // dont forget to unbind memory leaking events
- off(img);
- });
- return this.attr('href', img.src = url, xlink);
- }
- }]);
-
- return Image;
- }(Shape);
- registerAttrHook(function (attr$$1, val, _this) {
- // convert image fill and stroke to patterns
- if (attr$$1 === 'fill' || attr$$1 === 'stroke') {
- if (isImage.test(val)) {
- val = _this.root().defs().image(val);
- }
- }
+ url() {
+ return 'url(#' + this.id() + ')';
+ } // Update pattern by rebuilding
- if (val instanceof Image) {
- val = _this.root().defs().pattern(0, 0, function (pattern) {
- pattern.add(val);
- });
- }
- return val;
- });
- registerMethods({
- Container: {
- // create image element, load image and set its size
- image: wrapWithAttrCheck(function (source, callback) {
- return this.put(new Image()).size(0, 0).load(source, callback);
- })
+ update(block) {
+ // remove content
+ this.clear(); // invoke passed block
+
+ if (typeof block === 'function') {
+ block.call(this, this);
}
- });
- register(Image);
-
- var PointArray = subClassArray('PointArray', SVGArray);
- extend(PointArray, {
- // Convert array to string
- toString: function toString() {
- // convert to a poly point string
- for (var i = 0, il = this.length, array = []; i < il; i++) {
- array.push(this[i].join(','));
- }
- return array.join(' ');
- },
- // Convert array to line object
- toLine: function toLine() {
- return {
- x1: this[0][0],
- y1: this[0][1],
- x2: this[1][0],
- y2: this[1][1]
- };
- },
- // Get morphed array at given position
- at: function at(pos) {
- // make sure a destination is defined
- if (!this.destination) return this; // generate morphed point string
+ return this;
+ } // Alias string convertion to fill
- for (var i = 0, il = this.length, array = []; i < il; i++) {
- array.push([this[i][0] + (this.destination[i][0] - this[i][0]) * pos, this[i][1] + (this.destination[i][1] - this[i][1]) * pos]);
- }
- return new PointArray(array);
- },
- // Parse point string and flat array
- parse: function parse() {
- var array = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [[0, 0]];
- var points = []; // if it is an array
-
- if (array instanceof Array) {
- // and it is not flat, there is no need to parse it
- if (array[0] instanceof Array) {
- return array;
- }
- } else {
- // Else, it is considered as a string
- // parse points
- array = array.trim().split(delimiter).map(parseFloat);
- } // validate points - https://svgwg.org/svg2-draft/shapes.html#DataTypePoints
- // Odd number of coordinates is an error. In such cases, drop the last odd coordinate.
+ toString() {
+ return this.url();
+ } // custom attr to handle transform
- if (array.length % 2 !== 0) array.pop(); // wrap points in two-tuples and parse points as floats
+ attr(a, b, c) {
+ if (a === 'transform') a = 'patternTransform';
+ return super.attr(a, b, c);
+ }
- for (var i = 0, len = array.length; i < len; i = i + 2) {
- points.push([array[i], array[i + 1]]);
- }
+ targets() {
+ return baseFind('svg [fill*="' + this.id() + '"]');
+ }
+
+ bbox() {
+ return new Box();
+ }
+
+}
+registerMethods({
+ Container: {
+ // Create pattern element in defs
+ pattern(...args) {
+ return this.defs().pattern(...args);
+ }
+
+ },
+ Defs: {
+ pattern: wrapWithAttrCheck(function (width, height, block) {
+ return this.put(new Pattern()).update(block).attr({
+ x: 0,
+ y: 0,
+ width: width,
+ height: height,
+ patternUnits: 'userSpaceOnUse'
+ });
+ })
+ }
+});
+register(Pattern);
+
+class Image extends Shape {
+ constructor(node) {
+ super(nodeOrNew('image', node), node);
+ } // (re)load image
- return points;
- },
- // Move point string
- move: function move(x, y) {
- var box = this.bbox(); // get relative offset
- x -= box.x;
- y -= box.y; // move every point
+ load(url, callback) {
+ if (!url) return this;
+ var img = new globals.window.Image();
+ on(img, 'load', function (e) {
+ var p = this.parent(Pattern); // ensure image size
- if (!isNaN(x) && !isNaN(y)) {
- for (var i = this.length - 1; i >= 0; i--) {
- this[i] = [this[i][0] + x, this[i][1] + y];
+ if (this.width() === 0 && this.height() === 0) {
+ this.size(img.width, img.height);
+ }
+
+ if (p instanceof Pattern) {
+ // ensure pattern size if not set
+ if (p.width() === 0 && p.height() === 0) {
+ p.size(this.width(), this.height());
}
}
- return this;
- },
- // Resize poly string
- size: function size(width, height) {
- var i;
- var box = this.bbox(); // recalculate position of all points according to new size
-
- for (i = this.length - 1; i >= 0; i--) {
- if (box.width) this[i][0] = (this[i][0] - box.x) * width / box.width + box.x;
- if (box.height) this[i][1] = (this[i][1] - box.y) * height / box.height + box.y;
+ if (typeof callback === 'function') {
+ callback.call(this, e);
}
+ }, this);
+ on(img, 'load error', function () {
+ // dont forget to unbind memory leaking events
+ off(img);
+ });
+ return this.attr('href', img.src = url, xlink);
+ }
- return this;
- },
- // Get bounding box of points
- bbox: function bbox() {
- var maxX = -Infinity;
- var maxY = -Infinity;
- var minX = Infinity;
- var minY = Infinity;
- this.forEach(function (el) {
- maxX = Math.max(el[0], maxX);
- maxY = Math.max(el[1], maxY);
- minX = Math.min(el[0], minX);
- minY = Math.min(el[1], minY);
- });
- return {
- x: minX,
- y: minY,
- width: maxX - minX,
- height: maxY - minY
- };
+}
+registerAttrHook(function (attr$$1, val, _this) {
+ // convert image fill and stroke to patterns
+ if (attr$$1 === 'fill' || attr$$1 === 'stroke') {
+ if (isImage.test(val)) {
+ val = _this.root().defs().image(val);
}
- });
-
- var MorphArray = PointArray; // Move by left top corner over x-axis
+ }
- function x$1(x) {
- return x == null ? this.bbox().x : this.move(x, this.bbox().y);
- } // Move by left top corner over y-axis
+ if (val instanceof Image) {
+ val = _this.root().defs().pattern(0, 0, pattern => {
+ pattern.add(val);
+ });
+ }
- function y$1(y) {
- return y == null ? this.bbox().y : this.move(this.bbox().x, y);
- } // Set width of element
+ return val;
+});
+registerMethods({
+ Container: {
+ // create image element, load image and set its size
+ image: wrapWithAttrCheck(function (source, callback) {
+ return this.put(new Image()).size(0, 0).load(source, callback);
+ })
+ }
+});
+register(Image);
+
+const PointArray = subClassArray('PointArray', SVGArray);
+extend(PointArray, {
+ // Convert array to string
+ toString() {
+ // convert to a poly point string
+ for (var i = 0, il = this.length, array = []; i < il; i++) {
+ array.push(this[i].join(','));
+ }
- function width$1(width) {
- var b = this.bbox();
- return width == null ? b.width : this.size(width, b.height);
- } // Set height of element
+ return array.join(' ');
+ },
- function height$1(height) {
- var b = this.bbox();
- return height == null ? b.height : this.size(b.width, height);
- }
+ // Convert array to line object
+ toLine() {
+ return {
+ x1: this[0][0],
+ y1: this[0][1],
+ x2: this[1][0],
+ y2: this[1][1]
+ };
+ },
- var pointed = /*#__PURE__*/Object.freeze({
- MorphArray: MorphArray,
- x: x$1,
- y: y$1,
- width: width$1,
- height: height$1
- });
+ // Get morphed array at given position
+ at(pos) {
+ // make sure a destination is defined
+ if (!this.destination) return this; // generate morphed point string
- var Line =
- /*#__PURE__*/
- function (_Shape) {
- _inherits(Line, _Shape);
-
- // Initialize node
- function Line(node) {
- _classCallCheck(this, Line);
-
- return _possibleConstructorReturn(this, _getPrototypeOf(Line).call(this, nodeOrNew('line', node), node));
- } // Get array
-
-
- _createClass(Line, [{
- key: "array",
- value: function array() {
- return new PointArray([[this.attr('x1'), this.attr('y1')], [this.attr('x2'), this.attr('y2')]]);
- } // Overwrite native plot() method
-
- }, {
- key: "plot",
- value: function plot(x1, y1, x2, y2) {
- if (x1 == null) {
- return this.array();
- } else if (typeof y1 !== 'undefined') {
- x1 = {
- x1: x1,
- y1: y1,
- x2: x2,
- y2: y2
- };
- } else {
- x1 = new PointArray(x1).toLine();
- }
+ for (var i = 0, il = this.length, array = []; i < il; i++) {
+ array.push([this[i][0] + (this.destination[i][0] - this[i][0]) * pos, this[i][1] + (this.destination[i][1] - this[i][1]) * pos]);
+ }
- return this.attr(x1);
- } // Move by left top corner
+ return new PointArray(array);
+ },
- }, {
- key: "move",
- value: function move(x, y) {
- return this.attr(this.array().move(x, y).toLine());
- } // Set element size to given width and height
+ // Parse point string and flat array
+ parse(array = [[0, 0]]) {
+ var points = []; // if it is an array
- }, {
- key: "size",
- value: function size(width, height) {
- var p = proportionalSize(this, width, height);
- return this.attr(this.array().size(p.width, p.height).toLine());
+ if (array instanceof Array) {
+ // and it is not flat, there is no need to parse it
+ if (array[0] instanceof Array) {
+ return array;
}
- }]);
-
- return Line;
- }(Shape);
- extend(Line, pointed);
- registerMethods({
- Container: {
- // Create a line element
- line: wrapWithAttrCheck(function () {
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
- args[_key] = arguments[_key];
- }
+ } else {
+ // Else, it is considered as a string
+ // parse points
+ array = array.trim().split(delimiter).map(parseFloat);
+ } // validate points - https://svgwg.org/svg2-draft/shapes.html#DataTypePoints
+ // Odd number of coordinates is an error. In such cases, drop the last odd coordinate.
+
- // make sure plot is called as a setter
- // x1 is not necessarily a number, it can also be an array, a string and a PointArray
- return Line.prototype.plot.apply(this.put(new Line()), args[0] != null ? args : [0, 0, 0, 0]);
- })
+ if (array.length % 2 !== 0) array.pop(); // wrap points in two-tuples and parse points as floats
+
+ for (var i = 0, len = array.length; i < len; i = i + 2) {
+ points.push([array[i], array[i + 1]]);
}
- });
- register(Line);
-
- var Marker =
- /*#__PURE__*/
- function (_Container) {
- _inherits(Marker, _Container);
-
- // Initialize node
- function Marker(node) {
- _classCallCheck(this, Marker);
-
- return _possibleConstructorReturn(this, _getPrototypeOf(Marker).call(this, nodeOrNew('marker', node), node));
- } // Set width of element
-
-
- _createClass(Marker, [{
- key: "width",
- value: function width(_width) {
- return this.attr('markerWidth', _width);
- } // Set height of element
-
- }, {
- key: "height",
- value: function height(_height) {
- return this.attr('markerHeight', _height);
- } // Set marker refX and refY
-
- }, {
- key: "ref",
- value: function ref(x, y) {
- return this.attr('refX', x).attr('refY', y);
- } // Update marker
-
- }, {
- key: "update",
- value: function update(block) {
- // remove all content
- this.clear(); // invoke passed block
-
- if (typeof block === 'function') {
- block.call(this, this);
- }
- return this;
- } // Return the fill id
+ return points;
+ },
- }, {
- key: "toString",
- value: function toString() {
- return 'url(#' + this.id() + ')';
- }
- }]);
+ // Move point string
+ move(x, y) {
+ var box = this.bbox(); // get relative offset
- return Marker;
- }(Container);
- registerMethods({
- Container: {
- marker: function marker() {
- var _this$defs;
+ x -= box.x;
+ y -= box.y; // move every point
- // Create marker element in defs
- return (_this$defs = this.defs()).marker.apply(_this$defs, arguments);
+ if (!isNaN(x) && !isNaN(y)) {
+ for (var i = this.length - 1; i >= 0; i--) {
+ this[i] = [this[i][0] + x, this[i][1] + y];
}
- },
- Defs: {
- // Create marker
- marker: wrapWithAttrCheck(function (width, height, block) {
- // Set default viewbox to match the width and height, set ref to cx and cy and set orient to auto
- return this.put(new Marker()).size(width, height).ref(width / 2, height / 2).viewbox(0, 0, width, height).attr('orient', 'auto').update(block);
- })
- },
- marker: {
- // Create and attach markers
- marker: function marker(_marker, width, height, block) {
- var attr = ['marker']; // Build attribute name
+ }
- if (_marker !== 'all') attr.push(_marker);
- attr = attr.join('-'); // Set marker attribute
+ return this;
+ },
- _marker = arguments[1] instanceof Marker ? arguments[1] : this.defs().marker(width, height, block);
- return this.attr(attr, _marker);
- }
+ // Resize poly string
+ size(width, height) {
+ var i;
+ var box = this.bbox(); // recalculate position of all points according to new size
+
+ for (i = this.length - 1; i >= 0; i--) {
+ if (box.width) this[i][0] = (this[i][0] - box.x) * width / box.width + box.x;
+ if (box.height) this[i][1] = (this[i][1] - box.y) * height / box.height + box.y;
}
- });
- register(Marker);
-
- /***
- Base Class
- ==========
- The base stepper class that will be
- ***/
-
- function makeSetterGetter(k, f) {
- return function (v) {
- if (v == null) return this[v];
- this[k] = v;
- if (f) f.call(this);
- return this;
+
+ return this;
+ },
+
+ // Get bounding box of points
+ bbox() {
+ var maxX = -Infinity;
+ var maxY = -Infinity;
+ var minX = Infinity;
+ var minY = Infinity;
+ this.forEach(function (el) {
+ maxX = Math.max(el[0], maxX);
+ maxY = Math.max(el[1], maxY);
+ minX = Math.min(el[0], minX);
+ minY = Math.min(el[1], minY);
+ });
+ return {
+ x: minX,
+ y: minY,
+ width: maxX - minX,
+ height: maxY - minY
};
}
- var easing = {
- '-': function _(pos) {
- return pos;
- },
- '<>': function _(pos) {
- return -Math.cos(pos * Math.PI) / 2 + 0.5;
- },
- '>': function _(pos) {
- return Math.sin(pos * Math.PI / 2);
- },
- '<': function _(pos) {
- return -Math.cos(pos * Math.PI / 2) + 1;
- },
- bezier: function bezier(x1, y1, x2, y2) {
- // see https://www.w3.org/TR/css-easing-1/#cubic-bezier-algo
- return function (t) {
- if (t < 0) {
- if (x1 > 0) {
- return y1 / x1 * t;
- } else if (x2 > 0) {
- return y2 / x2 * t;
- } else {
- return 0;
- }
- } else if (t > 1) {
- if (x2 < 1) {
- return (1 - y2) / (1 - x2) * t + (y2 - x2) / (1 - x2);
- } else if (x1 < 1) {
- return (1 - y1) / (1 - x1) * t + (y1 - x1) / (1 - x1);
- } else {
- return 1;
- }
- } else {
- return 3 * t * Math.pow(1 - t, 2) * y1 + 3 * Math.pow(t, 2) * (1 - t) * y2 + Math.pow(t, 3);
- }
+});
+
+let MorphArray = PointArray; // Move by left top corner over x-axis
+
+function x$1(x) {
+ return x == null ? this.bbox().x : this.move(x, this.bbox().y);
+} // Move by left top corner over y-axis
+
+function y$1(y) {
+ return y == null ? this.bbox().y : this.move(this.bbox().x, y);
+} // Set width of element
+
+function width$1(width) {
+ let b = this.bbox();
+ return width == null ? b.width : this.size(width, b.height);
+} // Set height of element
+
+function height$1(height) {
+ let b = this.bbox();
+ return height == null ? b.height : this.size(b.width, height);
+}
+
+var pointed = /*#__PURE__*/Object.freeze({
+ MorphArray: MorphArray,
+ x: x$1,
+ y: y$1,
+ width: width$1,
+ height: height$1
+});
+
+class Line extends Shape {
+ // Initialize node
+ constructor(node) {
+ super(nodeOrNew('line', node), node);
+ } // Get array
+
+
+ array() {
+ return new PointArray([[this.attr('x1'), this.attr('y1')], [this.attr('x2'), this.attr('y2')]]);
+ } // Overwrite native plot() method
+
+
+ plot(x1, y1, x2, y2) {
+ if (x1 == null) {
+ return this.array();
+ } else if (typeof y1 !== 'undefined') {
+ x1 = {
+ x1: x1,
+ y1: y1,
+ x2: x2,
+ y2: y2
};
- },
- // see https://www.w3.org/TR/css-easing-1/#step-timing-function-algo
- steps: function steps(_steps) {
- var stepPosition = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'end';
- // deal with "jump-" prefix
- stepPosition = stepPosition.split('-').reverse()[0];
- var jumps = _steps;
-
- if (stepPosition === 'none') {
- --jumps;
- } else if (stepPosition === 'both') {
- ++jumps;
- } // The beforeFlag is essentially useless
-
-
- return function (t) {
- var beforeFlag = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
- // Step is called currentStep in referenced url
- var step = Math.floor(t * _steps);
- var jumping = t * step % 1 === 0;
-
- if (stepPosition === 'start' || stepPosition === 'both') {
- ++step;
- }
+ } else {
+ x1 = new PointArray(x1).toLine();
+ }
- if (beforeFlag && jumping) {
- --step;
- }
+ return this.attr(x1);
+ } // Move by left top corner
- if (t >= 0 && step < 0) {
- step = 0;
- }
- if (t <= 1 && step > jumps) {
- step = jumps;
- }
+ move(x, y) {
+ return this.attr(this.array().move(x, y).toLine());
+ } // Set element size to given width and height
- return step / jumps;
- };
- }
- };
- var Stepper =
- /*#__PURE__*/
- function () {
- function Stepper() {
- _classCallCheck(this, Stepper);
- }
- _createClass(Stepper, [{
- key: "done",
- value: function done() {
- return false;
- }
- }]);
+ size(width, height) {
+ var p = proportionalSize(this, width, height);
+ return this.attr(this.array().size(p.width, p.height).toLine());
+ }
+
+}
+extend(Line, pointed);
+registerMethods({
+ Container: {
+ // Create a line element
+ line: wrapWithAttrCheck(function (...args) {
+ // make sure plot is called as a setter
+ // x1 is not necessarily a number, it can also be an array, a string and a PointArray
+ return Line.prototype.plot.apply(this.put(new Line()), args[0] != null ? args : [0, 0, 0, 0]);
+ })
+ }
+});
+register(Line);
+
+class Marker extends Container {
+ // Initialize node
+ constructor(node) {
+ super(nodeOrNew('marker', node), node);
+ } // Set width of element
- return Stepper;
- }();
- /***
- Easing Functions
- ================
- ***/
- var Ease =
- /*#__PURE__*/
- function (_Stepper) {
- _inherits(Ease, _Stepper);
+ width(width) {
+ return this.attr('markerWidth', width);
+ } // Set height of element
+
+
+ height(height) {
+ return this.attr('markerHeight', height);
+ } // Set marker refX and refY
- function Ease(fn) {
- var _this;
- _classCallCheck(this, Ease);
+ ref(x, y) {
+ return this.attr('refX', x).attr('refY', y);
+ } // Update marker
- _this = _possibleConstructorReturn(this, _getPrototypeOf(Ease).call(this));
- _this.ease = easing[fn || timeline.ease] || fn;
- return _this;
+
+ update(block) {
+ // remove all content
+ this.clear(); // invoke passed block
+
+ if (typeof block === 'function') {
+ block.call(this, this);
}
- _createClass(Ease, [{
- key: "step",
- value: function step(from, to, pos) {
- if (typeof from !== 'number') {
- return pos < 1 ? from : to;
- }
+ return this;
+ } // Return the fill id
- return from + (to - from) * this.ease(pos);
- }
- }]);
- return Ease;
- }(Stepper);
- /***
- Controller Types
- ================
- ***/
+ toString() {
+ return 'url(#' + this.id() + ')';
+ }
- var Controller =
- /*#__PURE__*/
- function (_Stepper2) {
- _inherits(Controller, _Stepper2);
+}
+registerMethods({
+ Container: {
+ marker(...args) {
+ // Create marker element in defs
+ return this.defs().marker(...args);
+ }
- function Controller(fn) {
- var _this2;
+ },
+ Defs: {
+ // Create marker
+ marker: wrapWithAttrCheck(function (width, height, block) {
+ // Set default viewbox to match the width and height, set ref to cx and cy and set orient to auto
+ return this.put(new Marker()).size(width, height).ref(width / 2, height / 2).viewbox(0, 0, width, height).attr('orient', 'auto').update(block);
+ })
+ },
+ marker: {
+ // Create and attach markers
+ marker(marker, width, height, block) {
+ var attr = ['marker']; // Build attribute name
- _classCallCheck(this, Controller);
+ if (marker !== 'all') attr.push(marker);
+ attr = attr.join('-'); // Set marker attribute
- _this2 = _possibleConstructorReturn(this, _getPrototypeOf(Controller).call(this));
- _this2.stepper = fn;
- return _this2;
+ marker = arguments[1] instanceof Marker ? arguments[1] : this.defs().marker(width, height, block);
+ return this.attr(attr, marker);
}
- _createClass(Controller, [{
- key: "step",
- value: function step(current, target, dt, c) {
- return this.stepper(current, target, dt, c);
+ }
+});
+register(Marker);
+
+var _strictMethod = function (method, arg) {
+ return !!method && _fails(function () {
+ // eslint-disable-next-line no-useless-call
+ arg ? method.call(null, function () { /* empty */ }, 1) : method.call(null);
+ });
+};
+
+var $sort = [].sort;
+var test = [1, 2, 3];
+
+_export(_export.P + _export.F * (_fails(function () {
+ // IE8-
+ test.sort(undefined);
+}) || !_fails(function () {
+ // V8 bug
+ test.sort(null);
+ // Old WebKit
+}) || !_strictMethod($sort)), 'Array', {
+ // 22.1.3.25 Array.prototype.sort(comparefn)
+ sort: function sort(comparefn) {
+ return comparefn === undefined
+ ? $sort.call(_toObject(this))
+ : $sort.call(_toObject(this), _aFunction(comparefn));
+ }
+});
+
+/***
+Base Class
+==========
+The base stepper class that will be
+***/
+
+function makeSetterGetter(k, f) {
+ return function (v) {
+ if (v == null) return this[v];
+ this[k] = v;
+ if (f) f.call(this);
+ return this;
+ };
+}
+
+let easing = {
+ '-': function _(pos) {
+ return pos;
+ },
+ '<>': function _(pos) {
+ return -Math.cos(pos * Math.PI) / 2 + 0.5;
+ },
+ '>': function _(pos) {
+ return Math.sin(pos * Math.PI / 2);
+ },
+ '<': function _(pos) {
+ return -Math.cos(pos * Math.PI / 2) + 1;
+ },
+ bezier: function bezier(x1, y1, x2, y2) {
+ // see https://www.w3.org/TR/css-easing-1/#cubic-bezier-algo
+ return function (t) {
+ if (t < 0) {
+ if (x1 > 0) {
+ return y1 / x1 * t;
+ } else if (x2 > 0) {
+ return y2 / x2 * t;
+ } else {
+ return 0;
+ }
+ } else if (t > 1) {
+ if (x2 < 1) {
+ return (1 - y2) / (1 - x2) * t + (y2 - x2) / (1 - x2);
+ } else if (x1 < 1) {
+ return (1 - y1) / (1 - x1) * t + (y1 - x1) / (1 - x1);
+ } else {
+ return 1;
+ }
+ } else {
+ return 3 * t * (1 - t) ** 2 * y1 + 3 * t ** 2 * (1 - t) * y2 + t ** 3;
}
- }, {
- key: "done",
- value: function done(c) {
- return c.done;
+ };
+ },
+ // see https://www.w3.org/TR/css-easing-1/#step-timing-function-algo
+ steps: function steps(_steps, stepPosition = 'end') {
+ // deal with "jump-" prefix
+ stepPosition = stepPosition.split('-').reverse()[0];
+ let jumps = _steps;
+
+ if (stepPosition === 'none') {
+ --jumps;
+ } else if (stepPosition === 'both') {
+ ++jumps;
+ } // The beforeFlag is essentially useless
+
+
+ return (t, beforeFlag = false) => {
+ // Step is called currentStep in referenced url
+ let step = Math.floor(t * _steps);
+ const jumping = t * step % 1 === 0;
+
+ if (stepPosition === 'start' || stepPosition === 'both') {
+ ++step;
}
- }]);
- return Controller;
- }(Stepper);
+ if (beforeFlag && jumping) {
+ --step;
+ }
- function recalculate() {
- // Apply the default parameters
- var duration = (this._duration || 500) / 1000;
- var overshoot = this._overshoot || 0; // Calculate the PID natural response
+ if (t >= 0 && step < 0) {
+ step = 0;
+ }
- var eps = 1e-10;
- var pi = Math.PI;
- var os = Math.log(overshoot / 100 + eps);
- var zeta = -os / Math.sqrt(pi * pi + os * os);
- var wn = 3.9 / (zeta * duration); // Calculate the Spring values
+ if (t <= 1 && step > jumps) {
+ step = jumps;
+ }
- this.d = 2 * zeta * wn;
- this.k = wn * wn;
+ return step / jumps;
+ };
+ }
+};
+class Stepper {
+ done() {
+ return false;
}
- var Spring =
- /*#__PURE__*/
- function (_Controller) {
- _inherits(Spring, _Controller);
+}
+/***
+Easing Functions
+================
+***/
- function Spring(duration, overshoot) {
- var _this3;
+class Ease extends Stepper {
+ constructor(fn) {
+ super();
+ this.ease = easing[fn || timeline.ease] || fn;
+ }
- _classCallCheck(this, Spring);
+ step(from, to, pos) {
+ if (typeof from !== 'number') {
+ return pos < 1 ? from : to;
+ }
- _this3 = _possibleConstructorReturn(this, _getPrototypeOf(Spring).call(this));
+ return from + (to - from) * this.ease(pos);
+ }
- _this3.duration(duration || 500).overshoot(overshoot || 0);
+}
+/***
+Controller Types
+================
+***/
- return _this3;
- }
+class Controller extends Stepper {
+ constructor(fn) {
+ super();
+ this.stepper = fn;
+ }
+
+ step(current, target, dt, c) {
+ return this.stepper(current, target, dt, c);
+ }
- _createClass(Spring, [{
- key: "step",
- value: function step(current, target, dt, c) {
- if (typeof current === 'string') return current;
- c.done = dt === Infinity;
- if (dt === Infinity) return target;
- if (dt === 0) return current;
- if (dt > 100) dt = 16;
- dt /= 1000; // Get the previous velocity
+ done(c) {
+ return c.done;
+ }
- var velocity = c.velocity || 0; // Apply the control to get the new position and store it
+}
- var acceleration = -this.d * velocity - this.k * (current - target);
- var newPosition = current + velocity * dt + acceleration * dt * dt / 2; // Store the velocity
+function recalculate() {
+ // Apply the default parameters
+ var duration = (this._duration || 500) / 1000;
+ var overshoot = this._overshoot || 0; // Calculate the PID natural response
- c.velocity = velocity + acceleration * dt; // Figure out if we have converged, and if so, pass the value
+ var eps = 1e-10;
+ var pi = Math.PI;
+ var os = Math.log(overshoot / 100 + eps);
+ var zeta = -os / Math.sqrt(pi * pi + os * os);
+ var wn = 3.9 / (zeta * duration); // Calculate the Spring values
- c.done = Math.abs(target - newPosition) + Math.abs(velocity) < 0.002;
- return c.done ? target : newPosition;
- }
- }]);
+ this.d = 2 * zeta * wn;
+ this.k = wn * wn;
+}
- return Spring;
- }(Controller);
- extend(Spring, {
- duration: makeSetterGetter('_duration', recalculate),
- overshoot: makeSetterGetter('_overshoot', recalculate)
- });
- var PID =
- /*#__PURE__*/
- function (_Controller2) {
- _inherits(PID, _Controller2);
+class Spring extends Controller {
+ constructor(duration, overshoot) {
+ super();
+ this.duration(duration || 500).overshoot(overshoot || 0);
+ }
- function PID(p, i, d, windup) {
- var _this4;
+ step(current, target, dt, c) {
+ if (typeof current === 'string') return current;
+ c.done = dt === Infinity;
+ if (dt === Infinity) return target;
+ if (dt === 0) return current;
+ if (dt > 100) dt = 16;
+ dt /= 1000; // Get the previous velocity
- _classCallCheck(this, PID);
+ var velocity = c.velocity || 0; // Apply the control to get the new position and store it
- _this4 = _possibleConstructorReturn(this, _getPrototypeOf(PID).call(this));
- p = p == null ? 0.1 : p;
- i = i == null ? 0.01 : i;
- d = d == null ? 0 : d;
- windup = windup == null ? 1000 : windup;
+ var acceleration = -this.d * velocity - this.k * (current - target);
+ var newPosition = current + velocity * dt + acceleration * dt * dt / 2; // Store the velocity
- _this4.p(p).i(i).d(d).windup(windup);
+ c.velocity = velocity + acceleration * dt; // Figure out if we have converged, and if so, pass the value
- return _this4;
- }
+ c.done = Math.abs(target - newPosition) + Math.abs(velocity) < 0.002;
+ return c.done ? target : newPosition;
+ }
- _createClass(PID, [{
- key: "step",
- value: function step(current, target, dt, c) {
- if (typeof current === 'string') return current;
- c.done = dt === Infinity;
- if (dt === Infinity) return target;
- if (dt === 0) return current;
- var p = target - current;
- var i = (c.integral || 0) + p * dt;
- var d = (p - (c.error || 0)) / dt;
- var windup = this.windup; // antiwindup
-
- if (windup !== false) {
- i = Math.max(-windup, Math.min(i, windup));
- }
+}
+extend(Spring, {
+ duration: makeSetterGetter('_duration', recalculate),
+ overshoot: makeSetterGetter('_overshoot', recalculate)
+});
+class PID extends Controller {
+ constructor(p, i, d, windup) {
+ super();
+ p = p == null ? 0.1 : p;
+ i = i == null ? 0.01 : i;
+ d = d == null ? 0 : d;
+ windup = windup == null ? 1000 : windup;
+ this.p(p).i(i).d(d).windup(windup);
+ }
- c.error = p;
- c.integral = i;
- c.done = Math.abs(p) < 0.001;
- return c.done ? target : current + (this.P * p + this.I * i + this.D * d);
- }
- }]);
-
- return PID;
- }(Controller);
- extend(PID, {
- windup: makeSetterGetter('windup'),
- p: makeSetterGetter('P'),
- i: makeSetterGetter('I'),
- d: makeSetterGetter('D')
- });
+ step(current, target, dt, c) {
+ if (typeof current === 'string') return current;
+ c.done = dt === Infinity;
+ if (dt === Infinity) return target;
+ if (dt === 0) return current;
+ var p = target - current;
+ var i = (c.integral || 0) + p * dt;
+ var d = (p - (c.error || 0)) / dt;
+ var windup = this.windup; // antiwindup
+
+ if (windup !== false) {
+ i = Math.max(-windup, Math.min(i, windup));
+ }
- var PathArray = subClassArray('PathArray', SVGArray);
- function pathRegReplace(a, b, c, d) {
- return c + d.replace(dots, ' .');
+ c.error = p;
+ c.integral = i;
+ c.done = Math.abs(p) < 0.001;
+ return c.done ? target : current + (this.P * p + this.I * i + this.D * d);
}
- function arrayToString(a) {
- for (var i = 0, il = a.length, s = ''; i < il; i++) {
- s += a[i][0];
+}
+extend(PID, {
+ windup: makeSetterGetter('windup'),
+ p: makeSetterGetter('P'),
+ i: makeSetterGetter('I'),
+ d: makeSetterGetter('D')
+});
+
+const PathArray = subClassArray('PathArray', SVGArray);
+function pathRegReplace(a, b, c, d) {
+ return c + d.replace(dots, ' .');
+}
- if (a[i][1] != null) {
- s += a[i][1];
+function arrayToString(a) {
+ for (var i = 0, il = a.length, s = ''; i < il; i++) {
+ s += a[i][0];
- if (a[i][2] != null) {
+ if (a[i][1] != null) {
+ s += a[i][1];
+
+ if (a[i][2] != null) {
+ s += ' ';
+ s += a[i][2];
+
+ if (a[i][3] != null) {
+ s += ' ';
+ s += a[i][3];
s += ' ';
- s += a[i][2];
+ s += a[i][4];
- if (a[i][3] != null) {
+ if (a[i][5] != null) {
s += ' ';
- s += a[i][3];
+ s += a[i][5];
s += ' ';
- s += a[i][4];
+ s += a[i][6];
- if (a[i][5] != null) {
+ if (a[i][7] != null) {
s += ' ';
- s += a[i][5];
- s += ' ';
- s += a[i][6];
-
- if (a[i][7] != null) {
- s += ' ';
- s += a[i][7];
- }
+ s += a[i][7];
}
}
}
}
}
-
- return s + ' ';
}
- var pathHandlers = {
- M: function M(c, p, p0) {
- p.x = p0.x = c[0];
- p.y = p0.y = c[1];
- return ['M', p.x, p.y];
- },
- L: function L(c, p) {
- p.x = c[0];
- p.y = c[1];
- return ['L', c[0], c[1]];
- },
- H: function H(c, p) {
- p.x = c[0];
- return ['H', c[0]];
- },
- V: function V(c, p) {
- p.y = c[0];
- return ['V', c[0]];
- },
- C: function C(c, p) {
- p.x = c[4];
- p.y = c[5];
- return ['C', c[0], c[1], c[2], c[3], c[4], c[5]];
- },
- S: function S(c, p) {
- p.x = c[2];
- p.y = c[3];
- return ['S', c[0], c[1], c[2], c[3]];
- },
- Q: function Q(c, p) {
- p.x = c[2];
- p.y = c[3];
- return ['Q', c[0], c[1], c[2], c[3]];
- },
- T: function T(c, p) {
- p.x = c[0];
- p.y = c[1];
- return ['T', c[0], c[1]];
- },
- Z: function Z(c, p, p0) {
- p.x = p0.x;
- p.y = p0.y;
- return ['Z'];
- },
- A: function A(c, p) {
- p.x = c[5];
- p.y = c[6];
- return ['A', c[0], c[1], c[2], c[3], c[4], c[5], c[6]];
- }
- };
- var mlhvqtcsaz = 'mlhvqtcsaz'.split('');
-
- for (var i = 0, il = mlhvqtcsaz.length; i < il; ++i) {
- pathHandlers[mlhvqtcsaz[i]] = function (i) {
- return function (c, p, p0) {
- if (i === 'H') c[0] = c[0] + p.x;else if (i === 'V') c[0] = c[0] + p.y;else if (i === 'A') {
- c[5] = c[5] + p.x;
- c[6] = c[6] + p.y;
- } else {
- for (var j = 0, jl = c.length; j < jl; ++j) {
- c[j] = c[j] + (j % 2 ? p.y : p.x);
- }
- }
- return pathHandlers[i](c, p, p0);
- };
- }(mlhvqtcsaz[i].toUpperCase());
+ return s + ' ';
+}
+
+const pathHandlers = {
+ M: function M(c, p, p0) {
+ p.x = p0.x = c[0];
+ p.y = p0.y = c[1];
+ return ['M', p.x, p.y];
+ },
+ L: function L(c, p) {
+ p.x = c[0];
+ p.y = c[1];
+ return ['L', c[0], c[1]];
+ },
+ H: function H(c, p) {
+ p.x = c[0];
+ return ['H', c[0]];
+ },
+ V: function V(c, p) {
+ p.y = c[0];
+ return ['V', c[0]];
+ },
+ C: function C(c, p) {
+ p.x = c[4];
+ p.y = c[5];
+ return ['C', c[0], c[1], c[2], c[3], c[4], c[5]];
+ },
+ S: function S(c, p) {
+ p.x = c[2];
+ p.y = c[3];
+ return ['S', c[0], c[1], c[2], c[3]];
+ },
+ Q: function Q(c, p) {
+ p.x = c[2];
+ p.y = c[3];
+ return ['Q', c[0], c[1], c[2], c[3]];
+ },
+ T: function T(c, p) {
+ p.x = c[0];
+ p.y = c[1];
+ return ['T', c[0], c[1]];
+ },
+ Z: function Z(c, p, p0) {
+ p.x = p0.x;
+ p.y = p0.y;
+ return ['Z'];
+ },
+ A: function A(c, p) {
+ p.x = c[5];
+ p.y = c[6];
+ return ['A', c[0], c[1], c[2], c[3], c[4], c[5], c[6]];
}
-
- extend(PathArray, {
- // Convert array to string
- toString: function toString() {
- return arrayToString(this);
- },
- // Move path string
- move: function move(x, y) {
- // get bounding box of current situation
- var box = this.bbox(); // get relative offset
-
- x -= box.x;
- y -= box.y;
-
- if (!isNaN(x) && !isNaN(y)) {
- // move every point
- for (var l, i = this.length - 1; i >= 0; i--) {
- l = this[i][0];
-
- if (l === 'M' || l === 'L' || l === 'T') {
- this[i][1] += x;
- this[i][2] += y;
- } else if (l === 'H') {
- this[i][1] += x;
- } else if (l === 'V') {
- this[i][1] += y;
- } else if (l === 'C' || l === 'S' || l === 'Q') {
- this[i][1] += x;
- this[i][2] += y;
- this[i][3] += x;
- this[i][4] += y;
-
- if (l === 'C') {
- this[i][5] += x;
- this[i][6] += y;
- }
- } else if (l === 'A') {
- this[i][6] += x;
- this[i][7] += y;
- }
+};
+let mlhvqtcsaz = 'mlhvqtcsaz'.split('');
+
+for (var i$1 = 0, il = mlhvqtcsaz.length; i$1 < il; ++i$1) {
+ pathHandlers[mlhvqtcsaz[i$1]] = function (i) {
+ return function (c, p, p0) {
+ if (i === 'H') c[0] = c[0] + p.x;else if (i === 'V') c[0] = c[0] + p.y;else if (i === 'A') {
+ c[5] = c[5] + p.x;
+ c[6] = c[6] + p.y;
+ } else {
+ for (var j = 0, jl = c.length; j < jl; ++j) {
+ c[j] = c[j] + (j % 2 ? p.y : p.x);
}
}
-
- return this;
- },
- // Resize path string
- size: function size(width, height) {
- // get bounding box of current situation
- var box = this.bbox();
- var i, l; // recalculate position of all points according to new size
-
- for (i = this.length - 1; i >= 0; i--) {
+ return pathHandlers[i](c, p, p0);
+ };
+ }(mlhvqtcsaz[i$1].toUpperCase());
+}
+
+extend(PathArray, {
+ // Convert array to string
+ toString() {
+ return arrayToString(this);
+ },
+
+ // Move path string
+ move(x, y) {
+ // get bounding box of current situation
+ var box = this.bbox(); // get relative offset
+
+ x -= box.x;
+ y -= box.y;
+
+ if (!isNaN(x) && !isNaN(y)) {
+ // move every point
+ for (var l, i = this.length - 1; i >= 0; i--) {
l = this[i][0];
if (l === 'M' || l === 'L' || l === 'T') {
- this[i][1] = (this[i][1] - box.x) * width / box.width + box.x;
- this[i][2] = (this[i][2] - box.y) * height / box.height + box.y;
+ this[i][1] += x;
+ this[i][2] += y;
} else if (l === 'H') {
- this[i][1] = (this[i][1] - box.x) * width / box.width + box.x;
+ this[i][1] += x;
} else if (l === 'V') {
- this[i][1] = (this[i][1] - box.y) * height / box.height + box.y;
+ this[i][1] += y;
} else if (l === 'C' || l === 'S' || l === 'Q') {
- this[i][1] = (this[i][1] - box.x) * width / box.width + box.x;
- this[i][2] = (this[i][2] - box.y) * height / box.height + box.y;
- this[i][3] = (this[i][3] - box.x) * width / box.width + box.x;
- this[i][4] = (this[i][4] - box.y) * height / box.height + box.y;
+ this[i][1] += x;
+ this[i][2] += y;
+ this[i][3] += x;
+ this[i][4] += y;
if (l === 'C') {
- this[i][5] = (this[i][5] - box.x) * width / box.width + box.x;
- this[i][6] = (this[i][6] - box.y) * height / box.height + box.y;
+ this[i][5] += x;
+ this[i][6] += y;
}
} else if (l === 'A') {
- // resize radii
- this[i][1] = this[i][1] * width / box.width;
- this[i][2] = this[i][2] * height / box.height; // move position values
-
- this[i][6] = (this[i][6] - box.x) * width / box.width + box.x;
- this[i][7] = (this[i][7] - box.y) * height / box.height + box.y;
+ this[i][6] += x;
+ this[i][7] += y;
}
}
+ }
- return this;
- },
- // Test if the passed path array use the same path data commands as this path array
- equalCommands: function equalCommands(pathArray) {
- var i, il, equalCommands;
- pathArray = new PathArray(pathArray);
- equalCommands = this.length === pathArray.length;
-
- for (i = 0, il = this.length; equalCommands && i < il; i++) {
- equalCommands = this[i][0] === pathArray[i][0];
+ return this;
+ },
+
+ // Resize path string
+ size(width, height) {
+ // get bounding box of current situation
+ var box = this.bbox();
+ var i, l; // recalculate position of all points according to new size
+
+ for (i = this.length - 1; i >= 0; i--) {
+ l = this[i][0];
+
+ if (l === 'M' || l === 'L' || l === 'T') {
+ this[i][1] = (this[i][1] - box.x) * width / box.width + box.x;
+ this[i][2] = (this[i][2] - box.y) * height / box.height + box.y;
+ } else if (l === 'H') {
+ this[i][1] = (this[i][1] - box.x) * width / box.width + box.x;
+ } else if (l === 'V') {
+ this[i][1] = (this[i][1] - box.y) * height / box.height + box.y;
+ } else if (l === 'C' || l === 'S' || l === 'Q') {
+ this[i][1] = (this[i][1] - box.x) * width / box.width + box.x;
+ this[i][2] = (this[i][2] - box.y) * height / box.height + box.y;
+ this[i][3] = (this[i][3] - box.x) * width / box.width + box.x;
+ this[i][4] = (this[i][4] - box.y) * height / box.height + box.y;
+
+ if (l === 'C') {
+ this[i][5] = (this[i][5] - box.x) * width / box.width + box.x;
+ this[i][6] = (this[i][6] - box.y) * height / box.height + box.y;
+ }
+ } else if (l === 'A') {
+ // resize radii
+ this[i][1] = this[i][1] * width / box.width;
+ this[i][2] = this[i][2] * height / box.height; // move position values
+
+ this[i][6] = (this[i][6] - box.x) * width / box.width + box.x;
+ this[i][7] = (this[i][7] - box.y) * height / box.height + box.y;
}
+ }
- return equalCommands;
- },
- // Make path array morphable
- morph: function morph(pathArray) {
- pathArray = new PathArray(pathArray);
+ return this;
+ },
- if (this.equalCommands(pathArray)) {
- this.destination = pathArray;
- } else {
- this.destination = null;
+ // Test if the passed path array use the same path data commands as this path array
+ equalCommands(pathArray) {
+ var i, il, equalCommands;
+ pathArray = new PathArray(pathArray);
+ equalCommands = this.length === pathArray.length;
+
+ for (i = 0, il = this.length; equalCommands && i < il; i++) {
+ equalCommands = this[i][0] === pathArray[i][0];
+ }
+
+ return equalCommands;
+ },
+
+ // Make path array morphable
+ morph(pathArray) {
+ pathArray = new PathArray(pathArray);
+
+ if (this.equalCommands(pathArray)) {
+ this.destination = pathArray;
+ } else {
+ this.destination = null;
+ }
+
+ return this;
+ },
+
+ // Get morphed path array at given position
+ at(pos) {
+ // make sure a destination is defined
+ if (!this.destination) return this;
+ var sourceArray = this;
+ var destinationArray = this.destination.value;
+ var array = [];
+ var pathArray = new PathArray();
+ var i, il, j, jl; // Animate has specified in the SVG spec
+ // See: https://www.w3.org/TR/SVG11/paths.html#PathElement
+
+ for (i = 0, il = sourceArray.length; i < il; i++) {
+ array[i] = [sourceArray[i][0]];
+
+ for (j = 1, jl = sourceArray[i].length; j < jl; j++) {
+ array[i][j] = sourceArray[i][j] + (destinationArray[i][j] - sourceArray[i][j]) * pos;
+ } // For the two flags of the elliptical arc command, the SVG spec say:
+ // Flags and booleans are interpolated as fractions between zero and one, with any non-zero value considered to be a value of one/true
+ // Elliptical arc command as an array followed by corresponding indexes:
+ // ['A', rx, ry, x-axis-rotation, large-arc-flag, sweep-flag, x, y]
+ // 0 1 2 3 4 5 6 7
+
+
+ if (array[i][0] === 'A') {
+ array[i][4] = +(array[i][4] !== 0);
+ array[i][5] = +(array[i][5] !== 0);
+ }
+ } // Directly modify the value of a path array, this is done this way for performance
+
+
+ pathArray.value = array;
+ return pathArray;
+ },
+
+ // Absolutize and parse path to array
+ parse(array = [['M', 0, 0]]) {
+ // if it's already a patharray, no need to parse it
+ if (array instanceof PathArray) return array; // prepare for parsing
+
+ var s;
+ var paramCnt = {
+ 'M': 2,
+ 'L': 2,
+ 'H': 1,
+ 'V': 1,
+ 'C': 6,
+ 'S': 4,
+ 'Q': 4,
+ 'T': 2,
+ 'A': 7,
+ 'Z': 0
+ };
+
+ if (typeof array === 'string') {
+ array = array.replace(numbersWithDots, pathRegReplace) // convert 45.123.123 to 45.123 .123
+ .replace(pathLetters, ' $& ') // put some room between letters and numbers
+ .replace(hyphen, '$1 -') // add space before hyphen
+ .trim() // trim
+ .split(delimiter); // split into array
+ } else {
+ array = array.reduce(function (prev, curr) {
+ return [].concat.call(prev, curr);
+ }, []);
+ } // array now is an array containing all parts of a path e.g. ['M', '0', '0', 'L', '30', '30' ...]
+
+
+ var result = [];
+ var p = new Point();
+ var p0 = new Point();
+ var index = 0;
+ var len = array.length;
+
+ do {
+ // Test if we have a path letter
+ if (isPathLetter.test(array[index])) {
+ s = array[index];
+ ++index; // If last letter was a move command and we got no new, it defaults to [L]ine
+ } else if (s === 'M') {
+ s = 'L';
+ } else if (s === 'm') {
+ s = 'l';
}
- return this;
- },
- // Get morphed path array at given position
- at: function at(pos) {
- // make sure a destination is defined
- if (!this.destination) return this;
- var sourceArray = this;
- var destinationArray = this.destination.value;
- var array = [];
- var pathArray = new PathArray();
- var i, il, j, jl; // Animate has specified in the SVG spec
- // See: https://www.w3.org/TR/SVG11/paths.html#PathElement
-
- for (i = 0, il = sourceArray.length; i < il; i++) {
- array[i] = [sourceArray[i][0]];
-
- for (j = 1, jl = sourceArray[i].length; j < jl; j++) {
- array[i][j] = sourceArray[i][j] + (destinationArray[i][j] - sourceArray[i][j]) * pos;
- } // For the two flags of the elliptical arc command, the SVG spec say:
- // Flags and booleans are interpolated as fractions between zero and one, with any non-zero value considered to be a value of one/true
- // Elliptical arc command as an array followed by corresponding indexes:
- // ['A', rx, ry, x-axis-rotation, large-arc-flag, sweep-flag, x, y]
- // 0 1 2 3 4 5 6 7
-
-
- if (array[i][0] === 'A') {
- array[i][4] = +(array[i][4] !== 0);
- array[i][5] = +(array[i][5] !== 0);
- }
- } // Directly modify the value of a path array, this is done this way for performance
+ result.push(pathHandlers[s].call(null, array.slice(index, index = index + paramCnt[s.toUpperCase()]).map(parseFloat), p, p0));
+ } while (len > index);
+ return result;
+ },
- pathArray.value = array;
- return pathArray;
- },
- // Absolutize and parse path to array
- parse: function parse() {
- var array = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [['M', 0, 0]];
- // if it's already a patharray, no need to parse it
- if (array instanceof PathArray) return array; // prepare for parsing
-
- var s;
- var paramCnt = {
- 'M': 2,
- 'L': 2,
- 'H': 1,
- 'V': 1,
- 'C': 6,
- 'S': 4,
- 'Q': 4,
- 'T': 2,
- 'A': 7,
- 'Z': 0
- };
+ // Get bounding box of path
+ bbox() {
+ parser().path.setAttribute('d', this.toString());
+ return parser.nodes.path.getBBox();
+ }
- if (typeof array === 'string') {
- array = array.replace(numbersWithDots, pathRegReplace) // convert 45.123.123 to 45.123 .123
- .replace(pathLetters, ' $& ') // put some room between letters and numbers
- .replace(hyphen, '$1 -') // add space before hyphen
- .trim() // trim
- .split(delimiter); // split into array
- } else {
- array = array.reduce(function (prev, curr) {
- return [].concat.call(prev, curr);
- }, []);
- } // array now is an array containing all parts of a path e.g. ['M', '0', '0', 'L', '30', '30' ...]
-
-
- var result = [];
- var p = new Point();
- var p0 = new Point();
- var index = 0;
- var len = array.length;
-
- do {
- // Test if we have a path letter
- if (isPathLetter.test(array[index])) {
- s = array[index];
- ++index; // If last letter was a move command and we got no new, it defaults to [L]ine
- } else if (s === 'M') {
- s = 'L';
- } else if (s === 'm') {
- s = 'l';
- }
+});
- result.push(pathHandlers[s].call(null, array.slice(index, index = index + paramCnt[s.toUpperCase()]).map(parseFloat), p, p0));
- } while (len > index);
+class Morphable {
+ constructor(stepper) {
+ this._stepper = stepper || new Ease('-');
+ this._from = null;
+ this._to = null;
+ this._type = null;
+ this._context = null;
+ this._morphObj = null;
+ }
- return result;
- },
- // Get bounding box of path
- bbox: function bbox() {
- parser().path.setAttribute('d', this.toString());
- return parser.nodes.path.getBBox();
+ from(val) {
+ if (val == null) {
+ return this._from;
}
- });
- var Morphable =
- /*#__PURE__*/
- function () {
- function Morphable(stepper) {
- _classCallCheck(this, Morphable);
-
- this._stepper = stepper || new Ease('-');
- this._from = null;
- this._to = null;
- this._type = null;
- this._context = null;
- this._morphObj = null;
+ this._from = this._set(val);
+ return this;
+ }
+
+ to(val) {
+ if (val == null) {
+ return this._to;
}
- _createClass(Morphable, [{
- key: "from",
- value: function from(val) {
- if (val == null) {
- return this._from;
- }
+ this._to = this._set(val);
+ return this;
+ }
- this._from = this._set(val);
- return this;
- }
- }, {
- key: "to",
- value: function to(val) {
- if (val == null) {
- return this._to;
- }
+ type(type) {
+ // getter
+ if (type == null) {
+ return this._type;
+ } // setter
- this._to = this._set(val);
- return this;
- }
- }, {
- key: "type",
- value: function type(_type) {
- // getter
- if (_type == null) {
- return this._type;
- } // setter
+ this._type = type;
+ return this;
+ }
- this._type = _type;
- return this;
- }
- }, {
- key: "_set",
- value: function _set$$1(value) {
- if (!this._type) {
- var type = _typeof(value);
-
- if (type === 'number') {
- this.type(SVGNumber);
- } else if (type === 'string') {
- if (Color.isColor(value)) {
- this.type(Color);
- } else if (delimiter.test(value)) {
- this.type(pathLetters.test(value) ? PathArray : SVGArray);
- } else if (numberAndUnit.test(value)) {
- this.type(SVGNumber);
- } else {
- this.type(NonMorphable);
- }
- } else if (morphableTypes.indexOf(value.constructor) > -1) {
- this.type(value.constructor);
- } else if (Array.isArray(value)) {
- this.type(SVGArray);
- } else if (type === 'object') {
- this.type(ObjectBag);
- } else {
- this.type(NonMorphable);
- }
+ _set(value) {
+ if (!this._type) {
+ var type = typeof value;
+
+ if (type === 'number') {
+ this.type(SVGNumber);
+ } else if (type === 'string') {
+ if (Color.isColor(value)) {
+ this.type(Color);
+ } else if (delimiter.test(value)) {
+ this.type(pathLetters.test(value) ? PathArray : SVGArray);
+ } else if (numberAndUnit.test(value)) {
+ this.type(SVGNumber);
+ } else {
+ this.type(NonMorphable);
}
-
- var result = new this._type(value).toArray();
- this._morphObj = this._morphObj || new this._type();
- this._context = this._context || Array.apply(null, Array(result.length)).map(Object);
- return result;
- }
- }, {
- key: "stepper",
- value: function stepper(_stepper) {
- if (_stepper == null) return this._stepper;
- this._stepper = _stepper;
- return this;
+ } else if (morphableTypes.indexOf(value.constructor) > -1) {
+ this.type(value.constructor);
+ } else if (Array.isArray(value)) {
+ this.type(SVGArray);
+ } else if (type === 'object') {
+ this.type(ObjectBag);
+ } else {
+ this.type(NonMorphable);
}
- }, {
- key: "done",
- value: function done() {
- var complete = this._context.map(this._stepper.done).reduce(function (last, curr) {
- return last && curr;
- }, true);
+ }
- return complete;
- }
- }, {
- key: "at",
- value: function at(pos) {
- var _this = this;
-
- return this._morphObj.fromArray(this._from.map(function (i, index) {
- return _this._stepper.step(i, _this._to[index], pos, _this._context[index], _this._context);
- }));
- }
- }]);
+ var result = new this._type(value).toArray();
+ this._morphObj = this._morphObj || new this._type();
+ this._context = this._context || Array.apply(null, Array(result.length)).map(Object);
+ return result;
+ }
- return Morphable;
- }();
- var NonMorphable =
- /*#__PURE__*/
- function () {
- function NonMorphable() {
- _classCallCheck(this, NonMorphable);
+ stepper(stepper) {
+ if (stepper == null) return this._stepper;
+ this._stepper = stepper;
+ return this;
+ }
- this.init.apply(this, arguments);
- }
+ done() {
+ var complete = this._context.map(this._stepper.done).reduce(function (last, curr) {
+ return last && curr;
+ }, true);
- _createClass(NonMorphable, [{
- key: "init",
- value: function init(val) {
- val = Array.isArray(val) ? val[0] : val;
- this.value = val;
- return this;
- }
- }, {
- key: "valueOf",
- value: function valueOf() {
- return this.value;
- }
- }, {
- key: "toArray",
- value: function toArray() {
- return [this.value];
- }
- }]);
+ return complete;
+ }
- return NonMorphable;
- }();
- var TransformBag =
- /*#__PURE__*/
- function () {
- function TransformBag() {
- _classCallCheck(this, TransformBag);
+ at(pos) {
+ var _this = this;
- this.init.apply(this, arguments);
- }
+ return this._morphObj.fromArray(this._from.map(function (i, index) {
+ return _this._stepper.step(i, _this._to[index], pos, _this._context[index], _this._context);
+ }));
+ }
- _createClass(TransformBag, [{
- key: "init",
- value: function init(obj) {
- if (Array.isArray(obj)) {
- obj = {
- scaleX: obj[0],
- scaleY: obj[1],
- shear: obj[2],
- rotate: obj[3],
- translateX: obj[4],
- translateY: obj[5],
- originX: obj[6],
- originY: obj[7]
- };
- }
+}
+class NonMorphable {
+ constructor(...args) {
+ this.init(...args);
+ }
- Object.assign(this, TransformBag.defaults, obj);
- return this;
- }
- }, {
- key: "toArray",
- value: function toArray() {
- var v = this;
- return [v.scaleX, v.scaleY, v.shear, v.rotate, v.translateX, v.translateY, v.originX, v.originY];
- }
- }]);
-
- return TransformBag;
- }();
- TransformBag.defaults = {
- scaleX: 1,
- scaleY: 1,
- shear: 0,
- rotate: 0,
- translateX: 0,
- translateY: 0,
- originX: 0,
- originY: 0
- };
- var ObjectBag =
- /*#__PURE__*/
- function () {
- function ObjectBag() {
- _classCallCheck(this, ObjectBag);
+ init(val) {
+ val = Array.isArray(val) ? val[0] : val;
+ this.value = val;
+ return this;
+ }
+
+ valueOf() {
+ return this.value;
+ }
- this.init.apply(this, arguments);
+ toArray() {
+ return [this.value];
+ }
+
+}
+class TransformBag {
+ constructor(...args) {
+ this.init(...args);
+ }
+
+ init(obj) {
+ if (Array.isArray(obj)) {
+ obj = {
+ scaleX: obj[0],
+ scaleY: obj[1],
+ shear: obj[2],
+ rotate: obj[3],
+ translateX: obj[4],
+ translateY: obj[5],
+ originX: obj[6],
+ originY: obj[7]
+ };
}
- _createClass(ObjectBag, [{
- key: "init",
- value: function init(objOrArr) {
- this.values = [];
+ Object.assign(this, TransformBag.defaults, obj);
+ return this;
+ }
- if (Array.isArray(objOrArr)) {
- this.values = objOrArr;
- return;
- }
+ toArray() {
+ var v = this;
+ return [v.scaleX, v.scaleY, v.shear, v.rotate, v.translateX, v.translateY, v.originX, v.originY];
+ }
- var entries = Object.entries(objOrArr || {}).sort(function (a, b) {
- return a[0] - b[0];
- });
- this.values = entries.reduce(function (last, curr) {
- return last.concat(curr);
- }, []);
- return this;
- }
- }, {
- key: "valueOf",
- value: function valueOf() {
- var obj = {};
- var arr = this.values;
-
- for (var i = 0, len = arr.length; i < len; i += 2) {
- obj[arr[i]] = arr[i + 1];
- }
+}
+TransformBag.defaults = {
+ scaleX: 1,
+ scaleY: 1,
+ shear: 0,
+ rotate: 0,
+ translateX: 0,
+ translateY: 0,
+ originX: 0,
+ originY: 0
+};
+class ObjectBag {
+ constructor(...args) {
+ this.init(...args);
+ }
- return obj;
- }
- }, {
- key: "toArray",
- value: function toArray() {
- return this.values;
- }
- }]);
-
- return ObjectBag;
- }();
- var morphableTypes = [NonMorphable, TransformBag, ObjectBag];
- function registerMorphableType() {
- var type = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
- morphableTypes.push.apply(morphableTypes, _toConsumableArray([].concat(type)));
- }
- function makeMorphable() {
- extend(morphableTypes, {
- to: function to(val) {
- return new Morphable().type(this.constructor).from(this.valueOf()).to(val);
- },
- fromArray: function fromArray(arr) {
- this.init(arr);
- return this;
- }
+ init(objOrArr) {
+ this.values = [];
+
+ if (Array.isArray(objOrArr)) {
+ this.values = objOrArr;
+ return;
+ }
+
+ objOrArr = objOrArr || {};
+ var entries = [];
+
+ for (let i in objOrArr) {
+ entries.push([i, objOrArr[i]]);
+ }
+
+ entries.sort((a, b) => {
+ return a[0] - b[0];
});
+ this.values = entries.reduce((last, curr) => last.concat(curr), []);
+ return this;
}
- var Path =
- /*#__PURE__*/
- function (_Shape) {
- _inherits(Path, _Shape);
-
- // Initialize node
- function Path(node) {
- _classCallCheck(this, Path);
-
- return _possibleConstructorReturn(this, _getPrototypeOf(Path).call(this, nodeOrNew('path', node), node));
- } // Get array
-
-
- _createClass(Path, [{
- key: "array",
- value: function array() {
- return this._array || (this._array = new PathArray(this.attr('d')));
- } // Plot new path
-
- }, {
- key: "plot",
- value: function plot(d) {
- return d == null ? this.array() : this.clear().attr('d', typeof d === 'string' ? d : this._array = new PathArray(d));
- } // Clear array cache
-
- }, {
- key: "clear",
- value: function clear() {
- delete this._array;
- return this;
- } // Move by left top corner
-
- }, {
- key: "move",
- value: function move(x, y) {
- return this.attr('d', this.array().move(x, y));
- } // Move by left top corner over x-axis
-
- }, {
- key: "x",
- value: function x(_x) {
- return _x == null ? this.bbox().x : this.move(_x, this.bbox().y);
- } // Move by left top corner over y-axis
-
- }, {
- key: "y",
- value: function y(_y) {
- return _y == null ? this.bbox().y : this.move(this.bbox().x, _y);
- } // Set element size to given width and height
-
- }, {
- key: "size",
- value: function size(width, height) {
- var p = proportionalSize(this, width, height);
- return this.attr('d', this.array().size(p.width, p.height));
- } // Set width of element
-
- }, {
- key: "width",
- value: function width(_width) {
- return _width == null ? this.bbox().width : this.size(_width, this.bbox().height);
- } // Set height of element
-
- }, {
- key: "height",
- value: function height(_height) {
- return _height == null ? this.bbox().height : this.size(this.bbox().width, _height);
- }
- }, {
- key: "targets",
- value: function targets() {
- return baseFind('svg textpath [href*="' + this.id() + '"]');
- }
- }]);
-
- return Path;
- }(Shape); // Define morphable array
- Path.prototype.MorphArray = PathArray; // Add parent method
-
- registerMethods({
- Container: {
- // Create a wrapped path element
- path: wrapWithAttrCheck(function (d) {
- // make sure plot is called as a setter
- return this.put(new Path()).plot(d || new PathArray());
- })
+ valueOf() {
+ var obj = {};
+ var arr = this.values;
+
+ for (var i = 0, len = arr.length; i < len; i += 2) {
+ obj[arr[i]] = arr[i + 1];
+ }
+
+ return obj;
+ }
+
+ toArray() {
+ return this.values;
+ }
+
+}
+const morphableTypes = [NonMorphable, TransformBag, ObjectBag];
+function registerMorphableType(type = []) {
+ morphableTypes.push(...[].concat(type));
+}
+function makeMorphable() {
+ extend(morphableTypes, {
+ to(val) {
+ return new Morphable().type(this.constructor).from(this.valueOf()).to(val);
+ },
+
+ fromArray(arr) {
+ this.init(arr);
+ return this;
}
+
});
- register(Path);
+}
+
+class Path extends Shape {
+ // Initialize node
+ constructor(node) {
+ super(nodeOrNew('path', node), node);
+ } // Get array
+
- function array() {
- return this._array || (this._array = new PointArray(this.attr('points')));
+ array() {
+ return this._array || (this._array = new PathArray(this.attr('d')));
} // Plot new path
- function plot(p) {
- return p == null ? this.array() : this.clear().attr('points', typeof p === 'string' ? p : this._array = new PointArray(p));
+
+ plot(d) {
+ return d == null ? this.array() : this.clear().attr('d', typeof d === 'string' ? d : this._array = new PathArray(d));
} // Clear array cache
- function clear() {
+
+ clear() {
delete this._array;
return this;
} // Move by left top corner
- function move(x, y) {
- return this.attr('points', this.array().move(x, y));
+
+ move(x, y) {
+ return this.attr('d', this.array().move(x, y));
+ } // Move by left top corner over x-axis
+
+
+ x(x) {
+ return x == null ? this.bbox().x : this.move(x, this.bbox().y);
+ } // Move by left top corner over y-axis
+
+
+ y(y) {
+ return y == null ? this.bbox().y : this.move(this.bbox().x, y);
} // Set element size to given width and height
- function size(width, height) {
+
+ size(width, height) {
var p = proportionalSize(this, width, height);
- return this.attr('points', this.array().size(p.width, p.height));
+ return this.attr('d', this.array().size(p.width, p.height));
+ } // Set width of element
+
+
+ width(width) {
+ return width == null ? this.bbox().width : this.size(width, this.bbox().height);
+ } // Set height of element
+
+
+ height(height) {
+ return height == null ? this.bbox().height : this.size(this.bbox().width, height);
}
- var poly = /*#__PURE__*/Object.freeze({
- array: array,
- plot: plot,
- clear: clear,
- move: move,
- size: size
- });
+ targets() {
+ return baseFind('svg textpath [href*="' + this.id() + '"]');
+ }
- var Polygon =
- /*#__PURE__*/
- function (_Shape) {
- _inherits(Polygon, _Shape);
+} // Define morphable array
- // Initialize node
- function Polygon(node) {
- _classCallCheck(this, Polygon);
+Path.prototype.MorphArray = PathArray; // Add parent method
- return _possibleConstructorReturn(this, _getPrototypeOf(Polygon).call(this, nodeOrNew('polygon', node), node));
- }
+registerMethods({
+ Container: {
+ // Create a wrapped path element
+ path: wrapWithAttrCheck(function (d) {
+ // make sure plot is called as a setter
+ return this.put(new Path()).plot(d || new PathArray());
+ })
+ }
+});
+register(Path);
+
+function array() {
+ return this._array || (this._array = new PointArray(this.attr('points')));
+} // Plot new path
+
+function plot(p) {
+ return p == null ? this.array() : this.clear().attr('points', typeof p === 'string' ? p : this._array = new PointArray(p));
+} // Clear array cache
+
+function clear() {
+ delete this._array;
+ return this;
+} // Move by left top corner
+
+function move(x, y) {
+ return this.attr('points', this.array().move(x, y));
+} // Set element size to given width and height
+
+function size(width, height) {
+ let p = proportionalSize(this, width, height);
+ return this.attr('points', this.array().size(p.width, p.height));
+}
+
+var poly = /*#__PURE__*/Object.freeze({
+ array: array,
+ plot: plot,
+ clear: clear,
+ move: move,
+ size: size
+});
+
+class Polygon extends Shape {
+ // Initialize node
+ constructor(node) {
+ super(nodeOrNew('polygon', node), node);
+ }
- return Polygon;
- }(Shape);
- registerMethods({
- Container: {
- // Create a wrapped polygon element
- polygon: wrapWithAttrCheck(function (p) {
- // make sure plot is called as a setter
- return this.put(new Polygon()).plot(p || new PointArray());
- })
- }
- });
- extend(Polygon, pointed);
- extend(Polygon, poly);
- register(Polygon);
+}
+registerMethods({
+ Container: {
+ // Create a wrapped polygon element
+ polygon: wrapWithAttrCheck(function (p) {
+ // make sure plot is called as a setter
+ return this.put(new Polygon()).plot(p || new PointArray());
+ })
+ }
+});
+extend(Polygon, pointed);
+extend(Polygon, poly);
+register(Polygon);
+
+class Polyline extends Shape {
+ // Initialize node
+ constructor(node) {
+ super(nodeOrNew('polyline', node), node);
+ }
- var Polyline =
- /*#__PURE__*/
- function (_Shape) {
- _inherits(Polyline, _Shape);
+}
+registerMethods({
+ Container: {
+ // Create a wrapped polygon element
+ polyline: wrapWithAttrCheck(function (p) {
+ // make sure plot is called as a setter
+ return this.put(new Polyline()).plot(p || new PointArray());
+ })
+ }
+});
+extend(Polyline, pointed);
+extend(Polyline, poly);
+register(Polyline);
+
+class Rect extends Shape {
+ // Initialize node
+ constructor(node) {
+ super(nodeOrNew('rect', node), node);
+ }
- // Initialize node
- function Polyline(node) {
- _classCallCheck(this, Polyline);
+}
+extend(Rect, {
+ rx,
+ ry
+});
+registerMethods({
+ Container: {
+ // Create a rect element
+ rect: wrapWithAttrCheck(function (width$$1, height$$1) {
+ return this.put(new Rect()).size(width$$1, height$$1);
+ })
+ }
+});
+register(Rect);
- return _possibleConstructorReturn(this, _getPrototypeOf(Polyline).call(this, nodeOrNew('polyline', node), node));
- }
+class Queue {
+ constructor() {
+ this._first = null;
+ this._last = null;
+ }
- return Polyline;
- }(Shape);
- registerMethods({
- Container: {
- // Create a wrapped polygon element
- polyline: wrapWithAttrCheck(function (p) {
- // make sure plot is called as a setter
- return this.put(new Polyline()).plot(p || new PointArray());
- })
- }
- });
- extend(Polyline, pointed);
- extend(Polyline, poly);
- register(Polyline);
+ push(value) {
+ // An item stores an id and the provided value
+ var item = value.next ? value : {
+ value: value,
+ next: null,
+ prev: null // Deal with the queue being empty or populated
- var Rect =
- /*#__PURE__*/
- function (_Shape) {
- _inherits(Rect, _Shape);
+ };
- // Initialize node
- function Rect(node) {
- _classCallCheck(this, Rect);
+ if (this._last) {
+ item.prev = this._last;
+ this._last.next = item;
+ this._last = item;
+ } else {
+ this._last = item;
+ this._first = item;
+ } // Update the length and return the current item
- return _possibleConstructorReturn(this, _getPrototypeOf(Rect).call(this, nodeOrNew('rect', node), node));
- }
- return Rect;
- }(Shape);
- extend(Rect, {
- rx: rx,
- ry: ry
- });
- registerMethods({
- Container: {
- // Create a rect element
- rect: wrapWithAttrCheck(function (width$$1, height$$1) {
- return this.put(new Rect()).size(width$$1, height$$1);
- })
- }
- });
- register(Rect);
+ return item;
+ }
- var Queue =
- /*#__PURE__*/
- function () {
- function Queue() {
- _classCallCheck(this, Queue);
+ shift() {
+ // Check if we have a value
+ var remove = this._first;
+ if (!remove) return null; // If we do, remove it and relink things
- this._first = null;
- this._last = null;
- }
+ this._first = remove.next;
+ if (this._first) this._first.prev = null;
+ this._last = this._first ? this._last : null;
+ return remove.value;
+ } // Shows us the first item in the list
- _createClass(Queue, [{
- key: "push",
- value: function push(value) {
- // An item stores an id and the provided value
- var item = value.next ? value : {
- value: value,
- next: null,
- prev: null // Deal with the queue being empty or populated
-
- };
-
- if (this._last) {
- item.prev = this._last;
- this._last.next = item;
- this._last = item;
- } else {
- this._last = item;
- this._first = item;
- } // Update the length and return the current item
+ first() {
+ return this._first && this._first.value;
+ } // Shows us the last item in the list
- return item;
- }
- }, {
- key: "shift",
- value: function shift() {
- // Check if we have a value
- var remove = this._first;
- if (!remove) return null; // If we do, remove it and relink things
-
- this._first = remove.next;
- if (this._first) this._first.prev = null;
- this._last = this._first ? this._last : null;
- return remove.value;
- } // Shows us the first item in the list
-
- }, {
- key: "first",
- value: function first() {
- return this._first && this._first.value;
- } // Shows us the last item in the list
-
- }, {
- key: "last",
- value: function last() {
- return this._last && this._last.value;
- } // Removes the item that was returned from the push
-
- }, {
- key: "remove",
- value: function remove(item) {
- // Relink the previous item
- if (item.prev) item.prev.next = item.next;
- if (item.next) item.next.prev = item.prev;
- if (item === this._last) this._last = item.prev;
- if (item === this._first) this._first = item.next; // Invalidate item
-
- item.prev = null;
- item.next = null;
- }
- }]);
- return Queue;
- }();
+ last() {
+ return this._last && this._last.value;
+ } // Removes the item that was returned from the push
- var Animator = {
- nextDraw: null,
- frames: new Queue(),
- timeouts: new Queue(),
- timer: globals.window.performance || globals.window.Date,
- transforms: [],
- frame: function frame(fn) {
- // Store the node
- var node = Animator.frames.push({
- run: fn
- }); // Request an animation frame if we don't have one
- if (Animator.nextDraw === null) {
- Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw);
- } // Return the node so we can remove it easily
+ remove(item) {
+ // Relink the previous item
+ if (item.prev) item.prev.next = item.next;
+ if (item.next) item.next.prev = item.prev;
+ if (item === this._last) this._last = item.prev;
+ if (item === this._first) this._first = item.next; // Invalidate item
+ item.prev = null;
+ item.next = null;
+ }
- return node;
- },
- transform_frame: function transform_frame(fn, id) {
- Animator.transforms[id] = fn;
- },
- timeout: function timeout(fn, delay) {
- delay = delay || 0; // Work out when the event should fire
+}
- var time = Animator.timer.now() + delay; // Add the timeout to the end of the queue
+const Animator = {
+ nextDraw: null,
+ frames: new Queue(),
+ timeouts: new Queue(),
+ timer: globals.window.performance || globals.window.Date,
+ transforms: [],
- var node = Animator.timeouts.push({
- run: fn,
- time: time
- }); // Request another animation frame if we need one
+ frame(fn) {
+ // Store the node
+ var node = Animator.frames.push({
+ run: fn
+ }); // Request an animation frame if we don't have one
- if (Animator.nextDraw === null) {
- Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw);
- }
+ if (Animator.nextDraw === null) {
+ Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw);
+ } // Return the node so we can remove it easily
- return node;
- },
- cancelFrame: function cancelFrame(node) {
- node != null && Animator.frames.remove(node);
- },
- clearTimeout: function clearTimeout(node) {
- node != null && Animator.timeouts.remove(node);
- },
- _draw: function _draw(now) {
- // Run all the timeouts we can run, if they are not ready yet, add them
- // to the end of the queue immediately! (bad timeouts!!! [sarcasm])
- var nextTimeout = null;
- var lastTimeout = Animator.timeouts.last();
-
- while (nextTimeout = Animator.timeouts.shift()) {
- // Run the timeout if its time, or push it to the end
- if (now >= nextTimeout.time) {
- nextTimeout.run();
- } else {
- Animator.timeouts.push(nextTimeout);
- } // If we hit the last item, we should stop shifting out more items
+ return node;
+ },
- if (nextTimeout === lastTimeout) break;
- } // Run all of the animation frames
+ transform_frame(fn, id) {
+ Animator.transforms[id] = fn;
+ },
+ timeout(fn, delay) {
+ delay = delay || 0; // Work out when the event should fire
- var nextFrame = null;
- var lastFrame = Animator.frames.last();
+ var time = Animator.timer.now() + delay; // Add the timeout to the end of the queue
+
+ var node = Animator.timeouts.push({
+ run: fn,
+ time: time
+ }); // Request another animation frame if we need one
+
+ if (Animator.nextDraw === null) {
+ Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw);
+ }
+
+ return node;
+ },
+
+ cancelFrame(node) {
+ node != null && Animator.frames.remove(node);
+ },
+
+ clearTimeout(node) {
+ node != null && Animator.timeouts.remove(node);
+ },
+
+ _draw(now) {
+ // Run all the timeouts we can run, if they are not ready yet, add them
+ // to the end of the queue immediately! (bad timeouts!!! [sarcasm])
+ var nextTimeout = null;
+ var lastTimeout = Animator.timeouts.last();
+
+ while (nextTimeout = Animator.timeouts.shift()) {
+ // Run the timeout if its time, or push it to the end
+ if (now >= nextTimeout.time) {
+ nextTimeout.run();
+ } else {
+ Animator.timeouts.push(nextTimeout);
+ } // If we hit the last item, we should stop shifting out more items
- while (nextFrame !== lastFrame && (nextFrame = Animator.frames.shift())) {
- nextFrame.run();
- }
- Animator.transforms.forEach(function (el) {
- el();
- }); // If we have remaining timeouts or frames, draw until we don't anymore
+ if (nextTimeout === lastTimeout) break;
+ } // Run all of the animation frames
- Animator.nextDraw = Animator.timeouts.first() || Animator.frames.first() ? globals.window.requestAnimationFrame(Animator._draw) : null;
+
+ var nextFrame = null;
+ var lastFrame = Animator.frames.last();
+
+ while (nextFrame !== lastFrame && (nextFrame = Animator.frames.shift())) {
+ nextFrame.run();
}
- };
- var makeSchedule = function makeSchedule(runnerInfo) {
- var start = runnerInfo.start;
- var duration = runnerInfo.runner.duration();
- var end = start + duration;
- return {
- start: start,
- duration: duration,
- end: end,
- runner: runnerInfo.runner
- };
- };
+ Animator.transforms.forEach(function (el) {
+ el();
+ }); // If we have remaining timeouts or frames, draw until we don't anymore
+
+ Animator.nextDraw = Animator.timeouts.first() || Animator.frames.first() ? globals.window.requestAnimationFrame(Animator._draw) : null;
+ }
- var defaultSource = function defaultSource() {
- var w = globals.window;
- return (w.performance || w.Date).now();
+};
+
+var makeSchedule = function makeSchedule(runnerInfo) {
+ var start = runnerInfo.start;
+ var duration = runnerInfo.runner.duration();
+ var end = start + duration;
+ return {
+ start: start,
+ duration: duration,
+ end: end,
+ runner: runnerInfo.runner
};
+};
- var Timeline =
- /*#__PURE__*/
- function (_EventTarget) {
- _inherits(Timeline, _EventTarget);
+const defaultSource = function defaultSource() {
+ let w = globals.window;
+ return (w.performance || w.Date).now();
+};
- // Construct a new timeline on the given element
- function Timeline() {
- var _this;
+class Timeline extends EventTarget {
+ // Construct a new timeline on the given element
+ constructor(timeSource = defaultSource) {
+ super();
+ this._timeSource = timeSource; // Store the timing variables
- var timeSource = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : defaultSource;
+ this._startTime = 0;
+ this._speed = 1.0; // Determines how long a runner is hold in memory. Can be a dt or true/false
- _classCallCheck(this, Timeline);
+ this._persist = 0; // Keep track of the running animations and their starting parameters
- _this = _possibleConstructorReturn(this, _getPrototypeOf(Timeline).call(this));
- _this._timeSource = timeSource; // Store the timing variables
+ this._nextFrame = null;
+ this._paused = true;
+ this._runners = [];
+ this._order = [];
+ this._time = 0;
+ this._lastSourceTime = 0;
+ this._lastStepTime = 0; // Make sure that step is always called in class context
- _this._startTime = 0;
- _this._speed = 1.0; // Determines how long a runner is hold in memory. Can be a dt or true/false
+ this._step = this._step.bind(this);
+ } // schedules a runner on the timeline
- _this._persist = 0; // Keep track of the running animations and their starting parameters
- _this._nextFrame = null;
- _this._paused = true;
- _this._runners = [];
- _this._order = [];
- _this._time = 0;
- _this._lastSourceTime = 0;
- _this._lastStepTime = 0; // Make sure that step is always called in class context
+ schedule(runner, delay, when) {
+ if (runner == null) {
+ return this._runners.map(makeSchedule).sort(function (a, b) {
+ return a.runner.id - b.runner.id;
+ });
+ } // The start time for the next animation can either be given explicitly,
+ // derived from the current timeline time or it can be relative to the
+ // last start time to chain animations direclty
+
+
+ var absoluteStartTime = 0;
+ var endTime = this.getEndTime();
+ delay = delay || 0; // Work out when to start the animation
+
+ if (when == null || when === 'last' || when === 'after') {
+ // Take the last time and increment
+ absoluteStartTime = endTime;
+ } else if (when === 'absolute' || when === 'start') {
+ absoluteStartTime = delay;
+ delay = 0;
+ } else if (when === 'now') {
+ absoluteStartTime = this._time;
+ } else if (when === 'relative') {
+ let runnerInfo = this._runners[runner.id];
+
+ if (runnerInfo) {
+ absoluteStartTime = runnerInfo.start + delay;
+ delay = 0;
+ }
+ } else {
+ throw new Error('Invalid value for the "when" parameter');
+ } // Manage runner
+
- _this._step = _this._step.bind(_assertThisInitialized(_assertThisInitialized(_this)));
- return _this;
- } // schedules a runner on the timeline
+ runner.unschedule();
+ runner.timeline(this); // runner.time(-delay)
+ // Save runnerInfo
+ this._runners[runner.id] = {
+ persist: this.persist(),
+ runner: runner,
+ start: absoluteStartTime + delay // Save order, update Time if needed and continue
- _createClass(Timeline, [{
- key: "schedule",
- value: function schedule(runner, delay, when) {
- if (runner == null) {
- return this._runners.map(makeSchedule).sort(function (a, b) {
- return a.runner.id - b.runner.id;
- });
- } // The start time for the next animation can either be given explicitly,
- // derived from the current timeline time or it can be relative to the
- // last start time to chain animations direclty
-
-
- var absoluteStartTime = 0;
- var endTime = this.getEndTime();
- delay = delay || 0; // Work out when to start the animation
-
- if (when == null || when === 'last' || when === 'after') {
- // Take the last time and increment
- absoluteStartTime = endTime;
- } else if (when === 'absolute' || when === 'start') {
- absoluteStartTime = delay;
- delay = 0;
- } else if (when === 'now') {
- absoluteStartTime = this._time;
- } else if (when === 'relative') {
- var runnerInfo = this._runners[runner.id];
-
- if (runnerInfo) {
- absoluteStartTime = runnerInfo.start + delay;
- delay = 0;
- }
- } else {
- throw new Error('Invalid value for the "when" parameter');
- } // Manage runner
+ };
+ this._order.push(runner.id);
- runner.unschedule();
- runner.timeline(this); // runner.time(-delay)
- // Save runnerInfo
+ this.updateTime()._continue();
- this._runners[runner.id] = {
- persist: this.persist(),
- runner: runner,
- start: absoluteStartTime + delay // Save order, update Time if needed and continue
+ return this;
+ } // Remove the runner from this timeline
- };
- this._order.push(runner.id);
+ unschedule(runner) {
+ var index = this._order.indexOf(runner.id);
- this.updateTime()._continue();
+ if (index < 0) return this;
+ delete this._runners[runner.id];
- return this;
- } // Remove the runner from this timeline
+ this._order.splice(index, 1);
- }, {
- key: "unschedule",
- value: function unschedule(runner) {
- var index = this._order.indexOf(runner.id);
+ runner.timeline(null);
+ return this;
+ } // Calculates the end of the timeline
- if (index < 0) return this;
- delete this._runners[runner.id];
- this._order.splice(index, 1);
+ getEndTime() {
+ var lastRunnerInfo = this._runners[this._order[this._order.length - 1]];
+ var lastDuration = lastRunnerInfo ? lastRunnerInfo.runner.duration() : 0;
+ var lastStartTime = lastRunnerInfo ? lastRunnerInfo.start : 0;
+ return lastStartTime + lastDuration;
+ } // Makes sure, that after pausing the time doesn't jump
- runner.timeline(null);
- return this;
- } // Calculates the end of the timeline
- }, {
- key: "getEndTime",
- value: function getEndTime() {
- var lastRunnerInfo = this._runners[this._order[this._order.length - 1]];
- var lastDuration = lastRunnerInfo ? lastRunnerInfo.runner.duration() : 0;
- var lastStartTime = lastRunnerInfo ? lastRunnerInfo.start : 0;
- return lastStartTime + lastDuration;
- } // Makes sure, that after pausing the time doesn't jump
+ updateTime() {
+ if (!this.active()) {
+ this._lastSourceTime = this._timeSource();
+ }
- }, {
- key: "updateTime",
- value: function updateTime() {
- if (!this.active()) {
- this._lastSourceTime = this._timeSource();
- }
+ return this;
+ }
- return this;
- }
- }, {
- key: "play",
- value: function play() {
- // Now make sure we are not paused and continue the animation
- this._paused = false;
- return this.updateTime()._continue();
- }
- }, {
- key: "pause",
- value: function pause() {
- this._paused = true;
- return this._continue();
- }
- }, {
- key: "stop",
- value: function stop() {
- // Go to start and pause
- this.time(0);
- return this.pause();
- }
- }, {
- key: "finish",
- value: function finish() {
- // Go to end and pause
- this.time(this.getEndTime() + 1);
- return this.pause();
- }
- }, {
- key: "speed",
- value: function speed(_speed) {
- if (_speed == null) return this._speed;
- this._speed = _speed;
- return this;
- }
- }, {
- key: "reverse",
- value: function reverse(yes) {
- var currentSpeed = this.speed();
- if (yes == null) return this.speed(-currentSpeed);
- var positive = Math.abs(currentSpeed);
- return this.speed(yes ? positive : -positive);
- }
- }, {
- key: "seek",
- value: function seek(dt) {
- return this.time(this._time + dt);
- }
- }, {
- key: "time",
- value: function time(_time) {
- if (_time == null) return this._time;
- this._time = _time;
- return this._continue(true);
- }
- }, {
- key: "persist",
- value: function persist(dtOrForever) {
- if (dtOrForever == null) return this._persist;
- this._persist = dtOrForever;
- return this;
- }
- }, {
- key: "source",
- value: function source(fn) {
- if (fn == null) return this._timeSource;
- this._timeSource = fn;
- return this;
- }
- }, {
- key: "_step",
- value: function _step() {
- var immediateStep = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
-
- // Get the time delta from the last time and update the time
- var time = this._timeSource();
-
- var dtSource = time - this._lastSourceTime;
- if (immediateStep) dtSource = 0;
- var dtTime = this._speed * dtSource + (this._time - this._lastStepTime);
- this._lastSourceTime = time; // Only update the time if we use the timeSource.
- // Otherwise use the current time
-
- if (!immediateStep) {
- // Update the time
- this._time += dtTime;
- this._time = this._time < 0 ? 0 : this._time;
- }
+ play() {
+ // Now make sure we are not paused and continue the animation
+ this._paused = false;
+ return this.updateTime()._continue();
+ }
- this._lastStepTime = this._time;
- this.fire('time', this._time); // Run all of the runners directly
+ pause() {
+ this._paused = true;
+ return this._continue();
+ }
+
+ stop() {
+ // Go to start and pause
+ this.time(0);
+ return this.pause();
+ }
- var runnersLeft = false;
+ finish() {
+ // Go to end and pause
+ this.time(this.getEndTime() + 1);
+ return this.pause();
+ }
+
+ speed(speed) {
+ if (speed == null) return this._speed;
+ this._speed = speed;
+ return this;
+ }
- for (var i = 0, len = this._order.length; i < len; i++) {
- // Get and run the current runner and ignore it if its inactive
- var runnerInfo = this._runners[this._order[i]];
- var runner = runnerInfo.runner;
- var dt = dtTime; // Make sure that we give the actual difference
- // between runner start time and now
+ reverse(yes) {
+ var currentSpeed = this.speed();
+ if (yes == null) return this.speed(-currentSpeed);
+ var positive = Math.abs(currentSpeed);
+ return this.speed(yes ? positive : -positive);
+ }
- var dtToStart = this._time - runnerInfo.start; // Dont run runner if not started yet
+ seek(dt) {
+ return this.time(this._time + dt);
+ }
- if (dtToStart <= 0) {
- runnersLeft = true; // This is for the case that teh timeline was seeked so that the time
- // is now before the startTime of the runner. Thats why we need to set
- // the runner to position 0
+ time(time) {
+ if (time == null) return this._time;
+ this._time = time;
+ return this._continue(true);
+ }
- runner.reset();
- continue;
- } else if (dtToStart < dt) {
- // Adjust dt to make sure that animation is on point
- dt = dtToStart;
- }
+ persist(dtOrForever) {
+ if (dtOrForever == null) return this._persist;
+ this._persist = dtOrForever;
+ return this;
+ }
- if (!runner.active()) continue; // If this runner is still going, signal that we need another animation
- // frame, otherwise, remove the completed runner
+ source(fn) {
+ if (fn == null) return this._timeSource;
+ this._timeSource = fn;
+ return this;
+ }
- var finished = runner.step(dt).done;
+ _step(immediateStep = false) {
+ // Get the time delta from the last time and update the time
+ var time = this._timeSource();
- if (!finished) {
- runnersLeft = true; // continue
- } else if (runnerInfo.persist !== true) {
- // runner is finished. And runner might get removed
- var endTime = runner.duration() - runner.time() + this._time;
+ var dtSource = time - this._lastSourceTime;
+ if (immediateStep) dtSource = 0;
+ var dtTime = this._speed * dtSource + (this._time - this._lastStepTime);
+ this._lastSourceTime = time; // Only update the time if we use the timeSource.
+ // Otherwise use the current time
- if (endTime + this._persist < this._time) {
- // Delete runner and correct index
- delete this._runners[this._order[i]];
- this._order.splice(i--, 1) && --len;
- runner.timeline(null);
- }
- }
- } // Basically: we continue when there are runners right from us in time
- // when -->, and when runners are left from us when <--
+ if (!immediateStep) {
+ // Update the time
+ this._time += dtTime;
+ this._time = this._time < 0 ? 0 : this._time;
+ }
+ this._lastStepTime = this._time;
+ this.fire('time', this._time); // Run all of the runners directly
- if (runnersLeft && !(this._speed < 0 && this._time === 0) || this._order.length && this._speed < 0 && this._time > 0) {
- this._continue();
- } else {
- this.fire('finished');
- this.pause();
- }
+ var runnersLeft = false;
- return this;
- } // Checks if we are running and continues the animation
-
- }, {
- key: "_continue",
- value: function _continue() {
- var immediateStep = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
- Animator.cancelFrame(this._nextFrame);
- this._nextFrame = null;
- if (immediateStep) return this._step(true);
- if (this._paused) return this;
- this._nextFrame = Animator.frame(this._step);
- return this;
- }
- }, {
- key: "active",
- value: function active() {
- return !!this._nextFrame;
+ for (var i = 0, len = this._order.length; i < len; i++) {
+ // Get and run the current runner and ignore it if its inactive
+ var runnerInfo = this._runners[this._order[i]];
+ var runner = runnerInfo.runner;
+ let dt = dtTime; // Make sure that we give the actual difference
+ // between runner start time and now
+
+ let dtToStart = this._time - runnerInfo.start; // Dont run runner if not started yet
+
+ if (dtToStart <= 0) {
+ runnersLeft = true; // This is for the case that teh timeline was seeked so that the time
+ // is now before the startTime of the runner. Thats why we need to set
+ // the runner to position 0
+
+ runner.reset();
+ continue;
+ } else if (dtToStart < dt) {
+ // Adjust dt to make sure that animation is on point
+ dt = dtToStart;
}
- }]);
-
- return Timeline;
- }(EventTarget);
- registerMethods({
- Element: {
- timeline: function timeline() {
- this._timeline = this._timeline || new Timeline();
- return this._timeline;
+
+ if (!runner.active()) continue; // If this runner is still going, signal that we need another animation
+ // frame, otherwise, remove the completed runner
+
+ var finished = runner.step(dt).done;
+
+ if (!finished) {
+ runnersLeft = true; // continue
+ } else if (runnerInfo.persist !== true) {
+ // runner is finished. And runner might get removed
+ var endTime = runner.duration() - runner.time() + this._time;
+
+ if (endTime + this._persist < this._time) {
+ // Delete runner and correct index
+ delete this._runners[this._order[i]];
+ this._order.splice(i--, 1) && --len;
+ runner.timeline(null);
+ }
}
+ } // Basically: we continue when there are runners right from us in time
+ // when -->, and when runners are left from us when <--
+
+
+ if (runnersLeft && !(this._speed < 0 && this._time === 0) || this._order.length && this._speed < 0 && this._time > 0) {
+ this._continue();
+ } else {
+ this.fire('finished');
+ this.pause();
}
- });
- var Runner =
- /*#__PURE__*/
- function (_EventTarget) {
- _inherits(Runner, _EventTarget);
+ return this;
+ } // Checks if we are running and continues the animation
- function Runner(options) {
- var _this;
- _classCallCheck(this, Runner);
+ _continue(immediateStep = false) {
+ Animator.cancelFrame(this._nextFrame);
+ this._nextFrame = null;
+ if (immediateStep) return this._step(true);
+ if (this._paused) return this;
+ this._nextFrame = Animator.frame(this._step);
+ return this;
+ }
- _this = _possibleConstructorReturn(this, _getPrototypeOf(Runner).call(this)); // Store a unique id on the runner, so that we can identify it later
+ active() {
+ return !!this._nextFrame;
+ }
- _this.id = Runner.id++; // Ensure a default value
+}
+registerMethods({
+ Element: {
+ timeline: function timeline() {
+ this._timeline = this._timeline || new Timeline();
+ return this._timeline;
+ }
+ }
+});
- options = options == null ? timeline.duration : options; // Ensure that we get a controller
+class Runner extends EventTarget {
+ constructor(options) {
+ super(); // Store a unique id on the runner, so that we can identify it later
- options = typeof options === 'function' ? new Controller(options) : options; // Declare all of the variables
+ this.id = Runner.id++; // Ensure a default value
- _this._element = null;
- _this._timeline = null;
- _this.done = false;
- _this._queue = []; // Work out the stepper and the duration
+ options = options == null ? timeline.duration : options; // Ensure that we get a controller
- _this._duration = typeof options === 'number' && options;
- _this._isDeclarative = options instanceof Controller;
- _this._stepper = _this._isDeclarative ? options : new Ease(); // We copy the current values from the timeline because they can change
+ options = typeof options === 'function' ? new Controller(options) : options; // Declare all of the variables
- _this._history = {}; // Store the state of the runner
+ this._element = null;
+ this._timeline = null;
+ this.done = false;
+ this._queue = []; // Work out the stepper and the duration
- _this.enabled = true;
- _this._time = 0;
- _this._lastTime = 0; // At creation, the runner is in reseted state
+ this._duration = typeof options === 'number' && options;
+ this._isDeclarative = options instanceof Controller;
+ this._stepper = this._isDeclarative ? options : new Ease(); // We copy the current values from the timeline because they can change
- _this._reseted = true; // Save transforms applied to this runner
+ this._history = {}; // Store the state of the runner
- _this.transforms = new Matrix();
- _this.transformId = 1; // Looping variables
+ this.enabled = true;
+ this._time = 0;
+ this._lastTime = 0; // At creation, the runner is in reseted state
- _this._haveReversed = false;
- _this._reverse = false;
- _this._loopsDone = 0;
- _this._swing = false;
- _this._wait = 0;
- _this._times = 1;
- return _this;
- }
- /*
- Runner Definitions
- ==================
- These methods help us define the runtime behaviour of the Runner or they
- help us make new runners from the current runner
- */
+ this._reseted = true; // Save transforms applied to this runner
+ this.transforms = new Matrix();
+ this.transformId = 1; // Looping variables
- _createClass(Runner, [{
- key: "element",
- value: function element(_element) {
- if (_element == null) return this._element;
- this._element = _element;
+ this._haveReversed = false;
+ this._reverse = false;
+ this._loopsDone = 0;
+ this._swing = false;
+ this._wait = 0;
+ this._times = 1;
+ }
+ /*
+ Runner Definitions
+ ==================
+ These methods help us define the runtime behaviour of the Runner or they
+ help us make new runners from the current runner
+ */
- _element._prepareRunner();
- return this;
- }
- }, {
- key: "timeline",
- value: function timeline$$1(_timeline) {
- // check explicitly for undefined so we can set the timeline to null
- if (typeof _timeline === 'undefined') return this._timeline;
- this._timeline = _timeline;
- return this;
- }
- }, {
- key: "animate",
- value: function animate(duration, delay, when) {
- var o = Runner.sanitise(duration, delay, when);
- var runner = new Runner(o.duration);
- if (this._timeline) runner.timeline(this._timeline);
- if (this._element) runner.element(this._element);
- return runner.loop(o).schedule(delay, when);
- }
- }, {
- key: "schedule",
- value: function schedule(timeline$$1, delay, when) {
- // The user doesn't need to pass a timeline if we already have one
- if (!(timeline$$1 instanceof Timeline)) {
- when = delay;
- delay = timeline$$1;
- timeline$$1 = this.timeline();
- } // If there is no timeline, yell at the user...
+ element(element) {
+ if (element == null) return this._element;
+ this._element = element;
+ element._prepareRunner();
- if (!timeline$$1) {
- throw Error('Runner cannot be scheduled without timeline');
- } // Schedule the runner on the timeline provided
+ return this;
+ }
+ timeline(timeline$$1) {
+ // check explicitly for undefined so we can set the timeline to null
+ if (typeof timeline$$1 === 'undefined') return this._timeline;
+ this._timeline = timeline$$1;
+ return this;
+ }
- timeline$$1.schedule(this, delay, when);
- return this;
- }
- }, {
- key: "unschedule",
- value: function unschedule() {
- var timeline$$1 = this.timeline();
- timeline$$1 && timeline$$1.unschedule(this);
- return this;
- }
- }, {
- key: "loop",
- value: function loop(times, swing, wait) {
- // Deal with the user passing in an object
- if (_typeof(times) === 'object') {
- swing = times.swing;
- wait = times.wait;
- times = times.times;
- } // Sanitise the values and store them
-
-
- this._times = times || Infinity;
- this._swing = swing || false;
- this._wait = wait || 0;
- return this;
- }
- }, {
- key: "delay",
- value: function delay(_delay) {
- return this.animate(0, _delay);
- }
- /*
- Basic Functionality
- ===================
- These methods allow us to attach basic functions to the runner directly
- */
+ animate(duration, delay, when) {
+ var o = Runner.sanitise(duration, delay, when);
+ var runner = new Runner(o.duration);
+ if (this._timeline) runner.timeline(this._timeline);
+ if (this._element) runner.element(this._element);
+ return runner.loop(o).schedule(delay, when);
+ }
- }, {
- key: "queue",
- value: function queue(initFn, runFn, retargetFn, isTransform) {
- this._queue.push({
- initialiser: initFn || noop,
- runner: runFn || noop,
- retarget: retargetFn,
- isTransform: isTransform,
- initialised: false,
- finished: false
- });
-
- var timeline$$1 = this.timeline();
- timeline$$1 && this.timeline()._continue();
- return this;
- }
- }, {
- key: "during",
- value: function during(fn) {
- return this.queue(null, fn);
- }
- }, {
- key: "after",
- value: function after(fn) {
- return this.on('finish', fn);
- }
- /*
- Runner animation methods
- ========================
- Control how the animation plays
- */
+ schedule(timeline$$1, delay, when) {
+ // The user doesn't need to pass a timeline if we already have one
+ if (!(timeline$$1 instanceof Timeline)) {
+ when = delay;
+ delay = timeline$$1;
+ timeline$$1 = this.timeline();
+ } // If there is no timeline, yell at the user...
- }, {
- key: "time",
- value: function time(_time) {
- if (_time == null) {
- return this._time;
- }
- var dt = _time - this._time;
- this.step(dt);
- return this;
- }
- }, {
- key: "duration",
- value: function duration() {
- return this._times * (this._wait + this._duration) - this._wait;
- }
- }, {
- key: "loops",
- value: function loops(p) {
- var loopDuration = this._duration + this._wait;
-
- if (p == null) {
- var loopsDone = Math.floor(this._time / loopDuration);
- var relativeTime = this._time - loopsDone * loopDuration;
- var position = relativeTime / this._duration;
- return Math.min(loopsDone + position, this._times);
- }
+ if (!timeline$$1) {
+ throw Error('Runner cannot be scheduled without timeline');
+ } // Schedule the runner on the timeline provided
- var whole = Math.floor(p);
- var partial = p % 1;
- var time = loopDuration * whole + this._duration * partial;
- return this.time(time);
- }
- }, {
- key: "position",
- value: function position(p) {
- // Get all of the variables we need
- var x$$1 = this._time;
- var d = this._duration;
- var w = this._wait;
- var t = this._times;
- var s = this._swing;
- var r = this._reverse;
- var position;
-
- if (p == null) {
- /*
- This function converts a time to a position in the range [0, 1]
- The full explanation can be found in this desmos demonstration
- https://www.desmos.com/calculator/u4fbavgche
- The logic is slightly simplified here because we can use booleans
- */
- // Figure out the value without thinking about the start or end time
- var f = function f(x$$1) {
- var swinging = s * Math.floor(x$$1 % (2 * (w + d)) / (w + d));
- var backwards = swinging && !r || !swinging && r;
- var uncliped = Math.pow(-1, backwards) * (x$$1 % (w + d)) / d + backwards;
- var clipped = Math.max(Math.min(uncliped, 1), 0);
- return clipped;
- }; // Figure out the value by incorporating the start time
-
-
- var endTime = t * (w + d) - w;
- position = x$$1 <= 0 ? Math.round(f(1e-5)) : x$$1 < endTime ? f(x$$1) : Math.round(f(endTime - 1e-5));
- return position;
- } // Work out the loops done and add the position to the loops done
-
-
- var loopsDone = Math.floor(this.loops());
- var swingForward = s && loopsDone % 2 === 0;
- var forwards = swingForward && !r || r && swingForward;
- position = loopsDone + (forwards ? p : 1 - p);
- return this.loops(position);
- }
- }, {
- key: "progress",
- value: function progress(p) {
- if (p == null) {
- return Math.min(1, this._time / this.duration());
- }
- return this.time(p * this.duration());
- }
- }, {
- key: "step",
- value: function step(dt) {
- // If we are inactive, this stepper just gets skipped
- if (!this.enabled) return this; // Update the time and get the new position
+ timeline$$1.schedule(this, delay, when);
+ return this;
+ }
- dt = dt == null ? 16 : dt;
- this._time += dt;
- var position = this.position(); // Figure out if we need to run the stepper in this frame
+ unschedule() {
+ var timeline$$1 = this.timeline();
+ timeline$$1 && timeline$$1.unschedule(this);
+ return this;
+ }
- var running = this._lastPosition !== position && this._time >= 0;
- this._lastPosition = position; // Figure out if we just started
+ loop(times, swing, wait) {
+ // Deal with the user passing in an object
+ if (typeof times === 'object') {
+ swing = times.swing;
+ wait = times.wait;
+ times = times.times;
+ } // Sanitise the values and store them
- var duration = this.duration();
- var justStarted = this._lastTime <= 0 && this._time > 0;
- var justFinished = this._lastTime < this._time && this.time > duration;
- this._lastTime = this._time;
- if (justStarted) {
- this.fire('start', this);
- } // Work out if the runner is finished set the done flag here so animations
- // know, that they are running in the last step (this is good for
- // transformations which can be merged)
+ this._times = times || Infinity;
+ this._swing = swing || false;
+ this._wait = wait || 0;
+ return this;
+ }
+ delay(delay) {
+ return this.animate(0, delay);
+ }
+ /*
+ Basic Functionality
+ ===================
+ These methods allow us to attach basic functions to the runner directly
+ */
+
+
+ queue(initFn, runFn, retargetFn, isTransform) {
+ this._queue.push({
+ initialiser: initFn || noop,
+ runner: runFn || noop,
+ retarget: retargetFn,
+ isTransform: isTransform,
+ initialised: false,
+ finished: false
+ });
- var declarative = this._isDeclarative;
- this.done = !declarative && !justFinished && this._time >= duration; // Runner is running. So its not in reseted state anymore
+ var timeline$$1 = this.timeline();
+ timeline$$1 && this.timeline()._continue();
+ return this;
+ }
- this._reseted = false; // Call initialise and the run function
+ during(fn) {
+ return this.queue(null, fn);
+ }
- if (running || declarative) {
- this._initialise(running); // clear the transforms on this runner so they dont get added again and again
+ after(fn) {
+ return this.on('finish', fn);
+ }
+ /*
+ Runner animation methods
+ ========================
+ Control how the animation plays
+ */
- this.transforms = new Matrix();
+ time(time) {
+ if (time == null) {
+ return this._time;
+ }
- var converged = this._run(declarative ? dt : position);
+ let dt = time - this._time;
+ this.step(dt);
+ return this;
+ }
- this.fire('step', this);
- } // correct the done flag here
- // declaritive animations itself know when they converged
+ duration() {
+ return this._times * (this._wait + this._duration) - this._wait;
+ }
+ loops(p) {
+ var loopDuration = this._duration + this._wait;
- this.done = this.done || converged && declarative;
+ if (p == null) {
+ var loopsDone = Math.floor(this._time / loopDuration);
+ var relativeTime = this._time - loopsDone * loopDuration;
+ var position = relativeTime / this._duration;
+ return Math.min(loopsDone + position, this._times);
+ }
- if (this.done) {
- this.fire('finish', this);
- }
+ var whole = Math.floor(p);
+ var partial = p % 1;
+ var time = loopDuration * whole + this._duration * partial;
+ return this.time(time);
+ }
- return this;
- }
- }, {
- key: "reset",
- value: function reset() {
- if (this._reseted) return this;
- this.loops(0);
- this._reseted = true;
- return this;
- }
- }, {
- key: "finish",
- value: function finish() {
- return this.step(Infinity);
- }
- }, {
- key: "reverse",
- value: function reverse(_reverse) {
- this._reverse = _reverse == null ? !this._reverse : _reverse;
- return this;
- }
- }, {
- key: "ease",
- value: function ease(fn) {
- this._stepper = new Ease(fn);
- return this;
- }
- }, {
- key: "active",
- value: function active(enabled) {
- if (enabled == null) return this.enabled;
- this.enabled = enabled;
- return this;
- }
+ position(p) {
+ // Get all of the variables we need
+ var x$$1 = this._time;
+ var d = this._duration;
+ var w = this._wait;
+ var t = this._times;
+ var s = this._swing;
+ var r = this._reverse;
+ var position;
+
+ if (p == null) {
/*
- Private Methods
- ===============
- Methods that shouldn't be used externally
+ This function converts a time to a position in the range [0, 1]
+ The full explanation can be found in this desmos demonstration
+ https://www.desmos.com/calculator/u4fbavgche
+ The logic is slightly simplified here because we can use booleans
*/
- // Save a morpher to the morpher list so that we can retarget it later
+ // Figure out the value without thinking about the start or end time
+ const f = function f(x$$1) {
+ var swinging = s * Math.floor(x$$1 % (2 * (w + d)) / (w + d));
+ var backwards = swinging && !r || !swinging && r;
+ var uncliped = Math.pow(-1, backwards) * (x$$1 % (w + d)) / d + backwards;
+ var clipped = Math.max(Math.min(uncliped, 1), 0);
+ return clipped;
+ }; // Figure out the value by incorporating the start time
+
+
+ var endTime = t * (w + d) - w;
+ position = x$$1 <= 0 ? Math.round(f(1e-5)) : x$$1 < endTime ? f(x$$1) : Math.round(f(endTime - 1e-5));
+ return position;
+ } // Work out the loops done and add the position to the loops done
+
+
+ var loopsDone = Math.floor(this.loops());
+ var swingForward = s && loopsDone % 2 === 0;
+ var forwards = swingForward && !r || r && swingForward;
+ position = loopsDone + (forwards ? p : 1 - p);
+ return this.loops(position);
+ }
- }, {
- key: "_rememberMorpher",
- value: function _rememberMorpher(method, morpher) {
- this._history[method] = {
- morpher: morpher,
- caller: this._queue[this._queue.length - 1]
- };
- } // Try to set the target for a morpher if the morpher exists, otherwise
- // do nothing and return false
+ progress(p) {
+ if (p == null) {
+ return Math.min(1, this._time / this.duration());
+ }
- }, {
- key: "_tryRetarget",
- value: function _tryRetarget(method, target) {
- if (this._history[method]) {
- // if the last method wasnt even initialised, throw it away
- if (!this._history[method].caller.initialised) {
- var index = this._queue.indexOf(this._history[method].caller);
+ return this.time(p * this.duration());
+ }
- this._queue.splice(index, 1);
+ step(dt) {
+ // If we are inactive, this stepper just gets skipped
+ if (!this.enabled) return this; // Update the time and get the new position
- return false;
- } // for the case of transformations, we use the special retarget function
- // which has access to the outer scope
+ dt = dt == null ? 16 : dt;
+ this._time += dt;
+ var position = this.position(); // Figure out if we need to run the stepper in this frame
+ var running = this._lastPosition !== position && this._time >= 0;
+ this._lastPosition = position; // Figure out if we just started
- if (this._history[method].caller.retarget) {
- this._history[method].caller.retarget(target); // for everything else a simple morpher change is sufficient
+ var duration = this.duration();
+ var justStarted = this._lastTime <= 0 && this._time > 0;
+ var justFinished = this._lastTime < this._time && this.time > duration;
+ this._lastTime = this._time;
- } else {
- this._history[method].morpher.to(target);
- }
+ if (justStarted) {
+ this.fire('start', this);
+ } // Work out if the runner is finished set the done flag here so animations
+ // know, that they are running in the last step (this is good for
+ // transformations which can be merged)
- this._history[method].caller.finished = false;
- var timeline$$1 = this.timeline();
- timeline$$1 && timeline$$1._continue();
- return true;
- }
- return false;
- } // Run each initialise function in the runner if required
+ var declarative = this._isDeclarative;
+ this.done = !declarative && !justFinished && this._time >= duration; // Runner is running. So its not in reseted state anymore
- }, {
- key: "_initialise",
- value: function _initialise(running) {
- // If we aren't running, we shouldn't initialise when not declarative
- if (!running && !this._isDeclarative) return; // Loop through all of the initialisers
+ this._reseted = false; // Call initialise and the run function
- for (var i = 0, len = this._queue.length; i < len; ++i) {
- // Get the current initialiser
- var current = this._queue[i]; // Determine whether we need to initialise
+ if (running || declarative) {
+ this._initialise(running); // clear the transforms on this runner so they dont get added again and again
- var needsIt = this._isDeclarative || !current.initialised && running;
- running = !current.finished; // Call the initialiser if we need to
- if (needsIt && running) {
- current.initialiser.call(this);
- current.initialised = true;
- }
- }
- } // Run each run function for the position or dt given
+ this.transforms = new Matrix();
- }, {
- key: "_run",
- value: function _run(positionOrDt) {
- // Run all of the _queue directly
- var allfinished = true;
+ var converged = this._run(declarative ? dt : position);
- for (var i = 0, len = this._queue.length; i < len; ++i) {
- // Get the current function to run
- var current = this._queue[i]; // Run the function if its not finished, we keep track of the finished
- // flag for the sake of declarative _queue
+ this.fire('step', this);
+ } // correct the done flag here
+ // declaritive animations itself know when they converged
- var converged = current.runner.call(this, positionOrDt);
- current.finished = current.finished || converged === true;
- allfinished = allfinished && current.finished;
- } // We report when all of the constructors are finished
+ this.done = this.done || converged && declarative;
- return allfinished;
- }
- }, {
- key: "addTransform",
- value: function addTransform(transform, index) {
- this.transforms.lmultiplyO(transform);
- return this;
- }
- }, {
- key: "clearTransform",
- value: function clearTransform() {
- this.transforms = new Matrix();
- return this;
- } // TODO: Keep track of all transformations so that deletion is faster
-
- }, {
- key: "clearTransformsFromQueue",
- value: function clearTransformsFromQueue() {
- if (!this.done) {
- this._queue = this._queue.filter(function (item) {
- return !item.isTransform;
- });
- }
- }
- }], [{
- key: "sanitise",
- value: function sanitise(duration, delay, when) {
- // Initialise the default parameters
- var times = 1;
- var swing = false;
- var wait = 0;
- duration = duration || timeline.duration;
- delay = delay || timeline.delay;
- when = when || 'last'; // If we have an object, unpack the values
-
- if (_typeof(duration) === 'object' && !(duration instanceof Stepper)) {
- delay = duration.delay || delay;
- when = duration.when || when;
- swing = duration.swing || swing;
- times = duration.times || times;
- wait = duration.wait || wait;
- duration = duration.duration || timeline.duration;
- }
+ if (this.done) {
+ this.fire('finish', this);
+ }
- return {
- duration: duration,
- delay: delay,
- swing: swing,
- times: times,
- wait: wait,
- when: when
- };
- }
- }]);
+ return this;
+ }
+
+ reset() {
+ if (this._reseted) return this;
+ this.loops(0);
+ this._reseted = true;
+ return this;
+ }
- return Runner;
- }(EventTarget);
- Runner.id = 0;
+ finish() {
+ return this.step(Infinity);
+ }
- var FakeRunner =
- /*#__PURE__*/
- function () {
- function FakeRunner() {
- var transforms = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : new Matrix();
- var id = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : -1;
- var done = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;
+ reverse(reverse) {
+ this._reverse = reverse == null ? !this._reverse : reverse;
+ return this;
+ }
- _classCallCheck(this, FakeRunner);
+ ease(fn) {
+ this._stepper = new Ease(fn);
+ return this;
+ }
- this.transforms = transforms;
- this.id = id;
- this.done = done;
- }
+ active(enabled) {
+ if (enabled == null) return this.enabled;
+ this.enabled = enabled;
+ return this;
+ }
+ /*
+ Private Methods
+ ===============
+ Methods that shouldn't be used externally
+ */
+ // Save a morpher to the morpher list so that we can retarget it later
+
+
+ _rememberMorpher(method, morpher) {
+ this._history[method] = {
+ morpher: morpher,
+ caller: this._queue[this._queue.length - 1]
+ };
+ } // Try to set the target for a morpher if the morpher exists, otherwise
+ // do nothing and return false
- _createClass(FakeRunner, [{
- key: "clearTransformsFromQueue",
- value: function clearTransformsFromQueue() {}
- }]);
- return FakeRunner;
- }();
+ _tryRetarget(method, target) {
+ if (this._history[method]) {
+ // if the last method wasnt even initialised, throw it away
+ if (!this._history[method].caller.initialised) {
+ let index = this._queue.indexOf(this._history[method].caller);
- extend([Runner, FakeRunner], {
- mergeWith: function mergeWith(runner) {
- return new FakeRunner(runner.transforms.lmultiply(this.transforms), runner.id);
- }
- }); // FakeRunner.emptyRunner = new FakeRunner()
+ this._queue.splice(index, 1);
- var lmultiply = function lmultiply(last, curr) {
- return last.lmultiplyO(curr);
- };
+ return false;
+ } // for the case of transformations, we use the special retarget function
+ // which has access to the outer scope
- var getRunnerTransform = function getRunnerTransform(runner) {
- return runner.transforms;
- };
- function mergeTransforms() {
- // Find the matrix to apply to the element and apply it
- var runners = this._transformationRunners.runners;
- var netTransform = runners.map(getRunnerTransform).reduce(lmultiply, new Matrix());
- this.transform(netTransform);
+ if (this._history[method].caller.retarget) {
+ this._history[method].caller.retarget(target); // for everything else a simple morpher change is sufficient
- this._transformationRunners.merge();
+ } else {
+ this._history[method].morpher.to(target);
+ }
- if (this._transformationRunners.length() === 1) {
- this._frameId = null;
+ this._history[method].caller.finished = false;
+ var timeline$$1 = this.timeline();
+ timeline$$1 && timeline$$1._continue();
+ return true;
}
- }
- var RunnerArray =
- /*#__PURE__*/
- function () {
- function RunnerArray() {
- _classCallCheck(this, RunnerArray);
+ return false;
+ } // Run each initialise function in the runner if required
- this.runners = [];
- this.ids = [];
- }
- _createClass(RunnerArray, [{
- key: "add",
- value: function add(runner) {
- if (this.runners.includes(runner)) return;
- var id = runner.id + 1;
- var leftSibling = this.ids.reduce(function (last, curr) {
- if (curr > last && curr < id) return curr;
- return last;
- }, 0);
- var index = this.ids.indexOf(leftSibling) + 1;
- this.ids.splice(index, 0, id);
- this.runners.splice(index, 0, runner);
- return this;
- }
- }, {
- key: "getByID",
- value: function getByID(id) {
- return this.runners[this.ids.indexOf(id + 1)];
- }
- }, {
- key: "remove",
- value: function remove(id) {
- var index = this.ids.indexOf(id + 1);
- this.ids.splice(index, 1);
- this.runners.splice(index, 1);
- return this;
- }
- }, {
- key: "merge",
- value: function merge() {
- var _this2 = this;
+ _initialise(running) {
+ // If we aren't running, we shouldn't initialise when not declarative
+ if (!running && !this._isDeclarative) return; // Loop through all of the initialisers
- var lastRunner = null;
- this.runners.forEach(function (runner, i) {
- if (lastRunner && runner.done && lastRunner.done) {
- _this2.remove(runner.id);
+ for (var i = 0, len = this._queue.length; i < len; ++i) {
+ // Get the current initialiser
+ var current = this._queue[i]; // Determine whether we need to initialise
- _this2.edit(lastRunner.id, runner.mergeWith(lastRunner));
- }
+ var needsIt = this._isDeclarative || !current.initialised && running;
+ running = !current.finished; // Call the initialiser if we need to
- lastRunner = runner;
- });
- return this;
- }
- }, {
- key: "edit",
- value: function edit(id, newRunner) {
- var index = this.ids.indexOf(id + 1);
- this.ids.splice(index, 1, id);
- this.runners.splice(index, 1, newRunner);
- return this;
- }
- }, {
- key: "length",
- value: function length() {
- return this.ids.length;
- }
- }, {
- key: "clearBefore",
- value: function clearBefore(id) {
- var deleteCnt = this.ids.indexOf(id + 1) || 1;
- this.ids.splice(0, deleteCnt, 0);
- this.runners.splice(0, deleteCnt, new FakeRunner()).forEach(function (r) {
- return r.clearTransformsFromQueue();
- });
- return this;
- }
- }]);
-
- return RunnerArray;
- }();
-
- var frameId = 0;
- registerMethods({
- Element: {
- animate: function animate(duration, delay, when) {
- var o = Runner.sanitise(duration, delay, when);
- var timeline$$1 = this.timeline();
- return new Runner(o.duration).loop(o).element(this).timeline(timeline$$1.play()).schedule(delay, when);
- },
- delay: function delay(by, when) {
- return this.animate(0, by, when);
- },
- // this function searches for all runners on the element and deletes the ones
- // which run before the current one. This is because absolute transformations
- // overwfrite anything anyway so there is no need to waste time computing
- // other runners
- _clearTransformRunnersBefore: function _clearTransformRunnersBefore(currentRunner) {
- this._transformationRunners.clearBefore(currentRunner.id);
- },
- _currentTransform: function _currentTransform(current) {
- return this._transformationRunners.runners // we need the equal sign here to make sure, that also transformations
- // on the same runner which execute before the current transformation are
- // taken into account
- .filter(function (runner) {
- return runner.id <= current.id;
- }).map(getRunnerTransform).reduce(lmultiply, new Matrix());
- },
- addRunner: function addRunner(runner) {
- this._transformationRunners.add(runner);
-
- Animator.transform_frame(mergeTransforms.bind(this), this._frameId);
- },
- _prepareRunner: function _prepareRunner() {
- if (this._frameId == null) {
- this._transformationRunners = new RunnerArray().add(new FakeRunner(new Matrix(this)));
- this._frameId = frameId++;
- }
+ if (needsIt && running) {
+ current.initialiser.call(this);
+ current.initialised = true;
}
}
- });
- extend(Runner, {
- attr: function attr(a, v) {
- return this.styleAttr('attr', a, v);
- },
- // Add animatable styles
- css: function css(s, v) {
- return this.styleAttr('css', s, v);
- },
- styleAttr: function styleAttr(type, name, val) {
- // apply attributes individually
- if (_typeof(name) === 'object') {
- for (var key in val) {
- this.styleAttr(type, key, val[key]);
- }
- }
+ } // Run each run function for the position or dt given
- var morpher = new Morphable(this._stepper).to(val);
- this.queue(function () {
- morpher = morpher.from(this.element()[type](name));
- }, function (pos) {
- this.element()[type](name, morpher.at(pos));
- return morpher.done();
- });
- return this;
- },
- zoom: function zoom(level, point$$1) {
- var morpher = new Morphable(this._stepper).to(new SVGNumber(level));
- this.queue(function () {
- morpher = morpher.from(this.zoom());
- }, function (pos) {
- this.element().zoom(morpher.at(pos), point$$1);
- return morpher.done();
+
+ _run(positionOrDt) {
+ // Run all of the _queue directly
+ var allfinished = true;
+
+ for (var i = 0, len = this._queue.length; i < len; ++i) {
+ // Get the current function to run
+ var current = this._queue[i]; // Run the function if its not finished, we keep track of the finished
+ // flag for the sake of declarative _queue
+
+ var converged = current.runner.call(this, positionOrDt);
+ current.finished = current.finished || converged === true;
+ allfinished = allfinished && current.finished;
+ } // We report when all of the constructors are finished
+
+
+ return allfinished;
+ }
+
+ addTransform(transform, index) {
+ this.transforms.lmultiplyO(transform);
+ return this;
+ }
+
+ clearTransform() {
+ this.transforms = new Matrix();
+ return this;
+ } // TODO: Keep track of all transformations so that deletion is faster
+
+
+ clearTransformsFromQueue() {
+ if (!this.done) {
+ this._queue = this._queue.filter(item => {
+ return !item.isTransform;
});
- return this;
- },
+ }
+ }
- /**
- ** absolute transformations
- **/
- //
- // M v -----|-----(D M v = F v)------|-----> T v
- //
- // 1. define the final state (T) and decompose it (once)
- // t = [tx, ty, the, lam, sy, sx]
- // 2. on every frame: pull the current state of all previous transforms
- // (M - m can change)
- // and then write this as m = [tx0, ty0, the0, lam0, sy0, sx0]
- // 3. Find the interpolated matrix F(pos) = m + pos * (t - m)
- // - Note F(0) = M
- // - Note F(1) = T
- // 4. Now you get the delta matrix as a result: D = F * inv(M)
- transform: function transform(transforms, relative, affine) {
- // If we have a declarative function, we should retarget it if possible
- relative = transforms.relative || relative;
-
- if (this._isDeclarative && !relative && this._tryRetarget('transform', transforms)) {
- return this;
- } // Parse the parameters
-
-
- var isMatrix = Matrix.isMatrixLike(transforms);
- affine = transforms.affine != null ? transforms.affine : affine != null ? affine : !isMatrix; // Create a morepher and set its type
-
- var morpher = new Morphable(this._stepper).type(affine ? TransformBag : Matrix);
- var origin;
- var element;
- var current;
- var currentAngle;
- var startTransform;
-
- function setup() {
- // make sure element and origin is defined
- element = element || this.element();
- origin = origin || getOrigin(transforms, element);
- startTransform = new Matrix(relative ? undefined : element); // add the runner to the element so it can merge transformations
-
- element.addRunner(this); // Deactivate all transforms that have run so far if we are absolute
-
- if (!relative) {
- element._clearTransformRunnersBefore(this);
- }
- }
+ static sanitise(duration, delay, when) {
+ // Initialise the default parameters
+ var times = 1;
+ var swing = false;
+ var wait = 0;
+ duration = duration || timeline.duration;
+ delay = delay || timeline.delay;
+ when = when || 'last'; // If we have an object, unpack the values
+
+ if (typeof duration === 'object' && !(duration instanceof Stepper)) {
+ delay = duration.delay || delay;
+ when = duration.when || when;
+ swing = duration.swing || swing;
+ times = duration.times || times;
+ wait = duration.wait || wait;
+ duration = duration.duration || timeline.duration;
+ }
- function run(pos) {
- // clear all other transforms before this in case something is saved
- // on this runner. We are absolute. We dont need these!
- if (!relative) this.clearTransform();
+ return {
+ duration: duration,
+ delay: delay,
+ swing: swing,
+ times: times,
+ wait: wait,
+ when: when
+ };
+ }
- var _transform = new Point(origin).transform(element._currentTransform(this)),
- x$$1 = _transform.x,
- y$$1 = _transform.y;
+}
+Runner.id = 0;
- var target = new Matrix(_objectSpread({}, transforms, {
- origin: [x$$1, y$$1]
- }));
- var start = this._isDeclarative && current ? current : startTransform;
+class FakeRunner {
+ constructor(transforms = new Matrix(), id = -1, done = true) {
+ this.transforms = transforms;
+ this.id = id;
+ this.done = done;
+ }
- if (affine) {
- target = target.decompose(x$$1, y$$1);
- start = start.decompose(x$$1, y$$1); // Get the current and target angle as it was set
+ clearTransformsFromQueue() {}
- var rTarget = target.rotate;
- var rCurrent = start.rotate; // Figure out the shortest path to rotate directly
+}
- var possibilities = [rTarget - 360, rTarget, rTarget + 360];
- var distances = possibilities.map(function (a) {
- return Math.abs(a - rCurrent);
- });
- var shortest = Math.min.apply(Math, _toConsumableArray(distances));
- var index = distances.indexOf(shortest);
- target.rotate = possibilities[index];
- }
+extend([Runner, FakeRunner], {
+ mergeWith(runner) {
+ return new FakeRunner(runner.transforms.lmultiply(this.transforms), runner.id);
+ }
- if (relative) {
- // we have to be careful here not to overwrite the rotation
- // with the rotate method of Matrix
- if (!isMatrix) {
- target.rotate = transforms.rotate || 0;
- }
+}); // FakeRunner.emptyRunner = new FakeRunner()
- if (this._isDeclarative && currentAngle) {
- start.rotate = currentAngle;
- }
- }
+const lmultiply = (last, curr) => last.lmultiplyO(curr);
- morpher.from(start);
- morpher.to(target);
- var affineParameters = morpher.at(pos);
- currentAngle = affineParameters.rotate;
- current = new Matrix(affineParameters);
- this.addTransform(current);
- return morpher.done();
- }
+const getRunnerTransform = runner => runner.transforms;
- function retarget(newTransforms) {
- // only get a new origin if it changed since the last call
- if ((newTransforms.origin || 'center').toString() !== (transforms.origin || 'center').toString()) {
- origin = getOrigin(transforms, element);
- } // overwrite the old transformations with the new ones
+function mergeTransforms() {
+ // Find the matrix to apply to the element and apply it
+ let runners = this._transformationRunners.runners;
+ let netTransform = runners.map(getRunnerTransform).reduce(lmultiply, new Matrix());
+ this.transform(netTransform);
+ this._transformationRunners.merge();
+
+ if (this._transformationRunners.length() === 1) {
+ this._frameId = null;
+ }
+}
+
+class RunnerArray {
+ constructor() {
+ this.runners = [];
+ this.ids = [];
+ }
+
+ add(runner) {
+ if (this.runners.includes(runner)) return;
+ let id = runner.id + 1;
+ let leftSibling = this.ids.reduce((last, curr) => {
+ if (curr > last && curr < id) return curr;
+ return last;
+ }, 0);
+ let index = this.ids.indexOf(leftSibling) + 1;
+ this.ids.splice(index, 0, id);
+ this.runners.splice(index, 0, runner);
+ return this;
+ }
+
+ getByID(id) {
+ return this.runners[this.ids.indexOf(id + 1)];
+ }
+
+ remove(id) {
+ let index = this.ids.indexOf(id + 1);
+ this.ids.splice(index, 1);
+ this.runners.splice(index, 1);
+ return this;
+ }
- transforms = _objectSpread({}, newTransforms, {
- origin: origin
- });
+ merge() {
+ let lastRunner = null;
+ this.runners.forEach((runner, i) => {
+ if (lastRunner && runner.done && lastRunner.done) {
+ this.remove(runner.id);
+ this.edit(lastRunner.id, runner.mergeWith(lastRunner));
}
- this.queue(setup, run, retarget, true);
- this._isDeclarative && this._rememberMorpher('transform', morpher);
- return this;
- },
- // Animatable x-axis
- x: function x$$1(_x, relative) {
- return this._queueNumber('x', _x);
- },
- // Animatable y-axis
- y: function y$$1(_y) {
- return this._queueNumber('y', _y);
- },
- dx: function dx(x$$1) {
- return this._queueNumberDelta('x', x$$1);
- },
- dy: function dy(y$$1) {
- return this._queueNumberDelta('y', y$$1);
- },
- _queueNumberDelta: function _queueNumberDelta(method, to$$1) {
- to$$1 = new SVGNumber(to$$1); // Try to change the target if we have this method already registerd
-
- if (this._tryRetarget(method, to$$1)) return this; // Make a morpher and queue the animation
-
- var morpher = new Morphable(this._stepper).to(to$$1);
- var from$$1 = null;
- this.queue(function () {
- from$$1 = this.element()[method]();
- morpher.from(from$$1);
- morpher.to(from$$1 + to$$1);
- }, function (pos) {
- this.element()[method](morpher.at(pos));
- return morpher.done();
- }, function (newTo) {
- morpher.to(from$$1 + new SVGNumber(newTo));
- }); // Register the morpher so that if it is changed again, we can retarget it
-
- this._rememberMorpher(method, morpher);
+ lastRunner = runner;
+ });
+ return this;
+ }
- return this;
- },
- _queueObject: function _queueObject(method, to$$1) {
- // Try to change the target if we have this method already registerd
- if (this._tryRetarget(method, to$$1)) return this; // Make a morpher and queue the animation
+ edit(id, newRunner) {
+ let index = this.ids.indexOf(id + 1);
+ this.ids.splice(index, 1, id);
+ this.runners.splice(index, 1, newRunner);
+ return this;
+ }
- var morpher = new Morphable(this._stepper).to(to$$1);
- this.queue(function () {
- morpher.from(this.element()[method]());
- }, function (pos) {
- this.element()[method](morpher.at(pos));
- return morpher.done();
- }); // Register the morpher so that if it is changed again, we can retarget it
+ length() {
+ return this.ids.length;
+ }
- this._rememberMorpher(method, morpher);
+ clearBefore(id) {
+ let deleteCnt = this.ids.indexOf(id + 1) || 1;
+ this.ids.splice(0, deleteCnt, 0);
+ this.runners.splice(0, deleteCnt, new FakeRunner()).forEach(r => r.clearTransformsFromQueue());
+ return this;
+ }
- return this;
- },
- _queueNumber: function _queueNumber(method, value) {
- return this._queueObject(method, new SVGNumber(value));
+}
+
+let frameId = 0;
+registerMethods({
+ Element: {
+ animate(duration, delay, when) {
+ var o = Runner.sanitise(duration, delay, when);
+ var timeline$$1 = this.timeline();
+ return new Runner(o.duration).loop(o).element(this).timeline(timeline$$1.play()).schedule(delay, when);
},
- // Animatable center x-axis
- cx: function cx$$1(x$$1) {
- return this._queueNumber('cx', x$$1);
+
+ delay(by, when) {
+ return this.animate(0, by, when);
},
- // Animatable center y-axis
- cy: function cy$$1(y$$1) {
- return this._queueNumber('cy', y$$1);
+
+ // this function searches for all runners on the element and deletes the ones
+ // which run before the current one. This is because absolute transformations
+ // overwfrite anything anyway so there is no need to waste time computing
+ // other runners
+ _clearTransformRunnersBefore(currentRunner) {
+ this._transformationRunners.clearBefore(currentRunner.id);
},
- // Add animatable move
- move: function move(x$$1, y$$1) {
- return this.x(x$$1).y(y$$1);
+
+ _currentTransform(current) {
+ return this._transformationRunners.runners // we need the equal sign here to make sure, that also transformations
+ // on the same runner which execute before the current transformation are
+ // taken into account
+ .filter(runner => runner.id <= current.id).map(getRunnerTransform).reduce(lmultiply, new Matrix());
},
- // Add animatable center
- center: function center(x$$1, y$$1) {
- return this.cx(x$$1).cy(y$$1);
+
+ addRunner(runner) {
+ this._transformationRunners.add(runner);
+
+ Animator.transform_frame(mergeTransforms.bind(this), this._frameId);
},
- // Add animatable size
- size: function size(width$$1, height$$1) {
- // animate bbox based size for all other elements
- var box;
- if (!width$$1 || !height$$1) {
- box = this._element.bbox();
+ _prepareRunner() {
+ if (this._frameId == null) {
+ this._transformationRunners = new RunnerArray().add(new FakeRunner(new Matrix(this)));
+ this._frameId = frameId++;
}
+ }
- if (!width$$1) {
- width$$1 = box.width / box.height * height$$1;
+ }
+});
+extend(Runner, {
+ attr(a, v) {
+ return this.styleAttr('attr', a, v);
+ },
+
+ // Add animatable styles
+ css(s, v) {
+ return this.styleAttr('css', s, v);
+ },
+
+ styleAttr(type, name, val) {
+ // apply attributes individually
+ if (typeof name === 'object') {
+ for (var key in val) {
+ this.styleAttr(type, key, val[key]);
}
+ }
+
+ var morpher = new Morphable(this._stepper).to(val);
+ this.queue(function () {
+ morpher = morpher.from(this.element()[type](name));
+ }, function (pos) {
+ this.element()[type](name, morpher.at(pos));
+ return morpher.done();
+ });
+ return this;
+ },
+
+ zoom(level, point$$1) {
+ var morpher = new Morphable(this._stepper).to(new SVGNumber(level));
+ this.queue(function () {
+ morpher = morpher.from(this.zoom());
+ }, function (pos) {
+ this.element().zoom(morpher.at(pos), point$$1);
+ return morpher.done();
+ });
+ return this;
+ },
+
+ /**
+ ** absolute transformations
+ **/
+ //
+ // M v -----|-----(D M v = F v)------|-----> T v
+ //
+ // 1. define the final state (T) and decompose it (once)
+ // t = [tx, ty, the, lam, sy, sx]
+ // 2. on every frame: pull the current state of all previous transforms
+ // (M - m can change)
+ // and then write this as m = [tx0, ty0, the0, lam0, sy0, sx0]
+ // 3. Find the interpolated matrix F(pos) = m + pos * (t - m)
+ // - Note F(0) = M
+ // - Note F(1) = T
+ // 4. Now you get the delta matrix as a result: D = F * inv(M)
+ transform(transforms, relative, affine) {
+ // If we have a declarative function, we should retarget it if possible
+ relative = transforms.relative || relative;
+
+ if (this._isDeclarative && !relative && this._tryRetarget('transform', transforms)) {
+ return this;
+ } // Parse the parameters
+
+
+ var isMatrix = Matrix.isMatrixLike(transforms);
+ affine = transforms.affine != null ? transforms.affine : affine != null ? affine : !isMatrix; // Create a morepher and set its type
+
+ const morpher = new Morphable(this._stepper).type(affine ? TransformBag : Matrix);
+ let origin;
+ let element;
+ let current;
+ let currentAngle;
+ let startTransform;
- if (!height$$1) {
- height$$1 = box.height / box.width * width$$1;
+ function setup() {
+ // make sure element and origin is defined
+ element = element || this.element();
+ origin = origin || getOrigin(transforms, element);
+ startTransform = new Matrix(relative ? undefined : element); // add the runner to the element so it can merge transformations
+
+ element.addRunner(this); // Deactivate all transforms that have run so far if we are absolute
+
+ if (!relative) {
+ element._clearTransformRunnersBefore(this);
}
+ }
- return this.width(width$$1).height(height$$1);
- },
- // Add animatable width
- width: function width$$1(_width) {
- return this._queueNumber('width', _width);
- },
- // Add animatable height
- height: function height$$1(_height) {
- return this._queueNumber('height', _height);
- },
- // Add animatable plot
- plot: function plot(a, b, c, d) {
- // Lines can be plotted with 4 arguments
- if (arguments.length === 4) {
- return this.plot([a, b, c, d]);
+ function run(pos) {
+ // clear all other transforms before this in case something is saved
+ // on this runner. We are absolute. We dont need these!
+ if (!relative) this.clearTransform();
+
+ let _transform = new Point(origin).transform(element._currentTransform(this)),
+ x$$1 = _transform.x,
+ y$$1 = _transform.y;
+
+ let target = new Matrix(_objectSpread({}, transforms, {
+ origin: [x$$1, y$$1]
+ }));
+ let start = this._isDeclarative && current ? current : startTransform;
+
+ if (affine) {
+ target = target.decompose(x$$1, y$$1);
+ start = start.decompose(x$$1, y$$1); // Get the current and target angle as it was set
+
+ const rTarget = target.rotate;
+ const rCurrent = start.rotate; // Figure out the shortest path to rotate directly
+
+ const possibilities = [rTarget - 360, rTarget, rTarget + 360];
+ const distances = possibilities.map(a => Math.abs(a - rCurrent));
+ const shortest = Math.min(...distances);
+ const index = distances.indexOf(shortest);
+ target.rotate = possibilities[index];
}
- var morpher = this._element.MorphArray().to(a);
+ if (relative) {
+ // we have to be careful here not to overwrite the rotation
+ // with the rotate method of Matrix
+ if (!isMatrix) {
+ target.rotate = transforms.rotate || 0;
+ }
- this.queue(function () {
- morpher.from(this._element.array());
- }, function (pos) {
- this._element.plot(morpher.at(pos));
- });
- return this;
- },
- // Add leading method
- leading: function leading(value) {
- return this._queueNumber('leading', value);
- },
- // Add animatable viewbox
- viewbox: function viewbox(x$$1, y$$1, width$$1, height$$1) {
- return this._queueObject('viewbox', new Box(x$$1, y$$1, width$$1, height$$1));
- },
- update: function update(o) {
- if (_typeof(o) !== 'object') {
- return this.update({
- offset: arguments[0],
- color: arguments[1],
- opacity: arguments[2]
- });
+ if (this._isDeclarative && currentAngle) {
+ start.rotate = currentAngle;
+ }
}
- if (o.opacity != null) this.attr('stop-opacity', o.opacity);
- if (o.color != null) this.attr('stop-color', o.color);
- if (o.offset != null) this.attr('offset', o.offset);
- return this;
+ morpher.from(start);
+ morpher.to(target);
+ let affineParameters = morpher.at(pos);
+ currentAngle = affineParameters.rotate;
+ current = new Matrix(affineParameters);
+ this.addTransform(current);
+ return morpher.done();
}
- });
- extend(Runner, {
- rx: rx,
- ry: ry,
- from: from,
- to: to
- });
- var Svg$1 =
- /*#__PURE__*/
- function (_Container) {
- _inherits(Svg, _Container);
+ function retarget(newTransforms) {
+ // only get a new origin if it changed since the last call
+ if ((newTransforms.origin || 'center').toString() !== (transforms.origin || 'center').toString()) {
+ origin = getOrigin(transforms, element);
+ } // overwrite the old transformations with the new ones
- function Svg(node) {
- var _this;
- _classCallCheck(this, Svg);
+ transforms = _objectSpread({}, newTransforms, {
+ origin
+ });
+ }
- _this = _possibleConstructorReturn(this, _getPrototypeOf(Svg).call(this, nodeOrNew('svg', node), node));
+ this.queue(setup, run, retarget, true);
+ this._isDeclarative && this._rememberMorpher('transform', morpher);
+ return this;
+ },
+
+ // Animatable x-axis
+ x(x$$1, relative) {
+ return this._queueNumber('x', x$$1);
+ },
+
+ // Animatable y-axis
+ y(y$$1) {
+ return this._queueNumber('y', y$$1);
+ },
+
+ dx(x$$1) {
+ return this._queueNumberDelta('x', x$$1);
+ },
+
+ dy(y$$1) {
+ return this._queueNumberDelta('y', y$$1);
+ },
+
+ _queueNumberDelta(method, to$$1) {
+ to$$1 = new SVGNumber(to$$1); // Try to change the target if we have this method already registerd
+
+ if (this._tryRetarget(method, to$$1)) return this; // Make a morpher and queue the animation
+
+ var morpher = new Morphable(this._stepper).to(to$$1);
+ var from$$1 = null;
+ this.queue(function () {
+ from$$1 = this.element()[method]();
+ morpher.from(from$$1);
+ morpher.to(from$$1 + to$$1);
+ }, function (pos) {
+ this.element()[method](morpher.at(pos));
+ return morpher.done();
+ }, function (newTo) {
+ morpher.to(from$$1 + new SVGNumber(newTo));
+ }); // Register the morpher so that if it is changed again, we can retarget it
+
+ this._rememberMorpher(method, morpher);
- _this.namespace();
+ return this;
+ },
- return _this;
+ _queueObject(method, to$$1) {
+ // Try to change the target if we have this method already registerd
+ if (this._tryRetarget(method, to$$1)) return this; // Make a morpher and queue the animation
+
+ var morpher = new Morphable(this._stepper).to(to$$1);
+ this.queue(function () {
+ morpher.from(this.element()[method]());
+ }, function (pos) {
+ this.element()[method](morpher.at(pos));
+ return morpher.done();
+ }); // Register the morpher so that if it is changed again, we can retarget it
+
+ this._rememberMorpher(method, morpher);
+
+ return this;
+ },
+
+ _queueNumber(method, value) {
+ return this._queueObject(method, new SVGNumber(value));
+ },
+
+ // Animatable center x-axis
+ cx(x$$1) {
+ return this._queueNumber('cx', x$$1);
+ },
+
+ // Animatable center y-axis
+ cy(y$$1) {
+ return this._queueNumber('cy', y$$1);
+ },
+
+ // Add animatable move
+ move(x$$1, y$$1) {
+ return this.x(x$$1).y(y$$1);
+ },
+
+ // Add animatable center
+ center(x$$1, y$$1) {
+ return this.cx(x$$1).cy(y$$1);
+ },
+
+ // Add animatable size
+ size(width$$1, height$$1) {
+ // animate bbox based size for all other elements
+ var box;
+
+ if (!width$$1 || !height$$1) {
+ box = this._element.bbox();
}
- _createClass(Svg, [{
- key: "isRoot",
- value: function isRoot() {
- return !this.node.parentNode || !(this.node.parentNode instanceof globals.window.SVGElement) || this.node.parentNode.nodeName === '#document';
- } // Check if this is a root svg
- // If not, call docs from this element
-
- }, {
- key: "root",
- value: function root$$1() {
- if (this.isRoot()) return this;
- return _get(_getPrototypeOf(Svg.prototype), "root", this).call(this);
- } // Add namespaces
-
- }, {
- key: "namespace",
- value: function namespace() {
- if (!this.isRoot()) return this.root().namespace();
- return this.attr({
- xmlns: ns,
- version: '1.1'
- }).attr('xmlns:xlink', xlink, xmlns).attr('xmlns:svgjs', svgjs, xmlns);
- } // Creates and returns defs element
-
- }, {
- key: "defs",
- value: function defs() {
- if (!this.isRoot()) return this.root().defs();
- return adopt(this.node.getElementsByTagName('defs')[0]) || this.put(new Defs());
- } // custom parent method
-
- }, {
- key: "parent",
- value: function parent(type) {
- if (this.isRoot()) {
- return this.node.parentNode.nodeName === '#document' ? null : adopt(this.node.parentNode);
- }
+ if (!width$$1) {
+ width$$1 = box.width / box.height * height$$1;
+ }
- return _get(_getPrototypeOf(Svg.prototype), "parent", this).call(this, type);
- }
- }, {
- key: "clear",
- value: function clear() {
- // remove children
- while (this.node.hasChildNodes()) {
- this.node.removeChild(this.node.lastChild);
- }
+ if (!height$$1) {
+ height$$1 = box.height / box.width * width$$1;
+ }
- return this;
- }
- }]);
-
- return Svg;
- }(Container);
- registerMethods({
- Container: {
- // Create nested svg document
- nested: wrapWithAttrCheck(function () {
- return this.put(new Svg$1());
- })
+ return this.width(width$$1).height(height$$1);
+ },
+
+ // Add animatable width
+ width(width$$1) {
+ return this._queueNumber('width', width$$1);
+ },
+
+ // Add animatable height
+ height(height$$1) {
+ return this._queueNumber('height', height$$1);
+ },
+
+ // Add animatable plot
+ plot(a, b, c, d) {
+ // Lines can be plotted with 4 arguments
+ if (arguments.length === 4) {
+ return this.plot([a, b, c, d]);
}
- });
- register(Svg$1, 'Svg', true);
- function plain(text) {
- // clear if build mode is disabled
- if (this._build === false) {
- this.clear();
- } // create text node
+ var morpher = this._element.MorphArray().to(a);
+ this.queue(function () {
+ morpher.from(this._element.array());
+ }, function (pos) {
+ this._element.plot(morpher.at(pos));
+ });
+ return this;
+ },
+
+ // Add leading method
+ leading(value) {
+ return this._queueNumber('leading', value);
+ },
+
+ // Add animatable viewbox
+ viewbox(x$$1, y$$1, width$$1, height$$1) {
+ return this._queueObject('viewbox', new Box(x$$1, y$$1, width$$1, height$$1));
+ },
+
+ update(o) {
+ if (typeof o !== 'object') {
+ return this.update({
+ offset: arguments[0],
+ color: arguments[1],
+ opacity: arguments[2]
+ });
+ }
- this.node.appendChild(globals.document.createTextNode(text));
+ if (o.opacity != null) this.attr('stop-opacity', o.opacity);
+ if (o.color != null) this.attr('stop-color', o.color);
+ if (o.offset != null) this.attr('offset', o.offset);
return this;
- } // Get length of text element
+ }
- function length() {
- return this.node.getComputedTextLength();
+});
+extend(Runner, {
+ rx,
+ ry,
+ from,
+ to
+});
+
+class Svg$1 extends Container {
+ constructor(node) {
+ super(nodeOrNew('svg', node), node);
+ this.namespace();
}
- var textable = /*#__PURE__*/Object.freeze({
- plain: plain,
- length: length
- });
+ isRoot() {
+ return !this.node.parentNode || !(this.node.parentNode instanceof globals.window.SVGElement) || this.node.parentNode.nodeName === '#document';
+ } // Check if this is a root svg
+ // If not, call docs from this element
- var Text =
- /*#__PURE__*/
- function (_Shape) {
- _inherits(Text, _Shape);
- // Initialize node
- function Text(node) {
- var _this;
+ root() {
+ if (this.isRoot()) return this;
+ return super.root();
+ } // Add namespaces
- _classCallCheck(this, Text);
- _this = _possibleConstructorReturn(this, _getPrototypeOf(Text).call(this, nodeOrNew('text', node), node));
- _this.dom.leading = new SVGNumber(1.3); // store leading value for rebuilding
+ namespace() {
+ if (!this.isRoot()) return this.root().namespace();
+ return this.attr({
+ xmlns: ns,
+ version: '1.1'
+ }).attr('xmlns:xlink', xlink, xmlns).attr('xmlns:svgjs', svgjs, xmlns);
+ } // Creates and returns defs element
- _this._rebuild = true; // enable automatic updating of dy values
- _this._build = false; // disable build mode for adding multiple lines
- // set default font
+ defs() {
+ if (!this.isRoot()) return this.root().defs();
+ return adopt(this.node.getElementsByTagName('defs')[0]) || this.put(new Defs());
+ } // custom parent method
- _this.attr('font-family', attrs['font-family']);
- return _this;
- } // Move over x-axis
+ parent(type) {
+ if (this.isRoot()) {
+ return this.node.parentNode.nodeName === '#document' ? null : adopt(this.node.parentNode);
+ }
+ return super.parent(type);
+ }
- _createClass(Text, [{
- key: "x",
- value: function x(_x) {
- // act as getter
- if (_x == null) {
- return this.attr('x');
- }
+ clear() {
+ // remove children
+ while (this.node.hasChildNodes()) {
+ this.node.removeChild(this.node.lastChild);
+ }
- return this.attr('x', _x);
- } // Move over y-axis
+ return this;
+ }
- }, {
- key: "y",
- value: function y(_y) {
- var oy = this.attr('y');
- var o = typeof oy === 'number' ? oy - this.bbox().y : 0; // act as getter
+}
+registerMethods({
+ Container: {
+ // Create nested svg document
+ nested: wrapWithAttrCheck(function () {
+ return this.put(new Svg$1());
+ })
+ }
+});
+register(Svg$1, 'Svg', true);
- if (_y == null) {
- return typeof oy === 'number' ? oy - o : oy;
- }
+class Symbol extends Container {
+ // Initialize node
+ constructor(node) {
+ super(nodeOrNew('symbol', node), node);
+ }
- return this.attr('y', typeof _y === 'number' ? _y + o : _y);
- } // Move center over x-axis
+}
+registerMethods({
+ Container: {
+ symbol: wrapWithAttrCheck(function () {
+ return this.put(new Symbol());
+ })
+ }
+});
+register(Symbol);
- }, {
- key: "cx",
- value: function cx(x) {
- return x == null ? this.bbox().cx : this.x(x - this.bbox().width / 2);
- } // Move center over y-axis
+function plain(text) {
+ // clear if build mode is disabled
+ if (this._build === false) {
+ this.clear();
+ } // create text node
- }, {
- key: "cy",
- value: function cy(y) {
- return y == null ? this.bbox().cy : this.y(y - this.bbox().height / 2);
- } // Set the text content
- }, {
- key: "text",
- value: function text(_text) {
- // act as getter
- if (_text === undefined) {
- var children = this.node.childNodes;
- var firstLine = 0;
- _text = '';
+ this.node.appendChild(globals.document.createTextNode(text));
+ return this;
+} // Get length of text element
- for (var i = 0, len = children.length; i < len; ++i) {
- // skip textPaths - they are no lines
- if (children[i].nodeName === 'textPath') {
- if (i === 0) firstLine = 1;
- continue;
- } // add newline if its not the first child and newLined is set to true
+function length() {
+ return this.node.getComputedTextLength();
+}
+var textable = /*#__PURE__*/Object.freeze({
+ plain: plain,
+ length: length
+});
- if (i !== firstLine && children[i].nodeType !== 3 && adopt(children[i]).dom.newLined === true) {
- _text += '\n';
- } // add content of this node
+class Text extends Shape {
+ // Initialize node
+ constructor(node) {
+ super(nodeOrNew('text', node), node);
+ this.dom.leading = new SVGNumber(1.3); // store leading value for rebuilding
+ this._rebuild = true; // enable automatic updating of dy values
- _text += children[i].textContent;
- }
+ this._build = false; // disable build mode for adding multiple lines
+ // set default font
- return _text;
- } // remove existing content
+ this.attr('font-family', attrs['font-family']);
+ } // Move over x-axis
- this.clear().build(true);
+ x(x) {
+ // act as getter
+ if (x == null) {
+ return this.attr('x');
+ }
- if (typeof _text === 'function') {
- // call block
- _text.call(this, this);
- } else {
- // store text and make sure text is not blank
- _text = _text.split('\n'); // build new lines
+ return this.attr('x', x);
+ } // Move over y-axis
- for (var j = 0, jl = _text.length; j < jl; j++) {
- this.tspan(_text[j]).newLine();
- }
- } // disable build mode and rebuild lines
-
-
- return this.build(false).rebuild();
- } // Set / get leading
-
- }, {
- key: "leading",
- value: function leading(value) {
- // act as getter
- if (value == null) {
- return this.dom.leading;
- } // act as setter
-
-
- this.dom.leading = new SVGNumber(value);
- return this.rebuild();
- } // Rebuild appearance type
-
- }, {
- key: "rebuild",
- value: function rebuild(_rebuild) {
- // store new rebuild flag if given
- if (typeof _rebuild === 'boolean') {
- this._rebuild = _rebuild;
- } // define position of all lines
-
-
- if (this._rebuild) {
- var self = this;
- var blankLineOffset = 0;
- var leading = this.dom.leading;
- this.each(function () {
- var fontSize = globals.window.getComputedStyle(this.node).getPropertyValue('font-size');
- var dy = leading * new SVGNumber(fontSize);
-
- if (this.dom.newLined) {
- this.attr('x', self.attr('x'));
-
- if (this.text() === '\n') {
- blankLineOffset += dy;
- } else {
- this.attr('dy', dy + blankLineOffset);
- blankLineOffset = 0;
- }
- }
- });
- this.fire('rebuild');
- }
- return this;
- } // Enable / disable build mode
-
- }, {
- key: "build",
- value: function build(_build) {
- this._build = !!_build;
- return this;
- } // overwrite method from parent to set data properly
-
- }, {
- key: "setData",
- value: function setData(o) {
- this.dom = o;
- this.dom.leading = new SVGNumber(o.leading || 1.3);
- return this;
- }
- }]);
-
- return Text;
- }(Shape);
- extend(Text, textable);
- registerMethods({
- Container: {
- // Create text element
- text: wrapWithAttrCheck(function (text) {
- return this.put(new Text()).text(text);
- }),
- // Create plain text element
- plain: wrapWithAttrCheck(function (text) {
- return this.put(new Text()).plain(text);
- })
+ y(y) {
+ var oy = this.attr('y');
+ var o = typeof oy === 'number' ? oy - this.bbox().y : 0; // act as getter
+
+ if (y == null) {
+ return typeof oy === 'number' ? oy - o : oy;
}
- });
- register(Text);
-
- var Tspan =
- /*#__PURE__*/
- function (_Text) {
- _inherits(Tspan, _Text);
-
- // Initialize node
- function Tspan(node) {
- _classCallCheck(this, Tspan);
-
- return _possibleConstructorReturn(this, _getPrototypeOf(Tspan).call(this, nodeOrNew('tspan', node), node));
- } // Set text content
-
-
- _createClass(Tspan, [{
- key: "text",
- value: function text(_text) {
- if (_text == null) return this.node.textContent + (this.dom.newLined ? '\n' : '');
- typeof _text === 'function' ? _text.call(this, this) : this.plain(_text);
- return this;
- } // Shortcut dx
-
- }, {
- key: "dx",
- value: function dx(_dx) {
- return this.attr('dx', _dx);
- } // Shortcut dy
-
- }, {
- key: "dy",
- value: function dy(_dy) {
- return this.attr('dy', _dy);
- } // Create new line
-
- }, {
- key: "newLine",
- value: function newLine() {
- // fetch text parent
- var t = this.parent(Text); // mark new line
-
- this.dom.newLined = true; // apply new position
-
- return this.dy(t.dom.leading * t.attr('font-size')).attr('x', t.x());
- }
- }]);
- return Tspan;
- }(Text);
- extend(Tspan, textable);
- registerMethods({
- Tspan: {
- tspan: wrapWithAttrCheck(function (text) {
- var tspan = new Tspan(); // clear if build mode is disabled
+ return this.attr('y', typeof y === 'number' ? y + o : y);
+ } // Move center over x-axis
- if (!this._build) {
- this.clear();
- } // add new tspan
+ cx(x) {
+ return x == null ? this.bbox().cx : this.x(x - this.bbox().width / 2);
+ } // Move center over y-axis
- this.node.appendChild(tspan.node);
- return tspan.text(text);
- })
- }
- });
- register(Tspan);
- var ClipPath =
- /*#__PURE__*/
- function (_Container) {
- _inherits(ClipPath, _Container);
+ cy(y) {
+ return y == null ? this.bbox().cy : this.y(y - this.bbox().height / 2);
+ } // Set the text content
- function ClipPath(node) {
- _classCallCheck(this, ClipPath);
- return _possibleConstructorReturn(this, _getPrototypeOf(ClipPath).call(this, nodeOrNew('clipPath', node), node));
- } // Unclip all clipped elements and remove itself
+ text(text) {
+ // act as getter
+ if (text === undefined) {
+ var children = this.node.childNodes;
+ var firstLine = 0;
+ text = '';
+ for (var i = 0, len = children.length; i < len; ++i) {
+ // skip textPaths - they are no lines
+ if (children[i].nodeName === 'textPath') {
+ if (i === 0) firstLine = 1;
+ continue;
+ } // add newline if its not the first child and newLined is set to true
- _createClass(ClipPath, [{
- key: "remove",
- value: function remove() {
- // unclip all targets
- this.targets().forEach(function (el) {
- el.unclip();
- }); // remove clipPath from parent
- return _get(_getPrototypeOf(ClipPath.prototype), "remove", this).call(this);
- }
- }, {
- key: "targets",
- value: function targets() {
- return baseFind('svg [clip-path*="' + this.id() + '"]');
+ if (i !== firstLine && children[i].nodeType !== 3 && adopt(children[i]).dom.newLined === true) {
+ text += '\n';
+ } // add content of this node
+
+
+ text += children[i].textContent;
}
- }]);
-
- return ClipPath;
- }(Container);
- registerMethods({
- Container: {
- // Create clipping element
- clip: wrapWithAttrCheck(function () {
- return this.defs().put(new ClipPath());
- })
- },
- Element: {
- // Distribute clipPath to svg element
- clipWith: function clipWith(element) {
- // use given clip or create a new one
- var clipper = element instanceof ClipPath ? element : this.parent().clip().add(element); // apply mask
-
- return this.attr('clip-path', 'url("#' + clipper.id() + '")');
- },
- // Unclip element
- unclip: function unclip() {
- return this.attr('clip-path', null);
- },
- clipper: function clipper() {
- return this.reference('clip-path');
+
+ return text;
+ } // remove existing content
+
+
+ this.clear().build(true);
+
+ if (typeof text === 'function') {
+ // call block
+ text.call(this, this);
+ } else {
+ // store text and make sure text is not blank
+ text = text.split('\n'); // build new lines
+
+ for (var j = 0, jl = text.length; j < jl; j++) {
+ this.tspan(text[j]).newLine();
}
- }
- });
- register(ClipPath);
+ } // disable build mode and rebuild lines
- var G =
- /*#__PURE__*/
- function (_Container) {
- _inherits(G, _Container);
- function G(node) {
- _classCallCheck(this, G);
+ return this.build(false).rebuild();
+ } // Set / get leading
- return _possibleConstructorReturn(this, _getPrototypeOf(G).call(this, nodeOrNew('g', node), node));
- }
- return G;
- }(Container);
- registerMethods({
- Element: {
- // Create a group element
- group: wrapWithAttrCheck(function () {
- return this.put(new G());
- })
- }
- });
- register(G);
+ leading(value) {
+ // act as getter
+ if (value == null) {
+ return this.dom.leading;
+ } // act as setter
- var A =
- /*#__PURE__*/
- function (_Container) {
- _inherits(A, _Container);
- function A(node) {
- _classCallCheck(this, A);
+ this.dom.leading = new SVGNumber(value);
+ return this.rebuild();
+ } // Rebuild appearance type
- return _possibleConstructorReturn(this, _getPrototypeOf(A).call(this, nodeOrNew('a', node), node));
- } // Link url
+ rebuild(rebuild) {
+ // store new rebuild flag if given
+ if (typeof rebuild === 'boolean') {
+ this._rebuild = rebuild;
+ } // define position of all lines
- _createClass(A, [{
- key: "to",
- value: function to(url) {
- return this.attr('href', url, xlink);
- } // Link target attribute
- }, {
- key: "target",
- value: function target(_target) {
- return this.attr('target', _target);
- }
- }]);
-
- return A;
- }(Container);
- registerMethods({
- Container: {
- // Create a hyperlink element
- link: wrapWithAttrCheck(function (url) {
- return this.put(new A()).to(url);
- })
- },
- Element: {
- // Create a hyperlink element
- linkTo: function linkTo(url) {
- var link = new A();
+ if (this._rebuild) {
+ var self = this;
+ var blankLineOffset = 0;
+ var leading = this.dom.leading;
+ this.each(function () {
+ var fontSize = globals.window.getComputedStyle(this.node).getPropertyValue('font-size');
+ var dy = leading * new SVGNumber(fontSize);
- if (typeof url === 'function') {
- url.call(link, link);
- } else {
- link.to(url);
- }
+ if (this.dom.newLined) {
+ this.attr('x', self.attr('x'));
- return this.parent().put(link).put(this);
- }
+ if (this.text() === '\n') {
+ blankLineOffset += dy;
+ } else {
+ this.attr('dy', dy + blankLineOffset);
+ blankLineOffset = 0;
+ }
+ }
+ });
+ this.fire('rebuild');
}
- });
- register(A);
- var Mask =
- /*#__PURE__*/
- function (_Container) {
- _inherits(Mask, _Container);
+ return this;
+ } // Enable / disable build mode
- // Initialize node
- function Mask(node) {
- _classCallCheck(this, Mask);
- return _possibleConstructorReturn(this, _getPrototypeOf(Mask).call(this, nodeOrNew('mask', node), node));
- } // Unmask all masked elements and remove itself
+ build(build) {
+ this._build = !!build;
+ return this;
+ } // overwrite method from parent to set data properly
- _createClass(Mask, [{
- key: "remove",
- value: function remove() {
- // unmask all targets
- this.targets().forEach(function (el) {
- el.unmask();
- }); // remove mask from parent
+ setData(o) {
+ this.dom = o;
+ this.dom.leading = new SVGNumber(o.leading || 1.3);
+ return this;
+ }
- return _get(_getPrototypeOf(Mask.prototype), "remove", this).call(this);
- }
- }, {
- key: "targets",
- value: function targets() {
- return baseFind('svg [mask*="' + this.id() + '"]');
- }
- }]);
-
- return Mask;
- }(Container);
- registerMethods({
- Container: {
- mask: wrapWithAttrCheck(function () {
- return this.defs().put(new Mask());
- })
- },
- Element: {
- // Distribute mask to svg element
- maskWith: function maskWith(element) {
- // use given mask or create a new one
- var masker = element instanceof Mask ? element : this.parent().mask().add(element); // apply mask
-
- return this.attr('mask', 'url("#' + masker.id() + '")');
- },
- // Unmask element
- unmask: function unmask() {
- return this.attr('mask', null);
- },
- masker: function masker() {
- return this.reference('mask');
- }
- }
- });
- register(Mask);
+}
+extend(Text, textable);
+registerMethods({
+ Container: {
+ // Create text element
+ text: wrapWithAttrCheck(function (text) {
+ return this.put(new Text()).text(text);
+ }),
+ // Create plain text element
+ plain: wrapWithAttrCheck(function (text) {
+ return this.put(new Text()).plain(text);
+ })
+ }
+});
+register(Text);
- function cssRule(selector, rule) {
- if (!selector) return '';
- if (!rule) return selector;
- var ret = selector + '{';
+class Tspan extends Text {
+ // Initialize node
+ constructor(node) {
+ super(nodeOrNew('tspan', node), node);
+ } // Set text content
- for (var i in rule) {
- ret += unCamelCase(i) + ':' + rule[i] + ';';
- }
- ret += '}';
- return ret;
+ text(text) {
+ if (text == null) return this.node.textContent + (this.dom.newLined ? '\n' : '');
+ typeof text === 'function' ? text.call(this, this) : this.plain(text);
+ return this;
+ } // Shortcut dx
+
+
+ dx(dx) {
+ return this.attr('dx', dx);
+ } // Shortcut dy
+
+
+ dy(dy) {
+ return this.attr('dy', dy);
+ } // Create new line
+
+
+ newLine() {
+ // fetch text parent
+ var t = this.parent(Text); // mark new line
+
+ this.dom.newLined = true; // apply new position
+
+ return this.dy(t.dom.leading * t.attr('font-size')).attr('x', t.x());
+ }
+
+}
+extend(Tspan, textable);
+registerMethods({
+ Tspan: {
+ tspan: wrapWithAttrCheck(function (text) {
+ var tspan = new Tspan(); // clear if build mode is disabled
+
+ if (!this._build) {
+ this.clear();
+ } // add new tspan
+
+
+ this.node.appendChild(tspan.node);
+ return tspan.text(text);
+ })
+ }
+});
+register(Tspan);
+
+class ClipPath extends Container {
+ constructor(node) {
+ super(nodeOrNew('clipPath', node), node);
+ } // Unclip all clipped elements and remove itself
+
+
+ remove() {
+ // unclip all targets
+ this.targets().forEach(function (el) {
+ el.unclip();
+ }); // remove clipPath from parent
+
+ return super.remove();
+ }
+
+ targets() {
+ return baseFind('svg [clip-path*="' + this.id() + '"]');
}
- var Style =
- /*#__PURE__*/
- function (_Element) {
- _inherits(Style, _Element);
+}
+registerMethods({
+ Container: {
+ // Create clipping element
+ clip: wrapWithAttrCheck(function () {
+ return this.defs().put(new ClipPath());
+ })
+ },
+ Element: {
+ // Distribute clipPath to svg element
+ clipWith(element) {
+ // use given clip or create a new one
+ let clipper = element instanceof ClipPath ? element : this.parent().clip().add(element); // apply mask
+
+ return this.attr('clip-path', 'url("#' + clipper.id() + '")');
+ },
- function Style(node) {
- _classCallCheck(this, Style);
+ // Unclip element
+ unclip() {
+ return this.attr('clip-path', null);
+ },
- return _possibleConstructorReturn(this, _getPrototypeOf(Style).call(this, nodeOrNew('style', node), node));
+ clipper() {
+ return this.reference('clip-path');
}
- _createClass(Style, [{
- key: "addText",
- value: function addText() {
- var w = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : '';
- this.node.textContent += w;
- return this;
- }
- }, {
- key: "font",
- value: function font(name, src) {
- var params = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
- return this.rule('@font-face', _objectSpread({
- fontFamily: name,
- src: src
- }, params));
- }
- }, {
- key: "rule",
- value: function rule(selector, obj) {
- return this.addText(cssRule(selector, obj));
- }
- }]);
+ }
+});
+register(ClipPath);
- return Style;
- }(Element);
- registerMethods('Dom', {
- style: wrapWithAttrCheck(function (selector, obj) {
- return this.put(new Style()).rule(selector, obj);
- }),
- fontface: wrapWithAttrCheck(function (name, src, params) {
- return this.put(new Style()).font(name, src, params);
+class G extends Container {
+ constructor(node) {
+ super(nodeOrNew('g', node), node);
+ }
+
+}
+registerMethods({
+ Element: {
+ // Create a group element
+ group: wrapWithAttrCheck(function () {
+ return this.put(new G());
})
- });
- register(Style);
+ }
+});
+register(G);
+
+class A extends Container {
+ constructor(node) {
+ super(nodeOrNew('a', node), node);
+ } // Link url
+
+
+ to(url) {
+ return this.attr('href', url, xlink);
+ } // Link target attribute
- var _Symbol =
- /*#__PURE__*/
- function (_Container) {
- _inherits(_Symbol, _Container);
- // Initialize node
- function _Symbol(node) {
- _classCallCheck(this, _Symbol);
+ target(target) {
+ return this.attr('target', target);
+ }
+
+}
+registerMethods({
+ Container: {
+ // Create a hyperlink element
+ link: wrapWithAttrCheck(function (url) {
+ return this.put(new A()).to(url);
+ })
+ },
+ Element: {
+ // Create a hyperlink element
+ linkTo: function linkTo(url) {
+ var link = new A();
+
+ if (typeof url === 'function') {
+ url.call(link, link);
+ } else {
+ link.to(url);
+ }
- return _possibleConstructorReturn(this, _getPrototypeOf(_Symbol).call(this, nodeOrNew('symbol', node), node));
+ return this.parent().put(link).put(this);
}
+ }
+});
+register(A);
- return _Symbol;
- }(Container);
- registerMethods({
- Container: {
- symbol: wrapWithAttrCheck(function () {
- return this.put(new _Symbol());
- })
+class Mask extends Container {
+ // Initialize node
+ constructor(node) {
+ super(nodeOrNew('mask', node), node);
+ } // Unmask all masked elements and remove itself
+
+
+ remove() {
+ // unmask all targets
+ this.targets().forEach(function (el) {
+ el.unmask();
+ }); // remove mask from parent
+
+ return super.remove();
+ }
+
+ targets() {
+ return baseFind('svg [mask*="' + this.id() + '"]');
+ }
+
+}
+registerMethods({
+ Container: {
+ mask: wrapWithAttrCheck(function () {
+ return this.defs().put(new Mask());
+ })
+ },
+ Element: {
+ // Distribute mask to svg element
+ maskWith(element) {
+ // use given mask or create a new one
+ var masker = element instanceof Mask ? element : this.parent().mask().add(element); // apply mask
+
+ return this.attr('mask', 'url("#' + masker.id() + '")');
+ },
+
+ // Unmask element
+ unmask() {
+ return this.attr('mask', null);
+ },
+
+ masker() {
+ return this.reference('mask');
}
- });
- register(_Symbol);
- var TextPath =
- /*#__PURE__*/
- function (_Text) {
- _inherits(TextPath, _Text);
+ }
+});
+register(Mask);
- // Initialize node
- function TextPath(node) {
- _classCallCheck(this, TextPath);
+function cssRule(selector, rule) {
+ if (!selector) return '';
+ if (!rule) return selector;
+ var ret = selector + '{';
- return _possibleConstructorReturn(this, _getPrototypeOf(TextPath).call(this, nodeOrNew('textPath', node), node));
- } // return the array of the path track element
+ for (var i in rule) {
+ ret += unCamelCase(i) + ':' + rule[i] + ';';
+ }
+ ret += '}';
+ return ret;
+}
- _createClass(TextPath, [{
- key: "array",
- value: function array() {
- var track = this.track();
- return track ? track.array() : null;
- } // Plot path if any
+class Style extends Element {
+ constructor(node) {
+ super(nodeOrNew('style', node), node);
+ }
- }, {
- key: "plot",
- value: function plot(d) {
- var track = this.track();
- var pathArray = null;
+ addText(w = '') {
+ this.node.textContent += w;
+ return this;
+ }
- if (track) {
- pathArray = track.plot(d);
- }
+ font(name, src, params = {}) {
+ return this.rule('@font-face', _objectSpread({
+ fontFamily: name,
+ src: src
+ }, params));
+ }
- return d == null ? pathArray : this;
- } // Get the path element
+ rule(selector, obj) {
+ return this.addText(cssRule(selector, obj));
+ }
- }, {
- key: "track",
- value: function track() {
- return this.reference('href');
- }
- }]);
-
- return TextPath;
- }(Text);
- registerMethods({
- Container: {
- textPath: wrapWithAttrCheck(function (text, path) {
- return this.defs().path(path).text(text).addTo(this);
- })
- },
- Text: {
- // Create path for text to run on
- path: wrapWithAttrCheck(function (track) {
- var path = new TextPath(); // if track is a path, reuse it
+}
+registerMethods('Dom', {
+ style: wrapWithAttrCheck(function (selector, obj) {
+ return this.put(new Style()).rule(selector, obj);
+ }),
+ fontface: wrapWithAttrCheck(function (name, src, params) {
+ return this.put(new Style()).font(name, src, params);
+ })
+});
+register(Style);
- if (!(track instanceof Path)) {
- // create path element
- track = this.root().defs().path(track);
- } // link textPath to path and add content
+class TextPath extends Text {
+ // Initialize node
+ constructor(node) {
+ super(nodeOrNew('textPath', node), node);
+ } // return the array of the path track element
- path.attr('href', '#' + track, xlink); // add textPath element as child node and return textPath
+ array() {
+ var track = this.track();
+ return track ? track.array() : null;
+ } // Plot path if any
- return this.put(path);
- }),
- // Get the textPath children
- textPath: function textPath() {
- return this.find('textPath')[0];
- }
- },
- Path: {
- // creates a textPath from this path
- text: wrapWithAttrCheck(function (text) {
- if (text instanceof Text) {
- var txt = text.text();
- return text.clear().path(this).text(txt);
- }
- return this.parent().put(new Text()).path(this).text(text);
- }),
- targets: function targets() {
- return baseFind('svg [href*="' + this.id() + '"]');
- }
+ plot(d) {
+ var track = this.track();
+ var pathArray = null;
+
+ if (track) {
+ pathArray = track.plot(d);
}
- });
- TextPath.prototype.MorphArray = PathArray;
- register(TextPath);
- var Use =
- /*#__PURE__*/
- function (_Shape) {
- _inherits(Use, _Shape);
+ return d == null ? pathArray : this;
+ } // Get the path element
+
+
+ track() {
+ return this.reference('href');
+ }
+
+}
+registerMethods({
+ Container: {
+ textPath: wrapWithAttrCheck(function (text, path) {
+ return this.defs().path(path).text(text).addTo(this);
+ })
+ },
+ Text: {
+ // Create path for text to run on
+ path: wrapWithAttrCheck(function (track) {
+ var path = new TextPath(); // if track is a path, reuse it
+
+ if (!(track instanceof Path)) {
+ // create path element
+ track = this.root().defs().path(track);
+ } // link textPath to path and add content
+
- function Use(node) {
- _classCallCheck(this, Use);
+ path.attr('href', '#' + track, xlink); // add textPath element as child node and return textPath
- return _possibleConstructorReturn(this, _getPrototypeOf(Use).call(this, nodeOrNew('use', node), node));
- } // Use element as a reference
+ return this.put(path);
+ }),
+ // Get the textPath children
+ textPath() {
+ return this.find('textPath')[0];
+ }
- _createClass(Use, [{
- key: "element",
- value: function element(_element, file) {
- // Set lined element
- return this.attr('href', (file || '') + '#' + _element, xlink);
+ },
+ Path: {
+ // creates a textPath from this path
+ text: wrapWithAttrCheck(function (text) {
+ if (text instanceof Text) {
+ var txt = text.text();
+ return text.clear().path(this).text(txt);
}
- }]);
-
- return Use;
- }(Shape);
- registerMethods({
- Container: {
- // Create a use element
- use: wrapWithAttrCheck(function (element, file) {
- return this.put(new Use()).element(element, file);
- })
+
+ return this.parent().put(new Text()).path(this).text(text);
+ }),
+
+ targets() {
+ return baseFind('svg [href*="' + this.id() + '"]');
}
- });
- register(Use);
-
- /* Optional Modules */
- var SVG = makeInstance;
- extend([Svg$1, Symbol, Image, Pattern, Marker], getMethodsFor('viewbox'));
- extend([Line, Polyline, Polygon, Path], getMethodsFor('marker'));
- extend(Text, getMethodsFor('Text'));
- extend(Path, getMethodsFor('Path'));
- extend(Defs, getMethodsFor('Defs'));
- extend([Text, Tspan], getMethodsFor('Tspan'));
- extend([Rect, Ellipse, Circle, Gradient], getMethodsFor('radius'));
- extend(EventTarget, getMethodsFor('EventTarget'));
- extend(Dom, getMethodsFor('Dom'));
- extend(Element, getMethodsFor('Element'));
- extend(Shape, getMethodsFor('Shape')); // extend(Element, getConstructor('Memory'))
-
- extend(Container, getMethodsFor('Container'));
- extend(Runner, getMethodsFor('Runner'));
- List.extend(getMethodNames());
- registerMorphableType([SVGNumber, Color, Box, Matrix, SVGArray, PointArray, PathArray]);
- makeMorphable();
-
- var svgMembers = /*#__PURE__*/Object.freeze({
- Morphable: Morphable,
- registerMorphableType: registerMorphableType,
- makeMorphable: makeMorphable,
- TransformBag: TransformBag,
- ObjectBag: ObjectBag,
- NonMorphable: NonMorphable,
- defaults: defaults,
- utils: utils,
- namespaces: namespaces,
- regex: regex,
- SVG: SVG,
- parser: parser,
- find: baseFind,
- registerWindow: registerWindow,
- Animator: Animator,
- Controller: Controller,
- Ease: Ease,
- PID: PID,
- Spring: Spring,
- easing: easing,
- Queue: Queue,
- Runner: Runner,
- Timeline: Timeline,
- Array: SVGArray,
- Box: Box,
- Color: Color,
- EventTarget: EventTarget,
- Matrix: Matrix,
- Number: SVGNumber,
- PathArray: PathArray,
- Point: Point,
- PointArray: PointArray,
- List: List,
- Circle: Circle,
- ClipPath: ClipPath,
- Container: Container,
- Defs: Defs,
- Dom: Dom,
- Element: Element,
- Ellipse: Ellipse,
- Gradient: Gradient,
- G: G,
- A: A,
- Image: Image,
- Line: Line,
- Marker: Marker,
- Mask: Mask,
- Path: Path,
- Pattern: Pattern,
- Polygon: Polygon,
- Polyline: Polyline,
- Rect: Rect,
- Shape: Shape,
- Stop: Stop,
- Style: Style,
- Svg: Svg$1,
- Symbol: _Symbol,
- Text: Text,
- TextPath: TextPath,
- Tspan: Tspan,
- Use: Use,
- on: on,
- off: off,
- dispatch: dispatch,
- root: root,
- makeNode: makeNode,
- makeInstance: makeInstance,
- nodeOrNew: nodeOrNew,
- adopt: adopt,
- register: register,
- getClass: getClass,
- eid: eid,
- assignNewId: assignNewId,
- extend: extend,
- extendWithAttrCheck: extendWithAttrCheck,
- wrapWithAttrCheck: wrapWithAttrCheck
- });
- function SVG$1(element) {
- return makeInstance(element);
}
- Object.assign(SVG$1, svgMembers);
+});
+TextPath.prototype.MorphArray = PathArray;
+register(TextPath);
+
+class Use extends Shape {
+ constructor(node) {
+ super(nodeOrNew('use', node), node);
+ } // Use element as a reference
+
- return SVG$1;
+ element(element, file) {
+ // Set lined element
+ return this.attr('href', (file || '') + '#' + element, xlink);
+ }
-}());
+}
+registerMethods({
+ Container: {
+ // Create a use element
+ use: wrapWithAttrCheck(function (element, file) {
+ return this.put(new Use()).element(element, file);
+ })
+ }
+});
+register(Use);
+
+/* Optional Modules */
+const SVG = makeInstance;
+extend([Svg$1, Symbol, Image, Pattern, Marker], getMethodsFor('viewbox'));
+extend([Line, Polyline, Polygon, Path], getMethodsFor('marker'));
+extend(Text, getMethodsFor('Text'));
+extend(Path, getMethodsFor('Path'));
+extend(Defs, getMethodsFor('Defs'));
+extend([Text, Tspan], getMethodsFor('Tspan'));
+extend([Rect, Ellipse, Circle, Gradient], getMethodsFor('radius'));
+extend(EventTarget, getMethodsFor('EventTarget'));
+extend(Dom, getMethodsFor('Dom'));
+extend(Element, getMethodsFor('Element'));
+extend(Shape, getMethodsFor('Shape')); // extend(Element, getConstructor('Memory'))
+
+extend(Container, getMethodsFor('Container'));
+extend(Runner, getMethodsFor('Runner'));
+List.extend(getMethodNames());
+registerMorphableType([SVGNumber, Color, Box, Matrix, SVGArray, PointArray, PathArray]);
+makeMorphable();
+
+export { Morphable, registerMorphableType, makeMorphable, TransformBag, ObjectBag, NonMorphable, defaults, utils, namespaces, regex, SVG, parser, baseFind as find, registerWindow, Animator, Controller, Ease, PID, Spring, easing, Queue, Runner, Timeline, SVGArray as Array, Box, Color, EventTarget, Matrix, SVGNumber as Number, PathArray, Point, PointArray, List, Circle, ClipPath, Container, Defs, Dom, Element, Ellipse, Gradient, G, A, Image, Line, Marker, Mask, Path, Pattern, Polygon, Polyline, Rect, Shape, Stop, Style, Svg$1 as Svg, Symbol, Text, TextPath, Tspan, Use, on, off, dispatch, root, makeNode, makeInstance, nodeOrNew, adopt, register, getClass, eid, assignNewId, extend, extendWithAttrCheck, wrapWithAttrCheck };
+//# sourceMappingURL=svg.js.map