diff options
Diffstat (limited to 'src/PointArray.js')
-rw-r--r-- | src/PointArray.js | 124 |
1 files changed, 0 insertions, 124 deletions
diff --git a/src/PointArray.js b/src/PointArray.js index 68aeddc..42299e0 100644 --- a/src/PointArray.js +++ b/src/PointArray.js @@ -118,127 +118,3 @@ extend(PointArray, { return { x: minX, y: minY, width: maxX - minX, height: maxY - minY } } }) - -// export default class PointArray extends SVGArray { -// constructor (array, fallback = [[0, 0]]) { -// super(array, fallback) -// } -// -// // Convert array to string -// toString () { -// // convert to a poly point string -// for (var i = 0, il = this.length, array = []; i < il; i++) { -// array.push(this[i].join(',')) -// } -// -// return array.join(' ') -// } -// -// // toArray () { -// // return this.reduce(function (prev, curr) { -// // return [].concat.call(prev, curr) -// // }, []) -// // } -// -// // Convert array to line object -// toLine () { -// return { -// x1: this[0][0], -// y1: this[0][1], -// x2: this[1][0], -// y2: this[1][1] -// } -// } -// -// // Get morphed array at given position -// at (pos) { -// // make sure a destination is defined -// if (!this.destination) return this -// -// // generate morphed point string -// for (var i = 0, il = this.length, array = []; i < il; i++) { -// array.push([ -// this[i][0] + (this.destination[i][0] - this[i][0]) * pos, -// this[i][1] + (this.destination[i][1] - this[i][1]) * pos -// ]) -// } -// -// return new PointArray(array) -// } -// -// // Parse point string and flat array -// parse (array) { -// var points = [] -// -// array = array.valueOf() -// -// // if it is an array -// if (Array.isArray(array)) { -// // and it is not flat, there is no need to parse it -// if (Array.isArray(array[0])) { -// return array -// } -// } else { // Else, it is considered as a string -// // parse points -// array = array.trim().split(delimiter).map(parseFloat) -// } -// -// // validate points - https://svgwg.org/svg2-draft/shapes.html#DataTypePoints -// // Odd number of coordinates is an error. In such cases, drop the last odd coordinate. -// if (array.length % 2 !== 0) array.pop() -// -// // wrap points in two-tuples and parse points as floats -// for (var i = 0, len = array.length; i < len; i = i + 2) { -// points.push([ array[i], array[i + 1] ]) -// } -// -// return points -// } -// -// // Move point string -// move (x, y) { -// var box = this.bbox() -// -// // get relative offset -// x -= box.x -// y -= box.y -// -// // move every point -// if (!isNaN(x) && !isNaN(y)) { -// for (var i = this.length - 1; i >= 0; i--) { -// this[i] = [this[i][0] + x, this[i][1] + y] -// } -// } -// -// return this -// } -// -// // Resize poly string -// size (width, height) { -// var i -// var box = this.bbox() -// -// // recalculate position of all points according to new size -// for (i = this.length - 1; i >= 0; i--) { -// if (box.width) this[i][0] = ((this[i][0] - box.x) * width) / box.width + box.x -// if (box.height) this[i][1] = ((this[i][1] - box.y) * height) / box.height + box.y -// } -// -// return this -// } -// -// // Get bounding box of points -// bbox () { -// var maxX = -Infinity -// var maxY = -Infinity -// var minX = Infinity -// var minY = Infinity -// this.forEach(function (el) { -// maxX = Math.max(el[0], maxX) -// maxY = Math.max(el[1], maxY) -// minX = Math.min(el[0], minX) -// minY = Math.min(el[1], minY) -// }) -// return {x: minX, y: minY, width: maxX - minX, height: maxY - minY} -// } -// } |