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-rw-r--r--src/point.js35
1 files changed, 2 insertions, 33 deletions
diff --git a/src/point.js b/src/point.js
index 226f4e0..3a54d43 100644
--- a/src/point.js
+++ b/src/point.js
@@ -10,7 +10,7 @@ SVG.Point = SVG.invent({
{x:x.x, y:x.y} :
x != null ?
{x:x, y:(y != null ? y : x)} : base // If y has no value, then x is used has its value
- // This allow element-wise operations to be passed a single number
+
// merge source
this.x = source.x
this.y = source.y
@@ -57,38 +57,7 @@ SVG.Point = SVG.invent({
, transform: function(matrix) {
return new SVG.Point(this.native().matrixTransform(matrix.native()))
}
- // return an array of the x and y coordinates
- , toArray: function() {
- return [this.x, this.y]
- }
- // perform an element-wise addition with the passed point or number
- , plus: function(x, y) {
- var point = new SVG.Point(x, y)
- return new SVG.Point(this.x + point.x, this.y + point.y)
- }
- // perform an element-wise subtraction with the passed point or number
- , minus: function(x, y) {
- var point = new SVG.Point(x, y)
- return new SVG.Point(this.x - point.x, this.y - point.y)
- }
- // perform an element-wise multiplication with the passed point or number
- , times: function(x, y) {
- var point = new SVG.Point(x, y)
- return new SVG.Point(this.x * point.x, this.y * point.y)
- }
- // perform an element-wise division with the passed point or number
- , divide: function(x, y) {
- var point = new SVG.Point(x, y)
- return new SVG.Point(this.x / point.x, this.y / point.y)
- }
- // calculate the Euclidean norm
- , norm: function() {
- return Math.sqrt(this.x*this.x + this.y*this.y)
- }
- // calculate the distance to the passed point
- , distance: function(x, y) {
- return this.minus(x, y).norm()
- }
+
}
})