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-rw-r--r--src/pointarray.js106
1 files changed, 106 insertions, 0 deletions
diff --git a/src/pointarray.js b/src/pointarray.js
new file mode 100644
index 0000000..8df49ae
--- /dev/null
+++ b/src/pointarray.js
@@ -0,0 +1,106 @@
+// Poly points array
+SVG.PointArray = function() {
+ this.constructor.apply(this, arguments)
+}
+
+// Inherit from SVG.Array
+SVG.PointArray.prototype = new SVG.Array
+
+SVG.extend(SVG.PointArray, {
+ // Convert array to string
+ toString: function() {
+ /* convert to a poly point string */
+ for (var i = 0, il = this.value.length, array = []; i < il; i++)
+ array.push(this.value[i].join(','))
+
+ return array.join(' ')
+ }
+ // Get morphed array at given position
+, at: function(pos) {
+ /* make sure a destination is defined */
+ if (!this.destination) return this
+
+ /* generate morphed point string */
+ for (var i = 0, il = this.value.length, array = []; i < il; i++)
+ array.push([
+ this.value[i][0] + (this.destination[i][0] - this.value[i][0]) * pos
+ , this.value[i][1] + (this.destination[i][1] - this.value[i][1]) * pos
+ ])
+
+ return new SVG.PointArray(array)
+ }
+ // Parse point string
+, parse: function(array) {
+ array = array.valueOf()
+
+ /* if already is an array, no need to parse it */
+ if (Array.isArray(array)) return array
+
+ /* split points */
+ array = this.split(array)
+
+ /* parse points */
+ for (var i = 0, il = array.length, p, points = []; i < il; i++) {
+ p = array[i].split(',')
+ points.push([parseFloat(p[0]), parseFloat(p[1])])
+ }
+
+ return points
+ }
+ // Move point string
+, move: function(x, y) {
+ var box = this.bbox()
+
+ /* get relative offset */
+ x -= box.x
+ y -= box.y
+
+ /* move every point */
+ if (!isNaN(x) && !isNaN(y))
+ for (var i = this.value.length - 1; i >= 0; i--)
+ this.value[i] = [this.value[i][0] + x, this.value[i][1] + y]
+
+ return this
+ }
+ // Resize poly string
+, size: function(width, height) {
+ var i, box = this.bbox()
+
+ /* recalculate position of all points according to new size */
+ for (i = this.value.length - 1; i >= 0; i--) {
+ this.value[i][0] = ((this.value[i][0] - box.x) * width) / box.width + box.x
+ this.value[i][1] = ((this.value[i][1] - box.y) * height) / box.height + box.x
+ }
+
+ return this
+ }
+ // Get bounding box of points
+, bbox: function() {
+ if (this.value.length == 0)
+ return { x: 0, y: 0, width: 0, height: 0 }
+
+ var i
+ , x = this.value[0][0]
+ , y = this.value[0][1]
+ , box = { x: x, y: y }
+
+ /* find position */
+ for (i = this.value.length - 1; i >= 0; i--) {
+ if (this.value[i][0] < box.x)
+ box.x = this.value[i][0]
+ if (this.value[i][1] < box.y)
+ box.y = this.value[i][1]
+ if (this.value[i][0] > x)
+ x = this.value[i][0]
+ if (this.value[i][1] > y)
+ y = this.value[i][1]
+ }
+
+ /* calculate size */
+ box.width = x - box.x
+ box.height = y - box.y
+
+ return box
+ }
+
+}) \ No newline at end of file