Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Typo in typings | wout | 2017-01-18 | 1 | -1/+1 | |
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| * | Documentup | Wout | 2017-01-15 | 1 | -1/+1 | |
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| * | Documentup fix | Wout | 2017-01-15 | 1 | -2/+2 | |
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| * | Changed documentup twitter account | wout | 2017-01-15 | 1 | -1/+1 | |
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| * | Updated LICENSE | wout | 2017-01-14 | 1 | -2/+2 | |
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| * | note to self for the 3.0 release | dotnetCarpenter | 2017-01-14 | 1 | -0/+1 | |
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| * | version 2.4.0 - new feature: path animation2.4.0 | dotnetCarpenter | 2017-01-14 | 1 | -1/+1 | |
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| * | wrapping up for 2.4.0 release | dotnetCarpenter | 2017-01-14 | 2 | -2/+4 | |
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| * | update documentation to reflect our new basic path animation support - ↵ | dotnetCarpenter | 2017-01-14 | 1 | -0/+1 | |
| | | | | | | | | closing #561 | |||||
| * | Make some fixes in SVG.PathArray | Rémi Tétreault | 2017-01-14 | 4 | -25/+30 | |
| | | | | | | | | | | Rename the method haveSameCommands to equalCommands and replace undefined by null. | |||||
| * | Implement a more basic morph method for SVG.PathArray | Rémi Tétreault | 2017-01-14 | 9 | -1605/+96 | |
| | | | | | | | | | | | | The method expect the paths to use the exact same commands. It will not attempt to modify them if they do not. Any more complex algorithm shall be provided as a plugin instead in order to keep the size of the library down. | |||||
| * | Implement the morph method of SVG.PathArray | Rémi Tétreault | 2017-01-14 | 9 | -22/+1745 | |
| | | | | | | | | | | Also add methods to SVG.Point that allow to perform operations between two points. | |||||
| * | version 2.3.7 - maintenance release2.3.7 | dotnetCarpenter | 2017-01-14 | 1 | -1/+1 | |
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| * | Wrapping up for 2.3.7 release | dotnetCarpenter | 2017-01-14 | 10 | -38/+17 | |
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| * | Restored original README | Wout | 2017-01-14 | 1 | -2/+24 | |
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| * | Adding documentup referrer | Wout | 2017-01-14 | 1 | -24/+2 | |
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| * | added missing constructor definitions | rdfriedl | 2017-01-14 | 1 | -22/+63 | |
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| * | improved typings | rdfriedl | 2017-01-14 | 1 | -88/+107 | |
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| * | fix(typing): Export for umd module | Daniel Gräber | 2017-01-14 | 1 | -6/+6 | |
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| * | add CDNJS version badge in README.md (#566) | Daniel Wang | 2017-01-14 | 1 | -0/+1 | |
| | | | | | | convey our current published version clearly | |||||
| * | Updated README | wout | 2017-01-14 | 2 | -5/+17 | |
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| * | Updated docs | wout | 2017-01-14 | 3 | -4124/+10 | |
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* | | update documentation to reflect our new basic path animation support - ↵ | dotnetCarpenter | 2016-12-25 | 2 | -3/+14 | |
| | | | | | | | | closing #561 | |||||
* | | Make some fixes in SVG.PathArray | Rémi Tétreault | 2016-12-23 | 4 | -25/+30 | |
| | | | | | | | | | | Rename the method haveSameCommands to equalCommands and replace undefined by null. | |||||
* | | Implement a more basic morph method for SVG.PathArray | Rémi Tétreault | 2016-12-20 | 9 | -1605/+96 | |
| | | | | | | | | | | | | The method expect the paths to use the exact same commands. It will not attempt to modify them if they do not. Any more complex algorithm shall be provided as a plugin instead in order to keep the size of the library down. | |||||
* | | Implement the morph method of SVG.PathArray | Rémi Tétreault | 2016-12-20 | 9 | -22/+1745 | |
|/ | | | | | Also add methods to SVG.Point that allow to perform operations between two points. | |||||
* | accidently removed dist/svg.min.js from repo | dotnetCarpenter | 2016-11-13 | 2 | -1/+3 | |
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* | updated changelog for 2.3.7 | dotnetCarpenter | 2016-11-13 | 1 | -2/+2 | |
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* | speedup build for tests | dotnetCarpenter | 2016-11-13 | 4 | -4/+3 | |
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* | added `npm run test:quick` which aim at being fast rather than correct - ↵ | dotnetCarpenter | 2016-11-13 | 4 | -2/+86 | |
| | | | | great for git hooks | |||||
* | updated changelog for 2.3.7 | dotnetCarpenter | 2016-11-13 | 1 | -0/+2 | |
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* | added code coverage | dotnetCarpenter | 2016-11-13 | 7 | -8/+27 | |
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* | update changelog with PR #549 | dotnetCarpenter | 2016-11-12 | 1 | -0/+1 | |
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* | added small paragraph about on how to prevent pushing failing commits | dotnetCarpenter | 2016-11-12 | 1 | -2/+6 | |
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* | gentle optimization of PR #549 | dotnetCarpenter | 2016-11-12 | 3 | -7/+7 | |
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* | Revert "optimize loop performance" | dotnetCarpenter | 2016-11-12 | 3 | -51/+51 | |
| | | | | | | This reverts commit 98fdf3202901017dcdf16cde910ddd896aab519d. Signed-off-by: dotnetCarpenter <jon.ronnenberg@gmail.com> | |||||
* | optimize loop performance | dotnetCarpenter | 2016-11-12 | 1 | -48/+48 | |
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* | Fix going down prototype chain | Preston Tighe | 2016-11-11 | 1 | -1/+1 | |
| | | | This fixed the a.undo is not a function error. The for loop was going down into the array's prototype chain. | |||||
* | Merge pull request #548 from RmiTtro/fix-transform-anim | Ulrich-Matthias Schäfer | 2016-11-10 | 7 | -21/+100 | |
|\ | | | | | Make transform more consistent when animated. Fixes bug with animated matrices | |||||
| * | Fix the bug where relative matrix transforms are not animated | Rémi Tétreault | 2016-11-09 | 7 | -22/+72 | |
| | | | | | | | | Also, add the possibility to make uniform skew transform. | |||||
| * | Fix a bug with the animation of a scale transform | Rémi Tétreault | 2016-11-08 | 4 | -2/+31 | |
|/ | | | | | Fix the bug where animating a scale transform also caused a translation when there was already a transform in place. | |||||
* | update doc for SVG() in alignment with comment: ↵ | dotnetCarpenter | 2016-11-04 | 1 | -0/+8 | |
| | | | | https://github.com/svgdotjs/svg.js/issues/139#issuecomment-256987267 | |||||
* | changelog | Ulrich-Matthias Schäfer | 2016-11-04 | 1 | -0/+1 | |
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* | Merge pull request #546 from RmiTtro/fix-and-improve-fx-dequeue | Ulrich-Matthias Schäfer | 2016-11-04 | 4 | -65/+109 | |
|\ | | | | | Fix and improve the dequeue method of the FX module | |||||
| * | Fix and improve the dequeue method of the FX module | Rémi Tétreault | 2016-11-03 | 4 | -65/+109 | |
|/ | | | | | | | | | | | | The first improvement is to stop using setTimeout to perform the delay. It is now performed in a manner similar to the start method. This should be a lot more reliable than using setTimeout and allow some nice goodies like being able to pause it or affect its duration using the speed method. The second improvement is to have the delay method add an empty situation (with its duration set to the duration of the delay) to the queue. This change allows dequeue not to have to treat delay added to the queue as something special, now its just a situation. | |||||
* | changelog, run gulp cause of #504 | Ulrich-Matthias Schäfer | 2016-11-03 | 3 | -7/+9 | |
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* | Merge pull request #504 from tkiss/animations_es6-7_fix | Ulrich-Matthias Schäfer | 2016-11-03 | 1 | -3/+3 | |
|\ | | | | | Fix broken animations, if using polyfills for es6/7 proposals | |||||
| * | Fix broken animations, if using polyfills for es6/7 proposals (in this case ↵ | Tamás | 2016-06-23 | 1 | -3/+3 | |
| | | | | | | | | String.at()) | |||||
* | | Merge pull request #545 from RmiTtro/fix-skew-transform | Ulrich-Matthias Schäfer | 2016-11-03 | 4 | -19/+135 | |
|\ \ | | | | | | | Fix the implementation of the skew transform | |||||
| * | | Fix the implementation of the skew transform | Rémi Tétreault | 2016-11-02 | 4 | -19/+135 | |
|/ / | | | | | | | | | Also fix a bug where when calling scale with 3 parameters, cx was not set with the right value. |