Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Segmenting out some Controllers | Saivan | 2018-05-28 | 1 | -30/+30 | |
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* | Fixed all of the low hanging problems so declarative works | Saivan | 2018-05-26 | 1 | -28/+29 | |
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* | simple fix for morpharray | Ulrich-Matthias Schäfer | 2018-05-25 | 1 | -4/+29 | |
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* | fixed some more errores, make declaritive controllers partially work. added ↵ | Ulrich-Matthias Schäfer | 2018-05-24 | 1 | -20/+26 | |
| | | | | PID controller for testing reasons | |||||
* | Stuff is moving again after fixing several stuff | Ulrich-Matthias Schäfer | 2018-05-24 | 1 | -28/+28 | |
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* | Should be the final redesign | Saivan | 2018-05-24 | 1 | -0/+1 | |
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* | Most of the animations are working | Saivan | 2018-05-17 | 1 | -17/+28 | |
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* | The timeline is now decoupled from the real time | Saivan | 2018-05-15 | 1 | -14/+36 | |
| | | | | | | | | | | | | | | | This commit allows the timeline to exist independently of the actual time. This will allow it to be used to seek through an animation with relative ease. We also made some architectural changes to the timeline to support this. Changes ======= - Refactored the runner into its own file without exposing it to the user (changed the gulpfile) - The timeline no longer depends on the current time - The user can supply absolute times to queue events - Some more methods have been integrated into the timeline | |||||
* | More work on the timeline and morphables | Saivan | 2018-05-01 | 1 | -13/+16 | |
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* | The animations work with the .queue method | Saivan | 2018-05-01 | 1 | -3/+21 | |
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* | Another collaboration session with @Fuzzyma | Saivan | 2018-04-30 | 1 | -0/+27 | |