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* rework of classes, make events on every object possibleUlrich-Matthias Schäfer2018-11-051-0/+3
* introduce register and registerMethod method to get rid of dependency problemsUlrich-Matthias Schäfer2018-11-011-4/+4
* resolve last circular dependencies, make rollup workUlrich-Matthias Schäfer2018-10-271-3/+3
* resolve circular references and make example working againUlrich-Matthias Schäfer2018-10-271-9/+6
* fix schedule so it uses runnertime correctlyUlrich-Matthias Schäfer2018-10-101-53/+81
* Optimized the matrix functions so that the transform function is a multitude ...Ulrich-Matthias Schäfer2018-10-081-35/+13
* adding optimized transformation function to speed up things a tiny bitUlrich-Matthias Schäfer2018-09-201-30/+30
* finally solve transformations one and for all time!Ulrich-Matthias Schäfer2018-09-201-3/+56
* fix transformations introducing target transforms with which the origin can b...Ulrich-Matthias Schäfer2018-09-171-9/+16
* Refactored the getOrigin helper to help fix the relative affine animationsSaivan2018-09-171-32/+23
* Fixed the relative non-affine transform animationsSaivan2018-09-171-18/+31
* Found and started fixing an error with the Timeline.schedule functionSaivan2018-09-101-10/+10
* Added a simple example for relative declarative animationsSaivan2018-07-111-53/+90
* condens transform function to an overall more stable oneUlrich-Matthias Schäfer2018-07-081-132/+30
* Fixed the transformation code to use the bbox properlySaivan2018-07-051-10/+30
* make TransformBag clone the object before alteringUlrich-Matthias Schäfer2018-07-041-2/+5
* fix origin transformationUlrich-Matthias Schäfer2018-07-041-10/+11
* Worked towards setting the origin on each frame with linear algebraSaivan2018-07-041-31/+65
* Fixed an issue that occurred when we applied more than one transformSaivan2018-07-031-27/+53
* fix rotation issue and make relative declaritive workUlrich-Matthias Schäfer2018-06-291-3/+5
* Added a potential fix for the problemSaivan2018-06-291-2/+2
* fix origin bugUlrich-Matthias Schäfer2018-06-281-5/+2
* Add a few debugging statementsSaivan2018-06-281-1/+1
* Modified the behaviour of absolute transformsSaivan2018-06-281-14/+22
* fix origin for relative transformationsUlrich-Matthias Schäfer2018-06-271-5/+31
* Allowed the origin to stay fixed as we animate transformsSaivan2018-06-261-19/+40
* make transformations retargatable for declaritiveUlrich-Matthias Schäfer2018-06-261-31/+42
* Runners now work with absolute and relative transformationsSaivan2018-06-231-26/+37
* fix merging of transformationsUlrich-Matthias Schäfer2018-06-041-28/+12
* transforms work with multiple elements too. Satisfy linterUlrich-Matthias Schäfer2018-06-031-3/+19
* transformation works now for ONE element. More work requiredUlrich-Matthias Schäfer2018-06-031-7/+15
* first tries to make transformations workUlrich-Matthias Schäfer2018-06-021-10/+17
* Began implementing the transformation functionsSaivan2018-06-021-46/+48
* The timelines continue function requests a step animation frameSaivan2018-06-011-4/+4
* Fixed the final position while swingingSaivan2018-05-311-1/+3
* worked a bit on timeline, build example, found bug which needs a fixUlrich-Matthias Schäfer2018-05-301-34/+68
* The runners step was reimplemented with testsSaivan2018-05-311-26/+66
* implemented EventTarget + runner does not loop forever anymoreUlrich-Matthias Schäfer2018-05-291-4/+2
* Got looping working with only a single waitSaivan2018-05-301-3/+18
* Looping is now working and code is generally cleanerSaivan2018-05-291-7/+13
* Diagnosing the declarative animations and suggesting changesSaivan2018-05-291-10/+9
* implement methods, reorganize runner, list questionsUlrich-Matthias Schäfer2018-05-291-9/+22
* Started planning the way events work and got Spring workingSaivan2018-05-281-30/+32
* Segmenting out some ControllersSaivan2018-05-281-30/+30
* Fixed all of the low hanging problems so declarative worksSaivan2018-05-261-28/+29
* simple fix for morpharrayUlrich-Matthias Schäfer2018-05-251-4/+29
* fixed some more errores, make declaritive controllers partially work. added P...Ulrich-Matthias Schäfer2018-05-241-20/+26
* Stuff is moving again after fixing several stuffUlrich-Matthias Schäfer2018-05-241-28/+28
* Should be the final redesignSaivan2018-05-241-0/+1
* Most of the animations are workingSaivan2018-05-171-17/+28