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* rework of classes, make events on every object possibleUlrich-Matthias Schäfer2018-11-051-0/+3
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* introduce register and registerMethod method to get rid of dependency problemsUlrich-Matthias Schäfer2018-11-011-4/+4
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* resolve last circular dependencies, make rollup workUlrich-Matthias Schäfer2018-10-271-3/+3
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* resolve circular references and make example working againUlrich-Matthias Schäfer2018-10-271-9/+6
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* fix schedule so it uses runnertime correctlyUlrich-Matthias Schäfer2018-10-101-53/+81
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* Optimized the matrix functions so that the transform function is a multitude ↵Ulrich-Matthias Schäfer2018-10-081-35/+13
| | | | faster for parameterized input
* adding optimized transformation function to speed up things a tiny bitUlrich-Matthias Schäfer2018-09-201-30/+30
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* finally solve transformations one and for all time!Ulrich-Matthias Schäfer2018-09-201-3/+56
| | | | This is great - we should party hard. I mean - it took like 4 month to get this done. That's way to much! I don't want anymore. Pease send help :D
* fix transformations introducing target transforms with which the origin can ↵Ulrich-Matthias Schäfer2018-09-171-9/+16
| | | | be transformed
* Refactored the getOrigin helper to help fix the relative affine animationsSaivan2018-09-171-32/+23
| | | | | | | | | | This commit refactors the getOrigin helper, in order to send the origin to the correct space. The origin should be expressed in the space of the last animation. Changes ======= - Refactored the getOrigin helper - Added a simple example to the dirty file to test multiple transformations
* Fixed the relative non-affine transform animationsSaivan2018-09-171-18/+31
| | | | | | | | | This commit uncovered an issue with the relative non-affine transformations. It is now correctly fixed and working. Next we should fix the affine transforms as well. Changes ======= - Fixed the relative non-affine transformation animations
* Found and started fixing an error with the Timeline.schedule functionSaivan2018-09-101-10/+10
| | | | This commit finds an error in the scheduling duration that we need to fix.
* Added a simple example for relative declarative animationsSaivan2018-07-111-53/+90
| | | | | | | | | This commit adds an example that demonstrates how I'd imagine declarative animations should work and how they should mirror what imperative animations would do Changes ======= - Added a simple declarative example
* condens transform function to an overall more stable oneUlrich-Matthias Schäfer2018-07-081-132/+30
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* Fixed the transformation code to use the bbox properlySaivan2018-07-051-10/+30
| | | | | This commit fixes the transformations and allows single animated transformations to properly work.
* make TransformBag clone the object before alteringUlrich-Matthias Schäfer2018-07-041-2/+5
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* fix origin transformationUlrich-Matthias Schäfer2018-07-041-10/+11
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* Worked towards setting the origin on each frame with linear algebraSaivan2018-07-041-31/+65
| | | | | This commit attempts to modify the origin on each frame, but it seems that we have some kind of bug that we need to fix first
* Fixed an issue that occurred when we applied more than one transformSaivan2018-07-031-27/+53
| | | | | This commit allows us to apply more than one transform to an element, and have them correctly applied to the element.
* fix rotation issue and make relative declaritive workUlrich-Matthias Schäfer2018-06-291-3/+5
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* Added a potential fix for the problemSaivan2018-06-291-2/+2
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* fix origin bugUlrich-Matthias Schäfer2018-06-281-5/+2
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* Add a few debugging statementsSaivan2018-06-281-1/+1
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* Modified the behaviour of absolute transformsSaivan2018-06-281-14/+22
| | | | | This commit slightly modifies the behaviour of absolute transforms, we will get them working soon :D
* fix origin for relative transformationsUlrich-Matthias Schäfer2018-06-271-5/+31
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* Allowed the origin to stay fixed as we animate transformsSaivan2018-06-261-19/+40
| | | | | | | | | | | This commit start to remove the expensive bbox calculation by assuming that the origin stays at a fixed point during an animation. This is a good assumption as transforms don't change the bbox of the element. Changes ======= - Refactor the Element.transform function - Make a getOrigin function to call the bbox only one time
* make transformations retargatable for declaritiveUlrich-Matthias Schäfer2018-06-261-31/+42
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* Runners now work with absolute and relative transformationsSaivan2018-06-231-26/+37
| | | | | | This commit finally gets transformations workin in both absolute and relative mode. This is the last **major** hurdle for the new animation module, so we just need to clean it up and fix some bugs 🐞
* fix merging of transformationsUlrich-Matthias Schäfer2018-06-041-28/+12
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* transforms work with multiple elements too. Satisfy linterUlrich-Matthias Schäfer2018-06-031-3/+19
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* transformation works now for ONE element. More work requiredUlrich-Matthias Schäfer2018-06-031-7/+15
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* first tries to make transformations workUlrich-Matthias Schäfer2018-06-021-10/+17
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* Began implementing the transformation functionsSaivan2018-06-021-46/+48
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* The timelines continue function requests a step animation frameSaivan2018-06-011-4/+4
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* Fixed the final position while swingingSaivan2018-05-311-1/+3
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* worked a bit on timeline, build example, found bug which needs a fixUlrich-Matthias Schäfer2018-05-301-34/+68
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* The runners step was reimplemented with testsSaivan2018-05-311-26/+66
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* implemented EventTarget + runner does not loop forever anymoreUlrich-Matthias Schäfer2018-05-291-4/+2
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* Got looping working with only a single waitSaivan2018-05-301-3/+18
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* Looping is now working and code is generally cleanerSaivan2018-05-291-7/+13
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* Diagnosing the declarative animations and suggesting changesSaivan2018-05-291-10/+9
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* implement methods, reorganize runner, list questionsUlrich-Matthias Schäfer2018-05-291-9/+22
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* Started planning the way events work and got Spring workingSaivan2018-05-281-30/+32
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* Segmenting out some ControllersSaivan2018-05-281-30/+30
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* Fixed all of the low hanging problems so declarative worksSaivan2018-05-261-28/+29
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* simple fix for morpharrayUlrich-Matthias Schäfer2018-05-251-4/+29
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* fixed some more errores, make declaritive controllers partially work. added ↵Ulrich-Matthias Schäfer2018-05-241-20/+26
| | | | PID controller for testing reasons
* Stuff is moving again after fixing several stuffUlrich-Matthias Schäfer2018-05-241-28/+28
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* Should be the final redesignSaivan2018-05-241-0/+1
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* Most of the animations are workingSaivan2018-05-171-17/+28
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