Commit message (Collapse) | Author | Age | Files | Lines | |
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* | reordered modules, add es6 build | Ulrich-Matthias Schäfer | 2018-11-06 | 1 | -81/+0 |
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* | removed unused comments and files | Ulrich-Matthias Schäfer | 2018-11-05 | 1 | -2/+0 |
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* | Linted all files, upgraded all dependencies | Ulrich-Matthias Schäfer | 2018-11-05 | 1 | -7/+7 |
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* | rework of classes, make events on every object possible | Ulrich-Matthias Schäfer | 2018-11-05 | 1 | -2/+2 |
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* | fix even more tests | Ulrich-Matthias Schäfer | 2018-11-04 | 1 | -1/+1 |
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* | implement registerMethods(), introduce real arrays for modern browsers, fix ↵ | Ulrich-Matthias Schäfer | 2018-11-04 | 1 | -2/+2 |
| | | | | some tests | ||||
* | introduce register and registerMethod method to get rid of dependency problems | Ulrich-Matthias Schäfer | 2018-11-01 | 1 | -6/+8 |
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* | resolve circular references and make example working again | Ulrich-Matthias Schäfer | 2018-10-27 | 1 | -6/+9 |
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* | convert everything to es6 classes and imports | Ulrich-Matthias Schäfer | 2018-10-25 | 1 | -62/+68 |
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* | Fixed a few hanging issues with the linter | Saivan | 2018-02-27 | 1 | -2/+5 |
| | | | | | This commit fixes a few typesetting issues that probably resulted from the automated linting process | ||||
* | The first half of the library complies with Standard linting | Saivan | 2018-02-27 | 1 | -36/+31 |
| | | | | | | This commit reformats the code so that it complies with the standard linting style. Its currently a work in progress, but it is meant to pave the way for linting in the build process | ||||
* | removed `loaded()` and `error()`/`changed load()` | Ulrich-Matthias Schäfer | 2017-03-19 | 1 | -1/+1 |
| | | | | | | SVG.Image is now constructed with: - container.image(src, callback) - new SVG.Image().load(src, callback) | ||||
* | Making initial changes for svg.js v3.0 | Ulrich-Matthias Schäfer | 2017-03-10 | 1 | -5/+0 |
| | | | | | | | | | | | | - removed `SVG.Array.split()` function (#604) - removed workaround for browser bug with stroke-width (#560) - removed polyfills - removed `ungroup()` in favour of `flatten()` - gradients now have their corresponding nodename as type and not only radial/linear (#606) - `SVG.Path.pointAt()` correctly returns an `SVG.Point` now (#607) - replaced static reference to `masker` in `SVG.Mask` with the `masker()` method - replaced static reference to `clipper` in `SVG.ClipPath` with the `clipper()` method - replaced static reference to `targets` in `SVG.Mask` and `SVG.ClipPath` with the `targets()` method (all three #563) | ||||
* | removed old fx code which is unused (#605) | Ulrich-Matthias Schäfer | 2017-02-28 | 1 | -4/+0 |
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* | moved special handling of pattern/gradient transform to the corresponding class | Ulrich-Matthias Schäfer | 2015-10-11 | 1 | -7/+0 |
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* | fixes pattern animation (#385) | Ulrich-Matthias Schäfer | 2015-10-10 | 1 | -0/+7 |
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* | Removed scale consideration in `move()` | Ulrich-Matthias Schäfer | 2015-06-21 | 1 | -1/+1 |
| | | | | It wasn't compatible to the other move-functions e.g. for the PointArray | ||||
* | Added animated parametric transformations | wout | 2014-08-30 | 1 | -13/+17 |
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* | Completely reworked transform system | wout | 2014-07-11 | 1 | -0/+79 |