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* dependency updates, easier formattingUlrich-Matthias Schäfer2023-06-131-8/+12
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* update dependencies, apply new linter fixesUlrich-Matthias Schäfer2021-01-131-5/+5
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* added geometry and positioning methods to `A` (#1110)Ulrich-Matthias Schäfer2020-05-201-1/+4
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* sorted method namesUlrich-Matthias Schäfer2020-05-191-4/+5
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* This is a big one...Ulrich-Matthias Schäfer2020-03-281-6/+36
| | | | | | | | | | | | | | | | | | | | ### Fixed - fixed `zoom()` method of runner which was passed a wrong parameter - fixed positioning methods of `TSpan` to position them by its bounding box - fixed `flip()` method which flips correctly by center by default now and accepts correct arguments - fixed a case in `rbox()` where not always all values of the box were updated - fixed `getOrigin()` function used by `transform()` so that all origin (#1085) popssibilities specified in the docs are working - fixed positioning of text by its baseline when using `amove()` - fixed tons of typings in the svg.d.ts file ### Added - added second Parameter to `SVG(el, isHTML)` which allows to explicitely create elements in the HTML namespace (#1058) - added `unlink()` and `linker()` to hyperlinked elements to remove or access the underling `<a>` element - added `wrap()` method to `Dom` which lets you wrap an element by another one - added `orient()` method to `Marker` - added `options` parameter to `dispatch()` and `fire()` to allow for more special needs - added `newLine()` constructor to `Text` to create a tspan marked as new line (#1088) - added lots of tests in es6 format
* Register classes explicitly instead of relying on `Function.name` because ↵Ulrich-Matthias Schäfer2019-02-271-1/+1
| | | | classes could be renamed
* Reverted some of the lint rules after chatting with fuzzySaivan2018-11-261-33/+17
| | | | | | | | | This commit reverts some of the rules we added on the linter, it changed a lot of code again... but these won't happen too often. Changes ======= - Modified the linter again
* Changed the esLint rules to avoid silly ternary operators, and to let code ↵Saivan2018-11-251-16/+34
| | | | | | | | | | | | | | breathe! This commit modifies some of the eslint rules, to allow our code to be a little bit more readable. This came about because we had a particularly pesky problem, where the code was indenting ternary operators. This fixes that, and makes it easy to add new rules to eslint as we please in the future. Changes ======= - Rebuilt the library with new eslint rules - Changed the eslintrc file to a yaml file by default
* added possibility to pass in additional attribues to element creators (#796)Ulrich-Matthias Schäfer2018-11-081-3/+3
| | | | | | e.g. - `canvas.rect({x:100})` or - `canvas.rect(100, 100, {x:100})`
* added possibility to pass attribues into a constructor like: `new ↵Ulrich-Matthias Schäfer2018-11-081-1/+1
| | | | SVG.Rect({width:100})`
* reordered modules, add es6 buildUlrich-Matthias Schäfer2018-11-061-0/+43