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* only apply color conversion to attributes that can take a color (fixes #1241)Ulrich-Matthias Schäfer2023-09-031-1/+11
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* dependency updates, easier formattingUlrich-Matthias Schäfer2023-06-131-4/+4
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* update dependencies, apply new linter fixesUlrich-Matthias Schäfer2021-01-131-4/+7
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* Updated dependencies to newest version, new linter fixed stuffUlrich-Matthias Schäfer2019-11-011-1/+1
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* Release 3.0.23.0.2Ulrich-Matthias Schäfer2018-12-031-1/+1
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* Reverted some of the lint rules after chatting with fuzzySaivan2018-11-261-69/+33
| | | | | | | | | This commit reverts some of the rules we added on the linter, it changed a lot of code again... but these won't happen too often. Changes ======= - Modified the linter again
* Changed the esLint rules to avoid silly ternary operators, and to let code ↵Saivan2018-11-251-34/+70
| | | | | | | | | | | | | | breathe! This commit modifies some of the eslint rules, to allow our code to be a little bit more readable. This came about because we had a particularly pesky problem, where the code was indenting ternary operators. This fixes that, and makes it easy to add new rules to eslint as we please in the future. Changes ======= - Rebuilt the library with new eslint rules - Changed the eslintrc file to a yaml file by default
* added insertAfter/Before, introduce attrHooks, move few methods, ↵Ulrich-Matthias Schäfer2018-11-081-15/+16
| | | | SVG.Text.textPath returns first textPath child now
* clone() does not insert the clone into the dom anymore, added beziere() and ↵Ulrich-Matthias Schäfer2018-11-071-1/+1
| | | | steps() to generate easing functions
* reordered modules, add es6 buildUlrich-Matthias Schäfer2018-11-061-0/+80