| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
This commit fixes a number of issues with transformations:
- Removed move/dmove/etc... on groups
- Sugar was being passed origin instead of ox, oy
- Updated the changelog
- Removed parseMatrix in favor of new SVG.Matrix()
- .matrix is the getter for a matrix, not .transform
- added a [02:24:41] Using gulpfile ~/Desktop/svg/svg.js/gulpfile.js
[02:24:41] Starting 'lint'...
[02:24:43] Finished 'lint' after 2.32 s directive
|
|
|
|
|
|
| |
This commit implements the new transformation model, but it also
needs to modify a few tests to fit the new format. This is still
a work in progress.
|
|
|
|
|
|
| |
This commit completes the rest of the files, making sure they are
in the standard linting format. Next we will add the linter to
the build process of our application.
|
|
|
|
|
|
|
|
|
|
| |
- added `SVG.HTMLNode` which is the object wrapped around html nodes to put something in them
- moved `defs()` method from `SVG.Parent` to `SVG.Element`
- `SVG()` can be called with css selector, node or svg string, now. Without an argument it creates a new `SVG.Doc()` (#646)
- `add()`, `put()`, `addTo()`, `putIn()` now excepts all arguments accepted by `SVG()`
- `SVG.Nested` is not `overflow:visible` by default
- all `SVG.*` objects now can have a node as parameter when constructing
- `SVG()` does not set a default size anymore
|
|
|
|
|
|
| |
The method expect the paths to use the exact same commands. It will not
attempt to modify them if they do not. Any more complex algorithm shall be
provided as a plugin instead in order to keep the size of the library down.
|
|
|
|
|
| |
Also add methods to SVG.Point that allow to perform operations
between two points.
|
| |
|
|
(#403 / #437)
|