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* convert everything to es6 classes and importsUlrich-Matthias Schäfer2018-10-251-23/+38
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* Actually added the linter to gulp and fixed most errorsSaivan2018-02-271-0/+2
| | | | | | This commit fixes most of the errors raised by standard. There is still a strange call error, but that will be the focus of the next commit
* All files now loosely abide by standard lintingSaivan2018-02-271-7/+7
| | | | | | This commit completes the rest of the files, making sure they are in the standard linting format. Next we will add the linter to the build process of our application.
* removing SVG.Set completelyUlrich-Matthias Schäfer2017-03-161-5/+3
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* Making initial changes for svg.js v3.0Ulrich-Matthias Schäfer2017-03-101-2/+11
| | | | | | | | | | | | - removed `SVG.Array.split()` function (#604) - removed workaround for browser bug with stroke-width (#560) - removed polyfills - removed `ungroup()` in favour of `flatten()` - gradients now have their corresponding nodename as type and not only radial/linear (#606) - `SVG.Path.pointAt()` correctly returns an `SVG.Point` now (#607) - replaced static reference to `masker` in `SVG.Mask` with the `masker()` method - replaced static reference to `clipper` in `SVG.ClipPath` with the `clipper()` method - replaced static reference to `targets` in `SVG.Mask` and `SVG.ClipPath` with the `targets()` method (all three #563)
* add `parents()` method, added specs, fixed specsUlrich-Matthias Schäfer2015-10-261-1/+1
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* Documented and added specs for new selector methodwout2014-06-211-3/+5
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* Removed all structural referenceswout2014-06-211-2/+17
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* Added marker, symbol and dynamic referencingwout2014-06-171-0/+5