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* Linted all files, upgraded all dependenciesUlrich-Matthias Schäfer2018-11-0567-525/+465
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* rework of classes, make events on every object possibleUlrich-Matthias Schäfer2018-11-0524-437/+440
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* forgot about memory testsUlrich-Matthias Schäfer2018-11-046-26/+14
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* Revert back to classes, fix remaining testsUlrich-Matthias Schäfer2018-11-0442-480/+520
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* fix even more testsUlrich-Matthias Schäfer2018-11-0414-37/+59
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* implement registerMethods(), introduce real arrays for modern browsers, fix ↵Ulrich-Matthias Schäfer2018-11-0437-174/+637
| | | | some tests
* fix a few mistakes. Make sugar work. Roll back to childNodes because ↵Ulrich-Matthias Schäfer2018-11-016-29/+81
| | | | children is 10x slower
* introduce register and registerMethod method to get rid of dependency problemsUlrich-Matthias Schäfer2018-11-0145-332/+394
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* resolve last circular dependencies, make rollup workUlrich-Matthias Schäfer2018-10-2722-221/+309
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* resolve circular references and make example working againUlrich-Matthias Schäfer2018-10-2764-2675/+1477
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* rename filesUlrich-Matthias Schäfer2018-10-262-0/+0
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* convert everything to es6 classes and importsUlrich-Matthias Schäfer2018-10-2566-3796/+3863
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* Rename files so that they reflect their exported classes (see next commit)Ulrich-Matthias Schäfer2018-10-2538-0/+0
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* fix testsUlrich-Matthias Schäfer2018-10-184-69/+28
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* activate sugar before mergeUlrich-Matthias Schäfer2018-10-181-151/+151
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* add babel, satisfy linter, build distUlrich-Matthias Schäfer2018-10-178-402/+237
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* fix timeline timing with runnersUlrich-Matthias Schäfer2018-10-131-11/+13
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* fixing testsUlrich-Matthias Schäfer2018-10-102-56/+65
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* fix schedule so it uses runnertime correctlyUlrich-Matthias Schäfer2018-10-101-12/+27
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* Cant see the forest with all these trees...Ulrich-Matthias Schäfer2018-10-081-4/+2
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* Optimized the matrix functions so that the transform function is a multitude ↵Ulrich-Matthias Schäfer2018-10-083-52/+105
| | | | faster for parameterized input
* make sure, that we use the correct startTransformUlrich-Matthias Schäfer2018-09-211-8/+7
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* make sure runner[0] always exists (rework that requirement!)Ulrich-Matthias Schäfer2018-09-211-2/+4
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* adding optimized transformation function to speed up things a tiny bitUlrich-Matthias Schäfer2018-09-202-46/+109
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* get rid of that unnecessary bbox call on every frameUlrich-Matthias Schäfer2018-09-203-6/+16
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* finally solve transformations one and for all time!Ulrich-Matthias Schäfer2018-09-202-80/+89
| | | | This is great - we should party hard. I mean - it took like 4 month to get this done. That's way to much! I don't want anymore. Pease send help :D
* fix transformations introducing target transforms with which the origin can ↵Ulrich-Matthias Schäfer2018-09-171-7/+32
| | | | be transformed
* Refactored the getOrigin helper to help fix the relative affine animationsSaivan2018-09-172-6/+15
| | | | | | | | | | This commit refactors the getOrigin helper, in order to send the origin to the correct space. The origin should be expressed in the space of the last animation. Changes ======= - Refactored the getOrigin helper - Added a simple example to the dirty file to test multiple transformations
* Fixed the relative non-affine transform animationsSaivan2018-09-173-25/+46
| | | | | | | | | This commit uncovered an issue with the relative non-affine transformations. It is now correctly fixed and working. Next we should fix the affine transforms as well. Changes ======= - Fixed the relative non-affine transformation animations
* Found and started fixing an error with the Timeline.schedule functionSaivan2018-09-101-1/+0
| | | | This commit finds an error in the scheduling duration that we need to fix.
* Added a simple example for relative declarative animationsSaivan2018-07-111-1/+1
| | | | | | | | | This commit adds an example that demonstrates how I'd imagine declarative animations should work and how they should mirror what imperative animations would do Changes ======= - Added a simple declarative example
* condens transform function to an overall more stable oneUlrich-Matthias Schäfer2018-07-082-191/+109
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* Fixed the transformation code to use the bbox properlySaivan2018-07-054-187/+41
| | | | | This commit fixes the transformations and allows single animated transformations to properly work.
* make TransformBag clone the object before alteringUlrich-Matthias Schäfer2018-07-042-6/+16
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* fix origin transformationUlrich-Matthias Schäfer2018-07-043-26/+26
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* Worked towards setting the origin on each frame with linear algebraSaivan2018-07-042-25/+55
| | | | | This commit attempts to modify the origin on each frame, but it seems that we have some kind of bug that we need to fix first
* Fixed an issue that occurred when we applied more than one transformSaivan2018-07-032-5/+33
| | | | | This commit allows us to apply more than one transform to an element, and have them correctly applied to the element.
* fix rotation issue and make relative declaritive workUlrich-Matthias Schäfer2018-06-293-41/+44
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* Added a potential fix for the problemSaivan2018-06-292-0/+8
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* satisfy linter, fix global varUlrich-Matthias Schäfer2018-06-283-5/+5
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* fix origin bugUlrich-Matthias Schäfer2018-06-283-33/+22
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* Add a few debugging statementsSaivan2018-06-283-14/+40
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* Modified the behaviour of absolute transformsSaivan2018-06-284-11/+37
| | | | | This commit slightly modifies the behaviour of absolute transforms, we will get them working soon :D
* fix origin for relative transformationsUlrich-Matthias Schäfer2018-06-272-11/+9
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* Allowed the origin to stay fixed as we animate transformsSaivan2018-06-264-31/+57
| | | | | | | | | | | This commit start to remove the expensive bbox calculation by assuming that the origin stays at a fixed point during an animation. This is a good assumption as transforms don't change the bbox of the element. Changes ======= - Refactor the Element.transform function - Make a getOrigin function to call the bbox only one time
* make transformations retargatable for declaritiveUlrich-Matthias Schäfer2018-06-261-66/+30
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* Runners now work with absolute and relative transformationsSaivan2018-06-232-119/+139
| | | | | | This commit finally gets transformations workin in both absolute and relative mode. This is the last **major** hurdle for the new animation module, so we just need to clean it up and fix some bugs 🐞
* fix merging of transformationsUlrich-Matthias Schäfer2018-06-041-5/+28
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* replace runner set with array and order array for faster access and saving ↵Ulrich-Matthias Schäfer2018-06-032-48/+54
| | | | of start time
* transforms work with multiple elements too. Satisfy linterUlrich-Matthias Schäfer2018-06-033-49/+10
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