# Change Log All notable changes to this project will be documented in this file. The document follows the conventions described in [“Keep a CHANGELOG”](http://keepachangelog.com). ==== ## UNRELEASED 3.0.0 ### Added - added `'random'` option and `randomize()` method to `SVG.Color` -> __TODO!__ - added `precision()` method to round numeric element attributes -> __TODO!__ - added specs for `SVG.FX` -> __TODO!__ ### Changed - made transform-methods relative as default (breaking change) - changed SVG() to use querySelector instead of getElementById (breaking change) -> __TODO!__ - made `parents()` method on `SVG.Element` return an instance of SVG.Set (breaking change) -> __TODO!__ - replaced static reference to `masker` in `SVG.Mask` with the `masker()` method (breaking change) -> __TODO!__ - replaced static reference to `clipper` in `SVG.ClipPath` with the `clipper()` method (breaking change) -> __TODO!__ - replaced static reference to `targets` in `SVG.Mask` and `SVG.ClipPath` with the `targets()` method (breaking change) -> __TODO!__ - moved all regexes to `SVG.regex` (in color, element, pointarray, style, transform and viewbox) -> __TODO!__ ### Fixed - fixed a bug in clipping and masking where empty nodes persists after removal -> __TODO!__ - fixed a bug in IE11 with `mouseenter` and `mouseleave` -> __TODO!__ ## [2.6.4] - 2018-02-07 ### Fixed - fixed memory leak when creating images (#805) ## [2.6.3] - 2017-07-21 ### Fixed - fixed error in parent method when hitting document node (#720) ## [2.6.2] - 2017-06-05 ### Added - added `width()` and `height()` methods to `SVG.FX` - added the intended functionality to call animate functions with multiple parameter (#671) ### Changed - updated Jasmine from 2.5.2 to 2.6.0 - removed the typeof check in the initialisation of SVG.Matrix ### Fixed - fixed `SVG.FX.once` so that it add its callback on the last situation instead of the current one - fixed `SVG.FX.step` so that the animation doesn't stop if an afterAll callback call animate (#677) ## [2.6.1] - 2017-04-25 ### Fixed - fixed a bug in path parser which made it stop parsing when hitting z command (#665) ## [2.6.0] - 2017-04-21 ### Added - added `options` object to `SVG.on()` and `el.on()` (#661) ### Changed - back to sloppy mode because of problems with plugins (#660) ## [2.5.3] - 2017-04-15 ### Added - added gitter badge in readme ### Fixed - fixed svg.js.d.ts (#644 #648) - fixed bug in `el.flip()` which causes an error when calling flip without any argument ### Removed - component.json (#652) ## [2.5.2] - 2017-04-11 ### Changed - SVG.js is now running in strict mode ### Fixed - `clear()` does not remove the parser in svg documents anymore - `len` not declared in FX module, making it a global variable (9737e8a) - `bbox` not declared in SVG.Box.transform in the Box module (131df0f) - `namespace` not declared in the Event module (e89c97e) ## [2.5.1] - 2017-03-27 ### Changed - make svgjs ready to be used on the server ### Fixed - fixed `SVG.PathArray.parse` that did not correctly parsed flat arrays - prevented unnecessary parsing of point or path strings ## [2.5.0] - 2017-03-10 ### Added - added a plot and array method to `SVG.TextPath` (#582) - added `clone()` method to `SVG.Array/PointArray/PathArray` (#590) - added `font()` method to `SVG.Tspan` - added `SVG.Box()` - added `transform()` method to boxes - added `event()` to `SVG.Element` to retrieve the event that was fired last on the element (#550) ### Changed - changed CHANGELOG to follow the conventions described in [“Keep a CHANGELOG”](http://keepachangelog.com) (#578) - make the method plot a getter when no parameter is passed for `SVG.Polyline`,`SVG.Polygon`, `SVG.Line`, `SVG.Path` (related #547) - allow `SVG.PointArray` to be passed flat array - change the regexp `SVG.PointArray` use to parse string to allow more flexibility in the way spaces and commas can be used - allow `plot` to be called with 4 parameters when animating an `SVG.Line` - relative value for `SVG.Number` are now calculated in its `morph` method (related #547) - clean up the implementation of the `initAnimation` method of the FX module (#547, #552, #584) - deprecated `.tbox()`. `.tbox()` now map to `.rbox()`. If you are using `.tbox()`, you can substitute it with `.rbox()` (#594, #602) - all boxes now accept 4 values or an object on creation - `el.rbox()` now always returns the right boxes in screen coordinates and has an additional paramater to transform the box into other coordinate systems - `font()` method can now be used like `attr()` method (#620) - events are now cancelable by default (#550) ### Fixed - fixed a bug in the plain morphing part of `SVG.MorphObj` that is in the FX module - fixed bug which produces an error when removing an event from a node which was formerly removed with a global `off()` (#518) - fixed a bug in `size()` for poly elements when their height/width is zero (#505) - viewbox now also accepts strings and arrays as constructor arguments - `SVG.Array` now accepts a comma seperated string and returns array of numbers instead of strings - `SVG.Matrix` now accepts an array as input - `SVG.Element.matrix()` now accepts also 6 values - `dx()/dy()` now accepts percentage values, too but only if the value on the element is already percentage - `flip()` now flips on both axis when no parameter is passed - fixed bug with `documentElement.contains()` in IE - fixed offset produced by svg parser (#553) - fixed a bug with clone which didnt copy over dom data (#621) ## [2.4.0] - 2017-01-14 ### Added - added support for basic path animations (#561) ## [2.3.7] - 2017-01-14 ### Added - added code coverage https://coveralls.io/github/svgdotjs/svg.js (3e614d4) - added `npm run test:quick` which aim at being fast rather than correct - great for git hooks (981ce24) ### Changed - moved project to [svgdotjs](https://github.com/svgdotjs) - made matrixify work with transformation chain separated by commas (#543) - updated dev dependencies; request and gulp-chmod - `npm run build` now requires nodejs 4.x+ ### Fixed - fixed `SVG.Matrix.skew()` (#545) - fixed broken animations, if using polyfills for es6/7 proposals (#504) - fixed and improved `SVG.FX.dequeue()` (#546) - fixed an error in `SVG.FX.step`, if custom properties is added to `Array.prototype` (#549) ## [2.3.6] - 2016-10-21 ### Changed - make SVG.FX.loop modify the last situation instead of the current one (#532) ### Fixed - fixed leading and trailing space in SVG.PointArray would return NaN for some points (695f26a) (#529) - fixed test of `SVG.FX.afterAll` (#534) - fixed `SVG.FX.speed()` (#536) ## [2.3.5] - 2016-10-13 ### Added - added automated unit tests via [Travis](https://travis-ci.org/svgdotjs/svg.js) (#527) - added `npm run build` to build a new version of SVG.js without requiring gulp to be globally installed ### Changed - calling `fill()`, `stroke()` without an argument is now a nop - Polygon now accepts comma less points to achieve parity with Adobe Illustrator (#529) - updated dependencies ## [2.3.4] - 2016-08-04 ### Changed - reworked parent module for speed improvemenents - reworked `filterSVGElements` utility to use a for loop instead of the native filter function ## [2.3.3] - 2016-08-02 ### Added - add error callback on image loading (#508) ### Fixed - fixed bug when getting bbox of text elements which are not in the dom (#514) - fixed bug when getting bbox of element which is hidden with css (#516) ## [2.3.2] - 2016-06-21 ### Added - added specs for `SVG.ViewBox` - added `parent` parameter for `clone()` - added spec for mentioned issue ### Fixed - fixed string parsing in viewbox (#483) - fixed bbox when element is not in the dom (#480) - fixed line constructor which doesn't work with Array as input (#487) - fixed problem in IE with `document.contains` (#490) related to (#480) - fixed `undo` when undoing transformations (#494) ## [2.3.1] - 2016-05-05 ### Added - added typings for svg.js (#470) ### Fixed - fixed `SVG.morph()` (#473) - fixed parser error (#471) - fixed bug in `SVG.Color` with new fx - fixed `radius()` for circles when animating and other related code (#477) - fixed bug where `stop(true)` throws an error when element is not animated (#475) - fixed bug in `add()` when altering svgs with whitespaces - fixed bug in `SVG.Doc().create` where size was set to 100% even if size was already specified - fixed bug in `parse()` from `SVG.PathArray` which does not correctly handled `S` and `T` (#485) ## [2.3.0] - 2016-03-30 ### Added - added `SVG.Point` which serves as Wrapper to the native `SVGPoint` (#437) - added `element.point(x,y)` which transforms a point from screen coordinates to the elements space (#403) - added `element.is()` which helps to check for the object instance faster (instanceof check) - added more fx specs ### Changed - textpath now is a parent element, the lines method of text will return the tspans inside the textpath (#450) - fx module rewritten to support animation chaining and several other stuff (see docs) ### Fixed - fixed `svgjs:data` attribute which was not set properly in all browsers (#428) - fixed `isNumber` and `numberAndUnit` regex (#405) - fixed error where a parent node is not found when loading an image but the canvas was cleared (#447) - fixed absolute transformation animations (not perfect but better) - fixed event listeners which didnt work correctly when identic funtions used ## [2.2.5] - 2015-12-29 ### Added - added check for existence of node (#431) ### Changed - `group.move()` now allows string numbers as input (#433) - `matrixify()` will not apply the calculated matrix to the node anymore ## [2.2.4] - 2015-12-12 ### Fixed - fixed `transform()` which returns the matrix values (a-f) now, too (#423) - double newlines (\n\n) are correctly handled as blank line from `text()` - fixed use of scrollX vs pageXOffset in `rbox()` (#425) - fixed target array in mask and clip which was removed instead of reinitialized (#429) ## [2.2.3] - 2015-11-30 ### Fixed - fixed null check in image (see 2.2.2) - fixed bug related to the new path parser (see 2.2.2) - fixed amd loader (#412) ## [2.2.2] - 2015-11-28 ### Added - added null check in image onload callback (#415) ### Changed - documentation rework (#407) [thanks @snowyplover] ### Fixed - fixed leading point bug in path parsing (#416) ## [2.2.1] - 2015-11-18 ### Added - added workaround for `SvgPathSeg` which is removed in Chrome 48 (#409) - added `gbox()` to group to get bbox with translation included (#405) ### Fixed - fixed dom data which was not cleaned up properly (#398) ## [2.2.0] - 2015-11-06 ### Added - added `ungroup()/flatten()` (#238), `toParent()` and `toDoc()` - added UMD-Wrapper with possibility to pass custom window object (#352) - added `morph()` method for paths via plugin [svg.pathmorphing.js](https://github.com/Fuzzyma/svg.pathmorphing.js) - added support for css selectors within the `parent()` method - added `parents()` method to get an array of all parenting elements ### Changed - svgjs now saves crucial data in the dom before export and restores them when element is adopted ### Fixed - fixed pattern and gradient animation (#385) - fixed mask animation in Firefox (#287) - fixed return value of `text()` after import/clone (#393) ## [2.1.1] - 2015-10-03 ### Added - added custom context binding to event callback (default is the element the event is bound to) ## [2.1.0] - 2015-09-20 ### Added - added transform to pattern and gradients (#383) ### Fixed - fixed clone of textnodes (#369) - fixed transformlists in IE (#372) - fixed typo that leads to broken gradients (#370) - fixed animate radius for circles (#367) ## [2.0.2] - 2015-06-22 ### Fixed - Fixed zoom consideration in circle and ellipse ## [2.0.1] - 2015-06-21 ### Added - added possibility to remove all events from a certain namespace ### Fixed - fixed bug with `doc()` which always should return root svg - fixed bug in `SVG.FX` when animating with `plot()` ### Removed - removed target reference from use which caused bugs in `dmove()` and `use()` with external file - removed scale consideration in `move()` duo to incompatibilities with other move-functions e.g. in `SVG.PointArray` ## [2.0.0] - 2015-06-11 ### Added - implemented an SVG adoption system to be able to manipulate existing SVG's not created with svg.js - added polyfill for IE9 and IE10 custom events [thanks @Fuzzyma] - added DOM query selector with the `select()` method globally or on parent elements - added the intentionally neglected `SVG.Circle` element - added `rx()` and `ry()` to `SVG.Rect`, `SVG.Circle`, `SVG.Ellispe` and `SVG.FX` - added support to clone manually built text elements - added `svg.wiml.js` plugin to plugins list - added `ctm()` method to for matrix-centric transformations - added `morph()` method to `SVG.Matrix` - added support for new matrix system to `SVG.FX` - added `native()` method to elements and matrix to get to the native api - added `untransform()` method to remove all transformations - added raw svg import functionality with the `svg()` method - added coding style description to README - added reverse functionality for animations - documented the `situation` object in `SVG.FX` - added distinction between relative and absolute matrix transformations - implemented the `element()` method using the `SVG.Bare` class to create elements that are not described by SVG.js - added `w` and `h` properties as shorthand for `width` and `height` to `SVG.BBox` - added `SVG.TBox` to get a bounding box that is affected by transformation values - added event-based or complete detaching of event listeners in `off()` method ### Changed - changed `parent` reference on elements to `parent()` method - using `CustomEvent` instead of `Event` to be able to fire events with a `detail` object [thanks @Fuzzyma] - renamed `SVG.TSpan` class to `SVG.Tspan` to play nice with the adoption system - completely reworked `clone()` method to use the adoption system - completely reworked transformations to be chainable and more true to their nature - changed `lines` reference to `lines()` on `SVG.Text` - changed `track` reference to `track()` on `SVG.Text` - changed `textPath` reference to `textPath()` on `SVG.Text` - changed `array` reference to `array()` method on `SVG.Polyline`, `SVG.Polygon` and `SVG.Path` - reworked sup-pixel offset implementation to be more compact - switched from Ruby's `rake` to Node's `gulp` for building [thanks to Alex Ewerlöf] - changed `to()` method to `at()` method in `SVG.FX` - renamed `SVG.SetFX` to `SVG.FX.Set` - reworked `SVG.Number` to return new instances with calculations rather than itself - reworked animatable matrix rotations - removed `SVG.Symbol` but kept the `symbol()` method using the new `element()` method ### Fixed - fixed bug in `radius()` method when `y` value equals `0` - fixed a bug where events are not detached properly ## [1.0.0-rc.9] - 2014-06-17 ### Added - added `SVG.Marker` - added `SVG.Symbol` - added `first()` and `last()` methods to `SVG.Set` - added `length()` method to `SVG.Text` and `SVG.TSpan` to calculate total text length - added `reference()` method to get referenced elements from a given attribute value ### Changed - `SVG.get()` will now also fetch elements with a `xlink:href="#elementId"` or `url(#elementId)` value given ### Fixed - fixed infinite loop in viewbox when element has a percentage width / height [thanks @shabegger] ## [1.0.0-rc.8] - 2014-06-12 ### Fixed - fixed bug in `SVG.off` - fixed offset by window scroll position in `rbox()` [thanks @bryhoyt] ## [1.0.0-rc.7] - 2014-06-11 ### Added - added `classes()`, `hasClass()`, `addClass()`, `removeClass()` and `toggleClass()` [thanks @pklingem] ### Changed - binding events listeners to svg.js instance - calling `after()` when calling `stop(true)` (fulfill flag) [thanks @vird] - text element fires `rebuild` event whenever the `rebuild()` method is called ### Fixed - fixed a bug where `Element#style()` would not save empty values in IE11 [thanks @Shtong] - fixed `SVG is not defined error` [thanks @anvaka] - fixed a bug in `move()`on text elements with a string based value - fix for `text()` method on text element when acting as getter [thanks @Lochemage] - fix in `style()` method with a css string [thanks @TobiasHeckel] ## [1.0.0-rc.6] - 2014-03-03 ### Added - added `leading()` method to `SVG.FX` - added `reverse()` method to `SVG.Array` (and thereby also to `SVG.PointArray` and `SVG.PathArray`) - added `fulfill` option to `stop()` method in `SVG.FX` to finalise animations - added more output values to `bbox()` and `rbox()` methods ### Changed - fine-tuned text element positioning - calling `at()` method directly on morphable svg.js instances in `SVG.FX` module - moved most `_private` methods to local named functions - moved helpers to a separate file ### Fixed - fixed a bug in text `dy()` method ### Removed - removed internal representation for `style` ## [1.0.0-rc.5] - 2014-02-14 ### Added - added `plain()` method to `SVG.Text` element to add plain text content, without tspans - added `plain()` method to parent elements to create a text element without tspans - added `build()` to enable/disable build mode ### Changed - updated `SVG.TSpan` to accept nested tspan elements, not unlike the `text()` method in `SVG.Text` - removed the `relative()` method in favour of `dx()`, `dy()` and `dmove()` - switched form objects to arrays in `SVG.PathArray` for compatibility with other libraries and better performance on parsing and rendering (up-to 48% faster than 1.0.0-rc.4) - refined docs on element-specific methods and `SVG.PathArray` structure - reworked `leading()` implementation to be more font-size "aware" - refactored the `attr` method on `SVG.Element` - applied Helvetica as default font - building `SVG.FX` class with `SVG.invent()` function ### Removed - removed verbose style application to tspans ## [1.0.0-rc.4] - 2014-02-04 ### Added - automatic pattern creation by passing an image url or instance as `fill` attribute on elements - added `loaded()` method to image tag - added `pointAt()` method to `SVG.Path`, wrapping the native `getPointAtLength()` ### Changed - switched to `MAJOR`.`MINOR`.`PATCH` versioning format to play nice with package managers - made svg.pattern.js part of the core library - moved `length()` method to sugar module ### Fixed - fix in `animate('=').to()` - fix for arcs in patharray `toString()` method [thanks @dotnetCarpenter] ## [v1.0rc3] - 2014-02-03 ### Added - added the `SVG.invent` function to ease invention of new elements - added second values for `animate('2s')` - added `length()` mehtod to path, wrapping the native `getTotalLength()` ### Changed - using `SVG.invent` to generate core shapes as well for leaner code ### Fixed - fix for html-less documents - fix for arcs in patharray `toString()` method ## [v1.0rc2] - 2014-02-01 ### Added - added `index()` method to `SVG.Parent` and `SVG.Set` - added `morph()` and `at()` methods to `SVG.Number` for unit morphing ### Changed - modified `cx()` and `cy()` methods on elements with native `x`, `y`, `width` and `height` attributes for better performance ## [v1.0rc1] - 2014-01-31 ### Added - added `SVG.PathArray` for real path transformations - added `bbox()` method to `SVG.Set` - added `relative()` method for moves relative to the current position - added `morph()` and `at()` methods to `SVG.Color` for color morphing ### Changed - enabled proportional resizing on `size()` method with `null` for either `width` or `height` values - moved data module to separate file - `data()` method now accepts object for for multiple key / value assignments ### Removed - removed `unbiased` system for paths ## [v0.38] - 2014-01-28 ### Added - added `loop()` method to `SVG.FX` ### Changed - switched from `setInterval` to `requestAnimFrame` for animations ## [v0.37] - 2014-01-26 ### Added - added `get()` to `SVG.Set` ### Changed - moved `SVG.PointArray` to a separate file ## [v0.36] - 2014-01-25 ### Added - added `linkTo()`, `addTo()` and `putIn()` methods on `SVG.Element` ### Changed - provided more detailed documentation on parent elements ### Fixed ## [v0.35] - 2014-01-23 ### Added - added `SVG.A` element with the `link()` ## [v0.34] - 2014-01-23 ### Added - added `pause()` and `play()` to `SVG.FX` ### Changed - storing animation values in `situation` object ## [v0.33] - 2014-01-22 ### Added - added `has()` method to `SVG.Set` - added `width()` and `height()` as setter and getter methods on all shapes - added `replace()` method to elements - added `radius()` method to `SVG.Rect` and `SVG.Ellipse` - added reference to parent node in defs ### Changed - moved sub-pixel offset fix to be an optional method (e.g. `SVG('drawing').fixSubPixelOffset()`) - merged plotable.js and path.js ## [v0.32] ### Added - added library to [cdnjs](http://cdnjs.com) [2.6.4]: https://github.com/svgdotjs/svg.js/releases/tag/2.6.4 [2.6.3]: https://github.com/svgdotjs/svg.js/releases/tag/2.6.3 [2.6.2]: https://github.com/svgdotjs/svg.js/releases/tag/2.6.2 [2.6.1]: https://github.com/svgdotjs/svg.js/releases/tag/2.6.1 [2.6.0]: https://github.com/svgdotjs/svg.js/releases/tag/2.6.0 [2.5.3]: https://github.com/svgdotjs/svg.js/releases/tag/2.5.3 [2.5.2]: https://github.com/svgdotjs/svg.js/releases/tag/2.5.2 [2.5.1]: https://github.com/svgdotjs/svg.js/releases/tag/2.5.1 [2.5.0]: https://github.com/svgdotjs/svg.js/releases/tag/2.5.0 [2.4.0]: https://github.com/svgdotjs/svg.js/releases/tag/2.4.0 [2.3.7]: https://github.com/svgdotjs/svg.js/releases/tag/2.3.7 [2.3.6]: https://github.com/svgdotjs/svg.js/releases/tag/2.3.6 [2.3.5]: https://github.com/svgdotjs/svg.js/releases/tag/2.3.5 [2.3.4]: https://github.com/svgdotjs/svg.js/releases/tag/2.3.4 [2.3.3]: https://github.com/svgdotjs/svg.js/releases/tag/2.3.3 [2.3.2]: https://github.com/svgdotjs/svg.js/releases/tag/2.3.2 [2.3.1]: https://github.com/svgdotjs/svg.js/releases/tag/2.3.1 [2.3.0]: https://github.com/svgdotjs/svg.js/releases/tag/2.3.0 [2.2.5]: https://github.com/svgdotjs/svg.js/releases/tag/2.2.5 [2.2.4]: https://github.com/svgdotjs/svg.js/releases/tag/2.2.4 [2.2.3]: https://github.com/svgdotjs/svg.js/releases/tag/2.2.3 [2.2.2]: https://github.com/svgdotjs/svg.js/releases/tag/2.2.2 [2.2.1]: https://github.com/svgdotjs/svg.js/releases/tag/2.2.1 [2.2.0]: https://github.com/svgdotjs/svg.js/releases/tag/2.2.0 [2.1.1]: https://github.com/svgdotjs/svg.js/releases/tag/2.1.1 [2.1.0]: https://github.com/svgdotjs/svg.js/releases/tag/2.1.0 [2.0.2]: https://github.com/svgdotjs/svg.js/releases/tag/2.0.2 [2.0.1]: https://github.com/svgdotjs/svg.js/releases/tag/2.0.1 [2.0.0]: https://github.com/svgdotjs/svg.js/releases/tag/2.0.0 [1.0.0-rc.9]: https://github.com/svgdotjs/svg.js/releases/tag/1.0.0-rc.9 [1.0.0-rc.8]: https://github.com/svgdotjs/svg.js/releases/tag/1.0.0-rc.8 [1.0.0-rc.7]: https://github.com/svgdotjs/svg.js/releases/tag/1.0.0-rc.7 [1.0.0-rc.6]: https://github.com/svgdotjs/svg.js/releases/tag/1.0.0-rc.6 [1.0.0-rc.5]: https://github.com/svgdotjs/svg.js/releases/tag/1.0.0-rc.5 [1.0.0-rc.4]: https://github.com/svgdotjs/svg.js/releases/tag/1.0.0-rc.4 [v1.0rc3]: https://github.com/svgdotjs/svg.js/releases/tag/1.0rc3 [v1.0rc2]: https://github.com/svgdotjs/svg.js/releases/tag/1.0rc2 [v1.0rc1]: https://github.com/svgdotjs/svg.js/releases/tag/1.0rc1 [v0.38]: https://github.com/svgdotjs/svg.js/releases/tag/0.38 [v0.37]: https://github.com/svgdotjs/svg.js/releases/tag/0.37 [v0.36]: https://github.com/svgdotjs/svg.js/releases/tag/0.36 [v0.35]: https://github.com/svgdotjs/svg.js/releases/tag/0.35 [v0.34]: https://github.com/svgdotjs/svg.js/releases/tag/0.34 [v0.33]: https://github.com/svgdotjs/svg.js/releases/tag/0.33 [v0.32]: https://github.com/svgdotjs/svg.js/releases/tag/0.32