# v1.0rc1 (30/01/2014) - added `SVG.PathArray` for real path transformations - removed `unbiased` system for paths - added caching on `SVG.PointArray` and `SVG.PathArray` for animations - enabled proportional resizing on `size()` method with `null` for either `width` or `height` values - moved data module to separate file - `data()` method now accepts object for for multiple key / value assignments # v0.38 (28/01/2014) - added `loop()` method to `SVG.FX` - switched from `setInterval` to `requestAnimFrame` for animations # v0.37 (26/01/2014) - added `get()` to `SVG.Set` - moved `SVG.PointArray` to a separate file # v0.36 (25/01/2014) - added `linkTo()`, `addTo()` and `putIn()` methods on `SVG.Element` - provided more detailed documentation on parent elements # v0.35 (23/01/2014) - added `SVG.A` element with the `link()` # v0.34 (23/01/2014) - added `pause()` and `play()` to `SVG.FX` - storing animation values in `situation` object # v0.33 (22/01/2014) - added `has()` method to `SVG.Set` - added `width()` and `height()` as setter and getter methods on all shapes - moved sub-pixel offset fix to be an optional method (e.g. `SVG('drawing').fixSubPixelOffset()`) - added `replace()` method to elements - added `radius()` method to `SVG.Rect` and `SVG.Ellipse` - added reference to parent node in defs - merged plotable.js and path.js # v0.32 - added library to [cdnjs](http://cdnjs.com)