import Matrix from '../../types/Matrix.js' import Point from '../../types/Point.js' import { proportionalSize } from '../../utils/utils.js' export function dmove(dx, dy) { this.children().forEach((child) => { let bbox // We have to wrap this for elements that dont have a bbox // e.g. title and other descriptive elements try { // Get the childs bbox bbox = child.bbox() } catch (e) { return } // Get childs matrix const m = new Matrix(child) // Translate childs matrix by amount and // transform it back into parents space const matrix = m.translate(dx, dy).transform(m.inverse()) // Calculate new x and y from old box const p = new Point(bbox.x, bbox.y).transform(matrix) // Move element child.move(p.x, p.y) }) return this } export function dx(dx) { return this.dmove(dx, 0) } export function dy(dy) { return this.dmove(0, dy) } export function height(height, box = this.bbox()) { if (height == null) return box.height return this.size(box.width, height, box) } export function move(x = 0, y = 0, box = this.bbox()) { const dx = x - box.x const dy = y - box.y return this.dmove(dx, dy) } export function size(width, height, box = this.bbox()) { const p = proportionalSize(this, width, height, box) const scaleX = p.width / box.width const scaleY = p.height / box.height this.children().forEach((child) => { const o = new Point(box).transform(new Matrix(child).inverse()) child.scale(scaleX, scaleY, o.x, o.y) }) return this } export function width(width, box = this.bbox()) { if (width == null) return box.width return this.size(width, box.height, box) } export function x(x, box = this.bbox()) { if (x == null) return box.x return this.move(x, box.y, box) } export function y(y, box = this.bbox()) { if (y == null) return box.y return this.move(box.x, y, box) }