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import { getWindow } from '../src/utils/window.js'
function tag(name, attrs, children) {
let doc = getWindow().document
var el = doc.createElement(name)
for(var i in attrs){
el.setAttribute(i, attrs[i])
}
for(var i in children){
if(typeof children[i] == 'string')
children[i] = doc.createTextNode(children[i])
el.appendChild(children[i])
}
return el
}
export function fixtures () {
return tag('svg', {
height:0,
width:0,
id:'inlineSVG'
},[
tag('defs', {}, [
tag('linearGradient', {}, [
tag('stop', {offset: '5%', 'stop-color': 'green'}),
tag('stop', {offset: '95%', 'stop-color': 'gold'}),
]),
tag('radialGradient', {}, [
tag('stop', {offset: '5%', 'stop-color': 'green'}),
tag('stop', {offset: '95%', 'stop-color': 'gold'}),
])
]),
tag('desc', {}, ['Some description']),
tag('path', {
id: 'lineAB',
d: 'M 100 350 l 150 -300',
stroke: 'red',
'stroke-width': '3',
fill: 'none'
}),
tag('path', {
id: 'lineBC',
d: 'M 250 50 l 150 300',
stroke: 'red',
'stroke-width': '3',
fill: 'none'
}),
tag('path', {
d: 'M 175 200 l 150 0',
stroke: 'green',
'stroke-width': '3',
fill: 'none'
}),
tag('path', {
d: 'M 100 350 q 150 -300 300 0',
stroke: 'blue',
'stroke-width': '5',
fill: 'none'
}),
tag('g', {
stroke: 'black',
'stroke-width': '2',
fill: 'black',
id: 'pointGroup'
},[
tag('circle', {
id: 'pointA',
cx: '100',
cy: '350',
r: '3',
}),
tag('circle', {
id: 'pointB',
cx: '250',
cy: '50',
r: '50',
}),
tag('circle', {
id: 'pointC',
cx: '400',
cy: '350',
r: '50',
})
]),
tag('g', {
'font-size': '30',
font: 'sans-serif',
fill: 'black',
stroke: 'none',
'text-anchor': 'middle',
id: 'labelGroup'
},[
tag('text', {
x: '100',
y: '350',
dy: '-30',
}, ['A']),
tag('text', {
x: '250',
y: '50',
dy: '-10',
}, ['B']),
tag('text', {
x: '400',
y: '350',
dx: '30',
}, ['C'])
]),
tag('polygon', {points: '200,10 250,190 160,210'}),
tag('polyline', {points: '20,20 40,25 60,40 80,120 120,140 200,180'})
])
}
export function buildFixtures () {
let doc = getWindow().document
let body = doc.body || doc.documentElement
let div = doc.createElement('div')
div.id = 'fixtures'
try {
// FIXME: doesnt work in svgdom
div.style.position = 'absolute'
div.style.top = 0
div.style.left = 0
} catch (e) {}
div.appendChild(fixtures())
body.appendChild(div)
}
export function buildCanvas () {
let doc = getWindow().document
let body = doc.body || doc.documentElement
let div = doc.createElement('div')
div.id = 'canvas'
try {
// FIXME: doesnt work in svgdom
div.style.position = 'absolute'
div.style.top = 0
div.style.left = 0
} catch (e) {}
body.appendChild(div)
}
export function clear () {
let doc = getWindow().document
let canvas = doc.getElementById('canvas')
//let fixtures = doc.getElementById('fixtures')
//fixtures.parentNode.removeChild(fixtures)
canvas.parentNode.removeChild(canvas)
}
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