aboutsummaryrefslogtreecommitdiffstats
path: root/src/fx.js
blob: 07c468a7abe86cc0097be11bfedbb6d8247428b3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
SVG.FX = function FX(e) {
  // store target element
  this.target = e;
};

// add FX methods
SVG.extend(SVG.FX, {
  
  // animation parameters and animate
  animate: function(duration, ease) {
    // ensure default duration adn easing
    duration = duration || 1000;
    ease = ease || '<>';
    
    var akeys, tkeys, tvalues,
        element   = this.target,
        fx        = this,
        start     = (new Date).getTime(),
        finish    = start + duration;
    
    // start animation
    this.interval = setInterval(function(){
      var i,
          time = (new Date).getTime(),
          pos = time > finish ? 1 : (time - start) / duration;
      
      // collect attribute keys
      if (akeys == null) {
        akeys = [];
        for (var k in fx.attrs)
          akeys.push(k);
      };
      
      // collect transformation keys
      if (tkeys == null) {
        tkeys = [];
        for (var k in fx.trans)
          tkeys.push(k);
        
        tvalues = {};
      };
      
      // apply easing
      pos = ease == '<>' ?
        (-Math.cos(pos * Math.PI) / 2) + 0.5 :
      ease == '>' ?
        Math.sin(pos * Math.PI / 2) :
      ease == '<' ?
        -Math.cos(pos * Math.PI / 2) + 1 :
      ease == '-' ?
        pos :
      typeof ease == 'function' ?
        ease(pos) :
        pos;
      
      // run all position properties
      if (fx._move)
        element.move(fx._at(fx._move.x, pos), fx._at(fx._move.y, pos));
      else if (fx._center)
        element.move(fx._at(fx._center.x, pos), fx._at(fx._center.y, pos));
      
      // run all size properties
      if (fx._size)
        element.size(fx._at(fx._size.width, pos), fx._at(fx._size.height, pos));
      
      // animate attributes
      for (i = akeys.length - 1; i >= 0; i--)
        element.attr(akeys[i], fx._at(fx.attrs[akeys[i]], pos));
      
      // animate transformations
      if (tkeys.length > 0) {
        for (i = tkeys.length - 1; i >= 0; i--)
          tvalues[tkeys[i]] = fx._at(fx.trans[tkeys[i]], pos);
        
        element.transform(tvalues);
      }
      
      // finish off animation
      if (time > finish) {
        clearInterval(fx.interval);
        fx._after ? fx._after.apply(element) : fx.stop();
      }
        
    }, 10);
    
    return this;
  },
  
  // animated attributes
  attr: function(a, v, n) {
    if (typeof a == 'object')
      for (var k in a)
        this.attr(k, a[k]);
    
    else
      this.attrs[a] = { from: this.target.attr(a), to: v };
    
    return this;  
  },
  
  // animated transformations
  transform: function(o) {
    for (var k in o)
      this.trans[k] = { from: this.target.trans[k], to: o[k] };
    
    return this;
  },
  
  // animated move
  move: function(x, y) {
    var b = this.target.bbox();
    
    this._move = {
      x: { from: b.x, to: x },
      y: { from: b.y, to: y }
    };
    
    return this;
  },
  
  // animated size
  size: function(w, h) {
    var b = this.target.bbox();
    
    this._size = {
      width:  { from: b.width,  to: w },
      height: { from: b.height, to: h }
    };
    
    return this;
  },
  
  // animated center
  center: function(x, y) {
    var b = this.target.bbox();
    
    this._move = {
      x: { from: b.cx, to: x },
      y: { from: b.cy, to: y }
    };
    
    return this;
  },
  
  // stop animation
  stop: function() {
    // stop current animation
    clearInterval(this.interval);
    
    // create / reset storage for properties that need animation
    this.attrs  = {};
    this.trans  = {};
    this._move  = null;
    this._size  = null;
    this._after = null;
    
    return this;
  },
  
  // private: at position according to from and to
  _at: function(o, p) {
    // if a number, calculate pos
    return typeof o.from == 'number' ?
      o.from + (o.to - o.from) * p :
    
    // if animating to a color
    o.to.r || /^#/.test(o.to) ?
      this._color(o, p) :
    
    // for all other values wait until pos has reached 1 to return the final value
    p < 1 ? o.from : o.to;
  },
  
  // private: tween color
  _color: function(o, p) {
    var f, t;
    
    // convert FROM hex to rgb
    f = this._h2r(o.from || '#000');
    
    // convert TO hex to rgb
    t = this._h2r(o.to);
    
    // tween color and return hex
    return this._r2h({
      r: ~~(f.r + (t.r - f.r) * p),
      g: ~~(f.g + (t.g - f.g) * p),
      b: ~~(f.b + (t.b - f.b) * p)
    });
  },
  
  // private: convert hex to rgb object
  _h2r: function(h) {
    // parse full hex
    var m = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(this._fh(h));
    
    // if the hex is successfully parsed, return it in rgb, otherwise return black
    return m ? {
      r: parseInt(m[1], 16),
      g: parseInt(m[2], 16),
      b: parseInt(m[3], 16)
    } : { r: 0, g: 0, b: 0 };
  },
  
  // private: convert rgb object to hex string
  _r2h: function(r) {
    return '#' + this._c2h(r.r) + this._c2h(r.g) + this._c2h(r.b);
  },
  
  // private: convert component to hex
  _c2h: function(c) {
    var h = c.toString(16);
    return h.length == 1 ? '0' + h : h;
  },
  
  // private: force potential 3-based hex to 6-based 
  _fh: function(h) {
    return h.length == 4 ?
      [ '#',
        h.substring(1, 2), h.substring(1, 2),
        h.substring(2, 3), h.substring(2, 3),
        h.substring(3, 4), h.substring(3, 4)
      ].join('') : h;
  }
  
});


// delay: delay animation for a given amount of ms
// after: callback for when animation has finished
['delay', 'after'].forEach(function(m) {
  SVG.FX.prototype[m] = function(v) {
    this['_' + m] = v;
    
    return this;
  };
});


// make SVG.Element FX-aware
SVG.extend(SVG.Element, {
  
  // get fx module or create a new one, then animate with given ms and ease
  animate: function(d, e) {
    return (this._fx || (this._fx = new SVG.FX(this))).stop().animate(d, e);
  },
  
  // stop current animation
  stop: function() {
    this._fx.stop();
    
    return this;
  }
  
});