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import { on, off } from '../core/event.js'
import { registerMethods } from '../../utils/methods.js'
import Color from '../../types/Color.js'
import Element from '../../elements/Element.js'
import Matrix from '../../types/Matrix.js'
import Point from '../../types/Point.js'
import SVGNumber from '../../types/SVGNumber.js'

// Define list of available attributes for stroke and fill
var sugar = {
  stroke: [ 'color', 'width', 'opacity', 'linecap', 'linejoin', 'miterlimit', 'dasharray', 'dashoffset' ],
  fill: [ 'color', 'opacity', 'rule' ],
  prefix: function (t, a) {
    return a === 'color' ? t : t + '-' + a
  }
}

// Add sugar for fill and stroke
;[ 'fill', 'stroke' ].forEach(function (m) {
  var extension = {}
  var i

  extension[m] = function (o) {
    if (typeof o === 'undefined') {
      return this.attr(m)
    }
    if (typeof o === 'string' || Color.isRgb(o) || (o instanceof Element)) {
      this.attr(m, o)
    } else {
      // set all attributes from sugar.fill and sugar.stroke list
      for (i = sugar[m].length - 1; i >= 0; i--) {
        if (o[sugar[m][i]] != null) {
          this.attr(sugar.prefix(m, sugar[m][i]), o[sugar[m][i]])
        }
      }
    }

    return this
  }

  registerMethods([ 'Shape', 'Runner' ], extension)
})

registerMethods([ 'Element', 'Runner' ], {
  // Let the user set the matrix directly
  matrix: function (mat, b, c, d, e, f) {
    // Act as a getter
    if (mat == null) {
      return new Matrix(this)
    }

    // Act as a setter, the user can pass a matrix or a set of numbers
    return this.attr('transform', new Matrix(mat, b, c, d, e, f))
  },

  // Map rotation to transform
  rotate: function (angle, cx, cy) {
    return this.transform({ rotate: angle, ox: cx, oy: cy }, true)
  },

  // Map skew to transform
  skew: function (x, y, cx, cy) {
    return arguments.length === 1 || arguments.length === 3
      ? this.transform({ skew: x, ox: y, oy: cx }, true)
      : this.transform({ skew: [ x, y ], ox: cx, oy: cy }, true)
  },

  shear: function (lam, cx, cy) {
    return this.transform({ shear: lam, ox: cx, oy: cy }, true)
  },

  // Map scale to transform
  scale: function (x, y, cx, cy) {
    return arguments.length === 1 || arguments.length === 3
      ? this.transform({ scale: x, ox: y, oy: cx }, true)
      : this.transform({ scale: [ x, y ], ox: cx, oy: cy }, true)
  },

  // Map translate to transform
  translate: function (x, y) {
    return this.transform({ translate: [ x, y ] }, true)
  },

  // Map relative translations to transform
  relative: function (x, y) {
    return this.transform({ relative: [ x, y ] }, true)
  },

  // Map flip to transform
  flip: function (direction, around) {
    var directionString = typeof direction === 'string' ? direction
      : isFinite(direction) ? 'both'
      : 'both'
    var origin = (direction === 'both' && isFinite(around)) ? [ around, around ]
      : (direction === 'x') ? [ around, 0 ]
      : (direction === 'y') ? [ 0, around ]
      : isFinite(direction) ? [ direction, direction ]
      : [ 0, 0 ]
    this.transform({ flip: directionString, origin: origin }, true)
  },

  // Opacity
  opacity: function (value) {
    return this.attr('opacity', value)
  },

  // Relative move over x and y axes
  dmove: function (x, y) {
    return this.dx(x).dy(y)
  }
})

registerMethods('Element', {
  // Relative move over x axis
  dx: function (x) {
    return this.x(new SVGNumber(x).plus(this.x()))
  },

  // Relative move over y axis
  dy: function (y) {
    return this.y(new SVGNumber(y).plus(this.y()))
  }
})

registerMethods('radius', {
  // Add x and y radius
  radius: function (x, y) {
    var type = (this._element || this).type
    return type === 'radialGradient' || type === 'radialGradient'
      ? this.attr('r', new SVGNumber(x))
      : this.rx(x).ry(y == null ? x : y)
  }
})

registerMethods('Path', {
  // Get path length
  length: function () {
    return this.node.getTotalLength()
  },
  // Get point at length
  pointAt: function (length) {
    return new Point(this.node.getPointAtLength(length))
  }
})

registerMethods([ 'Element', 'Runner' ], {
  // Set font
  font: function (a, v) {
    if (typeof a === 'object') {
      for (v in a) this.font(v, a[v])
    }

    return a === 'leading'
      ? this.leading(v)
      : a === 'anchor'
        ? this.attr('text-anchor', v)
        : a === 'size' || a === 'family' || a === 'weight' || a === 'stretch' || a === 'variant' || a === 'style'
          ? this.attr('font-' + a, v)
          : this.attr(a, v)
  }
})

registerMethods('Text', {
  ax (x) {
    return this.attr('x', x)
  },
  ay (y) {
    return this.attr('y', y)
  },
  amove (x, y) {
    return this.ax(x).ay(y)
  }
})

// Add events to elements
const methods = [ 'click',
  'dblclick',
  'mousedown',
  'mouseup',
  'mouseover',
  'mouseout',
  'mousemove',
  'mouseenter',
  'mouseleave',
  'touchstart',
  'touchmove',
  'touchleave',
  'touchend',
  'touchcancel' ].reduce(function (last, event) {
  // add event to Element
  const fn = function (f) {
    if (f === null) {
      off(this, event)
    } else {
      on(this, event, f)
    }
    return this
  }

  last[event] = fn
  return last
}, {})

registerMethods('Element', methods)