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SVG.Polyline = function() {
this.constructor.call(this, SVG.create('polyline'))
}
// Inherit from SVG.Shape
SVG.Polyline.prototype = new SVG.Shape
SVG.Polygon = function() {
this.constructor.call(this, SVG.create('polygon'))
}
// Inherit from SVG.Shape
SVG.Polygon.prototype = new SVG.Shape
// Add polygon-specific functions
SVG.extend(SVG.Polyline, SVG.Polygon, {
// Define morphable array
morphArray: SVG.PointArray
// Plot new path
, plot: function(p) {
return this.attr('points', (this.array = new SVG.PointArray(p, [[0,0]])))
}
// Move by left top corner
, move: function(x, y) {
return this.attr('points', this.array.move(x, y))
}
// Move by left top corner over x-axis
, x: function(x) {
return x == null ? this.bbox().x : this.move(x, this.bbox().y)
}
// Move by left top corner over y-axis
, y: function(y) {
return y == null ? this.bbox().y : this.move(this.bbox().x, y)
}
// Set width of element
, width: function(width) {
var b = this.bbox()
return width == null ? b.width : this.size(width, b.height)
}
// Set height of element
, height: function(height) {
var b = this.bbox()
return height == null ? b.height : this.size(b.width, height)
}
// Set element size to given width and height
, size: function(width, height) {
var p = this._proportionalSize(width, height)
return this.attr('points', this.array.size(p.width, p.height))
}
})
//
SVG.extend(SVG.Container, {
// Create a wrapped polyline element
polyline: function(p) {
return this.put(new SVG.Polyline).plot(p)
}
// Create a wrapped polygon element
, polygon: function(p) {
return this.put(new SVG.Polygon).plot(p)
}
})
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