diff options
author | Pierre Ossman <ossman@cendio.se> | 2014-01-20 15:05:21 +0100 |
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committer | Pierre Ossman <ossman@cendio.se> | 2014-07-07 14:50:11 +0200 |
commit | b6b4dc6487690e891ec2487c6cf765d36821fe3a (patch) | |
tree | 77d2e0f49461c7ff8fc78872c9763fe9b6f67adb /common/rfb/PixelFormat.h | |
parent | bcc295e5a60954ff39b011d6a2cbdf052a0efafc (diff) | |
download | tigervnc-b6b4dc6487690e891ec2487c6cf765d36821fe3a.tar.gz tigervnc-b6b4dc6487690e891ec2487c6cf765d36821fe3a.zip |
Remove full support for colour maps
Gets rid of a loooot of code and complexity.
Colour map clients are still supported through an
automatically generated map, but we lose the ability to
develop a client or server that uses colour maps
internally.
Diffstat (limited to 'common/rfb/PixelFormat.h')
-rw-r--r-- | common/rfb/PixelFormat.h | 30 |
1 files changed, 17 insertions, 13 deletions
diff --git a/common/rfb/PixelFormat.h b/common/rfb/PixelFormat.h index a8408ddd..c3db8783 100644 --- a/common/rfb/PixelFormat.h +++ b/common/rfb/PixelFormat.h @@ -35,7 +35,6 @@ #define __RFB_PIXELFORMAT_H__ #include <rfb/Pixel.h> -#include <rfb/ColourMap.h> namespace rdr { class InStream; class OutStream; } @@ -44,9 +43,12 @@ namespace rfb { class PixelFormat { public: PixelFormat(int b, int d, bool e, bool t, - int rm=0, int gm=0, int bm=0, int rs=0, int gs=0, int bs=0); + int rm, int gm, int bm, int rs, int gs, int bs); PixelFormat(); + // Checks if the formats have identical buffer representation. + // They might still have different pixel representation, endianness + // or true colour state. bool equal(const PixelFormat& other) const; void read(rdr::InStream* is); @@ -59,20 +61,19 @@ namespace rfb { inline Pixel pixelFromBuffer(const rdr::U8* buffer) const; inline void bufferFromPixel(rdr::U8* buffer, Pixel pixel) const; - inline Pixel pixelFromRGB(rdr::U16 red, rdr::U16 green, rdr::U16 blue, ColourMap* cm=0) const; - inline Pixel pixelFromRGB(rdr::U8 red, rdr::U8 green, rdr::U8 blue, ColourMap* cm=0) const; + inline Pixel pixelFromRGB(rdr::U16 red, rdr::U16 green, rdr::U16 blue) const; + inline Pixel pixelFromRGB(rdr::U8 red, rdr::U8 green, rdr::U8 blue) const; - void bufferFromRGB(rdr::U8 *dst, const rdr::U8* src, int pixels, ColourMap* cm=0) const; - void bufferFromRGB(rdr::U8 *dst, const rdr::U8* src, int w, int stride, - int h, ColourMap* cm=0) const; + void bufferFromRGB(rdr::U8 *dst, const rdr::U8* src, int pixels) const; + void bufferFromRGB(rdr::U8 *dst, const rdr::U8* src, + int w, int stride, int h) const; - void rgbFromPixel(Pixel pix, ColourMap* cm, Colour* rgb) const; - inline void rgbFromPixel(Pixel pix, ColourMap* cm, rdr::U16 *r, rdr::U16 *g, rdr::U16 *b) const; - inline void rgbFromPixel(Pixel pix, ColourMap* cm, rdr::U8 *r, rdr::U8 *g, rdr::U8 *b) const; + inline void rgbFromPixel(Pixel pix, rdr::U16 *r, rdr::U16 *g, rdr::U16 *b) const; + inline void rgbFromPixel(Pixel pix, rdr::U8 *r, rdr::U8 *g, rdr::U8 *b) const; - void rgbFromBuffer(rdr::U8* dst, const rdr::U8* src, int pixels, ColourMap* cm=0) const; - void rgbFromBuffer(rdr::U8* dst, const rdr::U8* src, int w, int stride, - int h, ColourMap* cm=0) const; + void rgbFromBuffer(rdr::U8* dst, const rdr::U8* src, int pixels) const; + void rgbFromBuffer(rdr::U8* dst, const rdr::U8* src, + int w, int stride, int h) const; void print(char* str, int len) const; bool parse(const char* str); @@ -84,6 +85,9 @@ namespace rfb { public: int bpp; int depth; + + // This only tracks if the client thinks it is in colour map mode. + // In practice we are always in true colour mode. bool trueColour; // FIXME: These should be protected, but we need to fix TransImageGetter first. |