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authorConstantin Kaplinsky <const@tightvnc.com>2006-05-25 05:01:55 +0000
committerConstantin Kaplinsky <const@tightvnc.com>2006-05-25 05:01:55 +0000
commita2adc8d4cfdf7336ce9192414c5e775224742a97 (patch)
tree0fc9f229bd40a2de342d91338798033da8ebd7bc /common/rfb/SMsgWriter.h
parent4fc2026b9595e9425f50616d18781995aebe495b (diff)
downloadtigervnc-a2adc8d4cfdf7336ce9192414c5e775224742a97.tar.gz
tigervnc-a2adc8d4cfdf7336ce9192414c5e775224742a97.zip
Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow.
git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@589 3789f03b-4d11-0410-bbf8-ca57d06f2519
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+/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
+ *
+ * This is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This software is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this software; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
+ * USA.
+ */
+//
+// SMsgWriter - class for writing RFB messages on the server side.
+//
+
+#ifndef __RFB_SMSGWRITER_H__
+#define __RFB_SMSGWRITER_H__
+
+#include <rdr/types.h>
+#include <rfb/encodings.h>
+#include <rfb/Encoder.h>
+
+namespace rdr { class OutStream; }
+
+namespace rfb {
+
+ class PixelFormat;
+ class ConnParams;
+ class ImageGetter;
+ class ColourMap;
+ class Region;
+ class UpdateInfo;
+
+ class WriteSetCursorCallback {
+ public:
+ virtual void writeSetCursorCallback() = 0;
+ };
+
+ class SMsgWriter {
+ public:
+ virtual ~SMsgWriter();
+
+ // writeServerInit() must only be called at the appropriate time in the
+ // protocol initialisation.
+ virtual void writeServerInit()=0;
+
+ // Methods to write normal protocol messages
+
+ // writeSetColourMapEntries() writes a setColourMapEntries message, using
+ // the given ColourMap object to lookup the RGB values of the given range
+ // of colours.
+ virtual void writeSetColourMapEntries(int firstColour, int nColours,
+ ColourMap* cm);
+
+ // writeBell() and writeServerCutText() do the obvious thing.
+ virtual void writeBell();
+ virtual void writeServerCutText(const char* str, int len);
+
+ // setupCurrentEncoder() should be called before each framebuffer update,
+ // prior to calling getNumRects() or writeFramebufferUpdateStart().
+ void setupCurrentEncoder();
+
+ // getNumRects() computes the number of sub-rectangles that will compose a
+ // given rectangle, for current encoder.
+ int getNumRects(const Rect &r);
+
+ // writeSetDesktopSize() on a V3 writer won't actually write immediately,
+ // but will write the relevant pseudo-rectangle as part of the next update.
+ virtual bool writeSetDesktopSize()=0;
+
+ // Like setDesktopSize, we can't just write out a setCursor message
+ // immediately on a V3 writer. Instead of calling writeSetCursor()
+ // directly, you must call cursorChange(), and then invoke writeSetCursor()
+ // in response to the writeSetCursorCallback() callback. For a V3 writer
+ // this will happen when the next update is sent.
+ virtual void cursorChange(WriteSetCursorCallback* cb)=0;
+ virtual void writeSetCursor(int width, int height, const Point& hotspot,
+ void* data, void* mask)=0;
+ virtual void writeSetXCursor(int width, int height, int hotspotX,
+ int hotspotY, void* data, void* mask)=0;
+
+ // needFakeUpdate() returns true when an immediate update is needed in
+ // order to flush out setDesktopSize or setCursor pseudo-rectangles to the
+ // client.
+ virtual bool needFakeUpdate();
+
+ // writeFramebufferUpdate() writes a framebuffer update using the given
+ // UpdateInfo and ImageGetter. On a V3 writer this may have
+ // pseudo-rectangles for setDesktopSize and setCursor added to it, and so
+ // may invoke writeSetCursorCallback().
+ virtual void writeFramebufferUpdate(const UpdateInfo& ui, ImageGetter* ig,
+ Region* updatedRegion);
+
+ // writeRects() accepts an UpdateInfo (changed & copied regions) and an
+ // ImageGetter to fetch pixels from. It then calls writeCopyRect() and
+ // writeRect() as appropriate. writeFramebufferUpdateStart() must be used
+ // before the first writeRects() call and writeFrameBufferUpdateEnd() after
+ // the last one. It returns the actual region sent to the client, which
+ // may be smaller than the update passed in.
+ virtual void writeRects(const UpdateInfo& update, ImageGetter* ig,
+ Region* updatedRegion);
+
+ // To construct a framebuffer update you can call
+ // writeFramebufferUpdateStart(), followed by a number of writeCopyRect()s
+ // and writeRect()s, finishing with writeFramebufferUpdateEnd(). If you
+ // know the exact number of rectangles ahead of time you can specify it to
+ // writeFramebufferUpdateStart() which can be more efficient.
+ virtual void writeFramebufferUpdateStart(int nRects)=0;
+ virtual void writeFramebufferUpdateStart()=0;
+ virtual void writeFramebufferUpdateEnd()=0;
+
+ // writeRect() tries to write the given rectangle. If it is unable to
+ // write the whole rectangle it returns false and sets actual to the actual
+ // rectangle which was updated.
+ virtual bool writeRect(const Rect& r, ImageGetter* ig, Rect* actual);
+ virtual bool writeRect(const Rect& r, unsigned int encoding,
+ ImageGetter* ig, Rect* actual);
+
+ virtual void writeCopyRect(const Rect& r, int srcX, int srcY);
+
+ virtual void startRect(const Rect& r, unsigned int enc)=0;
+ virtual void endRect()=0;
+
+ ConnParams* getConnParams() { return cp; }
+ rdr::OutStream* getOutStream() { return os; }
+ rdr::U8* getImageBuf(int required, int requested=0, int* nPixels=0);
+ int bpp();
+
+ int getUpdatesSent() { return updatesSent; }
+ int getRectsSent(int encoding) { return rectsSent[encoding]; }
+ int getBytesSent(int encoding) { return bytesSent[encoding]; }
+ int getRawBytesEquivalent() { return rawBytesEquivalent; }
+
+ int imageBufIdealSize;
+
+ protected:
+ SMsgWriter(ConnParams* cp, rdr::OutStream* os);
+
+ virtual void startMsg(int type)=0;
+ virtual void endMsg()=0;
+
+ ConnParams* cp;
+ rdr::OutStream* os;
+
+ Encoder* encoders[encodingMax+1];
+ int lenBeforeRect;
+ unsigned int currentEncoding;
+ int updatesSent;
+ int bytesSent[encodingMax+1];
+ int rectsSent[encodingMax+1];
+ int rawBytesEquivalent;
+
+ rdr::U8* imageBuf;
+ int imageBufSize;
+ };
+}
+#endif