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authorConstantin Kaplinsky <const@tightvnc.com>2006-05-25 05:12:25 +0000
committerConstantin Kaplinsky <const@tightvnc.com>2006-05-25 05:12:25 +0000
commit729598cb00d791bbdfe23ebe0023d3a1c3962f83 (patch)
treeffe1b87705a0541998b8d7c44ea75dc4702dc515 /win/rfb_win32/Threading.h
parentb30ae7facbdf8273f34f5d67d3d2e9c81db75576 (diff)
downloadtigervnc-729598cb00d791bbdfe23ebe0023d3a1c3962f83.tar.gz
tigervnc-729598cb00d791bbdfe23ebe0023d3a1c3962f83.zip
Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow.
git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@591 3789f03b-4d11-0410-bbf8-ca57d06f2519
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diff --git a/win/rfb_win32/Threading.h b/win/rfb_win32/Threading.h
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+/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
+ *
+ * This is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This software is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this software; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
+ * USA.
+ */
+
+// -=- Threading_win32.h
+// Win32 Threading interface implementation
+
+#ifndef __RFB_THREADING_IMPL_WIN32
+#define __RFB_THREADING_IMPL_WIN32
+
+#define __RFB_THREADING_IMPL WIN32
+
+#include <rfb_win32/Handle.h>
+#include <rfb/util.h>
+#include <rdr/Exception.h>
+//#include <stdio.h>
+
+
+namespace rfb {
+
+ class Mutex {
+ public:
+ Mutex() {
+ InitializeCriticalSection(&crit);
+ }
+ ~Mutex() {
+ DeleteCriticalSection(&crit);
+ }
+ friend class Lock;
+ friend class Condition;
+ protected:
+ void enter() {EnterCriticalSection(&crit);}
+ void exit() {LeaveCriticalSection(&crit);}
+ CRITICAL_SECTION crit;
+ };
+
+ class Lock {
+ public:
+ Lock(Mutex& m) : mutex(m) {m.enter();}
+ ~Lock() {mutex.exit();}
+ protected:
+ Mutex& mutex;
+ };
+
+ enum ThreadState {ThreadCreated, ThreadStarted, ThreadStopped, ThreadJoined, ThreadNative};
+
+ class Thread {
+ public:
+ Thread(const char* name_=0);
+ virtual ~Thread();
+
+ virtual void run();
+
+ virtual void start();
+ virtual Thread* join();
+
+ const char* getName() const;
+ ThreadState getState() const;
+
+ // Determines whether the thread should delete itself when run() returns
+ // If you set this, you must NEVER call join()!
+ void setDeleteAfterRun() {deleteAfterRun = true;};
+
+ unsigned long getThreadId() const;
+
+ static Thread* self();
+
+ friend class Condition;
+
+ protected:
+ Thread(HANDLE thread_, DWORD thread_id_);
+ static DWORD WINAPI threadProc(LPVOID lpParameter);
+
+ win32::Handle thread;
+ DWORD thread_id;
+ CharArray name;
+ ThreadState state;
+ Condition* sig;
+ Mutex mutex;
+
+ win32::Handle cond_event;
+ Thread* cond_next;
+
+ bool deleteAfterRun;
+ };
+
+ class Condition {
+ public:
+ Condition(Mutex& m) : mutex(m), waiting(0) {
+ }
+ ~Condition() {
+ }
+
+ // Wake up the specified number of threads that are waiting
+ // on this Condition, or all of them if -1 is specified.
+ void signal(int howMany=1) {
+ Lock l(cond_lock);
+ while (waiting && howMany!=0) {
+ SetEvent(waiting->cond_event);
+ waiting = waiting->cond_next;
+ if (howMany>0) --howMany;
+ }
+ }
+
+ // NB: Must hold "mutex" to call wait()
+ // Wait until either the Condition is signalled or the timeout
+ // expires.
+ void wait(DWORD timeout=INFINITE) {
+ Thread* self = Thread::self();
+ ResetEvent(self->cond_event);
+ { Lock l(cond_lock);
+ self->cond_next = waiting;
+ waiting = self;
+ }
+ mutex.exit();
+ DWORD result = WaitForSingleObject(self->cond_event, timeout);
+ mutex.enter();
+ if (result == WAIT_TIMEOUT) {
+ Lock l(cond_lock);
+ // Remove this thread from the Condition
+ for (Thread** removeFrom = &waiting; *removeFrom; removeFrom = &(*removeFrom)->cond_next) {
+ if (*removeFrom == self) {
+ *removeFrom = self->cond_next;
+ break;
+ }
+ }
+ } else if (result == WAIT_FAILED) {
+ throw rdr::SystemException("failed to wait on Condition", GetLastError());
+ }
+ }
+
+ protected:
+ Mutex& mutex;
+ Mutex cond_lock;
+ Thread* waiting;
+ };
+
+};
+
+#endif // __RFB_THREADING_IMPL