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-rw-r--r--contrib/fltk/02-str2599-fltk-1.3.x-keyboard-win32.patch256
1 files changed, 0 insertions, 256 deletions
diff --git a/contrib/fltk/02-str2599-fltk-1.3.x-keyboard-win32.patch b/contrib/fltk/02-str2599-fltk-1.3.x-keyboard-win32.patch
deleted file mode 100644
index c29d3b97..00000000
--- a/contrib/fltk/02-str2599-fltk-1.3.x-keyboard-win32.patch
+++ /dev/null
@@ -1,256 +0,0 @@
-diff -ur fltk-1.3.0r9293.org/src/Fl_win32.cxx fltk-1.3.0r9293/src/Fl_win32.cxx
---- fltk-1.3.0r9293.org/src/Fl_win32.cxx 2012-06-18 09:07:56.522314557 +0200
-+++ fltk-1.3.0r9293/src/Fl_win32.cxx 2012-06-18 09:08:07.392836285 +0200
-@@ -87,6 +87,8 @@
- static Fl_Display_Device fl_gdi_display(&fl_gdi_driver);
- Fl_Display_Device *Fl_Display_Device::_display = &fl_gdi_display; // the platform display
-
-+bool use_simple_keyboard = false;
-+
- // dynamic wsock dll handling api:
- #if defined(__CYGWIN__) && !defined(SOCKET)
- # define SOCKET int
-@@ -120,6 +122,8 @@
- * size and link dependencies.
- */
- static HMODULE s_imm_module = 0;
-+typedef BOOL (WINAPI* flTypeImmAssociateContextEx)(HWND, HIMC, DWORD);
-+static flTypeImmAssociateContextEx flImmAssociateContextEx = 0;
- typedef HIMC (WINAPI* flTypeImmGetContext)(HWND);
- static flTypeImmGetContext flImmGetContext = 0;
- typedef BOOL (WINAPI* flTypeImmSetCompositionWindow)(HIMC, LPCOMPOSITIONFORM);
-@@ -135,6 +139,7 @@
- if (!s_imm_module)
- Fl::fatal("FLTK Lib Error: IMM32.DLL file not found!\n\n"
- "Please check your input method manager library accessibility.");
-+ flImmAssociateContextEx = (flTypeImmAssociateContextEx)GetProcAddress(s_imm_module, "ImmAssociateContextEx");
- flImmGetContext = (flTypeImmGetContext)GetProcAddress(s_imm_module, "ImmGetContext");
- flImmSetCompositionWindow = (flTypeImmSetCompositionWindow)GetProcAddress(s_imm_module, "ImmSetCompositionWindow");
- flImmReleaseContext = (flTypeImmReleaseContext)GetProcAddress(s_imm_module, "ImmReleaseContext");
-@@ -413,7 +418,12 @@
- }
- }
-
-- TranslateMessage(&fl_msg);
-+ // Don't bother with key to character translation as we do
-+ // it manually for simpley keyboard widgets. In fact, calling
-+ // TranslateMessage() just makes it more difficult as it sets
-+ // a bunch of internal state.
-+ if (!use_simple_keyboard)
-+ TranslateMessage(&fl_msg);
- DispatchMessageW(&fl_msg);
- have_message = PeekMessageW(&fl_msg, NULL, 0, 0, PM_REMOVE);
- }
-@@ -638,6 +648,49 @@
- }
- }
-
-+void fl_update_focus(void)
-+{
-+ Fl_Widget *focus;
-+ Fl_Window *win;
-+
-+ get_imm_module();
-+
-+ focus = Fl::grab();
-+ if (!focus)
-+ focus = Fl::focus();
-+ if (!focus)
-+ return;
-+
-+ // Grabs are special in that events are sent to the first
-+ // available window
-+ if (focus == Fl::grab())
-+ win = Fl::first_window();
-+ else {
-+ win = focus->as_window();
-+ if (!win)
-+ win = focus->window();
-+ }
-+
-+ if (!win) {
-+ Fl::warning("Cannot find window for widget receiving focus");
-+ return;
-+ }
-+
-+ // No Win32 window created yet
-+ if (!Fl_X::i(win) || !fl_xid(win))
-+ return;
-+
-+ if (focus->simple_keyboard()) {
-+ use_simple_keyboard = true;
-+ if (flImmGetContext(fl_xid(win)) != 0)
-+ flImmAssociateContextEx(fl_xid(win), 0, 0);
-+ } else {
-+ use_simple_keyboard = false;
-+ if (flImmGetContext(fl_xid(win)) == 0)
-+ flImmAssociateContextEx(fl_xid(win), 0, IACE_DEFAULT);
-+ }
-+}
-+
- HWND fl_capture;
-
- static int mouse_event(Fl_Window *window, int what, int button,
-@@ -785,6 +838,27 @@
- return extended ? extendedlut[vk] : vklut[vk];
- }
-
-+static xchar msdead2fltk(xchar in)
-+{
-+ switch (in) {
-+ case 0x0060: // GRAVE ACCENT
-+ return 0x0300; // COMBINING GRAVE ACCENT
-+ case 0x00b4: // ACUTE ACCENT
-+ return 0x0301; // COMBINING ACUTE ACCENT
-+ case 0x005e: // CIRCUMFLEX ACCENT
-+ return 0x0302; // COMBINING CIRCUMFLEX ACCENT
-+ case 0x007e: // TILDE
-+ return 0x0303; // COMBINING TILDE
-+ case 0x00a8: // DIAERESIS
-+ return 0x0308; // COMBINING DIAERESIS
-+ // FIXME: Windows dead key behaviour isn't documented and I don't have
-+ // any more keyboards to test with...
-+ }
-+
-+ // hope that Windows gave us something proper to begin with
-+ return in;
-+}
-+
- #if USE_COLORMAP
- extern HPALETTE fl_select_palette(void); // in fl_color_win32.cxx
- #endif
-@@ -846,6 +920,8 @@
- //fl_msg.pt = ???
- //fl_msg.lPrivate = ???
-
-+ MSG fl_orig_msg = fl_msg;
-+
- Fl_Window *window = fl_find(hWnd);
-
- if (window) switch (uMsg) {
-@@ -1025,23 +1101,82 @@
- if (GetKeyState(VK_SCROLL)) state |= FL_SCROLL_LOCK;
- Fl::e_state = state;
- static char buffer[1024];
-- if (uMsg == WM_CHAR || uMsg == WM_SYSCHAR) {
-
-+ if (use_simple_keyboard) {
-+ BYTE keystate[256];
-+ WCHAR wbuf[8];
-+ int ret;
-+
-+ // I'm not sure if we ever get WM_CHAR (& friends) without an initial
-+ // WM_KEYDOWN (& friends), but if we do then we should not send such
-+ // side band events to simple keyboard widgets.
-+ if ((fl_orig_msg.message != WM_KEYDOWN) &&
-+ (fl_orig_msg.message != WM_SYSKEYDOWN) &&
-+ (fl_orig_msg.message != WM_KEYUP) &&
-+ (fl_orig_msg.message != WM_SYSKEYUP))
-+ break;
-+
-+ GetKeyboardState(keystate);
-+
-+ // Pressing Ctrl wreaks havoc with the symbol lookup, so turn that off.
-+ // But AltGr shows up as Ctrl+Alt in Windows, so keep Ctrl if Alt is
-+ // active.
-+ if (!(keystate[VK_MENU] & 0x80))
-+ keystate[VK_CONTROL] = keystate[VK_LCONTROL] = keystate[VK_RCONTROL] = 0;
-+
-+ // We cannot inspect or modify Windows' internal state of the keyboard
-+ // so we have to try to infer information from ToUnicode() and wedge
-+ // things into a known state.
-+ for (int i = 0;i < 2;i++) {
-+ ret = ToUnicode(fl_orig_msg.wParam, 0, keystate, wbuf,
-+ sizeof(wbuf)/sizeof(wbuf[0]), 0);
-+
-+ // No symbol for this key (or unexpected length)
-+ if ((ret == 0) || (ret < -1)) {
-+ buffer[0] = 0;
-+ Fl::e_length = 0;
-+ break;
-+ }
-+
-+ // A dead key. Convert this to a Unicode combining character so
-+ // that the application can tell the difference between dead and
-+ // normal keys.
-+ if (ret == -1) {
-+ xchar u = (xchar) msdead2fltk(wbuf[0]);
-+ Fl::e_length = fl_utf8fromwc(buffer, 1024, &u, 1);
-+ buffer[Fl::e_length] = 0;
-+ break;
-+ }
-+
-+ // If we have two characters (or more) from ToUnicode(), that's
-+ // an invalid sequence. One character chould mean a proper symbol,
-+ // or it could mean a composed one. In both cases we need to call
-+ // ToUnicode() again to get something sane.
-+ if (i == 0)
-+ continue;
-+
-+ // We should now have something sane. Give whatever we have to the
-+ // application.
-+ Fl::e_length = fl_utf8fromwc(buffer, 1024, wbuf, ret);
-+ buffer[Fl::e_length] = 0;
-+ }
-+ } else if (uMsg == WM_CHAR || uMsg == WM_SYSCHAR) {
- xchar u = (xchar) wParam;
- // Fl::e_length = fl_unicode2utf(&u, 1, buffer);
- Fl::e_length = fl_utf8fromwc(buffer, 1024, &u, 1);
- buffer[Fl::e_length] = 0;
-+ } else {
-+ buffer[0] = 0;
-+ Fl::e_length = 0;
-+ }
-
--
-- } else if (Fl::e_keysym >= FL_KP && Fl::e_keysym <= FL_KP_Last) {
-- if (state & FL_NUM_LOCK) {
-- // Convert to regular keypress...
-- buffer[0] = Fl::e_keysym-FL_KP;
-- Fl::e_length = 1;
-- } else {
-- // Convert to special keypress...
-- buffer[0] = 0;
-- Fl::e_length = 0;
-+ // The keypad area is a bit odd in that we need to change the keysym
-+ // to properly indicate what the user meant, unlike other keys where
-+ // we normally change the text and keep keysym stable.
-+ if (Fl::e_keysym >= FL_KP && Fl::e_keysym <= FL_KP_Last) {
-+ // The initial mapping tables give us a keysym that corresponds to
-+ // numlock being on, so we only do something when it is off.
-+ if (!(state & FL_NUM_LOCK)) {
- switch (Fl::e_keysym) {
- case FL_KP + '0' :
- Fl::e_keysym = FL_Insert;
-@@ -1073,30 +1208,10 @@
- case FL_KP + '.' :
- Fl::e_keysym = FL_Delete;
- break;
-- case FL_KP + '/' :
-- case FL_KP + '*' :
-- case FL_KP + '-' :
-- case FL_KP + '+' :
-- buffer[0] = Fl::e_keysym-FL_KP;
-- Fl::e_length = 1;
-- break;
- }
- }
-- } else if ((lParam & (1<<31))==0) {
--#ifdef FLTK_PREVIEW_DEAD_KEYS
-- if ((lParam & (1<<24))==0) { // clear if dead key (always?)
-- xchar u = (xchar) wParam;
-- Fl::e_length = fl_utf8fromwc(buffer, 1024, &u, 1);
-- buffer[Fl::e_length] = 0;
-- } else { // set if "extended key" (never printable?)
-- buffer[0] = 0;
-- Fl::e_length = 0;
-- }
--#else
-- buffer[0] = 0;
-- Fl::e_length = 0;
--#endif
- }
-+
- Fl::e_text = buffer;
- if (lParam & (1<<31)) { // key up events.
- if (Fl::handle(FL_KEYUP, window)) return 0;