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+/* Copyright (C) 2002-2004 RealVNC Ltd. All Rights Reserved.
+ *
+ * This is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This software is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this software; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
+ * USA.
+ */
+//
+// CSecurity - class on the client side for handling security handshaking. A
+// derived class for a particular security type overrides the processMsg()
+// method. processMsg() is called first when the security type has been
+// decided on, and will keep being called whenever there is data to read from
+// the server until either it returns false, indicating authentication/security
+// failure, or it returns with done set to true, to indicate success.
+//
+// Note that the first time processMsg() is called, there is no guarantee that
+// there is any data to read from the CConnection's InStream, but subsequent
+// calls guarantee there is at least one byte which can be read without
+// blocking.
+//
+// description is a string describing the level of encryption applied to the
+// session, or null if no encryption will be used.
+
+#ifndef __RFB_CSECURITY_H__
+#define __RFB_CSECURITY_H__
+
+namespace rfb {
+ class CConnection;
+ class CSecurity {
+ public:
+ virtual ~CSecurity() {}
+ virtual bool processMsg(CConnection* cc, bool* done)=0;
+ virtual void destroy() { delete this; }
+ virtual int getType() const = 0;
+ virtual const char* description() const = 0;
+ };
+}
+#endif