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+/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
+ *
+ * This is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This software is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this software; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
+ * USA.
+ */
+
+// -=- CKeyboard.h
+//
+// Client-side keyboard handling for Win32
+
+#ifndef __RFB_WIN32_CKEYBOARD_H__
+#define __RFB_WIN32_CKEYBOARD_H__
+
+#include <rfb/InputHandler.h>
+#include <map>
+
+namespace rfb {
+
+ namespace win32 {
+
+ class CKeyboard {
+ public:
+ void keyEvent(InputHandler* writer, rdr::U8 vkey, rdr::U32 flags,
+ bool down);
+ void releaseAllKeys(InputHandler* writer);
+ const std::map<int,rdr::U32>& pressedKeys() const {return downKeysym;};
+ bool keyPressed(int k) const {return downKeysym.find(k)!=downKeysym.end();}
+ private:
+ void win32::CKeyboard::releaseKey(InputHandler* writer, int extendedVkey);
+ void win32::CKeyboard::pressKey(InputHandler* writer, int extendedVkey,
+ rdr::U32 keysym);
+ std::map<int,rdr::U32> downKeysym;
+ };
+
+ }; // win32
+
+}; // rfb
+
+#endif // __RFB_WIN32_CKEYBOARD_H__