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Diffstat (limited to 'win/vncviewer/ConnectingDialog.h')
-rw-r--r-- | win/vncviewer/ConnectingDialog.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/win/vncviewer/ConnectingDialog.h b/win/vncviewer/ConnectingDialog.h new file mode 100644 index 00000000..c38b3a1b --- /dev/null +++ b/win/vncviewer/ConnectingDialog.h @@ -0,0 +1,65 @@ +/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. + * + * This is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This software is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this software; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, + * USA. + */ + +// -=- ConnectingDialog.h + +// ConnectingDialog instances are used to display a status dialog while a +// connection attempt is in progress. The connection attempt is performed +// in a background thread by the ConnectingDialog, to allow the status dialog +// to remain interactive. If the dialog is cancelled then it will close and +// the connection dialog will eventually tidy itself up. + +#ifndef __RFB_WIN32_CONNECTING_DLG_H__ +#define __RFB_WIN32_CONNECTING_DLG_H__ + +#include <windows.h> +#include <network/Socket.h> +#include <rfb/util.h> +#include <rfb_win32/Handle.h> + +namespace rfb { + + namespace win32 { + + class ConnectingDialog { + public: + ConnectingDialog(); + + // connect + // Show a Connecting dialog and attempt to connect to the specified host + // in the background. + // If the connection succeeds then the Socket is returned. + // If an error occurs, an Exception is thrown. + // If the dialog is cancelled then null is returned. + network::Socket* connect(const char* hostAndPort); + protected: + HWND dialog; + network::Socket* newSocket; + CharArray errMsg; + Handle readyEvent; + int dialogId; + + class Thread; + friend class Thread; + }; + + }; + +}; + +#endif |