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-rw-r--r--win/vncviewer/ConnectingDialog.h65
1 files changed, 0 insertions, 65 deletions
diff --git a/win/vncviewer/ConnectingDialog.h b/win/vncviewer/ConnectingDialog.h
deleted file mode 100644
index c38b3a1b..00000000
--- a/win/vncviewer/ConnectingDialog.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
- *
- * This is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This software is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this software; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
- * USA.
- */
-
-// -=- ConnectingDialog.h
-
-// ConnectingDialog instances are used to display a status dialog while a
-// connection attempt is in progress. The connection attempt is performed
-// in a background thread by the ConnectingDialog, to allow the status dialog
-// to remain interactive. If the dialog is cancelled then it will close and
-// the connection dialog will eventually tidy itself up.
-
-#ifndef __RFB_WIN32_CONNECTING_DLG_H__
-#define __RFB_WIN32_CONNECTING_DLG_H__
-
-#include <windows.h>
-#include <network/Socket.h>
-#include <rfb/util.h>
-#include <rfb_win32/Handle.h>
-
-namespace rfb {
-
- namespace win32 {
-
- class ConnectingDialog {
- public:
- ConnectingDialog();
-
- // connect
- // Show a Connecting dialog and attempt to connect to the specified host
- // in the background.
- // If the connection succeeds then the Socket is returned.
- // If an error occurs, an Exception is thrown.
- // If the dialog is cancelled then null is returned.
- network::Socket* connect(const char* hostAndPort);
- protected:
- HWND dialog;
- network::Socket* newSocket;
- CharArray errMsg;
- Handle readyEvent;
- int dialogId;
-
- class Thread;
- friend class Thread;
- };
-
- };
-
-};
-
-#endif