Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fade overlay in and out | Pierre Ossman | 2017-02-10 | 1 | -7/+9 |
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* | Add alpha blending support to surfaces | Pierre Ossman | 2017-02-10 | 1 | -17/+63 |
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* | Render on a temporary surface when needed | Pierre Ossman | 2017-02-10 | 1 | -14/+53 |
| | | | | | | Some platforms draw directly to the screen, which means that updates will flicker if we draw multiple layers. Prevent this by first composing the update on a hidden surface. | ||||
* | Abstract platform rendering to "surfaces" | Pierre Ossman | 2017-02-10 | 1 | -0/+162 |
This will allow us to render more things than just the framebuffer. |