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Use the new "override" keyword to properly differentiate between new
virtual methods, and existing virtual methods being overridden.
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We had an unintentional conflict with PixelBuffer::setSize() here.
But we can simplify this further as this initialization is only used
by the subclass DeviceFrameBuffer, and only once.
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This will allow us to use better formats that preserve the entire
alpha channel.
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Gets rid of a loooot of code and complexity.
Colour map clients are still supported through an
automatically generated map, but we lose the ability to
develop a client or server that uses colour maps
internally.
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More changes will follow.
git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@591 3789f03b-4d11-0410-bbf8-ca57d06f2519
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