/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ // -=- TcpSocket.h - base-class for TCP stream sockets. // This header also defines the TcpListener class, used // to listen for incoming socket connections over TCP // // NB: Any file descriptors created by the TcpSocket or // TcpListener classes are close-on-exec if the OS supports // it. TcpSockets initialised with a caller-supplied fd // are NOT set to close-on-exec. #ifndef __NETWORK_TCP_SOCKET_H__ #define __NETWORK_TCP_SOCKET_H__ #include #include /* Tunnelling support. */ #define TUNNEL_PORT_OFFSET 5500 namespace network { /* Tunnelling support. */ int findFreeTcpPort (void); class TcpSocket : public Socket { public: TcpSocket(int sock, bool close=true); TcpSocket(const char *name, int port); virtual ~TcpSocket(); virtual int getMyPort(); virtual char* getPeerAddress(); virtual int getPeerPort(); virtual char* getPeerEndpoint(); virtual bool sameMachine(); virtual void shutdown(); static bool enableNagles(int sock, bool enable); static bool cork(int sock, bool enable); static bool isSocket(int sock); static bool isConnected(int sock); static int getSockPort(int sock); private: bool closeFd; }; class TcpListener : public SocketListener { public: TcpListener(const char *listenaddr, int port, bool localhostOnly=false, int sock=-1, bool close=true); virtual ~TcpListener(); virtual void shutdown(); virtual Socket* accept(); void getMyAddresses(std::list* addrs); int getMyPort(); private: bool closeFd; }; class TcpFilter : public ConnectionFilter { public: TcpFilter(const char* filter); virtual ~TcpFilter(); virtual bool verifyConnection(Socket* s); typedef enum {Accept, Reject, Query} Action; struct Pattern { Action action; unsigned long address; unsigned long mask; }; static Pattern parsePattern(const char* s); static char* patternToStr(const Pattern& p); protected: std::list filter; }; } #endif // __NETWORK_TCP_SOCKET_H__