/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ // -=- Configuration.h // // This header defines a set of classes used to represent configuration // parameters of different types. Instances of the different parameter // types are associated with instances of the Configuration class, and // are each given a unique name. The Configuration class provides a // generic API through which parameters may be located by name and their // value set, thus removing the need to write platform-specific code. // Simply defining a new parameter and associating it with a Configuration // will allow it to be configured by the user. // // If no Configuration is specified when creating a Parameter, then the // global Configuration will be assumed. // // Configurations can be "chained" into groups. Each group has a root // Configuration, a pointer to which should be passed to the constructors // of the other group members. set() and get() operations called on the // root will iterate through all of the group's members. // // NB: On platforms that support Threading, locking is performed to protect // complex parameter types from concurrent access (e.g. strings). // NB: NO LOCKING is performed when linking Configurations to groups // or when adding Parameters to Configurations. #ifndef __RFB_CONFIGURATION_H__ #define __RFB_CONFIGURATION_H__ #include namespace rfb { class VoidParameter; struct ParameterIterator; enum ConfigurationObject { ConfGlobal, ConfServer, ConfViewer }; // -=- Configuration // Class used to access parameters. class Configuration { public: // - Create a new Configuration object Configuration(const char* name_) : name(strDup(name_)), head(0), _next(0) {} // - Return the buffer containing the Configuration's name const char* getName() const { return name.buf; } // - Set named parameter to value bool set(const char* param, const char* value, bool immutable=false); // - Set parameter to value (separated by "=") bool set(const char* config, bool immutable=false); // - Set named parameter to value, with name truncated at len bool set(const char* name, int len, const char* val, bool immutable); // - Get named parameter VoidParameter* get(const char* param); // - List the parameters of this Configuration group void list(int width=79, int nameWidth=10); // - readFromFile // Read configuration parameters from the specified file. void readFromFile(const char* filename); // - writeConfigToFile // Write a new configuration parameters file, then mv it // over the old file. void writeToFile(const char* filename); // - Get the Global Configuration object // NB: This call does NOT lock the Configuration system. // ALWAYS ensure that if you have ANY global Parameters, // then they are defined as global objects, to ensure that // global() is called when only the main thread is running. static Configuration* global(); // Enable server/viewer specific parameters static void enableServerParams() { global()->appendConfiguration(server()); } static void enableViewerParams() { global()->appendConfiguration(viewer()); } // - Container for process-wide Global parameters static bool setParam(const char* param, const char* value, bool immutable=false) { return global()->set(param, value, immutable); } static bool setParam(const char* config, bool immutable=false) { return global()->set(config, immutable); } static bool setParam(const char* name, int len, const char* val, bool immutable) { return global()->set(name, len, val, immutable); } static VoidParameter* getParam(const char* param) { return global()->get(param); } static void listParams(int width=79, int nameWidth=10) { global()->list(width, nameWidth); } private: friend class VoidParameter; friend struct ParameterIterator; // Name for this Configuration CharArray name; // - Pointer to first Parameter in this group VoidParameter* head; // Pointer to next Configuration in this group Configuration* _next; // The process-wide, Global Configuration object static Configuration* global_; // The server only Configuration object static Configuration* server_; // The viewer only Configuration object static Configuration* viewer_; // Get server/viewer specific configuration object static Configuration* server(); static Configuration* viewer(); // Append configuration object to this instance. // NOTE: conf instance can be only one configuration object void appendConfiguration(Configuration *conf) { conf->_next = _next; _next = conf; } }; // -=- VoidParameter // Configuration parameter base-class. class VoidParameter { public: VoidParameter(const char* name_, const char* desc_, ConfigurationObject co=ConfGlobal); virtual ~VoidParameter(); const char* getName() const; const char* getDescription() const; virtual bool setParam(const char* value) = 0; virtual bool setParam(); virtual char* getDefaultStr() const = 0; virtual char* getValueStr() const = 0; virtual bool isBool() const; virtual void setImmutable(); virtual void setHasBeenSet(); bool hasBeenSet(); protected: friend class Configuration; friend struct ParameterIterator; VoidParameter* _next; bool immutable; bool _hasBeenSet; const char* name; const char* description; }; class AliasParameter : public VoidParameter { public: AliasParameter(const char* name_, const char* desc_,VoidParameter* param_, ConfigurationObject co=ConfGlobal); virtual bool setParam(const char* value); virtual bool setParam(); virtual char* getDefaultStr() const; virtual char* getValueStr() const; virtual bool isBool() const; virtual void setImmutable(); private: VoidParameter* param; }; class BoolParameter : public VoidParameter { public: BoolParameter(const char* name_, const char* desc_, bool v, ConfigurationObject co=ConfGlobal); virtual bool setParam(const char* value); virtual bool setParam(); virtual void setParam(bool b); virtual char* getDefaultStr() const; virtual char* getValueStr() const; virtual bool isBool() const; operator bool() const; protected: bool value; bool def_value; }; class IntParameter : public VoidParameter { public: IntParameter(const char* name_, const char* desc_, int v, int minValue=INT_MIN, int maxValue=INT_MAX, ConfigurationObject co=ConfGlobal); virtual bool setParam(const char* value); virtual bool setParam(int v); virtual char* getDefaultStr() const; virtual char* getValueStr() const; operator int() const; protected: int value; int def_value; int minValue, maxValue; }; class StringParameter : public VoidParameter { public: // StringParameter contains a null-terminated string, which CANNOT // be Null, and so neither can the default value! StringParameter(const char* name_, const char* desc_, const char* v, ConfigurationObject co=ConfGlobal); virtual ~StringParameter(); virtual bool setParam(const char* value); virtual char* getDefaultStr() const; virtual char* getValueStr() const; void setDefaultStr(const char* v); operator const char*() const; // getData() returns a copy of the data - it must be delete[]d by the // caller. char* getData() const { return getValueStr(); } protected: char* value; const char* def_value; }; class BinaryParameter : public VoidParameter { public: BinaryParameter(const char* name_, const char* desc_, const void* v, int l, ConfigurationObject co=ConfGlobal); virtual ~BinaryParameter(); virtual bool setParam(const char* value); virtual void setParam(const void* v, int l); virtual char* getDefaultStr() const; virtual char* getValueStr() const; // getData() will return length zero if there is no data // NB: data may be set to zero, OR set to a zero-length buffer void getData(void** data, int* length) const; protected: char* value; int length; char* def_value; int def_length; }; // -=- ParameterIterator // Iterates over all enabled parameters (global + server/viewer). // Current Parameter is accessed via param, the current Configuration // via config. The next() method moves on to the next Parameter. struct ParameterIterator { ParameterIterator() : config(Configuration::global()), param(config->head) {} void next() { param = param->_next; while (!param) { config = config->_next; if (!config) break; param = config->head; } } Configuration* config; VoidParameter* param; }; }; #endif // __RFB_CONFIGURATION_H__