/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ // // PixelFormat - structure to represent a pixel format. Also has useful // methods for reading & writing to streams, etc. // #ifndef __RFB_PIXELFORMAT_H__ #define __RFB_PIXELFORMAT_H__ #include #include namespace rdr { class InStream; class OutStream; } namespace rfb { class PixelFormat { public: PixelFormat(int b, int d, bool e, bool t, int rm=0, int gm=0, int bm=0, int rs=0, int gs=0, int bs=0); PixelFormat(); bool equal(const PixelFormat& other) const; void read(rdr::InStream* is); void write(rdr::OutStream* os) const; bool is888(void) const; bool isBigEndian(void) const; bool isLittleEndian(void) const; inline Pixel pixelFromBuffer(const rdr::U8* buffer) const; inline void bufferFromPixel(rdr::U8* buffer, Pixel pixel) const; Pixel pixelFromRGB(rdr::U16 red, rdr::U16 green, rdr::U16 blue, ColourMap* cm=0) const; Pixel pixelFromRGB(rdr::U8 red, rdr::U8 green, rdr::U8 blue, ColourMap* cm=0) const; void bufferFromRGB(rdr::U8 *dst, const rdr::U8* src, int pixels, ColourMap* cm=0) const; void rgbFromPixel(Pixel pix, ColourMap* cm, Colour* rgb) const; inline void rgbFromPixel(Pixel pix, ColourMap* cm, rdr::U16 *r, rdr::U16 *g, rdr::U16 *b) const; inline void rgbFromPixel(Pixel pix, ColourMap* cm, rdr::U8 *r, rdr::U8 *g, rdr::U8 *b) const; void rgbFromBuffer(rdr::U16* dst, const rdr::U8* src, int pixels, ColourMap* cm=0) const; void rgbFromBuffer(rdr::U8* dst, const rdr::U8* src, int pixels, ColourMap* cm=0) const; void print(char* str, int len) const; bool parse(const char* str); protected: void updateState(void); public: int bpp; int depth; bool trueColour; // FIXME: These should be protected, but we need to fix TransImageGetter first. public: bool bigEndian; int redMax; int greenMax; int blueMax; int redShift; int greenShift; int blueShift; protected: int redConvShift; int greenConvShift; int blueConvShift; bool endianMismatch; }; } #include #endif