/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * Copyright 2011 Pierre Ossman for Cendio AB * Copyright (C) 2011 D. R. Commander. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ #ifndef __RFB_PIXELTRANSFORMER_H__ #define __RFB_PIXELTRANSFORMER_H__ #include #include #include namespace rfb { typedef void (*transFnType)(void* table_, const PixelFormat& inPF, const void* inPtr, int inStride, const PixelFormat& outPF, void* outPtr, int outStride, int width, int height); class SMsgWriter; class ColourMap; class PixelBuffer; class ColourCube; typedef void (*setCMFnType)(int firstColour, int nColours, ColourMap* cm, void* data); class PixelTransformer { public: PixelTransformer(bool econ=false); virtual ~PixelTransformer(); // init() is called to initialise the translation tables. The inPF and // inCM arguments give the source format details, outPF gives the // target pixel format. If the target has a colour map, then the you // must specify either a colour map callback or a colour cube to indicate // how the target colour map should be handled. If both are specified // then the cube will be used. void init(const PixelFormat& inPF, ColourMap* inCM, const PixelFormat& outPF, ColourCube* cube = NULL, setCMFnType cmCallback = NULL, void *cbData = NULL); const PixelFormat &getInPF() const; const ColourMap *getInColourMap() const; const PixelFormat &getOutPF() const; const ColourCube *getOutColourCube() const; // setColourMapEntries() is called when the colour map specified to init() // has changed. firstColour and nColours specify which part of the // colour map has changed. If nColours is 0, this means the rest of the // colour map. If the target also has a colour map, then the callback or // cube specified to init() will be used. If the target is true colour // then instead we update the internal translation table - in this case // the caller should also make sure that the target surface receives an // update of the relevant parts (the simplest thing to do is just update // the whole framebuffer, though it is possible to be smarter than this). void setColourMapEntries(int firstColour, int nColours); // translatePixels() translates the given number of pixels from inPtr, // putting it into the buffer pointed to by outPtr. The pixels at inPtr // should be in the format given by inPF to init(), and the translated // pixels will be in the format given by the outPF argument to init(). void translatePixels(const void* inPtr, void* outPtr, int nPixels) const; // Similar to translatePixels() but handles an arbitrary region of // two pixel buffers. void translateRect(const void* inPtr, int inStride, Rect inRect, void* outPtr, int outStride, Point outCoord) const; bool willTransform(void); private: bool economic; PixelFormat inPF; ColourMap* inCM; PixelFormat outPF; setCMFnType cmCallback; void *cbData; ColourCube* cube; rdr::U8* table; transFnType transFn; }; } #endif