/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ // // RRE encoding function. // // This file is #included after having set the following macros: // BPP - 8, 16 or 32 // // The data argument to RRE_ENCODE contains the pixel data, and it writes the // encoded version to the given OutStream. If the encoded version exceeds w*h // it aborts and returns -1, otherwise it returns the number of subrectangles. // #include namespace rfb { // CONCAT2E concatenates its arguments, expanding them if they are macros #ifndef CONCAT2E #define CONCAT2(a,b) a##b #define CONCAT2E(a,b) CONCAT2(a,b) #endif #define PIXEL_T rdr::CONCAT2E(U,BPP) #define WRITE_PIXEL CONCAT2E(writeOpaque,BPP) #define RRE_ENCODE CONCAT2E(rreEncode,BPP) int RRE_ENCODE (PIXEL_T* data, int w, int h, rdr::OutStream* os, PIXEL_T bg); int RRE_ENCODE (void* data, int w, int h, rdr::OutStream* os) { // Find the background colour - count occurrences of up to 4 different pixel // values, and choose the one which occurs most often. const int nCols = 4; PIXEL_T pix[nCols]; int count[nCols] = { 0, }; PIXEL_T* ptr = (PIXEL_T*)data; PIXEL_T* end = ptr + w*h; while (ptr < end) { int i; for (i = 0; i < nCols; i++) { if (count[i] == 0) pix[i] = *ptr; if (pix[i] == *ptr) { count[i]++; break; } } if (i == nCols) break; ptr++; } int bg = 0; for (int i = 1; i < nCols; i++) if (count[i] > count[bg]) bg = i; // Now call the function to do the encoding. return RRE_ENCODE ((PIXEL_T*)data, w, h, os, pix[bg]); } int RRE_ENCODE (PIXEL_T* data, int w, int h, rdr::OutStream* os, PIXEL_T bg) { int oldLen = os->length(); os->WRITE_PIXEL(bg); int nSubrects = 0; for (int y = 0; y < h; y++) { int x = 0; while (x < w) { if (*data == bg) { x++; data++; continue; } // Find horizontal subrect first PIXEL_T* ptr = data+1; PIXEL_T* eol = data+w-x; while (ptr < eol && *ptr == *data) ptr++; int sw = ptr - data; ptr = data + w; int sh = 1; while (sh < h-y) { eol = ptr + sw; while (ptr < eol) if (*ptr++ != *data) goto endOfHorizSubrect; ptr += w - sw; sh++; } endOfHorizSubrect: // Find vertical subrect int vh; for (vh = sh; vh < h-y; vh++) if (data[vh*w] != *data) break; if (vh != sh) { ptr = data+1; int vw; for (vw = 1; vw < sw; vw++) { for (int i = 0; i < vh; i++) if (ptr[i*w] != *data) goto endOfVertSubrect; ptr++; } endOfVertSubrect: // If vertical subrect bigger than horizontal then use that. if (sw*sh < vw*vh) { sw = vw; sh = vh; } } nSubrects++; os->WRITE_PIXEL(*data); os->writeU16(x); os->writeU16(y); os->writeU16(sw); os->writeU16(sh); if (os->length() > oldLen + w*h) return -1; ptr = data+w; PIXEL_T* eor = data+w*sh; while (ptr < eor) { eol = ptr + sw; while (ptr < eol) *ptr++ = bg; ptr += w - sw; } x += sw; data += sw; } } return nSubrects; } #undef PIXEL_T #undef WRITE_PIXEL #undef RRE_ENCODE }