******************************************************************************* ** Building on Unix Platforms (including Cygwin) ******************************************************************************* ================== Build Requirements ================== -- autoconf 2.57 or later -- automake 1.7 or later -- libtool 1.4 or later -- NASM * 0.98 or later is required for a 32-bit build * NASM 2.05 or later is required for a 64-bit build * NASM 2.07 or later is required for a 64-bit build on OS X. This can be obtained from MacPorts (http://www.macports.org/). The NASM 2.05 RPMs do not work on older Linux systems, such as Red Hat Enterprise Linux 4. On such systems, you can easily build and install NASM 2.05 from the source RPM by executing the following as root: ARCH=`uname -m` wget http://www.nasm.us/pub/nasm/releasebuilds/2.05.01/nasm-2.05.01-1.src.rpm rpmbuild --rebuild nasm-2.05.01-1.src.rpm rpm -Uvh /usr/src/redhat/RPMS/$ARCH/nasm-2.05.01-1.$ARCH.rpm NOTE: NASM build will fail if texinfo is not installed. -- GCC v4.1 or later recommended for best performance -- X11 development kit -- If building Xvnc: * Python v2.3 or later * zlib v1.2 or later * OpenSSL v0.9.7 or later ================== Out-of-Tree Builds ================== Binary objects, libraries, and executables are generated in the same directory from which configure was executed (the "binary directory"), and this directory need not necessarily be the same as the TigerVNC source directory. You can create multiple independent binary directories, in which different versions of TigerVNC can be built from the same source tree using different compilers or settings. In the sections below, {build_directory} refers to the binary directory, whereas {source_directory} refers to the TigerVNC source directory. For in-tree builds, these directories are the same. ================= Building TigerVNC ================= The following procedure will build the TigerVNC viewer on Linux and Unix systems. On 64-bit systems, this may build a 32-bit version of TigerVNC, depending on the default compiler configuration for your system. See below for specific build instructions for 64-bit systems. cd {source_directory} autoreconf -fiv cd {build_directory} sh {source_directory}/configure [additional configure flags] make NOTE: Running autoreconf in the source directory is only necessary if building TigerVNC from the SVN repository. Building the TigerVNC server (Xvnc) is a bit trickier. On newer systems, such as Fedora, Xvnc is typically built to use the X11 shared libraries provided with the system. This requires a system with Xorg 7.4 or later, however. Systems with older versions of Xorg must build a "legacy-friendly" version of the TigerVNC server. This is accomplished by downloading and building the more recent Xorg modules in a local directory and then building Xvnc such that it links against the local build of these libraries, not the X11 libraries installed on the system. The "build-xorg" script in the TigerVNC source distribution automates this process. The following procedure will build both the TigerVNC viewer and a "legacy-friendly" version of the TigerVNC server: cd {build_directory} sh {source_directory}/unix/build-xorg init -version 7.4 sh {source_directory}/unix/build-xorg build -version 7.4 [-static] [additional configure flags] Passing an argument of "-static" to the build command line will generate a version of Xvnc that has no external dependencies on the X11 shared libraries or any other distribution-specific shared libraries. This version of Xvnc should be transportable across multiple O/S distributions. The legacy-friendly build should work on Red Hat Enterprise 4, its contemporaries, and later systems. It probably will not work on older systems. It has not been tested on non-Linux systems (yet). build-xorg can also be used to rebuild just the TigerVNC server and viewer, once the X11 modules and other dependencies have been built the first time. This is convenient for testing changes that just apply to the TigerVNC source code. To accomplish this, run: sh {source_directory}/unix/build-xorg rebuild [additional make flags] For instance, sh {source_directory}/unix/build-xorg rebuild clean will clean both the Xvnc and vncviewer builds without destroying any of the build configuration or module dependencies. ================================== Build Recipes for Specific Systems ================================== 32-bit Build on 64-bit Linux ---------------------------- Add --host i686-pc-linux-gnu CFLAGS='-O3 -m32' CXXFLAGS='-O3 -m32' LDFLAGS=-m32 to the configure or build command lines. 64-bit Build on 64-bit OS X --------------------------- Add --host x86_64-apple-darwin NASM=/opt/local/bin/nasm to the configure command line. NASM 2.07 or later from MacPorts must be installed. 32-bit Build on 64-bit OS X --------------------------- Add CFLAGS='-O3 -m32' CXXFLAGS='-O3 -m32' LDFLAGS=-m32 to the configure command line. 64-bit Backward-Compatible Build on 64-bit OS X ----------------------------------------------- Add --host x86_64-apple-darwin NASM=/opt/local/bin/nasm \ CFLAGS='-isysroot /Developer/SDKs/MacOSX10.5.sdk \ -mmacosx-version-min=10.5 -O3' \ CXXFLAGS='-isysroot /Developer/SDKs/MacOSX10.5.sdk \ -mmacosx-version-min=10.5 -O3' \ LDFLAGS='-isysroot /Developer/SDKs/MacOSX10.5.sdk \ -mmacosx-version-min=10.5' to the configure command line. The OS X 10.5 SDK, and NASM 2.07 or later from MacPorts, must be installed. 32-bit Backward-Compatible Build on 64-bit OS X ----------------------------------------------- Add CC=gcc-4.0 CXX=g++-4.0 CFLAGS='-isysroot /Developer/SDKs/MacOSX10.4u.sdk \ -mmacosx-version-min=10.4 -O3 -m32' \ CXXFLAGS='-isysroot /Developer/SDKs/MacOSX10.4u.sdk \ -mmacosx-version-min=10.4 -O3 -m32' \ LDFLAGS='-isysroot /Developer/SDKs/MacOSX10.4u.sdk \ -mmacosx-version-min=10.4 -m32' to the configure command line. The OS X 10.4 SDK must be installed. Building VeNCrypt support on OS X --------------------------------- VeNCrypt requires GnuTLS, which is not available on OS X systems by default. However, it can be obtained from MacPorts (http://www.macports.org/). The easiest way to build TigerVNC using this version of GnuTLS is simply to modify the CPATH and LIBRARY_PATH environment variables to include /opt/local, i.e.: export CPATH=/opt/local/include export LIBRARY_PATH=/opt/local/lib and then build TigerVNC as you would normally. However, this produces run-time dependencies on the .dylib files in /opt/local/lib. To statically link with GnuTLS, add the following monstrosity to the configure command line: GNUTLS_CFLAGS=-I/opt/local/include \ GNUTLS_LDFLAGS='/opt/local/lib/libgnutls.a /opt/local/lib/libgcrypt.a \ /opt/local/lib/libgpg-error.a /opt/local/lib/libz.a \ /opt/local/lib/libtasn1.a /opt/local/lib/libiconv.a \ /opt/local/lib/libintl.a -framework CoreFoundation' ******************************************************************************* ** Building on Windows (Visual C++ or MinGW) ******************************************************************************* ================== Build Requirements ================== -- CMake (http://www.cmake.org) v2.6 or later -- Microsoft Visual C++ 2005 or later If you don't already have Visual C++, then the easiest way to get it is by installing the Windows SDK: http://msdn.microsoft.com/en-us/windows/bb980924.aspx The Windows SDK includes both 32-bit and 64-bit Visual C++ compilers and everything necessary to build TigerVNC. * For 32-bit builds, you can also use Microsoft Visual C++ Express Edition. Visual C++ Express Edition is a free download. * If you intend to build TigerVNC from the command line, then add the appropriate compiler and SDK directories to the INCLUDE, LIB, and PATH environment variables. This is generally accomplished by executing vcvars32.bat or vcvars64.bat and SetEnv.cmd. vcvars32.bat and vcvars64.bat are part of Visual C++ and are located in the same directory as the compiler. SetEnv.cmd is part of the Windows SDK. You can pass optional arguments to SetEnv.cmd to specify a 32-bit or 64-bit build environment. ... OR ... -- MinGW GCC v4.1 or later recommended for best performance -- NASM (http://www.nasm.us/) 0.98 or later (NASM 2.05 or later is required for a 64-bit build) -- Inno Setup (needed to build the TigerVNC installer) Inno Setup can be downloaded from http://www.jrsoftware.org/isinfo.php. You also need the Inno Setup Preprocessor, which is available in the Inno Setup QuickStart Pack. Add the directory containing iscc.exe (for instance, C:\Program Files\Inno Setup 5) to the system or user PATH environment variable prior to building TigerVNC. ================== Out-of-Tree Builds ================== Binary objects, libraries, and executables are generated in the same directory from which cmake was executed (the "binary directory"), and this directory need not necessarily be the same as the TigerVNC source directory. You can create multiple independent binary directories, in which different versions of TigerVNC can be built from the same source tree using different compilers or settings. In the sections below, {build_directory} refers to the binary directory, whereas {source_directory} refers to the TigerVNC source directory. For in-tree builds, these directories are the same. ================= Building TigerVNC ================= Visual C++ (Command Line) ------------------------- cd {build_directory} cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release {source_directory} nmake This will build either a 32-bit or a 64-bit version of TigerVNC, depending on which version of cl.exe is in the PATH. Visual C++ (IDE) ---------------- Choose the appropriate CMake generator option for your version of Visual Studio (run "cmake" with no arguments for a list of available generators.) For instance: cd {build_directory} cmake -G "Visual Studio 9 2008" {source_directory} You can then open ALL_BUILD.vcproj in Visual Studio and build one of the configurations in that project ("Debug", "Release", etc.) to generate a full build of TigerVNC. MinGW ----- cd {build_directory} cmake -G "MSYS Makefiles" {source_directory} make This will generate only vncviewer. Currently, Visual C++ must be used to build WinVNC. Debug Build ----------- Add "-DCMAKE_BUILD_TYPE=Debug" to the cmake command line. Or, if building with NMake, remove "-DCMAKE_BUILD_TYPE=Release" (Debug builds are the default with NMake.) =================== Installing TigerVNC =================== You can use the build system to install TigerVNC into a directory of your choosing (as opposed to creating an installer.) To do this, add: -DCMAKE_INSTALL_PREFIX={install_directory} to the cmake command line. For example, cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_INSTALL_PREFIX=c:\TigerVNC {source_directory} nmake install If you don't specify CMAKE_INSTALL_PREFIX, then the default is c:\Program Files\TigerVNC. ============= Build Recipes ============= 64-bit MinGW Build on Cygwin ---------------------------- cd {build_directory} CC=/usr/bin/x86_64-w64-mingw32-gcc CXX=/usr/bin/x86_64-w64-mingw32-g++ \ RC=/usr/bin/x86_64-w64-mingw32-windres \ cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \ -DCMAKE_AR=/usr/bin/x86_64-w64-mingw32-ar \ -DCMAKE_RANLIB=/usr/bin/x86_64-w64-mingw32-ranlib {source_directory} make This produces a 64-bit build of TigerVNC that does not depend on cygwin1.dll or other Cygwin DLL's. The mingw64-x86_64-gcc-core and mingw64-x86_64-gcc-g++ packages (and their dependencies) must be installed. 32-bit MinGW Build on Cygwin ---------------------------- cd {build_directory} CC=/usr/bin/i686-w64-mingw32-gcc CXX=/usr/bin/i686-w64-mingw32-g++ \ RC=/usr/bin/i686-w64-mingw32-windres \ cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \ -DDCMAKE_AR=/usr/bin/i686-w64-mingw32-ar \ -DCMAKE_RANLIB=/usr/bin/i686-w64-mingw32-ranlib {source_directory} make This produces a 32-bit build of TigerVNC that does not depend on cygwin1.dll or other Cygwin DLL's. The mingw64-i686-gcc-core and mingw64-i686-gcc-g++ packages (and their dependencies) must be installed. MinGW-w64 Build on Windows -------------------------- This produces a 64-bit build of TigerVNC using the "native" MinGW-w64 toolchain (which is faster than the Cygwin version): cd {build_directory} CC={mingw-w64_binary_path}/x86_64-w64-mingw32-gcc \ CXX={mingw-w64_binary_path}/x86_64-w64-mingw32-g++ \ RC={mingw-w64_binary_path}/x86_64-w64-mingw32-windres \ cmake -G "MSYS Makefiles" \ -DCMAKE_AR={mingw-w64_binary_path}/x86_64-w64-mingw32-ar \ -DCMAKE_RANLIB={mingw-w64_binary_path}/x86_64-w64-mingw32-ranlib \ {source_directory} make MinGW Build on Linux -------------------- cd {build_directory} CC={mingw_binary_path}/i386-mingw32-gcc \ CXX={mingw_binary_path}/i386-mingw32-g++ \ RC={mingw_binary_path}/i386-mingw32-windres \ cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \ -DCMAKE_AR={mingw_binary_path}/i386-mingw32-ar \ -DCMAKE_RANLIB={mingw_binary_path}/i386-mingw32-ranlib \ {source_directory} make ******************************************************************************* ** Creating Release Packages ******************************************************************************* The following commands can be used to create various types of release packages: Unix ---- make dmg Create Macintosh package/disk image. This requires the PackageMaker application, which must be installed in /Developer/Applications/Utilities. make udmg On 64-bit OS X (10.5 "Leopard") and later, this creates a version of the Macintosh package/disk image which contains universal i386/x86-64 binaries. The 32-bit fork of these binaries is backward compatible with OS X 10.4 and later (OS X 10.4 compatibility SDK required.) If building on OS X 10.6 ("Snow Leopard") or later, the 64-bit fork can be made backward compatible with 10.5 by using the instructions in the "Build Recipes" section. Windows ------- If using NMake: cd {build_directory} nmake installer If using MinGW: cd {build_directory} make installer If using the Visual Studio IDE, build the "installer" project. The installer package (TigerVNC[64].exe) will be located under {build_directory}. If building using the Visual Studio IDE, then the installer package will be located in a subdirectory with the same name as the configuration you built (such as {build_directory}\Debug\ or {build_directory}\Release\).