/* Copyright (C) 2002-2003 RealVNC Ltd. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ // // transTempl.h - templates for translation functions. // // This file is #included after having set the following macros: // BPPIN - 8, 16 or 32 // BPPOUT - 8, 16 or 32 #if !defined(BPPIN) || !defined(BPPOUT) #error "transTempl.h: BPPIN or BPPOUT not defined" #endif // CONCAT2E concatenates its arguments, expanding them if they are macros #ifndef CONCAT2E #define CONCAT2(a,b) a##b #define CONCAT2E(a,b) CONCAT2(a,b) #endif #ifndef CONCAT4E #define CONCAT4(a,b,c,d) a##b##c##d #define CONCAT4E(a,b,c,d) CONCAT4(a,b,c,d) #endif #define INPIXEL rdr::CONCAT2E(U,BPPIN) #define OUTPIXEL rdr::CONCAT2E(U,BPPOUT) #define transSimpleINtoOUT CONCAT4E(transSimple,BPPIN,to,BPPOUT) #define transRGBINtoOUT CONCAT4E(transRGB,BPPIN,to,BPPOUT) #define transRGBCubeINtoOUT CONCAT4E(transRGBCube,BPPIN,to,BPPOUT) #if (BPPIN <= 16) // transSimpleINtoOUT uses a single table. This can be used for any incoming // and outgoing pixel formats, as long as the incoming pixel format is not too // large (for 16bpp, the table needs 64K entries). void transSimpleINtoOUT (void* table_, const PixelFormat& inPF, void* inPtr, int inStride, const PixelFormat& outPF, void* outPtr, int outStride, int width, int height) { OUTPIXEL* table = (OUTPIXEL*)table_; INPIXEL* ip = (INPIXEL*)inPtr; OUTPIXEL* op = (OUTPIXEL*)outPtr; int inExtra = inStride - width; int outExtra = outStride - width; while (height > 0) { OUTPIXEL* opEndOfRow = op + width; while (op < opEndOfRow) *op++ = table[*ip++]; ip += inExtra; op += outExtra; height--; } } #endif #if (BPPIN >= 16) // transRGBINtoOUT uses three tables, one each for red, green and blue // components and adds the values to produce the result. This can be used // where a single table would be too large (e.g. 32bpp). It only works for a // trueColour incoming pixel format. Usually the outgoing pixel format is // trueColour, but we add rather than ORing the three values so that it is also // possible to generate an index into a colour cube. I believe that in most // cases adding is just as fast as ORing - if not then we should split this // into two different functions for efficiency. void transRGBINtoOUT (void* table, const PixelFormat& inPF, void* inPtr, int inStride, const PixelFormat& outPF, void* outPtr, int outStride, int width, int height) { OUTPIXEL* redTable = (OUTPIXEL*)table; OUTPIXEL* greenTable = redTable + inPF.redMax + 1; OUTPIXEL* blueTable = greenTable + inPF.greenMax + 1; INPIXEL* ip = (INPIXEL*)inPtr; OUTPIXEL* op = (OUTPIXEL*)outPtr; int inExtra = inStride - width; int outExtra = outStride - width; while (height > 0) { OUTPIXEL* opEndOfRow = op + width; while (op < opEndOfRow) { *op++ = (redTable [(*ip >> inPF.redShift) & inPF.redMax] + greenTable[(*ip >> inPF.greenShift) & inPF.greenMax] + blueTable [(*ip >> inPF.blueShift) & inPF.blueMax]); ip++; } ip += inExtra; op += outExtra; height--; } } // transRGBCubeINtoOUT is similar to transRGBINtoOUT but also looks up the // colour cube index in a fourth table to yield a pixel value. void transRGBCubeINtoOUT (void* table, const PixelFormat& inPF, void* inPtr, int inStride, const PixelFormat& outPF, void* outPtr, int outStride, int width, int height) { OUTPIXEL* redTable = (OUTPIXEL*)table; OUTPIXEL* greenTable = redTable + inPF.redMax + 1; OUTPIXEL* blueTable = greenTable + inPF.greenMax + 1; OUTPIXEL* cubeTable = blueTable + inPF.blueMax + 1; INPIXEL* ip = (INPIXEL*)inPtr; OUTPIXEL* op = (OUTPIXEL*)outPtr; int inExtra = inStride - width; int outExtra = outStride - width; while (height > 0) { OUTPIXEL* opEndOfRow = op + width; while (op < opEndOfRow) { *op++ = cubeTable[(redTable [(*ip >> inPF.redShift) & inPF.redMax] + greenTable[(*ip >> inPF.greenShift) & inPF.greenMax] + blueTable [(*ip >> inPF.blueShift) & inPF.blueMax])]; ip++; } ip += inExtra; op += outExtra; height--; } } #endif #undef INPIXEL #undef OUTPIXEL #undef transSimpleINtoOUT #undef transRGBINtoOUT #undef transRGBCubeINtoOUT