/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * Copyright 2011 Pierre Ossman for Cendio AB * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ #ifndef __DESKTOPWINDOW_H__ #define __DESKTOPWINDOW_H__ #include #include #include "Viewport.h" #include #include class CConn; class DesktopWindow : public Fl_Window { public: DesktopWindow(int w, int h, const char *name, const rfb::PixelFormat& serverPF, CConn* cc_); ~DesktopWindow(); // PixelFormat of incoming write operations void setServerPF(const rfb::PixelFormat& pf); // Most efficient format (from DesktopWindow's point of view) const rfb::PixelFormat &getPreferredPF(); // Flush updates to screen void updateWindow(); // Methods forwarded from CConn void setName(const char *name); void setColourMapEntries(int firstColour, int nColours, rdr::U16* rgbs); void fillRect(const rfb::Rect& r, rfb::Pixel pix) { viewport->fillRect(r, pix); } void imageRect(const rfb::Rect& r, void* pixels) { viewport->imageRect(r, pixels); } void copyRect(const rfb::Rect& r, int srcX, int srcY) { viewport->copyRect(r, srcX, srcY); } void resizeFramebuffer(int new_w, int new_h); void setCursor(int width, int height, const rfb::Point& hotspot, void* data, void* mask); // Fl_Window callback methods void resize(int x, int y, int w, int h); int handle(int event); private: static int fltkHandle(int event, Fl_Window *win); void grabKeyboard(); void ungrabKeyboard(); static void handleGrab(void *data); void repositionViewport(); static void handleClose(Fl_Widget *wnd, void *data); static void handleOptions(void *data); private: Viewport *viewport; }; #endif