/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * Copyright 2011 Pierre Ossman for Cendio AB * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ #ifndef __VIEWPORT_H__ #define __VIEWPORT_H__ #include #include #include #include #include #include #include #include #include #include #if defined(WIN32) #include "Win32PixelBuffer.h" #elif defined(__APPLE__) #include "OSXPixelBuffer.h" #else #include "X11PixelBuffer.h" #endif // We also have a generic version of the above, using pure FLTK: // // #include "PlatformPixelBuffer.h" // class CConn; class Viewport : public Fl_Widget { public: Viewport(int w, int h, const rfb::PixelFormat& serverPF, CConn* cc_); ~Viewport(); // PixelFormat of incoming write operations void setServerPF(const rfb::PixelFormat& pf); // Most efficient format (from Viewport's point of view) const rfb::PixelFormat &getPreferredPF(); // Flush updates to screen void updateWindow(); // Methods forwarded from CConn void setName(const char *name); void setColourMapEntries(int firstColour, int nColours, rdr::U16* rgbs); void fillRect(const rfb::Rect& r, rfb::Pixel pix) { if (pixelTrans) { rfb::Pixel pix2; if (colourMapChange) commitColourMap(); pixelTrans->translatePixels(&pix, &pix2, 1); pix = pix2; } frameBuffer->fillRect(r, pix); damageRect(r); } void imageRect(const rfb::Rect& r, void* pixels) { if (pixelTrans) { if (colourMapChange) commitColourMap(); pixelTrans->translateRect(pixels, r.width(), rfb::Rect(0, 0, r.width(), r.height()), frameBuffer->data, frameBuffer->getStride(), r.tl); } else { frameBuffer->imageRect(r, pixels); } damageRect(r); } void copyRect(const rfb::Rect& r, int srcX, int srcY) { frameBuffer->copyRect(r, rfb::Point(r.tl.x-srcX, r.tl.y-srcY)); damageRect(r); } void setCursor(int width, int height, const rfb::Point& hotspot, void* data, void* mask); // Fl_Widget callback methods void draw(); void resize(int x, int y, int w, int h); int handle(int event); private: void damageRect(const rfb::Rect& r) { damage.assign_union(rfb::Region(r)); if (!Fl::has_timeout(handleUpdateTimeout, this)) Fl::add_timeout(0.500, handleUpdateTimeout, this); }; static void handleUpdateTimeout(void *data); void commitColourMap(); static void handleClipboardChange(int source, void *data); void handlePointerEvent(const rfb::Point& pos, int buttonMask); static void handlePointerTimeout(void *data); rdr::U32 translateKeyEvent(int keyCode, int origKeyCode, const char *keyText); void handleKeyEvent(int keyCode, int origKeyCode, const char *keyText, bool down); void initContextMenu(); void popupContextMenu(); void setMenuKey(); static void handleOptions(void *data); private: CConn* cc; PlatformPixelBuffer* frameBuffer; rfb::PixelTransformer *pixelTrans; rfb::SimpleColourMap colourMap; bool colourMapChange; rfb::Region damage; rfb::Point lastPointerPos; int lastButtonMask; typedef std::map DownMap; DownMap downKeySym; int menuKeyCode; Fl_Menu_Button *contextMenu; bool menuCtrlKey; bool menuAltKey; Fl_RGB_Image *cursor; rfb::Point cursorHotspot; }; #endif