/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ // -=- CPointer.h // // Client-side pointer event handling for Win32 #ifndef __RFB_WIN32_CPOINTER_H__ #define __RFB_WIN32_CPOINTER_H__ #include #include #include #include #include namespace rfb { namespace win32 { class CPointer { public: CPointer(); ~CPointer(); void pointerEvent(InputHandler* writer, const Point& pos, int buttonMask); void handleTimer(InputHandler* writer, int timerId); void setHWND(HWND w) {intervalTimer.setHWND(w); threeTimer.setHWND(w);} void setIntervalTimerId(int id) {intervalTimer.setId(id);} void set3ButtonTimerId(int id) {threeTimer.setId(id);} void enableEmulate3(bool enable) {emulate3 = enable;} void enableInterval(int millis) {pointerEventInterval = millis;} private: Point currPos; int currButtonMask; bool emulate3; int pointerEventInterval; void intervalPointerEvent(InputHandler* writer, const Point& pos, int buttonMask); IntervalTimer intervalTimer; bool intervalQueued; Point intervalPos; int intervalMask; void threePointerEvent(InputHandler* writer, const Point& pos, int buttonMask); IntervalTimer threeTimer; Point threePos; int threeMask; bool threeEmulating; }; }; // win32 }; // rfb #endif // __RFB_WIN32_CPOINTER_H__